Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 22:01:39 Player: Bt-7274 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2604) 2604 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 7435 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 0/1000 Matter 139/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Thunder Leg Thunder Leg Long-range Missile Launcher Long-range Missile Launcher Mining Claw Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Fission-Deuterium Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink IFF Parser Targeting Computer Improved Propulsion Shielding Centrium Light Armor Plating > --- WEAPON ----------- Rapid Thermal Force Construct/G Rapid Thermal Wave Construct/G Flak KE Gauss Construct/G > --- INVENTORY -------- Light Deuterium Engine Advanced EMP Blaster Mini Grenade Launcher Mining Claw [Rating: 75] Favorites ----------- Power Mini Fusion Reactor Engine Light Ion Engine Power Core Constructs Reactor Mini Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Slots Evolved 10 | . . . . 4 . . 4 2 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . . 4 . . 1 . Weapon 3 | . . . . . . . 1 2 Parts Attached 52 | 7 . 2 5 15 9 5 3 6 Power 7 | 1 . 1 1 2 1 1 . . Engine 6 | 1 . 1 1 2 1 . . . Core . | . . . . . . . . . Reactor 1 | . . . . . . 1 . . Propulsion 10 | 2 . . 2 4 1 . . 1 Treads 2 | . . . 2 . . . . . Leg 8 | 2 . . . 4 1 . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 . 1 . 5 5 3 3 2 Device 10 | 1 . 1 . 2 1 2 3 . Storage 1 | 1 . . . . . . . . Processor 3 | . . . . 1 1 . . 1 Hackware 1 | . . . . . . . . 1 Protection 6 | . . . . 2 3 1 . . Artifact . | . . . . . . . . . Weapon 14 | 2 . . 2 4 2 1 . 3 Energy Gun 2 | . . . . 1 . 1 . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 7 | 2 . . 1 2 . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 3 3 . . Parts Lost 34 | . . . 4 4 . 1 13 12 Power 4 | . . . 1 . . . 2 1 Propulsion 6 | . . . 1 1 . . 3 1 Utility 13 | . . . . 2 . 1 5 5 Weapon 11 | . . . 2 1 . . 3 5 Highest Loss Streak 6 | . . . 4 2 . 1 6 6 To Critical Strikes 2 | . . . . . . . . 2 Average Backups 6 | 5 8 8 5 6 7 7 4 4 Power 1 | 1 2 2 . 1 . . 1 . Propulsion 1 | 1 2 2 1 1 1 . . 1 Utility 1 | . 1 1 1 1 1 1 . . Weapon 3 | 1 2 3 2 2 4 4 2 2 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 5 . 1 2 . 2 . 5 Power 3 | . 1 . 1 1 . . . . Propulsion 5 | . . . . . . 1 . 4 Utility 1 | . 1 . . . . . . . Weapon 5 | . 3 . . . . 1 . 1 Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 85 | . 100 100 99 79 97 95 77 16 Engine 5 | . 14 14 13 8 7 2 . . Reactor 2 | . . . . . . 6 5 . Treads 1 | . . . 8 6 . . . . Leg 17 | . 28 28 18 11 18 18 17 1 Device 9 | . 14 14 14 12 10 4 14 3 Storage 8 | . 14 14 14 9 9 9 2 . Processor 8 | . . . . 5 16 16 6 3 Protection 11 | . . . . 8 17 22 11 . Energy Gun 4 | . . . . 6 8 7 4 1 Ballistic Gun 11 | . 28 28 22 8 8 7 6 1 Peak Build Rating 75 | 8 8 8 9 25 36 57 75 45 Average Rating 32 | 6 7 8 8 18 30 44 63 16 On Entrance 20 | . 8 8 8 9 24 36 54 40 Avg Prop Armor Cover (%) 7 | . . . . 7 . . . . Naked Turns 165 | . . . . . . . . 165 Heaviest Build 38 | 13 13 13 16 24 31 29 38 21 Greatest Support 48 | 20 20 20 40 40 30 30 48 18 Greatest Overweight (x) 2 | . . . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 6 5 Most Carried 8 | 8 8 8 8 8 8 8 6 5 Average Carried 6 | 5 7 8 6 7 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 8 8 8 4 8 7 6 4 5 Scrap Engine Consumption 64 | . . . . . . 15 46 3 Constructs Created 9 | . . . . . . 1 7 1 Constructs Modified 11 | . . . . . . . 10 1 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Mutant 5% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Matter Collected 1628 | 333 125 50 66 145 444 98 301 66 Remotely . | . . . . . . . . . Salvage Created 2789 | 146 184 30 172 145 439 98 1176 399 Parts 187 | 24 19 4 8 9 22 7 68 26 Haulers Intercepted 3 | . 1 . . 1 1 . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Combat Hostiles Destroyed 63 | . 6 . 4 2 7 2 26 16 Guns 35 | . 6 . 2 1 7 2 15 2 Cannons 5 | . . . . . . . 5 . AOE 22 | . . . 2 1 . . 5 14 Classes Destroyed 13 | 1 4 . 2 1 1 . 3 1 Builder 5 | . . . . . . . 2 3 Tunneler 8 | 7 . 1 . . . . . . Hauler 3 | . 1 . . 1 1 . . . Recycler 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . Watcher 2 | . 1 . . . . . . 1 Swarmer 35 | . 6 . . . . . 14 15 Grunt 11 | . . . 1 . 5 . 4 1 Brawler 2 | . . . . . . . 2 . Sentry 3 | . . . . . 1 . 2 . Hunter 5 | . . . . 2 1 . 2 . Programmer 2 | . . . . . . . 2 . Subdweller 5 | . . . 3 . . 2 . . Best Kill Streak 8 | 4 3 2 2 1 2 2 6 8 Combat Bots Only 6 | . 3 . 2 1 2 2 5 6 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 2 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 1 . . 2 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Hostile Shots Fired 557 | . 26 15 29 56 18 16 243 154 Missed 178 | . 8 9 11 7 7 4 85 47 Hits 379 | . 18 6 18 49 11 12 158 107 Melee 2 | . . 1 . . . . 1 . Projectile 377 | . 18 5 18 49 11 12 157 107 AOE 6 | . . . 6 . . . . . Critical Strikes 13 | . . . 1 1 1 1 6 3 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 6204 | . 146 86 534 726 279 257 2313 1863 Core 1756 | . 31 12 202 83 108 20 292 1008 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 104 | . . . . . . . 104 . Regen/Repaired (Parts) 260 | . . . . . . . 242 18 Core Remaining (%) 57 | 100 . . 2 . . 61 65 . Volleys Fired 206 | 15 18 2 18 26 20 6 76 25 Largest 3 | 2 2 2 2 2 2 2 3 2 Hottest 126 | 40 40 40 50 84 81 81 126 80 Shots Fired 369 | 30 36 4 32 41 37 12 147 30 Gun 326 | 30 36 4 29 40 37 12 115 23 Cannon 26 | . . . . . . . 26 . Launcher 17 | . . . 3 1 . . 6 7 Special . | . . . . . . . . . Kinetic 197 | 30 36 4 29 26 17 6 40 9 Thermal 72 | . . . . 14 20 4 20 14 Explosive 9 | . . . 3 1 . . . 5 Electromagnetic 91 | . . . . . . 2 87 2 Robot Hit Streak 19 | 4 4 2 8 7 19 10 11 6 Robot Miss Streak 7 | 3 3 1 4 4 2 1 4 7 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 3 . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 241 | 16 16 2 22 25 26 10 111 13 Core Hits 189 | 7 12 1 9 7 18 4 102 29 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 2 . Critical Strikes 4 | . . . . 1 1 . 2 . Burn 1 | . . . . . 1 . . . Destroy 3 | . . . . 1 . . 2 . Melee Attacks 7 | . . . . 5 1 1 . . Impact . | . . . . . . . . . Slashing 7 | . . . . 5 1 1 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6021 | 204 221 26 444 371 417 163 2417 1758 Guns 3222 | 204 210 26 199 293 406 163 1442 279 Cannons 326 | . . . . . . . 326 . Explosions 2315 | . . . 245 34 . . 557 1479 Melee 44 | . . . . 44 . . . . Ramming 114 | . 11 . . . 11 . 92 . Kinetic 1699 | 204 210 26 199 203 159 68 564 66 Thermal 1448 | . . . . 90 247 58 346 707 Explosive 1119 | . . . 245 34 . . . 840 Electromagnetic 1597 | . . . . . . 37 1415 145 Impact . | . . . . . . . . . Slashing 44 | . . . . 44 . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 1 Average Corruption 2 | . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 167 | . . . . 17 . . 13 137 Projectiles . | . . . . . . . . . Explosions 167 | . . . . 17 . . 13 137 Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . . 8 . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . 8 . Secondary . | . . . . . . . . . Self-Inflicted Damage 344 | . . . . 47 . . 140 157 Shots 11 | . . . . 1 . . 6 4 Rammed . | . . . . . . . . . Targets Rammed 15 | . 2 . . . 3 . 10 . Kicked 15 | . 2 . . . 3 . 10 . Crushed . | . . . . . . . . . Highest Temperature 492 | . . 2 . 240 90 99 492 8 Average Temperature 94 | . . 2 . 114 36 38 112 4 Received Heat Transfer 772 | . 6 40 96 . 60 36 300 234 Effects 10 | . . . . 2 . . 8 . Shutdowns 4 | . . . . . . . 4 . Interference 6 | . . . . 2 . . 4 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 5 | . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . 5 . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 10 | . . . . . . . 10 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 . . . . 2 Heat Transferred 2448 | . . . . 222 703 148 668 707 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Maximum Alert Level 3 | . . . . . . . 1 3 Low Security (%) 91 | 100 100 100 . 100 100 100 83 35 Level 1 3 | . . . . . . . 16 6 Level 2 3 | . . . . . . . . 39 Level 3 1 | . . . . . . . . 19 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 799 | 10 100 33 . 43 40 11 303 799 Initial 142 | . . 28 . . . 11 . 142 Average 60 | 1 17 11 . 4 8 . 100 421 Influence Increases 2333 | 35 160 5 30 104 232 24 736 1007 Destroy 0b10 Robot/C 1160 | . 120 . 20 40 140 . 520 320 Destroy 0b10 Robot/NC 105 | 35 15 5 . 5 5 . 15 25 Destroy Leader 230 | . 24 . 10 22 42 . 100 32 Successful Hack 39 | . . . . 11 14 8 6 . Disable Machine 255 | . . . . 15 15 15 30 180 Destroy Structure 229 | . 1 . . 11 1 1 5 210 Lose Combat Pursuer 315 | . . . . . 15 . 60 240 Influence Decreases 1534 | 35 87 78 30 104 202 54 445 499 Entered New Map 213 | . . 45 . . . 19 . 149 Time Decay 1050 | 35 87 33 30 91 202 27 315 230 Lost Part 263 | . . . . 13 . . 130 120 Purge Threat 8 | . . . . . . 8 . . Squads Dispatched 15 | . 1 . . 1 4 . 7 2 Investigation 2 | . . . . 1 1 . . . Extermination 4 | . . . . . . . 3 1 Reinforcement 5 | . 1 . . . 2 . 1 1 Assault . | . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Distress Signals 7 | . . . . . 2 . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 10 6 8 2 20 7 38 45 Peak Tracking Total 10 | . 4 6 4 1 4 3 6 10 Tactical Retreats 9 | . . . . . 1 . 3 5 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Traps Triggered 3 | . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Machines Disabled 19 | . 2 . . 1 1 1 2 12 Max in Single Turn 7 | . 2 . . 1 1 1 1 7 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Machines Accessed 19 | . 3 . . 2 2 6 4 2 Terminals 14 | . 3 . . 2 2 5 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 49 | . 10 . . 10 2 15 8 4 Successful 16 | . 2 . . 3 2 6 3 . Failed 33 | . 8 . . 7 . 9 5 4 Catastrophic 10 | . 3 . . 2 . 2 2 1 Database Lockouts . | . . . . . . . . . Manual 23 | . 4 . . 3 2 9 5 . Terminals 40 | . 10 . . 10 2 12 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 2 Terminal Hacks 15 | . 2 . . 3 2 6 2 . Record 2 | . . . . . . 1 1 . Robot Analysis 1 | . . . . 1 . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . Terminal Index 4 | . 1 . . 1 . 1 1 . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Release Object 2 | . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 16 | . 3 . . 2 . 5 4 2 Full Trace Events 2 | . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Active Infowar (turns) 4065 | 11 693 118 523 412 749 629 930 . Sensors 1011 | . . . . . 623 388 . . IFF 930 | . . . . . . . 930 . Structural 728 | . . . . 361 126 241 . . Seismic 1396 | 11 693 118 523 51 . . . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Turns Passed 6256 | 244 697 118 523 530 754 1735 1164 491 Spaces Moved 4467 | 154 520 90 344 244 481 1275 736 623 Core 562 | 11 . . . . . . . 551 Treads 179 | . . . 102 77 . . . . Legs 3726 | 143 520 90 242 167 481 1275 736 72 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 50 Average Speed 112 | 115 120 120 131 133 120 120 113 61 Slowest Speed 190 | 120 120 120 160 190 190 120 134 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 52 19 20 13 70 98 13 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug 4 | . . . . 3 . 1 . . Terrain Destroyed 164 | . . . 15 10 . 1 4 134 Melee 4 | . . . . 3 . 1 . . Projectile . | . . . . . . . . . AOE 160 | . . . 15 7 . . 4 134 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Total 5365 | 187 559 97 382 395 622 1470 944 709 Wait 512 | 2 9 2 11 83 94 169 111 31 Move 4459 | 153 519 89 343 243 480 1274 735 623 Hop . | . . . . . . . . . Pick Up 40 | 8 5 . 2 11 3 4 1 6 Fast Attach 30 | 8 1 . . 5 6 1 3 6 Attach 20 | . . . 4 4 1 1 4 6 Detach 8 | . . . . . . 1 1 6 Swap 28 | . . 2 2 12 7 5 . . Drop 40 | 1 5 2 2 6 7 8 3 6 Fire 206 | 15 18 2 18 26 20 6 76 25 Melee 7 | . . . . 5 1 1 . . Ram . | . . . . . . . . . Kick 15 | . 2 . . . 3 . 10 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 8) 697 | -10/Materials | Discovered new exit (range 8) 942 | -10/Materials | Entered Mines 1016 | -10/Mines | Learned Materials garrison access intel 1026 | -10/Mines | Assembled infested the area 1031 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1039 | -10/Mines | Discovered new exit (range 11) 1060 | -10/Mines | Entered Subcaves 1061 | -10/Subcaves | Approached by a straggling Scientist 1062 | -10/Subcaves | Discovered new exit (range 10) 1066 | -10/Subcaves | Learned Materials terminal intel 1189 | -10/Subcaves | Learned 2 Materials zone layouts 1395 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1401 | -10/Subcaves | Core integrity fell below 50% 1409 | -10/Subcaves | Core integrity fell below 20% 1444 | -10/Subcaves | Lost 4 parts (1p1n2w) 1583 | -10/Subcaves | Entered Materials 1583 | -8/Materials | Evolved 4 slots: Utility x4 1585 | -8/Materials | Loaded intel: 12 terminal locations 1586 | -8/Materials | Loaded intel: 1 garrison access location 1827 | -8/Materials | Discovered new exit (range 7) 2113 | -8/Materials | Entered Storage 2119 | -8/Storage | Learned location of Armory (-4) 2232 | -8/Storage | Met 01-MTF 2631 | -8/Storage | Identified exit to Recycling 2854 | -8/Storage | Garrison activated, responded to threat 2860 | -8/Storage | Used back door to open Recycling access 2867 | -8/Storage | Entered Recycling 2867 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3255 | -8/Recycling | Found Prototype Energy Gun 3267 | -8/Recycling | Identified 01-MTF's Shockpuncher 3552 | -8/Recycling | Discovered new exit (range 15) 3562 | -8/Recycling | Build established: Scavenger-Mutant 3569 | -8/Recycling | Identified exit to Factory 4319 | -8/Recycling | Entered Scraplab 4355 | -8/Recycling | Found Prototype Device 4355 | -8/Recycling | Identified Scrap Engine 4602 | -8/Recycling | Entered Factory 4602 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4652 | -6/Factory | Build established: Mutant 4800 | -6/Factory | Discovered new exit (range 15) 5398 | -6/Factory | Build established: Scavenger-Construct 5434 | -6/Factory | Garrison activated, responded to threat 5610 | -6/Factory | Lost 6 parts (2n2u2w) 5694 | -6/Factory | Lost 4 parts (1p1n2u) 5766 | -6/Factory | Entered another Factory area 5766 | -5/Factory | Evolved 2 slots: Weapon x2 5866 | -5/Factory | Build established: Mutant 5935 | -5/Factory | Lost 6 parts (1p1n2u2w) 5971 | -5/Factory | Core integrity fell below 50% 6015 | -5/Factory | Lost 5 parts (2u3w) 6216 | -5/Factory | Core integrity fell below 20% 6257 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06161_ S-27 Virus destroyed. 06161_ Power Conduit explodes. 06161_ S-27 Virus destroyed. 06161_ VTOL Module melted. 06161_ S-27 Virus destroyed. 06161_ Power Conduit explodes. 06171_ The unstable cave ceiling collapses. 06172_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8M. 06186_ Connecting with Repair Station... 06189_ Acquired System Shield. 06207_ ALERT: Security rotation in progress. 06215_ C-30 ARC bursts open, deploying its payload. 06215_ S-27 Virus unfolds itself. 06222_ System corrupted: IFF burst signal emitted. 06233_ System Shield destroyed. 06254_ Critical hit (Burn: +37). 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"""??? | | ? =# # #???????"" ""???? | | ##"""""""" ###+#########/#####???????"" ""???? | | ] #????# #???????????? ????? | | = #????# #???????????? ????? | | = #????# ##############+###### | | #????# | | ######+############## ### | | ###### # #????# #?? | | #????# # """""" #????# #?? | | #????# # """""" #????# ###### | | #?????# + """""" #????# #?? "" | | #?????# # """""" #???## ## "Y | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 33 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed StealthHypervelocityStick Manual? 0 Play Time 01:09:40 Cumulative 60.0 hours Start 2025.11.06 @ 11:47:49 End 2026.01.21 @ 22:01:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b7b3ab7-855c-49bf-8f35-b0293fce1074