Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 00:15:20 Player: 277 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1739) 1739 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5849 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 82/100 System Corruption 14% Temperature Cool (62) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (8) ------ Machine Analyzer Core Analyzer > --- WEAPON (2) ------- Improved Heavy Laser Compact Gauss Rifle > --- INVENTORY (5) ---- MA-1KR's Cyclogen Matter Filter Force Field Heavy Laser Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Power Amplifier Gravity Neutralizer Machine Analyzer Enhanced Optical Array Target Analyzer Core Analyzer Phase Shifter High-powered Tractor Beam > --- WEAPON ----------- Improved Heavy Laser Compact Gauss Rifle > --- INVENTORY -------- MA-1KR's Cyclogen Matter Filter Force Field Heavy Laser Great Axe [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor MA-1KR's Cyclogen Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Compact Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon . | . . . . . Parts Attached 77 | 7 20 2 12 36 Power 8 | 1 2 1 2 2 Engine 5 | 1 2 1 1 . Core 2 | . . . . 2 Reactor 1 | . . . 1 . Propulsion 24 | 2 6 . 6 10 Treads . | . . . . . Leg 19 | 2 6 . 6 5 Wheel 1 | . . . . 1 Hover 3 | . . . . 3 Flight 1 | . . . . 1 Utility 26 | 2 4 1 2 17 Device 13 | 1 1 1 1 9 Storage 3 | 1 2 . . . Processor 4 | . . . . 4 Hackware 2 | . . . . 2 Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 19 | 2 8 . 2 7 Energy Gun 3 | 2 . . . 1 Energy Cannon 6 | . 4 . . 2 Ballistic Gun 3 | . 1 . 2 . Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 2 3 Parts Lost 29 | . 7 . . 22 Power 2 | . 1 . . 1 Propulsion 10 | . 2 . . 8 Utility 10 | . 1 . . 9 Weapon 7 | . 3 . . 4 Highest Loss Streak 13 | . 5 . . 13 To Critical Strikes . | . . . . . Average Backups 8 | 1 8 9 9 7 Power . | . . . . 1 Propulsion 1 | . 1 2 1 . Utility 4 | . 2 4 5 3 Weapon 2 | 1 3 3 2 2 Tool/Special . | . . . . . Unused Backups 15 | . 2 2 4 7 Power 1 | . . . . 1 Propulsion 2 | . 1 . 1 . Utility 8 | . . 1 2 5 Weapon 4 | . 1 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 100 100 87 Engine 10 | . 13 14 14 3 Leg 24 | . 27 28 28 18 Device 13 | . 12 14 12 15 Storage 10 | . 14 14 14 3 Processor 4 | . . . . 10 Hackware 2 | . . . . 5 Protection 2 | . 1 . 1 5 Energy Gun 1 | . 3 . . . Energy Cannon 15 | . 18 28 26 2 Ballistic Gun 2 | . 3 . 1 2 Ballistic Cannon 1 | . . . . 4 Peak Build Rating 67 | 9 14 13 29 67 Average Rating 29 | 7 11 12 17 55 On Entrance 12 | . 9 12 13 27 Avg Prop Armor Cover (%) 19 | . . . 7 19 Naked Turns . | . . . . . Heaviest Build 54 | 13 24 24 29 54 Greatest Support 73 | 20 26 26 38 73 Greatest Overweight (x) 5 | 1 1 . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 8 Most Carried 10 | 3 10 10 10 10 Average Carried 8 | 1 8 9 9 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 3 10 10 10 5 Scrap Suit Usage (%) 22 | . . . . 61 Parts Cannibalized 8 | . . . . 8 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Scrapper 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1740 | 270 278 20 180 992 Remotely 194 | . . . . 194 Salvage Created 2864 | 242 701 . 140 1781 Parts 182 | 21 50 . 10 101 Haulers Intercepted . | . . . . . Recyclers Shooed 8 | 1 . . . 7 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 7 1 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 33 | . 11 . 2 20 Melee 1 | . . . . 1 Guns 11 | . 6 . 1 4 Cannons 18 | . 4 . 1 13 AOE 2 | . . . . 2 Classes Destroyed 13 | 3 5 . 1 4 Worker 14 | 2 4 . . 8 Builder 2 | . 1 . . 1 Tunneler 9 | 5 1 . . 3 Recycler 10 | 1 2 . . 7 Mechanic 1 | . 1 . . . Watcher 5 | . 3 . . 2 Swarmer 9 | . 6 . . 3 Cutter 2 | . . . . 2 Grunt 10 | . 5 . . 5 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Programmer 5 | . . . . 5 Scrapper 2 | . . . 2 . Best Kill Streak 6 | 4 3 . 1 6 Combat Bots Only 4 | . 3 . 1 4 Max Kills in Single Turn 5 | 2 1 . 1 5 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 379 | . 101 . 5 273 Missed 96 | . 26 . 3 67 Hits 283 | . 75 . 2 206 Melee 4 | . . . . 4 Projectile 279 | . 75 . 2 202 AOE 3 | . . . . 3 Critical Strikes 9 | . 2 . . 7 Part Disruptions 4 | . . . . 4 Damage Taken 4992 | . 1004 42 45 3901 Core 1089 | . 202 22 . 865 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 174 | . . . . 174 Core Remaining (%) 55 | 100 . . 10 . Volleys Fired 174 | 13 65 1 4 91 Largest 2 | 2 2 2 2 2 Hottest 124 | 100 124 112 86 103 Shots Fired 303 | 26 118 2 8 149 Gun 115 | 26 47 . 5 37 Cannon 174 | . 57 2 3 112 Launcher . | . . . . . Special 14 | . 14 . . . Kinetic 122 | . 21 . 5 96 Thermal 115 | 26 50 . . 39 Explosive . | . . . . . Electromagnetic 66 | . 47 2 3 14 Robot Hit Streak 22 | 6 12 8 14 22 Robot Miss Streak 5 | 1 5 . . 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 194 | 18 60 2 6 108 Core Hits 88 | 9 24 . 3 52 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | 2 1 . 1 6 Burn 4 | 2 1 . . 1 Blast 3 | . . . . 3 Corrupt 1 | . . . 1 . Sever 2 | . . . . 2 Melee Attacks 48 | . . . . 48 Impact . | . . . . . Slashing 48 | . . . . 48 Piercing . | . . . . . Sneak Attacks 14 | . . . . 14 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6497 | 238 1304 106 120 4729 Guns 1146 | 238 347 . 61 500 Cannons 2793 | . 793 38 59 1903 Explosions 1028 | . 129 68 . 831 Melee 1495 | . . . . 1495 Ramming . | . . . . . Kinetic 1632 | . 155 . 61 1416 Thermal 1391 | 238 400 68 . 685 Explosive 798 | . . . . 798 Electromagnetic 1181 | . 749 38 59 335 Impact . | . . . . . Slashing 1495 | . . . . 1495 Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 7 | . . . . 7 Matter Fused 7 | . . . . 7 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 529 | . 23 . . 506 Projectiles 29 | . 8 . . 21 Explosions 160 | . 15 . . 145 Melee 340 | . . . . 340 Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 1 | . . . . 1 Self-Inflicted Damage 179 | . 47 20 . 112 Shots 3 | . 1 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 316 | 156 316 12 159 221 Average Temperature 64 | 60 69 10 76 44 Received Heat Transfer 795 | . 444 6 24 321 Effects 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . 1 1 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | 1 . . . . Heat Transferred 2996 | 851 1014 50 . 1081 Parts Sabotaged 5 | . . . . 5 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 3 1 . 1 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 . . 95 Level 1 2 | . . . . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 215 | 10 119 . . 215 Initial 6 | . 6 . . . Average 80 | 3 34 . . 114 Influence Increases 1388 | 40 463 . . 885 Destroy 0b10 Robot/C 620 | . 220 . . 400 Destroy 0b10 Robot/NC 205 | 40 60 . . 105 Destroy Leader 140 | . 56 . . 84 Successful Hack 67 | . 33 . . 34 Select Force Hacks 60 | . . . . 60 Disable Machine 135 | . 45 . . 90 Destroy Structure 86 | . 19 . . 67 Lose Combat Pursuer 75 | . 30 . . 45 Influence Decreases 1248 | 30 435 38 . 745 Entered New Map 23 | . 4 19 . . Time Decay 935 | 30 361 19 . 525 Lost Part 290 | . 70 . . 220 Squads Dispatched 12 | . 1 . . 11 Investigation 3 | . 1 . . 2 Extermination 3 | . . . . 3 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 21 1 7 42 Peak Tracking Total 12 | . 5 1 5 12 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 9 | . 3 . . 6 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 24 | . 9 . 5 10 Terminals 12 | . 8 . . 4 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 94 | . 23 . 44 27 Successful 69 | . 10 . 44 15 Failed 24 | . 12 . . 12 Catastrophic 3 | . 2 . . 1 Database Lockouts 1 | . 1 . . . Manual 33 | . 18 . . 15 Terminals 28 | . 21 . . 7 Fabricators 3 | . . . . 3 Repair Stations 6 | . . . . 6 Recycling Units 5 | . 2 . . 3 Scanalyzers 2 | . . . . 2 Garrison Access 6 | . . . . 6 Terminal Hacks 50 | . 4 . 44 2 Record 44 | . . . 44 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . . 5 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Refit 1 | . . . . 1 Recycling Unit Hacks 2 | . 1 . . 1 Report Inventory 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 5 . . 6 Terminals 5 | . 4 . . 1 Track 1 | . . . . 1 Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Sabotage 1 | . 1 . . . Fabricators 1 | . . . . 1 Report 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Mask 1 | . 1 . . . Tunnel 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access 2 | . . . . 2 Broadcast 1 | . . . . 1 Watchers 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 9 . . 8 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . . 2 Time 82 | . . . . 82 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . 2 . EXPLORE 2 | . . . 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . 2 . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2350 | 76 177 99 116 1882 Optics 570 | . . . . 570 Terrain 253 | 76 177 . . . Seismic 215 | . . 99 116 . Machine Analysis 1882 | . . . . 1882 Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5185 | 113 1167 255 1766 1884 Spaces Moved 3436 | 49 717 187 971 1512 Core 580 | 5 . . . 575 Treads . | . . . . . Legs 2791 | 44 717 187 971 872 Wheels 18 | . . . . 18 Hover 47 | . . . . 47 Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 50 Average Speed 120 | 113 120 120 176 84 Slowest Speed 300 | 120 190 120 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . . . . 5 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 48 | 3 97 10 94 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 4 2 . Spaces Dug 49 | . 8 . . 41 Terrain Destroyed 111 | . 21 7 1 82 Melee 23 | . . . . 23 Projectile 42 | . 8 . 1 33 AOE 46 | . 13 7 . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4071 | 76 884 215 1016 1880 Wait 208 | 5 46 19 5 133 Move 3431 | 48 716 186 970 1511 Hop . | . . . . . Pick Up 46 | 3 16 2 8 17 Fast Attach 39 | 7 8 . . 24 Attach 19 | . 5 . . 14 Detach 2 | . 1 . . 1 Swap 48 | . 12 4 14 18 Drop 55 | . 15 3 15 22 Fire 174 | 13 65 1 4 91 Melee 48 | . . . . 48 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Met a group of wandering Federalists 207 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 13) 550 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Core integrity fell below 50% 638 | -10/Materials | Core integrity fell below 20% 639 | -10/Materials | Lost 5 parts (2n1u2w) 894 | -10/Materials | Discovered new exit (range 7) 970 | -10/Materials | Discovered new exit (range 15) 1062 | -10/Materials | Discovered new exit (range 4) 1086 | -10/Materials | Central database locked down 1281 | -10/Materials | Entered Subcaves 1282 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1282 | -10/Subcaves | Approached by a straggling Scientist 1355 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1455 | -10/Subcaves | Disturbed a concealed Subdweller 1519 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1536 | -10/Subcaves | Entered Scraptown 1708 | -9/Scraptown | Discovered new exit (range 45) 2100 | -9/Scraptown | Visited Assassins FH 2153 | -9/Scraptown | Visited Comm Corps 2237 | -9/Scraptown | Visited Cyclists 2301 | -9/Scraptown | Visited UFD Registry 2339 | -9/Scraptown | Visited Shadow of the Wyrm 2381 | -9/Scraptown | Visited CPS Storage 2404 | -9/Scraptown | Visited Fellowship of the Rings 2706 | -9/Scraptown | Registered with UFD as "Novapod" 2771 | -9/Scraptown | Visited Chapter 10 2866 | -9/Scraptown | Visited Science Testing Area 2915 | -9/Scraptown | Visited Supply Room 2949 | -9/Scraptown | Discovered new exit (range 36) 2996 | -9/Scraptown | Met Optimus 2996 | -9/Scraptown | Accepted into 0bPrime 3116 | -9/Scraptown | Visited Curators Association 3132 | -9/Scraptown | Civil war broke out across Scraptown 3147 | -9/Scraptown | Found Prototype Reactor 3187 | -9/Scraptown | Lost 5 allies 3210 | -9/Scraptown | Identified MA-1KR's Cyclogen 3213 | -9/Scraptown | Found Scrap Suit 3281 | -9/Scraptown | Optimus destroyed in the chaos of civil war 3302 | -9/Scraptown | Entered Factory 3302 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 3312 | -6/Factory | Lost 7 allies 3354 | -6/Factory | Identified exit to DSF 3546 | -6/Factory | Spotted B-75 Beast 3590 | -6/Factory | Build established: Scavenger-Scrapper 3807 | -6/Factory | Repaired Imp. Deuterium Engine 3882 | -6/Factory | Garrison activated, responded to threat 4445 | -6/Factory | Cargo convoy interrupted 4476 | -6/Factory | Core integrity fell below 50% 4550 | -6/Factory | Lost 13 parts (1p4n4u4w) 4865 | -6/Factory | Build established: Scavenger-Mutant 4898 | -6/Factory | Repaired Carbon-fiber Leg 5084 | -6/Factory | Crushed by falling debris 5085 | -6/Factory | Core integrity fell below 20% 5085 | -6/Factory | System corruption reached 10% 5115 | -6/Factory | Lost 3 parts (1n2u) 5186 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 05128_ Acquired Nuclear Pulse Thruster. 05136_ System corrupted: FCS attempts to trigger Com. Gauss Rifle. 05136_ System corrupted: Com. Gauss Rifle misfires. 05141_ Slug penetrates Wall. 05153_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05165_ System corrupted: Component data lost. 05170_ Penetrated by Slug. 05173_ Slug penetrates X-62 Marksman. 05174_ Penetrated by Slug. 05175_ Phase Shifter destroyed. 05177_ Reaction Control System destroyed. 05178_ Penetrated by Slug. 05178_ Nuclear Pulse Thruster destroyed. 05181_ System corrupted: Mic. Nuclear Core rejected. 05181_ Penetrated by Slug. 05183_ Carbon-fiber Leg destroyed. 05185_ X-62 Marksman destroyed. 05185_ Slug penetrates Megafabricator. 05186_ Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | ?? ?????????????????# ######## | | ?? ######??????????????????# #??????? | | ??## ?????????????????????????# #??????? | | ???# ???????????????????????????# #??????? | | ???# ?????????????????????????????# #??????? | | ???# ??????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ?????????????"?????"?"???#####?????# #??????? | | ?????????????"?????"?"???#"#"####### ######## | | ?????????????"?????"?"???## # # [[[ # | | ?????????????"?????"?"???#" """ # # [[ # | | ?????????????"?????"?"???## """ # # [[ # | | ?????????????"?????"?"???## """=# # # | | ""???????????"?????"?"???#"! = %[ # # | | ""???????????"?????"?"???## """ # # # | | ""???????????"?????"?"???##% """ +^ ^^ + # | | ?????????????????????????#" """ # # # | | ""???????????????????????##%/= # # # | | ""????????????????????????##%####### # # | | ""???????????????????????? = ??? # # | | ????????????????????????? # # | | ??????????????????????H? # # | | ??????????????????????? #"###### | | ?????????????????????? # #????? | | ????????????????????##########m#############????? | | ????????????????????# ;@ =x[ # # #????? | | ????????????????????##### =%!"""""""### #????? | | ???????????????????????## !* """"""##?####????? | | ???????????????????????#; """"""#??????????? | | ???????????????????????## """"""#??????????? | | ????????????????????????# """"""#??????????? | | ????????????????????????# """"""#??????????? | | ????????????????????????# """"""???????????? | | ????????????????????????# """"""???????????? | | ????????????????????????# """"""#??????????? | | ???????????????????????## #??????????? | | ???????????????????????#" #??????????? | | ???????????????????????#";############??????????? | | ???????????????????????####?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Armor Coverage 450 Phase Shifting 5 Evasion (%) 64 Target Analysis 5 Core Analysis 6 Offensive Hacking 22 Item Schematics ----------------- Thermal Shield | -6/Factory | Extracted Adv. Sensor Array | -6/Factory | Extracted Imp. Field Recycling Unit | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Deuterium Engine | 8% | -6/Factory Carbon-fiber Leg | 65% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 I Have A Map? Link The Feds Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed BurstWeldingShell Manual? 0 Play Time 01:59:34 Cumulative 350.4 hours Start 2026.05.13 @ 21:49:28 End 2026.05.14 @ 00:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d065c0-e6a1-4253-a037-a0331042fc07