Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 20:27:41 Player: Plonker Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (798) 798 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3803 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 120/265 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Targeting Computer Improved Light Armor Plating Reflective Plating > --- WEAPON ----------- Remote Datajack Chainsword > --- INVENTORY -------- Improved Ion Engine Airjet Light Assault Rifle Light Assault Rifle Improved Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Tractor Beam Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 38 | 6 2 4 2 6 16 2 Power 7 | 1 . 1 . 1 3 1 Engine 4 | 1 . 1 . . 1 1 Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 9 | 2 . 1 1 1 4 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 . 1 1 . 3 . Hover 1 | . . . . . 1 . Flight 1 | . . . . 1 . . Utility 11 | 1 1 1 . 1 7 . Device 6 | . 1 . . . 5 . Storage 1 | 1 . . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . 1 . . 2 . Artifact . | . . . . . . . Weapon 11 | 2 1 1 1 3 2 1 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 1 1 1 3 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 1 . . 10 13 Power 4 | . . . . . 2 2 Propulsion 8 | . . 1 . . 4 3 Utility 8 | . . . . . 4 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 13 | . . 1 . . 4 13 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 3 5 7 6 5 3 Power . | . 1 . . 1 1 . Propulsion . | . . 1 1 . . . Utility 1 | . . 1 2 2 . . Weapon 2 | 1 1 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 2 | . . . 1 . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 95 93 100 88 75 58 Engine 11 | . 14 18 22 10 5 6 Core 3 | . . . . 7 5 5 Wheel 19 | . 28 21 22 16 17 8 Flight 1 | . . . . 5 1 . Device 12 | . 9 11 11 9 14 9 Storage 5 | . 14 11 11 9 . . Processor 3 | . . . . 4 7 7 Protection 7 | . . 8 11 7 7 8 Energy Gun 2 | . 18 4 . . . . Ballistic Gun 12 | . 9 18 22 17 9 1 Slashing Weapon 1 | . . . . . 2 4 Peak Build Rating 33 | 6 7 10 12 16 33 33 Average Rating 15 | 3 6 9 11 14 20 20 On Entrance 12 | . 6 7 10 12 16 33 Naked Turns . | . . . . . . . Heaviest Build 36 | 10 12 21 22 24 36 36 Greatest Support 30 | 20 20 20 20 20 30 20 Greatest Overweight (x) 3 | . . 1 1 1 2 3 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 7 5 5 Most Carried 8 | 5 6 8 8 8 7 5 Average Carried 5 | 2 3 5 7 6 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 2 6 5 8 6 5 . Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 849 | 209 83 61 122 . 374 . Remotely 266 | . 83 61 122 . . . Salvage Created 860 | . 97 110 96 . 557 . Parts 53 | . 7 6 7 . 33 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 20 | . 2 2 4 . 12 . Melee 8 | . . . . . 8 . Guns 12 | . 2 2 4 . 4 . Classes Destroyed 6 | . 2 1 1 . 2 . Worker 1 | . 1 . . . . . Swarmer 4 | . . . 2 . 2 . Grunt 12 | . 2 . 2 . 8 . Brawler 1 | . . . . . 1 . Sentry 2 | . . 2 . . . . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | . 3 2 2 . 4 . Combat Bots Only 4 | . 2 2 2 . 4 . Max Kills in Single Turn 2 | . 2 1 1 . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 356 | . 16 31 29 . 132 148 Missed 113 | . 4 9 6 . 46 48 Hits 243 | . 12 22 23 . 86 100 Melee 2 | . . . . . 2 . Projectile 241 | . 12 22 23 . 84 100 Critical Strikes 9 | . . 1 1 . 5 2 Damage Taken 2792 | . 103 240 252 . 1011 1186 Core 817 | . 49 32 28 . 152 556 Absorbed by Shields . | . . . . . . . Ignored by Resistances 868 | . 32 68 77 . 342 349 Core Remaining (%) 91 | 100 80 . 85 100 . . Volleys Fired 46 | . 4 8 17 . 13 4 Largest 2 | . 2 2 2 . 2 1 Hottest 60 | . 60 60 43 . 43 20 Shots Fired 84 | . 8 16 34 . 22 4 Gun 81 | . 8 16 34 . 19 4 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 3 | . . . . . 3 . Kinetic 69 | . 4 8 34 . 19 4 Thermal 12 | . 4 8 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 2 16 17 . 13 6 Robot Miss Streak 4 | . 2 . 4 . 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 81 | . 4 14 22 . 37 4 Core Hits 35 | . 5 4 7 . 18 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 3 . Destroy 1 | . . . . . 1 . Sever 2 | . . . . . 2 . Melee Attacks 22 | . . . . . 21 1 Impact . | . . . . . . . Slashing 21 | . . . . . 21 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1453 | . 58 166 295 . 905 29 Guns 766 | . 58 166 295 . 218 29 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 685 | . . . . . 685 . Ramming 2 | . . . . . 2 . Kinetic 657 | . 36 79 295 . 218 29 Thermal 109 | . 22 87 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 685 | . . . . . 685 . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 5 1 Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . 3 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 3 | . . . . . 3 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 265 | . 30 93 94 . 265 7 Average Temperature 42 | . 17 48 28 . 143 4 Received Heat Transfer 1254 | . 72 123 123 . 639 297 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . 50 200 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 84 | 100 100 100 100 100 67 100 Level 1 15 | . . . . . 32 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 270 | . 45 41 40 1 270 144 Initial 144 | . . . . 1 . 144 Average 60 | . 10 11 10 . 115 92 Influence Increases 790 | . 45 61 94 . 590 . Destroy 0b10 Robot/C 400 | . 40 40 80 . 240 . Destroy 0b10 Robot/NC 5 | . 5 . . . . . Destroy Leader 80 | . . 20 10 . 50 . Successful Hack 4 | . . . 4 . . . Destroy Structure 1 | . . 1 . . . . Lose Combat Pursuer 300 | . . . . . 300 . Influence Decreases 776 | . 45 61 90 4 355 221 Entered New Map 94 | . . . . 3 . 91 Time Decay 457 | . 45 51 90 1 270 . Lost Part 225 | . . 10 . . 85 130 Squads Dispatched 5 | . . 2 . . 3 . Investigation 2 | . . . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 3 | . 1 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 7 13 8 2 33 19 Peak Tracking Total 19 | . 5 9 4 3 12 19 Tactical Retreats 10 | . . . . . 10 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 7 | . . 2 1 1 3 . Terminals 5 | . . 2 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 18 | . . 2 5 4 7 . Successful 9 | . . 2 2 3 2 . Failed 9 | . . . 3 1 5 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . . 2 5 4 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 6 | . . . . . 6 . Terminal Hacks 8 | . . 2 2 3 1 . Record 6 | . . 1 2 3 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 1 1 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 1742 | 51 192 215 289 129 810 56 Spaces Moved 1611 | 48 216 201 239 113 750 44 Core 12 | 1 . . . . . 11 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1594 | 47 216 201 239 113 747 31 Hover 5 | . . . . . 3 2 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 80 80 50 Average Speed 89 | 79 80 91 95 94 89 99 Slowest Speed 240 | 80 80 95 95 95 180 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 45 23 58 10 19 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 1792 | 60 227 216 268 137 830 54 Wait 5 | . . . 1 3 1 . Move 1605 | 47 215 200 238 112 749 44 Hop . | . . . . . . . Pick Up 32 | 7 5 3 6 3 8 . Fast Attach 20 | 1 . . . 3 16 . Attach 27 | 5 2 4 . 5 6 5 Detach 2 | . 1 . . . 1 . Swap 8 | . . . 2 3 3 . Drop 24 | . . 1 4 8 11 . Fire 46 | . 4 8 17 . 13 4 Melee 22 | . . . . . 21 1 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 3) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 303 | -9/Materials | Build established: Mutant 445 | -9/Materials | Discovered new exit (range 16) 459 | -9/Materials | Entered Mines 461 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 493 | -9/Mines | Assembled infested the area 498 | -9/Mines | Assisted by a Guerilla fighting off Assembled 689 | -9/Mines | Discovered new exit (range 15) 716 | -9/Mines | Discovered new exit (range 4) 748 | -9/Mines | Entered Materials 748 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -8/Materials | Discovered new exit (range 11) 877 | -8/Materials | Entered Factory 877 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -7/Factory | Lost 4 parts (1p1n2u) 1686 | -7/Factory | Identified exit to Garrison 1687 | -7/Factory | Entered Garrison 1692 | -7/Garrison | Build established: Scavenger-Mutant 1709 | -7/Garrison | Triggered checkpoint 1725 | -7/Garrison | Core integrity fell below 50% 1734 | -7/Garrison | Core integrity fell below 20% 1743 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01711_ S-27 Virus unfolds itself. Garrison Door activated. 01713_ Reflective Plating destroyed. 01715_ Wheel destroyed. Garrison Door activated. 01717_ Wheel destroyed. 01717_ Chainsword destroyed. 01717_ Imp. Heat Sink destroyed. 01718_ Imp. Light Armor Plating destroyed. 01719_ Remote Datajack destroyed. 01721_ Rnf. Deuterium Engine destroyed. 01722_ Critical hit (Burn: +37). 01722_ Airjet destroyed. 01723_ Imp. Heat Sink destroyed. 01724_ Mic. Nuclear Core destroyed. 01729_ Lgt. Assault Rifle destroyed. 01738_ S-27 Virus destroyed. 01738_ Critical hit (Burn: +37). 01739_ Jacked S-27 Virus... 01739_ Command string: wipe_record Map ----- +----------------------------------------------------+ | ??????????????# #???????????????????????????????? | | ??????????????# #?????????#?????????????????????? | | ??????????????# #######?? #?????????????????????? | | ??????????????# ## #? #?????????????????????? | | ?????????????## ## ## ##????????????????????? | | ?????????????# ####?????????????????? | | ?????????????# ????????????????? | | ?????????????# ????????????????? | | ?????????????# ## ## ###??????????????????? | | ???????????### ## ## ###??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????### ## ## ##???????????????????? | | ?????????##### ## ## g ###########??????????? | | ?????? #??????????? | | ?????? g ???????????? | | ?????????##### s h#######??????????????? | | ?????????????## "## ##ss##????????????????????? | | ??????????????#"%## ##ss#?????????????????????? | | ??????????????# "########gs#?????????????????????? | | ??????????????# #??????#=s#?????????????????????? | | ??????????????# #??????#ss#?????????????????????? | | ??????????????? ???????# #?????????????????????? | | ??????????????? ???????#@ #?????????????????????? | | ??????????????? ???????# #?????????????????????? | | ????????????????????????# "?????????????????????? | | ????????????????????????# "?????????????????????? | | ????????????????????????# "?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????=??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipUtilityWheel Manual? 0 Play Time 00:39:02 Cumulative 42.0 hours Start 2025.05.16 @ 19:49:07 End 2025.05.16 @ 20:27:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 4f5b503e-175a-4882-9df6-c174bfbe6c28