Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.27 @ 12:50:32 Player: Craig V. Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2249) 2249 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 6160 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 783/850 Matter 63/550 Energy 500/500 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Fission Core Fusion Compressor > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Matter Compressor Hardened Heavy Armor Plating > --- WEAPON (3) ------- Precision Beam Rifle Gauss Cannon Axe > --- INVENTORY (25) --- Fusion Compressor Light Treads Light Treads Matter Compressor (0) Improved Melee Analysis Suite Improved Weapon Shielding Hacking Suite Gauss Cannon Gauss Cannon Gauss Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Compact Battery Improved Salvage Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Axe > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Treads Light Treads Improved Sensor Array Improved Melee Analysis Suite Improved Weapon Shielding Hacking Suite Precision Beam Rifle Gauss Cannon Gauss Cannon Missile Launcher [Rating: 58] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Heavy Armor Plating Weapon Gauss Cannon Energy Gun Precision Beam Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 9 | . 1 . . . 4 2 2 Power 2 | . . . . . 1 1 . Propulsion 2 | . 1 . . . 1 . . Utility 4 | . . . . . 1 1 2 Weapon 1 | . . . . . 1 . . Parts Attached 65 | 7 10 1 . . 12 18 17 Power 13 | 1 . . . . 2 3 7 Engine 6 | 1 . . . . 1 2 2 Core 6 | . . . . . 1 1 4 Reactor 1 | . . . . . . . 1 Propulsion 19 | 2 4 . . . 4 7 2 Treads 16 | . 3 . . . 4 7 2 Leg 3 | 2 1 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 2 . . . 3 5 4 Device 5 | 1 . . . . 1 2 1 Storage 5 | . 2 . . . . 1 2 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 5 | 1 . . . . 2 2 . Artifact . | . . . . . . . . Weapon 17 | 2 4 1 . . 3 3 4 Energy Gun 6 | 2 2 . . . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 6 | . . . . . . 3 3 Launcher 3 | . 1 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 5 | . . . . . . 2 3 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . . 1 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 2 | . . . . . . 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 96 100 100 100 90 90 92 Engine 10 | . 12 12 12 12 8 10 7 Core 5 | . . . . . 7 8 9 Treads 28 | . 12 37 37 37 33 27 24 Leg 2 | . 20 . . . . . . Device 4 | . 4 . . . . 7 8 Storage 8 | . 7 12 12 12 8 7 11 Protection 8 | . 12 12 12 12 7 6 6 Energy Gun 3 | . 21 . . . 6 . 1 Ballistic Cannon 5 | . . . . . . 13 10 Launcher 3 | . 1 12 12 12 4 . . Impact Weapon 4 | . 1 12 12 12 8 . . Slashing Weapon 4 | . . . . . 5 7 6 Naked Turns . | . . . . . . . . Heaviest Build 149 | 12 32 33 33 33 62 135 149 Greatest Support 88 | 20 60 60 60 60 80 88 88 Greatest Overweight (x) 6 | . 6 . . . . 1 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 5 15 15 15 15 15 25 25 Average Capacity 16 | 5 8 15 15 15 15 17 25 Most Carried 15 | 3 11 12 12 12 15 15 15 Average Carried 11 | 1 6 11 12 12 12 12 10 Final Capacity 25 | 5 15 15 15 15 15 25 25 Final Carried 13 | 3 11 12 12 12 13 11 11 Class Distribution -------------------- 87% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 2110 | 270 86 14 . 10 329 734 667 Remotely . | . . . . . . . . Salvage Created 2021 | 50 388 98 . 20 503 504 458 Parts 126 | 3 26 8 . . 26 40 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 47 | 1 8 4 . . 14 9 11 Melee 12 | . . 3 . . 1 3 5 Guns 10 | . 8 . . . 2 . . Cannons 12 | . . . . . . 6 6 AOE 9 | . . . . . 9 . . Classes Destroyed 11 | 1 3 . . 1 5 1 . Worker 5 | . . . . 1 . 4 . Builder 3 | . . . . . 2 . 1 Recycler 3 | . 1 . . . 1 1 . Operator 2 | . . . . . 1 1 . Watcher 11 | . 3 . . . 2 5 1 Swarmer 14 | . 4 2 . . 3 2 3 Grunt 19 | 1 4 2 . . 6 3 3 Brawler 1 | . . . . . 1 . . Sentry 8 | . . . . . 3 2 3 Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . . 2 2 Best Kill Streak 7 | 1 3 2 . 1 7 4 3 Combat Bots Only 6 | 1 2 2 . . 6 3 3 Max Kills in Single Turn 4 | 1 2 1 . 1 4 3 2 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . . . 4 . . Melee 1 | . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2820 | 27 93 100 . . 744 912 944 Core 187 | 14 . 5 . . 19 82 67 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 268 | . . . . . 268 . . Core Remaining (%) 92 | 94 . . . 92 96 88 . Volleys Fired 129 | 5 16 . . . 36 50 22 Largest 2 | 2 2 . . . 2 2 2 Hottest 109 | 80 90 . . . 94 96 109 Shots Fired 182 | 10 32 . . . 38 64 38 Gun 64 | 10 32 . . . 19 . 3 Cannon 99 | . . . . . . 64 35 Launcher 19 | . . . . . 19 . . Special . | . . . . . . . . Kinetic 99 | . . . . . . 64 35 Thermal 44 | . 22 . . . 19 . 3 Explosive 19 | . . . . . 19 . . Electromagnetic 20 | 10 10 . . . . . . Robot Hit Streak 37 | 5 32 . . . 37 9 9 Robot Miss Streak 5 | 1 . . . . 2 5 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 180 | 9 28 6 . 1 43 51 42 Core Hits 93 | 1 16 2 . . 30 24 20 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 5 | . . 3 . . 2 . . Critical Strikes 27 | . 1 3 . . 6 10 7 Burn 3 | . 1 . . . 2 . . Blast 14 | . . . . . . 9 5 Smash 6 | . . 3 . . 3 . . Sever 4 | . . . . . 1 1 2 Melee Attacks 47 | . 1 8 . 1 15 8 14 Impact 16 | . 1 8 . 1 6 . . Slashing 31 | . . . . . 9 8 14 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 6034 | 133 390 246 . 82 2329 1564 1290 Guns 757 | 133 335 . . . 238 . 51 Cannons 1963 | . . . . . . 1189 774 Explosions 1699 | . . . . . 1611 88 . Melee 1615 | . 55 246 . 82 480 287 465 Ramming . | . . . . . . . . Kinetic 1963 | . . . . . . 1189 774 Thermal 996 | . 224 . . . 721 . 51 Explosive 1128 | . . . . . 1128 . . Electromagnetic 332 | 133 111 . . . . 88 . Impact 581 | . 55 246 . 82 198 . . Slashing 1034 | . . . . . 282 287 465 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 4 7 Message Errors 2 | . . . . . . 1 1 Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 3 | . . . . . . . 3 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 434 | . . 105 . 67 170 61 31 Projectiles 92 | . . . . . . 61 31 Explosions 53 | . . . . . 53 . . Melee 289 | . . 105 . 67 117 . . Knockbacks 14 | . . . . 1 1 7 5 Impact 2 | . . . . 1 1 . . Kinetic 12 | . . . . . . 7 5 Secondary . | . . . . . . . . Self-Inflicted Damage 153 | . . . . . 141 12 . Shots 5 | . . . . . 4 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 500 | 114 219 . . . 500 390 331 Average Temperature 130 | 59 62 . . . 124 153 126 Received Heat Transfer 1296 | 24 51 66 . . 351 462 342 Effects 33 | . . . . . 6 19 8 Shutdowns 12 | . . . . . 2 9 1 Energy Bleed 4 | . . . . . 1 3 . Interference 9 | . . . . . 3 . 6 Matter Decay 4 | . . . . . . 4 . Short Circuit 3 | . . . . . . 2 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | 1 . . . . . . . Combat Hostiles 1 | 1 . . . . . . . Parts Fried 4 | . . 2 . . 2 . . Impact Corruptions 11 | . . 4 . 2 5 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . 1 . 1 Heat Transferred 1758 | . 681 . . . 966 . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 511 | 20 236 124 . 5 511 272 204 Initial 34 | . 9 9 . . 1 4 34 Average 82 | 6 51 57 . 3 159 54 97 Maximum Alert Level 2 | . 1 . . . 2 1 1 Low Security (%) 87 | 100 99 100 . 100 63 89 96 Level 1 9 | . . . . . 25 10 3 Level 2 2 | . . . . . 11 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . . . 3 8 1 Investigation 1 | . . . . . . 1 . Extermination 4 | . . . . . . 3 1 Reinforcement 4 | . . . . . 3 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . 1 . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | 1 13 4 . . 26 28 12 Peak Tracking Total 6 | 1 3 2 . . 6 5 3 Tactical Retreats 9 | . . 1 . . 7 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 2 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . . . . . 5 6 . Max in Single Turn 2 | . . . . . 2 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 2 . 1 . 4 4 1 Terminals 8 | . 2 . . . 2 4 . Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 3 . 23 . 11 10 1 Successful 46 | . 3 . 23 . 9 10 1 Failed 2 | . . . . . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 19 | . 3 . . . 6 10 . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . . . 2 . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 42 | . 3 . 23 . 6 10 . Record 34 | . 1 . 23 . 5 5 . Prototype ID Bank 2 | . 1 . . . . 1 . Open DSF 2 | . . . . . . 2 . Emergency Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . Recall Extermination 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . Recycle Component 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . . 1 1 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 19 | . . . . . 19 . . Parts Recycled 1 | . . . . . 1 . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5922 | 139 656 487 541 182 1227 1813 877 Spaces Moved 3066 | 103 424 289 338 113 638 866 295 Core 24 | 22 2 . . . . . . Treads 2667 | . 128 289 338 113 638 866 295 Legs 375 | 81 294 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 240 Average Speed 168 | 105 133 160 160 160 160 181 240 Slowest Speed 350 | 120 350 160 160 160 160 240 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 9 48 48 75 24 33 23 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 159 | . . . . . 143 8 8 Melee 1 | . . . . . 1 . . Projectile 16 | . . . . . . 8 8 AOE 142 | . . . . . 142 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3566 | 124 482 300 338 113 783 1031 395 Wait 155 | . 9 . . . 60 56 30 Move 3059 | 102 423 288 337 112 637 865 295 Hop . | . . . . . . . . Pick Up 69 | 10 14 2 . . 15 18 10 Fast Attach 3 | . 3 . . . . . . Attach 28 | 7 1 1 . . 6 8 5 Detach . | . . . . . . . . Swap 35 | . 6 . . . 6 10 13 Drop 41 | . 9 1 . . 9 16 6 Fire 129 | 5 16 . . . 36 50 22 Melee 46 | . 1 8 . 1 14 8 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Identified exit to Materials 75 | -11/Scrapyard | Discovered exit to Materials (range 8) 140 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Evolved 1 slot: Propulsion x1 150 | -10/Materials | Identified exit to Mines 150 | -10/Materials | Discovered exit to Mines (range 16) 277 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Discovered exit to Materials (range 13) 343 | -10/Materials | Build established: Hacker-Mutant 796 | -10/Materials | Entered Mines 1128 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1273 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1273 | -10/Mines | Identified exit to Exiles 1273 | -10/Mines | Discovered exit to Exiles (range 5) 1283 | -10/Mines | Entered Exiles 1323 | -10/Exiles | Met 8R-AWN 1354 | -10/Exiles | Met EX-HEX 1459 | -10/Exiles | Met EX-DEC 1540 | -10/Exiles | Visited The Gauntlet 1748 | -10/Exiles | Learned location of Zion (-7) 1808 | -10/Exiles | Identified exit to Mines 1808 | -10/Exiles | Discovered exit to Mines (range 11) 1824 | -10/Exiles | Entered Mines 1891 | -9/Mines | Identified exit to Materials 1891 | -9/Mines | Discovered exit to Materials (range 12) 1950 | -9/Mines | Found a hidden stash of uninstalled traps 2006 | -9/Mines | Entered Materials 2006 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2257 | -8/Materials | Identified exit to Factory 2257 | -8/Materials | Discovered exit to Factory (range 10) 2486 | -8/Materials | Repaired Hvy. Armor Plating 3233 | -8/Materials | Entered Factory 3233 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3307 | -7/Factory | Identified exit to DSF 4031 | -7/Factory | Garrison activated, responded to threat 4948 | -7/Factory | Identified exit to Factory 4948 | -7/Factory | Discovered exit to Factory (range 16) 5046 | -7/Factory | Entered another Factory area 5046 | -6/Factory | Evolved 2 slots: Utility x2 5139 | -6/Factory | Identified exit to Lower Caves 5139 | -6/Factory | Discovered exit to Lower Caves (range 8) 5756 | -6/Factory | Build established: Scavenger-Mutant 5923 | -6/Factory | Self-destructed Last Messages --------------- 05764_ S-27 Virus destroyed. 05767_ Acquired 24 matter. 05769_ System corrupted: Heat flow error (+141). 05772_ Acquired 23 matter. 05777_ S-27 Virus destroyed. 05779_ Acquired 20 matter. 05818_ Acquired 2 matter. 05826_ System corrupted: Matter fused (-9). 05839_ Connecting with Fabricator... 05853_ Triggered Blade Trap. 05853_ Massive razor-sharp blades shoot up from within the floor. 05883_ Fusion Modulator explodes. 05883_ Terminal disabled. 05892_ Imp. Sensor Array destroyed. 05902_ Y-54 Guardian Lgt. Treads severed. 05906_ Lgt. Treads destroyed. 05911_ Y-54 Guardian destroyed. 05913_ Acquired 36 matter. 05916_ Acquired 17 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????###?????????????????????? | | ????????????????????####[#########?????????????? | | ????????????????????# =@ #?????????????? | | ????????????????????# """"" #?????????????? | | ????????????????????# == "" #?????????????? | | ????????????????????# == #?????????????? | | ????????????????????# ##????????????? | | ???????????????????#; ;############## | | ???????????????????#; ; | | ??????????????????# ; ; | | ??????????????????# ; ; | | ??????????????????# ; ; | | ??????????????????# ; # ? | | ??????????????????# ; # ###+????? | | ??????????????????##;;;;;; ;;### #???????? | | ???????????????????# ; #???????? | | ???????????????????##### # #???????? | | ???????????????????????#### #???????? | | ??????????????????????????# """ #???????? | | ??????????????????????????# """ #???????? | | ??????????????????????????# ^ """ #???????? | | ??????????????????????????# "" #???????? | | ??????????????????????????# "F """ #???????? | | ??????????????????????????# """ """ #???????? | | ??????????????????????????# """ """ #???????? | | ??????????????????????????+ #???????? | | ??????????????????????????# ] ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 61 Energy Capacity 620 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control Let's See Who's Tougher Librarian Made in Tau Ceti IV Novice Programmer Oops Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Storm Trooper Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed BlastCoolantTerrabomb Manual? 0 Play Time 01:19:12 Cumulative 2.5 hours Start 2023.01.27 @ 10:58:11 End 2023.01.27 @ 12:50:32 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 62571d7c-c109-491c-8f73-17d88bfe2cc3