Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 13:56:04 Player: War__Prophet Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3713) 3713 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 7723 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 28/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (7) ------ Improved Signal Interpreter Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Energy Filter Cloaking Device System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Hardlight Generator Improved Field Recycling Unit > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine High-capacity Matter Pod Energy Filter Phase Shifter Cloaking Device Cloaking Device Hardlight Generator System Restoration Module Gauss Cannon Gauss Cannon [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 5 | . . . . 2 1 2 Weapon . | . . . . . . . Parts Attached 103 | . 9 2 33 11 16 32 Power 16 | . 1 . 6 2 3 4 Engine 13 | . 1 . 6 1 1 4 Core 3 | . . . . 1 2 . Reactor . | . . . . . . . Propulsion 29 | . 2 1 12 2 5 7 Treads 1 | . . . 1 . . . Leg 12 | . . . 8 2 1 1 Wheel 11 | . . . 1 . 4 6 Hover . | . . . . . . . Flight 5 | . 2 1 2 . . . Utility 31 | . 2 . 8 5 4 12 Device 18 | . . . 5 4 2 7 Storage 2 | . . . 1 . . 1 Processor 6 | . 2 . 1 1 1 1 Hackware . | . . . . . . . Protection 5 | . . . 1 . 1 3 Artifact . | . . . . . . . Weapon 27 | . 4 1 7 2 4 9 Energy Gun 2 | . . . . . . 2 Energy Cannon 4 | . . . 2 2 . . Ballistic Gun 13 | . 4 1 4 . . 4 Ballistic Cannon 7 | . . . . . 4 3 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 51 | . . 1 8 9 6 27 Power 7 | . . . . 1 2 4 Propulsion 15 | . . 1 5 2 3 4 Utility 14 | . . . 1 3 . 10 Weapon 15 | . . . 2 3 1 9 Highest Loss Streak 16 | . . 1 2 5 4 16 To Critical Strikes 2 | . . . 2 . . . Average Backups 6 | . 2 4 4 7 7 8 Power . | . . . . . . . Propulsion . | . . . . 1 1 . Utility 4 | . . 1 2 5 3 6 Weapon 1 | . 1 3 1 . 1 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . . . 2 6 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . . . . 2 6 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 53 81 86 71 68 81 Engine 6 | . 6 14 10 2 1 5 Core 3 | . . . . 5 7 5 Leg 10 | . . . 28 12 3 . Wheel 8 | . . . 1 3 10 15 Flight 1 | . 14 24 3 . . . Device 14 | . . . 8 18 18 17 Storage 5 | . . . 2 9 6 5 Processor 7 | . 14 14 7 3 6 8 Protection 3 | . . . 2 . . 8 Energy Cannon 4 | . . . 7 16 1 . Ballistic Gun 4 | . 16 28 11 . . . Ballistic Cannon 5 | . . . . . 8 11 Peak Build Rating 60 | . 9 7 17 23 48 60 Average Rating 30 | . 5 6 13 17 34 48 On Entrance 13 | . . 7 7 15 20 48 Avg Prop Armor Cover (%) 2 | . . . 1 6 12 . Naked Turns 10 | . 10 . . . . . Heaviest Build 66 | . 9 5 26 25 41 66 Greatest Support 56 | 3 8 8 52 23 56 56 Greatest Overweight (x) 8 | . 1 . 3 2 1 8 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 Average Capacity 8 | 5 5 5 6 10 9 9 Most Carried 10 | . 5 5 10 9 10 10 Average Carried 7 | . 2 4 4 7 8 9 Final Capacity 10 | 5 5 5 10 10 10 5 Final Carried 10 | . 5 5 10 7 10 4 Class Distribution -------------------- 67% | Mutant 22% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 3785 | 105 144 54 966 82 732 1702 Remotely . | . . . . . . . Salvage Created 4506 | . 144 54 1562 378 554 1814 Parts 222 | . 11 3 102 15 28 63 Haulers Intercepted 5 | . . . 2 . . 3 Recyclers Shooed 22 | . 1 1 4 . 1 15 Parts Field Recycled 21 | . . . . . . 21 Retrieved Matter 311 | . . . . . . 311 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 80 | . 3 3 33 6 13 22 Guns 28 | . 3 3 16 . . 6 Cannons 47 | . . . 15 6 11 15 AOE 3 | . . . 1 . 1 1 Classes Destroyed 14 | . 2 . 6 1 3 2 Worker 15 | . . . 6 . 1 8 Builder 8 | . . . 2 . 3 3 Tunneler 1 | . . . . . 1 . Hauler 5 | . . . 2 . . 3 Recycler 11 | . 1 . 2 . 1 7 Mechanic 1 | . . . . 1 . . Watcher 4 | . . . 1 . . 3 Swarmer 19 | . 3 3 7 . 3 3 Grunt 44 | . . . 20 5 8 11 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 9 | . . . 6 1 . 2 Hunter 2 | . . . . . 1 1 Programmer 3 | . . . . . 1 2 Best Kill Streak 17 | . 3 3 7 4 4 17 Combat Bots Only 6 | . 3 3 5 4 3 6 Max Kills in Single Turn 6 | . 1 1 1 1 1 6 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 935 | . 39 21 211 66 140 458 Missed 296 | . 15 5 64 15 45 152 Hits 639 | . 24 16 147 51 95 306 Melee 3 | . . . . . . 3 Projectile 636 | . 24 16 147 51 95 303 Critical Strikes 17 | . . . 5 1 3 8 Part Disruptions 1 | . . . . . 1 . Damage Taken 8701 | . 218 130 1883 818 1525 4127 Core 1944 | . 131 25 351 154 424 859 Absorbed by Shields 575 | . . . 31 . 152 392 Redirected to Shielding 13 | . . . . . 13 . Core Remaining (%) 52 | 100 . 37 12 72 39 . Volleys Fired 423 | . 6 19 156 29 75 138 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 46 40 136 136 80 80 Shots Fired 768 | . 12 35 270 55 125 271 Gun 264 | . 12 35 179 . . 38 Cannon 501 | . . . 88 55 125 233 Launcher 3 | . . . 3 . . . Special . | . . . . . . . Kinetic 610 | . 12 35 179 . 114 270 Thermal 155 | . . . 88 55 11 1 Explosive 3 | . . . 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 8 5 11 9 6 11 Robot Miss Streak 8 | . 1 6 5 3 8 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 1 1 1 . . 5 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 470 | . 9 18 168 39 49 187 Core Hits 238 | . 7 6 68 15 28 114 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 39 | . . . 3 . 6 30 Burn 1 | . . . . . . 1 Meltdown 1 | . . . 1 . . . Destroy 2 | . . . 2 . . . Blast 35 | . . . . . 6 29 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11059 | . 159 142 2783 803 1375 5797 Guns 2559 | . 116 142 1619 . . 682 Cannons 7583 | . . . 993 797 1275 4518 Explosions 763 | . . . 150 . 34 579 Melee . | . . . . . . . Ramming 154 | . 43 . 21 6 66 18 Kinetic 8207 | . 116 142 1619 . 1150 5180 Thermal 2493 | . . . 993 797 125 578 Explosive 171 | . . . 150 . . 21 Electromagnetic 34 | . . . . . 34 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 2 Average Corruption 2 | . . . . . 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 13 8 Message Errors 4 | . . . . . 4 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . 2 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 312 | . . . . . 45 267 Projectiles 141 | . . . . . 44 97 Explosions 170 | . . . . . . 170 Melee 1 | . . . . . 1 . Knockbacks 51 | . . . 1 . 12 38 Impact 1 | . . . 1 . . . Kinetic 46 | . . . . . 12 34 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 420 | . 37 . 74 3 171 135 Shots 9 | . . . 3 . 4 2 Rammed 34 | . 5 . . 1 24 4 Targets Rammed 69 | . 5 . 13 1 45 5 Kicked 35 | . . . 13 . 21 1 Crushed . | . . . . . . . Highest Temperature 345 | . 8 8 345 259 7 251 Average Temperature 95 | . 4 3 123 84 6 60 Received Heat Transfer 3025 | . . . 660 459 486 1420 Effects 3 | . . . 3 . . . Energy Bleed 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . . . 6 1 . 1 Heat Transferred 3989 | . . . 1813 1443 222 511 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 2 | . . . 2 1 1 2 Low Security (%) 78 | 100 100 100 65 91 78 81 Level 1 13 | . . . 23 8 21 1 Level 2 8 | . . . 10 . . 17 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 643 | . 60 65 461 213 278 643 Initial 193 | . . 15 13 193 51 127 Average 145 | . 29 39 168 161 95 170 Influence Increases 3185 | . 90 70 969 242 549 1265 Destroy 0b10 Robot/C 1600 | . 60 60 660 120 260 440 Destroy 0b10 Robot/NC 225 | . 5 . 65 5 30 120 Destroy Leader 368 | . 10 10 146 30 60 112 Successful Hack 12 | . . . 1 11 . . Disable Machine 555 | . 15 . 45 30 120 345 Destroy Structure 170 | . . . 22 1 49 98 Lose Combat Pursuer 255 | . . . 30 45 30 150 Influence Decreases 2615 | . 50 75 547 584 404 955 Entered New Map 508 | . . 25 22 264 64 133 Time Decay 1642 | . 50 40 455 230 315 552 Lost Part 465 | . . 10 70 90 25 270 Squads Dispatched 22 | . 1 . 6 1 6 8 Investigation 5 | . . . 3 . 2 . Extermination 3 | . . . . . 1 2 Reinforcement 12 | . 1 . 3 1 2 5 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 . 1 2 Haulers Reinforced 4 | . . . . . 1 3 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 10 | . 1 . 3 1 . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 6 3 55 14 19 37 Peak Tracking Total 6 | . 4 3 6 6 4 6 Tactical Retreats 14 | . . . 2 2 2 8 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . . . 2 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 37 | . 1 . 3 2 8 23 Max in Single Turn 16 | . 1 . 1 2 1 16 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 9 | . 2 1 3 2 . 1 Terminals 8 | . 2 1 2 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 2 1 7 3 . 2 Successful 11 | . 2 1 5 3 . . Failed 4 | . . . 2 . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 2 1 4 2 . . Terminals 12 | . 2 1 4 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 1 2 2 . . Terminals 7 | . 2 1 2 2 . . Botnet 2 | . . . 1 1 . . Skim 5 | . 2 1 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 1 3 1 . 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 3360 | . 117 80 946 209 1042 966 Optics 1318 | . 117 80 578 . . 543 Sensors 978 | . . . . . 628 350 Terrain 1656 | . . . 436 209 588 423 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 4910 | 10 140 80 1416 488 1117 1659 Spaces Moved 2930 | 19 214 80 808 178 643 988 Core 121 | 19 94 . 2 . . 6 Treads 69 | . . . 69 . . . Legs 847 | . . . 611 120 75 41 Wheels 1568 | . . . 1 58 568 941 Hover . | . . . . . . . Flight 325 | . 120 80 125 . . . Fastest Speed 34 | 50 37 37 34 115 90 90 Average Speed 103 | 50 46 37 105 168 106 105 Slowest Speed 450 | 50 120 37 300 260 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 35 21 55 20 14 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 179 | . . . 16 . 50 113 Melee . | . . . . . . . Projectile 94 | . . . . . 44 50 AOE 85 | . . . 16 . 6 63 Terrain Rammed 1 | . 1 . . . . . Walls Destroyed . | . . . . . . . Machines Disabled 1 | . 1 . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 4030 | 18 242 102 1102 310 928 1328 Wait 366 | . . . 37 85 121 123 Move 2924 | 18 213 79 807 177 642 988 Hop . | . . . . . . . Pick Up 47 | . 4 1 15 2 9 16 Fast Attach 67 | . 9 . 21 4 15 18 Attach 37 | . . 1 12 7 5 12 Detach 23 | . 3 . 10 2 4 4 Swap 29 | . . 1 15 2 1 10 Drop 44 | . 1 1 16 1 11 14 Fire 423 | . 6 19 156 29 75 138 Melee . | . . . . . . . Ram 35 | . 6 . . 1 24 4 Kick 35 | . . . 13 . 21 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Core integrity fell below 50% 142 | -10/Materials | Discovered new exit (range 7) 151 | -10/Materials | Entered Mines 215 | -10/Mines | Discovered new exit (range 15) 218 | -10/Mines | Discovered new exit (range 8) 218 | -10/Mines | Learned location of Storage (-7) 231 | -10/Mines | Entered Materials 231 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Released all parts (8) 780 | -9/Materials | Build established: Mutant 978 | -9/Materials | Discovered new exit (range 14) 1155 | -9/Materials | Core integrity fell below 50% 1542 | -9/Materials | Core integrity fell below 20% 1630 | -9/Materials | Discovered new exit (range 15) 1647 | -9/Materials | Entered another Materials area 1647 | -8/Materials | Evolved 2 slots: Utility x2 1714 | -8/Materials | Build established: Scavenger-Mutant 1816 | -8/Materials | Lost 5 parts (1p2n1u1w) 1870 | -8/Materials | Lost 3 parts (2u1w) 2031 | -8/Materials | Discovered new exit (range 15) 2135 | -8/Materials | Entered Factory 2135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2410 | -7/Factory | Lost 4 parts (1p2n1w) 2566 | -7/Factory | Discovered new exit (range 11) 2633 | -7/Factory | Identified exit to Storage 2697 | -7/Factory | Garrison activated, responded to threat 2841 | -7/Factory | Core integrity fell below 50% 2917 | -7/Factory | Discovered new exit (range 5) 2922 | -7/Factory | Identified exit to Lower Caves 3092 | -7/Factory | Build established: Mutant 3244 | -7/Factory | Discovered new exit (range 6) 3251 | -7/Factory | Identified exit to Factory 3252 | -7/Factory | Entered another Factory area 3252 | -6/Factory | Evolved 2 slots: Utility x2 3563 | -6/Factory | Build established: Skirmisher 3909 | -6/Factory | Build established: Mutant 4652 | -6/Factory | First assault squad dispatched 4799 | -6/Factory | Core integrity fell below 50% 4834 | -6/Factory | Lost 16 parts (2p4n5u5w) 4873 | -6/Factory | Core integrity fell below 20% 4910 | -6/Factory | Lost 6 parts (1p1u4w) 4911 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04869_ Med. Storage Unit destroyed. 04873_ Acquired Hvy. Laser. 04875_ The unstable cave ceiling collapses. 04875_ U-05 Engineer lays Concrete. 04876_ Hvy. Laser destroyed. 04876_ U-05 Engineer lays Concrete. 04876_ Acquired Hvy. Laser. 04877_ The unstable cave ceiling collapses. 04878_ U-05 Engineer lays Concrete. 04878_ Y-54 Guardian suffers critical hit (Burn). 04879_ U-05 Engineer lays Concrete. 04879_ Hvy. Laser destroyed. 04880_ U-05 Engineer lays Concrete. 04898_ U-05 Engineer builds a Wall. 04901_ U-05 Engineer lays Concrete. 04902_ U-05 Engineer builds a Wall. 04903_ U-05 Engineer lays Concrete. 04903_ U-05 Engineer builds a Wall. 04905_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###############+????????????????????? | | ?????????????# p # #???????????????? ?? | | ?????????????## """ """ # ################# ? | | ??????????????# """ """ @ # !!! | | ??????????????# """u""" # !! | | ??????????????# Y u # | | ??????????????# "" u + = | | ??????????????# """ # | | ??????????????# "" ! # | | ??????????????# ""F" !!!*+ | | ??????????????# """" ! % %##### | | ??????????????# """ %= ! ##??# | | ??????????????# k/##??# | | ??????????????###############??# | | ????????????????????#######????# | | ???????????????????????????????# | | ???????????????????????????????###### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# % | | ???????????????????????????????????## | | ???????????????????????????????????#" % | | ??????????????????????????????????### = | | ??????????????????????????????????# # | | ???????????????????????????????????#" ! % %= | | ???????????????????????????????????## =%= % | | ????????????????????????????????????# |* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightExplosiveInterface Manual? 0 Play Time 00:42:50 Cumulative 64.0 hours Start 2026.04.05 @ 00:28:49 End 2026.04.07 @ 13:56:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50299bde-9531-48e4-b954-8b85c95ebdda