Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.06 @ 16:15:59 Player: Farfid Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (601) 3005 Value Destroyed (27976) 27976 Prototype IDs (74) 1480 Alien Tech Used (4) 800 Bonus (16079) 16079 TOTAL SCORE: 59040 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11331 Follower Combat Kills 775 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -727 Cogmind --------- Core Integrity 0/1600 Matter 239/300 Energy 181/325 System Corruption 53% Temperature Cool (0) Movement Core (950) Ox18 Location -1/Access Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- High-capacity Storage Unit Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Advanced Matter Compressor (0) Particle Accelerator Hacking Drone Bay (1/1) Segregator Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Kinecellerator Quantum Capacitor Layered Medium Armor Plating Advanced Focal Shield Experimental Shock Absorption System > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Multirail Multirail > --- INVENTORY -------- Micro Fission Core Particle Reactor Quantum Reactor Light Quantum Reactor Improved Heavy Treads High-capacity Storage Unit Advanced Energy Well Advanced Matter Compressor Improved Armor Integrity Analyzer Particle Accelerator Advanced Focal Shield Combat Drone Bay Hacking Drone Bay Core Cannon Hypervelocity Railgun Helical Railgun Helical Railgun Helical Railgun Multirail Advanced EMP Blaster Heavy Shock Bomb Launcher Neutron Missile Launcher Neutron Missile Launcher Segregator Longsword +1 [Rating: 198] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Utility 13 | . . . . . 2 2 . . . . 1 . . . . . 1 2 . . . . 1 . 2 2 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 568 | 7 6 2 3 12 40 40 2 10 . 13 17 4 . 11 40 13 12 30 6 13 14 16 20 100 54 83 Power 46 | 1 . . . 2 2 5 . . . . 2 . . . 3 2 1 3 . . 2 1 1 8 5 8 Engine 9 | 1 . . . 2 1 2 . . . . 2 . . . . 1 . . . . . . . . . . Core 7 | . . . . . 1 3 . . . . . . . . . . 1 1 . . 1 . . . . . Reactor 30 | . . . . . . . . . . . . . . . 3 1 . 2 . . 1 1 1 8 5 8 Propulsion 82 | 2 . 1 . 6 12 6 . 1 . 5 1 2 . . 5 1 5 5 . . 1 2 8 10 5 4 Treads 20 | . . . . . . . . . . . . . . . . . . . . . . . 2 9 5 4 Leg 18 | . . . . 1 . . . . . 5 1 . . . . . 2 4 . . 1 2 1 1 . . Wheel 39 | 2 . 1 . 5 12 6 . 1 . . . 2 . . . 1 3 1 . . . . 5 . . . Hover 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 185 | 2 4 1 3 . 9 8 1 1 . 3 5 2 . 10 16 8 4 10 2 2 7 2 5 22 26 32 Device 92 | 1 2 1 . . 5 1 1 . . . 1 1 . 5 8 4 1 4 2 1 2 1 5 13 18 15 Storage 21 | 1 2 . 3 . . . . . . 1 . . . 1 1 2 1 1 . . 2 . . 2 1 3 Processor 11 | . . . . . 2 1 . . . . 2 . . . . . 1 1 . . . . . . 2 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 59 | . . . . . 2 6 . 1 . 2 2 1 . 4 7 2 1 4 . 1 3 1 . 6 4 12 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 255 | 2 2 . . 4 17 21 1 8 . 5 9 . . 1 16 2 2 12 4 11 4 11 6 60 18 39 Energy Gun 87 | 1 . . . . 6 4 1 . . 1 3 . . 1 5 . 1 5 1 6 . 6 3 26 7 10 Energy Cannon 31 | . . . . . 1 1 . . . . 4 . . . 2 . 1 2 1 1 . . 1 7 4 6 Ballistic Gun 77 | 1 1 . . 3 9 10 . 5 . 2 2 . . . 2 . . 1 1 2 3 1 1 18 4 11 Ballistic Cannon 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Launcher 53 | . 1 . . 1 1 4 . 3 . 2 . . . . 6 1 . 3 1 1 1 4 1 9 3 11 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . 7 6 . . . 1 2 . . 2 10 . . 1 . . 5 . 1 9 4 6 Parts Lost 150 | . . . . 4 9 1 . 3 . . 3 . . . 8 5 5 10 . 1 . 2 7 29 11 52 Power 16 | . . . . 2 1 . . . . . . . . . . 1 . 1 . . . . . 5 . 6 Propulsion 20 | . . . . 2 3 . . 3 . . . . . . 1 . . 1 . . . . 2 2 2 4 Utility 53 | . . . . . 3 . . . . . 2 . . . 3 1 1 2 . 1 . 2 2 9 4 23 Weapon 61 | . . . . . 2 1 . . . . 1 . . . 4 3 4 6 . . . . 3 13 5 19 Highest Loss Streak 14 | . . . . 2 3 1 . 2 . . 3 . . . 4 4 3 7 . 1 . 1 3 7 4 14 Average Slot Usage (%) 91 | . 100 99 100 98 97 98 100 87 84 98 99 98 93 87 92 78 90 88 99 98 99 98 95 89 85 80 Engine 3 | . 14 14 14 13 3 . 7 7 7 7 6 6 6 6 . . 5 . . . . . . . . . Core 1 | . . . . . 5 6 . . . . . . . . . . 4 4 5 5 5 5 4 . . . Reactor 3 | . . . . . . . . . . . . . . . 5 5 . 4 5 5 5 5 4 8 7 7 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 13 11 7 Leg 6 | . . . . . . . . . . 20 20 16 . . . 11 13 13 15 15 14 15 8 . . . Wheel 7 | . 28 27 28 26 26 23 23 10 7 . . 2 13 13 2 . 1 1 . . . . 7 . . . Device 13 | . 14 14 . . 9 7 12 15 15 14 5 6 6 7 12 9 12 8 20 21 21 22 29 22 19 19 Storage 18 | . 14 14 27 28 18 15 15 15 15 15 20 20 20 20 24 27 23 21 21 19 15 15 14 18 13 13 Processor 5 | . . . . . 5 11 7 7 7 7 7 6 6 6 . . 1 5 5 5 5 5 4 4 7 11 Protection 5 | . . . . . 2 9 9 7 7 6 11 13 13 11 6 1 1 6 5 5 9 7 1 2 3 7 Energy Gun 6 | . 14 14 14 2 3 . 5 7 7 8 8 6 6 5 14 . 2 . 14 15 17 13 11 8 5 4 Energy Cannon 4 | . . . . . . . . . . . 8 6 6 4 . 19 17 17 4 4 . . . . 3 2 Ballistic Gun 9 | . 14 14 14 25 21 22 16 14 15 13 7 13 13 9 2 . . . . . 1 5 4 7 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 12 24 24 71 76 89 101 101 99 99 124 143 141 141 142 142 157 191 209 154 157 157 149 151 196 202 196 Greatest Support 170 | 32 32 32 26 26 36 42 36 36 10 58 58 58 40 40 72 60 75 85 85 85 85 85 140 140 170 170 Greatest Overweight (x) 57 | . . . 2 4 4 3 2 9 9 9 2 3 3 3 5 2 7 12 1 1 1 1 6 3 2 57 Average Overweight (x) 2 | . . . 1 2 2 2 2 6 9 2 2 2 3 3 1 2 2 2 1 1 1 1 2 . 1 1 Largest Inventory Capacity 32 | 6 10 10 20 20 20 20 20 20 20 28 28 28 28 32 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 24 | 5 7 10 18 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 4 9 10 19 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 26 28 28 28 28 28 28 28 Average Carried 24 | . 6 9 15 19 19 19 19 19 20 20 27 27 28 27 26 26 27 27 24 26 27 27 27 26 27 25 Final Capacity 28 | 6 10 10 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 12 Final Carried 28 | . 9 10 17 20 20 20 20 20 20 27 28 28 28 28 28 26 27 24 25 27 28 28 28 28 28 4 Class Distribution -------------------- 30% | Hauler-Gunner 19% | Scavenger-Mutant 14% | Hauler-Tank 9% | Hauler-Mutant 8% | Hauler-Golem 6% | Scavenger-Tank 6% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Mutant | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 11504 | 233 286 154 50 406 1202 1003 55 252 . 334 203 167 17 50 678 199 85 353 102 147 188 300 274 2078 689 1999 Remotely 745 | . 65 . . . . . . . . . . . . . . . . . . . . . 219 461 . . Salvage Created 33693 | 66 268 47 . 225 2096 1563 67 217 . 451 423 57 . . 2205 876 1355 2293 266 308 411 955 761 6071 4019 8693 Parts 1320 | 2 16 3 . 4 100 99 1 12 . 16 12 1 . . 41 45 40 97 13 11 8 30 41 242 136 350 Haulers Intercepted 12 | . 2 . . . 3 5 . . . . 1 . . . . . . . . . . . . . . 1 Recyclers Shooed 12 | . . . . . . 2 . . . . 1 . . . . . 1 1 . . . . 2 1 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . 16 . 43 . 1 . . . 44 . . 11 3 1 11 . . . . Prevented 39 | . . . . . . . . . . 5 . 4 . . . . . . . 5 4 21 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 491 | . 6 1 . 13 34 26 1 7 . 10 7 1 . . 58 20 19 34 7 4 . 15 11 69 46 102 Guns 147 | . 2 1 . 10 33 19 1 1 . 4 2 . . . 8 . . . 3 . . 3 6 31 2 21 Cannons 88 | . . . . . 1 . . . . . 5 1 . . 1 15 15 19 1 1 . . 2 . 12 15 AOE 149 | . 4 . . 3 . 7 . 6 . 6 . . . . 36 5 3 11 3 . . 8 3 15 7 32 Classes Destroyed 27 | 1 3 . . 2 5 3 1 1 . 1 . . . . 4 1 . 1 . . . . . 2 . 2 Worker 27 | . . . . 4 5 2 . . . . . . . . . . 4 3 . . . . . 7 1 1 Builder 11 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . 2 . 5 Tunneler 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 2 . . . 3 5 . . . . 1 . . . . . . . . . . . . . . 1 Recycler 18 | 1 . . . . 2 2 . . . . . . . . . . 1 2 . . . . 1 4 1 4 Minesweeper 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Operator 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . Watcher 14 | . . . . . 1 . . . . . . . . . . . 2 2 . . . . . 3 1 5 Swarmer 85 | . 3 . . . 4 11 . 7 . 9 2 . . . . 9 . 9 4 . . 5 3 7 4 8 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 168 | . 3 1 . . 22 7 . . . 1 4 . . . . 5 10 14 . 2 . 4 4 32 22 37 Brawler 16 | . . . . . 1 . . . . . . . . . . . 3 1 . . . 1 . 2 2 6 Duelist 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 7 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 39 | . . . . . 7 5 . . . . 1 . . . . . 1 3 1 1 . 1 2 5 6 6 Hunter 30 | . . . . . . 1 . . . . . 1 . . . 3 . . 2 1 . 2 . 6 2 12 Programmer 60 | . . . . . . 2 . . . . . . . . . 2 5 6 . . . 2 2 15 9 17 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 53 | . . . . 13 . . . . . . . . . . 40 . . . . . . . . . . . Golem 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 1 3 1 . 7 8 8 1 4 . 4 2 1 . . 40 7 6 15 4 2 . 4 6 15 9 26 Combat Bots Only 38 | . 3 1 . 6 5 8 1 4 . 4 2 1 . . 38 7 5 10 4 2 . 4 6 11 9 22 Max Kills in Single Turn 16 | 1 2 1 . 2 2 3 1 2 . 3 1 1 . . 16 4 4 5 2 2 . 3 3 3 5 6 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Exploded 16 | . 2 . . 2 . 3 . 2 . 3 . . . . 16 4 3 4 2 . . 3 3 3 4 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Sigix Containment Pod (-3/Quarantine) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Damage Taken 35116 | . 102 42 . 456 1546 1203 104 326 . 356 749 48 . . 2182 1619 1508 2488 303 199 . 1104 947 5423 3541 10870 Core 4141 | . 15 . . 137 159 197 10 73 . . 99 . . . 251 190 142 140 41 . . 108 182 320 634 1443 Absorbed by Shields 3595 | . . . . . . . . . . . . . . . . . . . . . . . . 2772 . 823 Reduced by Siege Mode 246 | . . . . . . . . . . . . . . . . . . . . . . . . 13 33 200 Redirected to Core 500 | . . . . . . . . . . . . . . . . . . . . . . . . . 500 . Core Remaining (%) 63 | 100 . . . 39 71 . . . . 60 . . . . . 36 85 . . . . 74 . 52 56 . Volleys Fired 1372 | 1 15 4 . 44 102 69 6 18 . 29 44 2 . 7 54 45 53 71 12 10 9 28 25 206 174 344 Largest 4 | 2 2 2 . 2 3 3 3 3 . 3 4 3 . 1 4 3 3 3 4 4 3 4 4 4 1 3 Hottest 338 | 60 60 60 . 60 145 119 109 114 . 150 224 110 . 250 250 75 75 90 298 338 282 312 318 300 113 300 Shots Fired 2500 | 2 28 8 . 85 298 196 16 40 . 75 110 10 2 7 122 106 127 133 38 25 13 52 77 364 173 393 Gun 1671 | 2 26 8 . 82 276 191 16 33 . 72 40 8 2 7 81 . . 1 27 15 6 35 68 291 96 288 Cannon 634 | . . . . . 22 . . . . . 70 2 . . 11 104 127 122 8 5 . . 8 32 66 57 Launcher 195 | . 2 . . 3 . 5 . 7 . 3 . . . . 30 2 . 10 3 5 7 17 1 41 11 48 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 847 | 1 13 4 . 77 224 184 10 22 . 40 15 5 1 . 10 . . . . . . 4 20 145 . 72 Thermal 1012 | . . . . . 74 7 6 11 . 32 95 5 1 7 75 104 127 123 26 17 6 31 56 76 66 67 Explosive 53 | . 2 . . 3 . 3 . 7 . 3 . . . . 8 2 . 2 3 . . 2 1 . 1 16 Electromagnetic 561 | 1 13 4 . 5 . 2 . . . . . . . . 22 . . 8 . 5 7 15 . 135 106 238 Phasic 27 | . . . . . . . . . . . . . . . 7 . . . 9 3 . . . 8 . . Robot Hit Streak 39 | 1 9 4 . 7 39 19 15 16 . 14 18 4 . . 10 10 22 26 8 14 7 16 10 33 30 34 Robot Miss Streak 17 | . 1 1 . 4 3 4 . 4 . 3 2 1 . . 17 2 2 2 1 1 . 3 3 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Secondary Targets 27 | . . . . 1 5 6 . . . . . . . . . . . . . . . 1 . 7 . 7 Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . 1 . 1 . 1 Capacitor 399 | . . . . . . . . . . . . . . . . . . . . . . . . . 162 237 Shots Hit Robots 1693 | 1 22 6 . 45 212 113 13 20 . 53 60 4 . . 51 58 92 97 17 15 5 26 45 265 154 319 Core Hits 1203 | 1 14 3 . 24 84 62 4 18 . 36 26 2 . . 227 27 36 77 11 8 17 27 24 162 78 235 Critical Hits 28 | . . . . 1 3 . . . . . . 1 . . . . . . . . . . . 8 3 12 Critical Kills 12 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 3 1 5 Critical Parts Destroyed 13 | . . . . . 2 . . . . . . . . . . . . . . . . . . 4 1 6 Melee Attacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84361 | 15 504 78 . 764 3576 2829 217 945 . 1421 1330 62 . . 7619 3156 5521 6849 980 748 385 2163 1690 13279 7211 23019 Guns 30299 | 15 254 78 . 432 3247 1952 217 259 . 928 534 38 . . 1703 . . 35 534 303 . 846 1241 7482 2337 7864 Cannons 20903 | . . . . . 329 . . . . . 796 24 . . 375 2761 4704 4468 154 80 . . 209 532 2955 3516 Explosions 33146 | . 250 . . 332 . 877 . 686 . 493 . . . . 5541 395 817 2346 292 365 385 1317 240 5252 1919 11639 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Kinetic 12056 | . 100 26 . 382 2447 1841 134 140 . 471 184 18 . . 92 . . . . . . . 252 3576 . 2393 Thermal 32477 | . 27 . . 21 1129 206 83 119 . 457 1146 44 . . 2010 2761 5349 4951 483 301 . 989 1198 2959 3396 4848 Explosive 15364 | . 223 . . 311 . 725 . 686 . 493 . . . . 2970 395 172 659 292 . . 279 240 . 526 7393 Electromagnetic 23959 | 15 154 52 . 50 . 57 . . . . . . . . 2547 . . 1239 . 365 385 895 . 6526 3289 8385 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 492 | . . . . . . . . . . . . . . . . . . . 205 82 . . . 205 . . Highest Corruption 53 | . . . . . . 1 1 1 1 1 11 11 11 11 . 3 3 2 2 2 2 10 4 46 15 53 Average Corruption 6 | . . . . . . 1 1 1 1 1 11 11 11 11 . 2 1 1 2 2 2 9 3 21 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 528 | . . . . . . 3 2 6 . 14 9 39 24 2 . 18 5 9 9 7 6 31 10 200 49 85 Message Errors 106 | . . . . . . 2 1 2 . 5 1 6 7 . . 4 4 4 4 1 2 6 1 31 11 14 Matter Fused 74 | . . . . . . . . . . . 2 9 2 . . 4 . . . . . 4 . 33 9 11 Heat Flow Errors 39 | . . . . . . . . . . . 1 5 . . . 4 . 2 1 2 3 3 . 12 2 4 Energy Discharges 41 | . . . . . . 1 1 3 . . . 3 1 . . 3 . . 2 1 . 5 2 10 5 4 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 Data Loss (minor) 50 | . . . . . . . . 1 . 7 4 3 6 1 . 1 . . 2 3 . 2 . 9 7 4 Data Loss (major) 13 | . . . . . . . . . . . . 1 3 . . . . . . . . 3 . 4 . 2 Misfires 9 | . . . . . . . . . . . . 4 2 . . . . . . . . 3 . . . . Alerts 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . Misdirections 33 | . . . . . . . . . . . 1 5 2 1 . . . . . . . 2 . 20 1 1 Targeting Errors 123 | . . . . . . . . . . 1 . 2 1 . . 1 . 3 . . 1 2 7 58 12 35 Weapon Failures 27 | . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . 14 1 8 Overload Shots 13 | . . . . . . . . . . . 2 . . . 4 . . . 5 1 . . . 1 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 2401 | . . . . 39 9 47 . 28 . 32 4 . . . 63 154 569 374 6 . 27 45 6 179 205 614 Projectiles 1139 | . . . . . 9 . . . . . 4 . . . . 154 426 278 . . . . 6 22 98 142 Explosions 1262 | . . . . 39 . 47 . 28 . 32 . . . . 63 . 143 96 6 . 27 45 . 157 107 472 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 690 | . 14 . . 48 . 74 . . . 35 . . . . 69 . . 21 . . . 38 . 335 56 . Shots 28 | . 1 . . 2 . 1 . . . 1 . . . . 2 . . 2 . . . 3 . 15 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 12 . . 62 165 76 30 20 . . 170 138 . 154 246 278 74 419 176 184 186 195 197 171 288 423 Average Temperature 71 | . 9 . . 11 46 22 11 9 . . 48 72 . 51 72 84 32 91 97 89 76 94 93 84 86 87 Received Heat Transfer 5100 | . 39 27 . 149 639 321 40 . . 9 147 . . . 531 228 423 477 9 18 . 78 69 570 369 957 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Total Turns 171 | . . . . . . . . . . . . . . . . . . . . . . . . 58 36 77 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . 31 36 39 Robots Corrupted 107 | . . . . . . . . . . . . . . . 13 . . 4 . 2 . 3 . 24 24 37 Combat Hostiles 102 | . . . . . . . . . . . . . . . 13 . . 3 . 2 . 3 . 23 24 34 Parts Fried 192 | . . . . . . . . . . . . . . . . . . 10 . 4 . 6 . 63 33 76 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 . Parts Melted 61 | . . . . . 2 . . . . . 3 1 . . 7 2 1 2 2 3 . 8 3 1 15 11 Heat Transferred 25950 | . . . . . 2072 272 185 259 . 962 1961 74 . . 2228 1500 2775 2711 533 346 . 840 1185 2703 2818 2526 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | . 1 . . 1 . . . . . . . . . . 2 . . . . . . 2 . 8 4 8 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 3539 | 5 182 41 . 35 385 728 . . . . 158 . . . . . 441 1006 . . . . 384 1340 1879 3539 Initial 1120 | . 3 14 . . 1 104 . . . . 81 . . . . . 72 161 . . . . 81 103 753 1120 Average 572 | 3 77 19 . 20 209 403 . . . . 36 . . . . . 204 379 . . . . 181 552 1035 1774 Maximum Alert Level 5 | . . . . . 1 3 . . . . . . . . . . 2 3 . . . . 1 4 5 5 Low Security (%) 36 | 100 100 100 . 100 33 10 . . . . 100 . . . . . 58 15 . . . . 61 30 . . Level 1 23 | . . . . . 66 47 . . . . . . . . . . 29 55 . . . . 38 20 . . Level 2 11 | . . . . . . 39 . . . . . . . . . . 12 17 . . . . . 18 14 . Level 3 8 | . . . . . . 2 . . . . . . . . . . . 11 . . . . . 6 52 . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . 24 13 49 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 27 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 22 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 1 . . . 3 12 . . . . 5 . . . . . 4 5 . . . . . 22 13 33 Investigation 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Extermination 21 | . . . . . . 2 . . . . 1 . . . . . 2 2 . . . . . 6 3 5 Reinforcement 25 | . 1 . . . 2 3 . . . . 4 . . . . . 2 2 . . . . . 9 . 2 Assault 36 | . . . . . . . . . . . . . . . . . . 1 . . . . . 4 9 22 Garrison 13 | . . . . . . 6 . . . . . . . . . . . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 2 Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 31 | . 2 . . 2 6 2 . . . . . . . . . . 2 2 . . . . 4 6 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 777 | . 18 4 . 17 54 40 1 7 . 17 19 2 . . 98 23 39 55 7 5 . 13 18 101 62 177 Peak Tracking Total 34 | . 5 2 . 5 8 7 1 4 . 4 5 1 . . 34 5 8 10 4 3 . 4 5 10 9 15 Tactical Retreats 54 | . 1 1 . 3 3 1 . . . 1 11 . . . 14 3 4 2 . 1 . . . 1 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 17 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . 10 2 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . 1 . 1 . . 1 . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . 1 . 2 . 1 . . 3 . . . 1 1 . . . . . . Triggered 12 | . . . . . . . . . . 5 . 1 . . . . . . 3 1 . 1 . . . 1 Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 68 | . . . . 2 1 18 1 . . . 1 . . . 2 . 4 15 . . 4 . . 14 2 4 Max in Single Turn 8 | . . . . 2 1 8 1 . . . 1 . . . 1 . 2 4 . . 4 . . 3 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 52 | . 5 1 2 . 8 9 . 1 4 . 2 1 . . . . 5 4 . 1 2 . . 3 3 1 Terminals 30 | . 5 1 . . 6 6 . . . . 2 1 . . . . 4 2 . . . . . 2 1 . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Repair Stations 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Total Hacks 137 | . 12 3 7 . 23 15 . 1 24 . 4 1 . . . . 12 8 . 1 8 . . 9 7 2 Successful 88 | . 6 1 7 . 15 5 . 1 24 . 2 1 . . . . 6 6 . 1 8 . . 3 2 . Failed 49 | . 6 2 . . 8 10 . . . . 2 . . . . . 6 2 . . . . . 6 5 2 Catastrophic 10 | . 2 . . . . 2 . . . . 1 . . . . . 2 . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 3 3 . . 9 1 . . . . . . . 4 . . . . . . . . . . 1 1 Terminals 68 | . 12 3 . . 18 10 . . . . 4 1 . . . . 9 4 . . . . . 5 2 . Fabricators 6 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . 2 Repair Stations 7 | . . . . . 3 2 . . . . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 2 . . . . . . . . . . . . . . . . . . 4 5 . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 73 | . 6 1 7 . 11 3 . 1 24 . 2 1 . . . . 4 3 . 1 8 . . 1 . . Record 22 | . . . 7 . . . . . 11 . . 1 . . . . . 2 . . . . . 1 . . Part Schematic 11 | . 1 1 . . . . . . 5 . . . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . 2 . . . . . . . . . . . 1 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 2 . . . . . . . . . . . 2 . . . . . . . . Scan Component 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Repair 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . Insert Component 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Analyze 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 1 . . 7 9 . . . . 2 . . . . . 4 2 . . . . . 3 3 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 1 . . 1 . . . 5 . . . . . . . . . . . 4 . . 1 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . 318 . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Time 123 | . . . . . 60 19 . . . . . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 11 | . . . . . . . . . . 1 . . . 10 . . . . . . . . . . . . Largest Group 10 | . . . . . . . . . . 1 . . . 10 9 . . . . . . . . . . . Highest-Rated Group 288 | . . . . . . . . . . 94 . . . 288 251 . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 . . . 40 40 . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 149 | . . . . . . . . . . 22 . . . . 70 . . . . . . . . . . 57 Total Damage 3554 | . . . . . . . . . . 749 . . . . 1614 . . . . . . . . . . 1191 Kills 29 | . . . . . . . . . . 9 . . . . 13 . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 1 . . . 1 2 2 . 1 . . . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 29549 | 102 521 408 421 848 1359 1567 384 1838 131 2170 1093 983 479 1518 1710 1601 1249 1614 762 604 560 684 502 2591 1698 2152 Spaces Moved 15559 | 55 454 386 359 571 834 1159 324 853 78 1104 503 578 382 1125 993 440 512 626 436 305 307 389 260 986 787 753 Core 20 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 2559 | . . . . . . . . . . . . . . . . . . . . . . . 35 986 787 751 Legs 4812 | . . . . . . . . . . 954 503 427 . . . 440 409 556 436 305 307 389 86 . . . Wheels 7371 | 37 454 386 359 571 834 1159 324 853 78 150 . 151 382 1125 196 . 103 70 . . . . 139 . . . Hover 797 | . . . . . . . . . . . . . . . 797 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 110 100 100 106 106 170 150 180 125 125 125 122 190 136 136 163 163 163 150 112 152 135 135 Average Speed 144 | 83 100 94 106 111 100 108 106 143 170 173 180 165 125 125 123 190 177 184 163 163 163 150 141 171 167 182 Slowest Speed 2900 | 100 100 100 110 140 120 113 106 170 170 180 180 180 125 125 410 190 190 270 163 163 163 163 172 220 200 2900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 4 80 82 68 95 73 36 42 58 68 75 11 69 66 90 82 64 20 25 70 40 62 66 6 68 22 26 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 8 | . . 1 1 . . . 2 . 1 . . 1 . 2 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 . 1 1 . Scrap Searched 27 | . . 2 . 1 . . 2 3 . 1 . 2 1 3 . 4 . . 3 1 . 4 . . . . Spaces Dug 111 | . . . . . . . . 14 . . 12 . . . 19 15 4 5 6 3 . . 5 24 1 3 Terrain Destroyed 1199 | . 25 . . 31 . 106 . 87 . 42 12 . . . 27 72 59 97 32 8 . 52 35 89 95 330 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 282 | . . . . . . . . . . 2 12 . . . 27 44 22 25 16 8 . 10 21 49 2 44 AOE 917 | . 25 . . 31 . 106 . 87 . 40 . . . . . 28 37 72 16 . . 42 14 40 93 286 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 20999 | 108 497 421 398 715 1182 1396 355 1441 77 1292 606 600 383 1221 1368 1123 755 975 462 398 354 443 340 1549 1161 1379 Wait 2769 | 40 8 27 26 67 152 78 20 543 . 125 24 8 2 57 218 606 150 209 2 48 8 . 23 159 76 93 Move 15532 | 54 453 385 358 570 833 1158 323 852 77 1103 501 577 381 1124 992 439 511 625 435 304 306 388 259 985 786 753 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 307 | 6 10 1 9 11 21 19 2 8 . 12 6 2 . 6 29 5 14 17 4 9 5 3 3 48 23 34 Fast Attach 171 | 1 1 1 . 5 19 10 . 2 . 4 7 3 . 7 3 1 2 4 . 6 7 5 11 28 28 16 Attach 227 | 6 . . . 2 13 11 1 2 . 3 5 1 . 1 28 6 6 15 3 3 2 3 5 48 12 51 Detach 38 | . . . . . 1 2 . . . 1 . . . . 6 3 . 2 . 1 1 1 3 9 1 7 Swap 172 | . 5 1 3 5 8 19 1 6 . 6 5 . . 3 9 6 4 11 3 4 6 8 4 25 14 16 Drop 350 | . 5 2 2 11 33 29 2 9 . 7 8 6 . 16 26 12 15 21 2 12 10 7 7 34 43 31 Fire 1372 | 1 15 4 . 44 102 69 6 18 . 29 44 2 . 7 54 45 53 71 12 10 9 28 25 206 174 344 Melee 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 49 | . . . . . . . . . . . 6 . . . . . . . . . . . . 6 4 33 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . 1 . 2 . 1 . . 3 . . . 1 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 6) 242 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 3) 516 | -10/Materials | Discovered new exit (range 4) 624 | -10/Materials | Entered Mines 636 | -10/Mines | Learned location of Recycling (-8) 657 | -10/Mines | Met a Derelict bent on vengeance 738 | -10/Mines | Discovered new exit (range 5) 854 | -10/Mines | Discovered new exit (range 5) 1027 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1028 | -10/Mines | Discovered new exit (range 5) 1032 | -10/Mines | Entered Exiles 1063 | -10/Exiles | Met 8R-AWN 1077 | -10/Exiles | Met EX-HEX 1117 | -10/Exiles | Met EX-DEC 1197 | -10/Exiles | Learned location of Zion (-6) 1318 | -10/Exiles | Met EX-BIN 1441 | -10/Exiles | Discovered new exit (range 12) 1451 | -10/Exiles | Build established: Hauler-Mutant 1453 | -10/Exiles | Entered Mines 1465 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1547 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1732 | -9/Mines | Assembled infested the area 1737 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1982 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2014 | -9/Mines | Learned Materials stockpile data 2138 | -9/Mines | Core integrity fell below 50% 2287 | -9/Mines | Discovered new exit (range 9) 2301 | -9/Mines | Entered Materials 2301 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2312 | -8/Materials | Identified exit to Storage 2801 | -8/Materials | Lost 3 parts (1p1n1u) 3028 | -8/Materials | Discovered new exit (range 14) 3172 | -8/Materials | Build established: Hauler-Gunner 3643 | -8/Materials | Repaired Enh. Autogun 3660 | -8/Materials | Entered Factory 3660 | -7/Factory | Evolved 2 slots: Utility x2 4015 | -7/Factory | Garrison activated, responded to threat 4147 | -7/Factory | Build established: Hauler-Tank 4521 | -7/Factory | Build established: Hauler-Gunner 4548 | -7/Factory | Garrison activated, responded to threat 4708 | -7/Factory | Repaired Hrd. Medium Armor Plating 4749 | -7/Factory | Discovered new exit (range 9) 5029 | -7/Factory | Destroyed 8 combat bots 5227 | -7/Factory | Entered Lower Caves 5548 | -7/Lower Caves | Discovered new exit (range 8) 5570 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5611 | -7/Lower Caves | Entered another Lower Caves area 6933 | -7/Lower Caves | Learned location of 1 exit from Factory 7248 | -7/Lower Caves | Discovered new exit (range 16) 7449 | -7/Lower Caves | Entered Data Miner 7449 | -7/Data Miner | Discovered new exit (range 6) 7482 | -7/Data Miner | Met Data Miner 7516 | -7/Data Miner | Learned location of Section 7 (-2) 7516 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7543 | -7/Data Miner | Received God Mode back door access code from Data Miner 7580 | -7/Data Miner | Entered Proximity Caves 7891 | -6/Proximity Caves | Escorted by Enhanced Grunt 9741 | -6/Proximity Caves | Discovered new exit (range 4) 9750 | -6/Proximity Caves | Entered Factory 9750 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9751 | -6/Factory | Identified exit to Lower Caves 10403 | -6/Factory | Found Prototype Processor 10403 | -6/Factory | Identified Exp. Targeting Computer 10407 | -6/Factory | Found Exp. Targeting Computer 10670 | -6/Factory | Crushed by falling debris 10671 | -6/Factory | System corruption reached 10% 10701 | -6/Factory | Lost 3 parts (2u1w) 10843 | -6/Factory | Entered Lower Caves 10989 | -6/Lower Caves | Build established: Hauler-Tank 11252 | -6/Lower Caves | Learned location of Extension (-4) 11816 | -6/Lower Caves | Discovered new exit (range 8) 11826 | -6/Lower Caves | Entered another Lower Caves area 11845 | -6/Lower Caves | Learned Factory garrison access intel 11855 | -6/Lower Caves | Discovered new exit (range 9) 12114 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12283 | -6/Lower Caves | Discovered new exit (range 6) 12305 | -6/Lower Caves | Entered Zion 12347 | -6/Zion | System corruption cleaned by Quarantine Array 12415 | -6/Zion | Discovered new exit (range 15) 12665 | -6/Zion | Identified exit to Deep Caves 12718 | -6/Zion | Given A8's code to call for help 12761 | -6/Zion | Gained Derelict followers 12999 | -6/Zion | Received a hallucinogenic algorithm 13067 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13090 | -6/Zion | Given the Hacking Drone Bay 13091 | -6/Zion | Found Prototype Device 13091 | -6/Zion | Identified Hacking Drone Bay 13407 | -6/Zion | Found Prototype Energy Gun 13407 | -6/Zion | Identified Storm Laser 13577 | -6/Zion | Imprinted 13580 | -6/Zion | Declared Zion's savior 13727 | -6/Zion | Opened final containment barrier to the Deep Caves 13729 | -6/Zion | Build established: Hauler-Gunner 13747 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13823 | -6/Zion | Entered Deep Caves 13823 | -6/Deep Caves | Accompanied by 10 allies 13962 | -6/Deep Caves | Attacked by Z-Imprinter 13973 | -6/Deep Caves | Z-Facility disabled 13981 | -6/Deep Caves | Allies destroyed Z-Imprinter 14155 | -6/Deep Caves | Lost 4 parts (2u2w) 14165 | -6/Deep Caves | Found Prototype Protection 14166 | -6/Deep Caves | Identified Zio. Weapon Casing 14420 | -6/Deep Caves | Build established: Scavenger-Tank 14568 | -6/Deep Caves | Found Zio. Weapon Casing 14732 | -6/Deep Caves | Discovered new exit (range 7) 15062 | -6/Deep Caves | Spotted as-12295 15063 | -6/Deep Caves | Exposed GOLEM chamber 15073 | -6/Deep Caves | Destroyed as-12295 15134 | -6/Deep Caves | Triggered Deep Caves wall 15156 | -6/Deep Caves | Spotted AS-13094 15165 | -6/Deep Caves | Spotted AS-62349 15184 | -6/Deep Caves | Destroyed AS-62349 15196 | -6/Deep Caves | Destroyed 38 combat bots 15201 | -6/Deep Caves | Destroyed AS-13094 15209 | -6/Deep Caves | Spotted as-41017 15225 | -6/Deep Caves | Destroyed as-41017 15240 | -6/Deep Caves | Lost 3 parts (1u2w) 15261 | -6/Deep Caves | Found Prototype Slashing Weapon 15262 | -6/Deep Caves | Identified Longsword +1 15323 | -6/Deep Caves | Found GOLEM Unit 15333 | -6/Deep Caves | Destroyed 10 combat bots 15484 | -6/Deep Caves | Spotted as-14059 15508 | -6/Deep Caves | Build established: Scavenger-Mutant 15531 | -6/Deep Caves | Spotted as-72665 15533 | -6/Deep Caves | Entered Proximity Caves 15534 | -5/Proximity Caves | Identified exit to Factory 15922 | -5/Proximity Caves | Build established: Hauler-Golem 16187 | -5/Proximity Caves | Spotted B-75 Beast 16198 | -5/Proximity Caves | Destroyed B-75 Beast 16489 | -5/Proximity Caves | Core integrity fell below 50% 16631 | -5/Proximity Caves | Learned Factory stockpile data 16975 | -5/Proximity Caves | Destroyed 7 combat bots 16983 | -5/Proximity Caves | Lost 4 parts (1u3w) 17134 | -5/Proximity Caves | Entered Factory 17134 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17136 | -5/Factory | Loaded intel: 4 garrison access locations 17214 | -5/Factory | Identified exit to Upper Caves 17662 | -5/Factory | Fabricated Combat Drone Bay (x1) 18038 | -5/Factory | Lost 3 parts (3w) 18363 | -5/Factory | Discovered new exit (range 16) 18383 | -5/Factory | Entered another Factory area 18383 | -4/Factory | Evolved 2 slots: Utility x2 18502 | -4/Factory | Repaired Imp. Medium Armor Plating 18882 | -4/Factory | Build established: Hauler-Mutant 19486 | -4/Factory | Build established: Hauler-Tank 19773 | -4/Factory | Identified exit to Upper Caves 19773 | -4/Factory | Identified exit to Extension 19883 | -4/Factory | First assault squad dispatched 19948 | -4/Factory | Destroyed 10 combat bots 19957 | -4/Factory | Lost 7 parts (1p2u4w) 19997 | -4/Factory | Entered Upper Caves 20013 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20202 | -4/Upper Caves | Build established: Hauler-Gunner 20743 | -4/Upper Caves | Discovered new exit (range 9) 20759 | -4/Upper Caves | Entered another Upper Caves area 20933 | -4/Upper Caves | Learned location of 1 exit from Research 21036 | -4/Upper Caves | Spotted B-86 Titan 21187 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21306 | -4/Upper Caves | Discovered new exit (range 14) 21363 | -4/Upper Caves | Entered Zhirov 21363 | -4/Zhirov | Discovered new exit (range 3) 21393 | -4/Zhirov | Met Zhirov 21455 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21481 | -4/Zhirov | Found Alien Artifact 21500 | -4/Zhirov | Found Alien Artifact 21500 | -4/Zhirov | Identified Integrated Reactor 21500 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21923 | -4/Zhirov | Entered Proximity Caves 22193 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22285 | -3/Proximity Caves | Spotted B-86 Titan 22303 | -3/Proximity Caves | System corruption reached 10% 22518 | -3/Proximity Caves | Build established: Scavenger-Gunner 22587 | -3/Proximity Caves | Discovered new exit (range 15) 22607 | -3/Proximity Caves | Entered Research 22607 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22608 | -3/Research | Identified exit to Quarantine 22805 | -3/Research | Lost 3 parts (2n1u) 22969 | -3/Research | Discovered exit to Quarantine (range 16) 23109 | -3/Research | Entered Quarantine 23443 | -3/Quarantine | System corruption reached 10% 23473 | -3/Quarantine | Lost 5 parts (1p1u3w) 23563 | -3/Quarantine | Found Alien Artifact 23574 | -3/Quarantine | Identified Transdimensional Reconstructor 23574 | -3/Quarantine | Warped through subspace 23576 | -3/Quarantine | Identified Phase Redirector 23712 | -3/Quarantine | Build established: Scavenger-Mutant 23913 | -3/Quarantine | Lost 5 parts (1p1n2u1w) 23991 | -3/Quarantine | Discovered new exit (range 8) 23993 | -3/Quarantine | Found Quantum Capacitor 24192 | -3/Quarantine | Build established: Scavenger-Tank 24439 | -3/Quarantine | Destroyed 8 combat bots 24695 | -3/Quarantine | Destroyed 11 combat bots 24703 | -3/Quarantine | Lost 7 parts (2p2u3w) 24884 | -3/Quarantine | First assault squad dispatched 24896 | -3/Quarantine | Garrison activated, responded to threat 24926 | -3/Quarantine | System corruption reached 30% 24949 | -3/Quarantine | Destroyed 11 combat bots 24978 | -3/Quarantine | Found Alien Energy Cannon 24978 | -3/Quarantine | Identified Core Cannon 24990 | -3/Quarantine | Destroyed Sigix Containment Pod 25160 | -3/Quarantine | Incoming assault squad redirected 25173 | -3/Quarantine | Scanned by Researcher 25477 | -3/Quarantine | Build established: Scavenger-Mutant 25610 | -3/Quarantine | Lost 3 parts (1u2w) 25664 | -3/Quarantine | Lost 3 parts (1p1n1u) 25700 | -3/Quarantine | Entered Research 25700 | -2/Research | Evolved 2 slots: Utility x2 26252 | -2/Research | Discovered new exit (range 4) 26315 | -2/Research | Lost 4 parts (2n2u) 26633 | -2/Research | Found Prototype Device 26633 | -2/Research | Identified Exp. Force Field 26744 | -2/Research | First assault squad dispatched 26808 | -2/Research | System corruption reached 10% 26877 | -2/Research | Destroyed 9 combat bots 26879 | -2/Research | Lost 4 parts (1u3w) 26972 | -2/Research | Found Quantum Capacitor 27043 | -2/Research | Destroyed 8 combat bots 27160 | -2/Research | Found Prototype Device 27160 | -2/Research | Identified Exp. Actuator Array 27272 | -2/Research | Incoming assault squad redirected 27358 | -2/Research | High security lockdown imminent 27383 | -2/Research | Discovered new exit (range 7) 27397 | -2/Research | Destroyed 7 combat bots 27398 | -2/Research | Entered Access 27398 | -1/Access | Evolved 2 slots: Utility x2 27675 | -1/Access | First assault squad dispatched 27693 | -1/Access | Lost 3 parts (3w) 27700 | -1/Access | Incoming assault squad redirected 27704 | -1/Access | Incoming assault squad redirected 27802 | -1/Access | Found Prototype Device 27802 | -1/Access | Identified Adv. Kinecellerator 27805 | -1/Access | Found Prototype Ballistic Gun 27806 | -1/Access | Identified Multirail 27811 | -1/Access | Found Multirail 27838 | -1/Access | Found Multirail 27843 | -1/Access | Found Prototype Device 27843 | -1/Access | Identified Exp. Shock Absorption System 28119 | -1/Access | Found Prototype Energy Gun 28120 | -1/Access | Identified Enh. Gamma Rifle 28133 | -1/Access | Lost 3 parts (1p1n1u) 28164 | -1/Access | Found Prototype Processor 28164 | -1/Access | Identified Exp. Armor Integrity Analyzer 28338 | -1/Access | Spotted B-99 Colossus 28709 | -1/Access | Incoming assault squad redirected 28722 | -1/Access | Incoming assault squad redirected 28955 | -1/Access | Incoming assault squad redirected 29060 | -1/Access | High security lockdown imminent 29061 | -1/Access | Spotted B-99 Colossus 29077 | -1/Access | Destroyed B-99 Colossus 29106 | -1/Access | Lost 3 parts (2u1w) 29140 | -1/Access | High security lockdown engaged 29157 | -1/Access | System corruption reached 10% 29162 | -1/Access | Destroyed 12 combat bots 29208 | -1/Access | Garrison activated, responded to threat 29279 | -1/Access | Lost 6 parts (3u3w) 29379 | -1/Access | Spotted Investigator 29383 | -1/Access | Destroyed Investigator 29410 | -1/Access | Destroyed 22 combat bots 29416 | -1/Access | Lost 12 parts (2p2n6u2w) 29479 | -1/Access | Destroyed 12 combat bots 29508 | -1/Access | Spotted Executioner 29513 | -1/Access | Spotted Striker 29515 | -1/Access | Spotted Executioner 29530 | -1/Access | Garrison activated, responded to threat 29531 | -1/Access | Core integrity fell below 50% 29533 | -1/Access | System corruption reached 30% 29544 | -1/Access | Core integrity fell below 20% 29550 | -1/Access | Destroyed by Executioner with Helical Railgun Last Messages --------------- 29546_ The unstable cave ceiling collapses. 29546_ Adv. Heat Sink crushed. 29546_ Identified Rnf. Antimatter Reactor. 29547_ Penetrated by Slug. 29547_ Adv. Terrain Scan Processor destroyed. 29547_ System corrupted by crushing effect (+4). 29548_ Core Cannon destroyed. 29548_ System corrupted by crushing effect (+1). 29548_ Penetrated by Slug. 29548_ Slug penetrates Striker. 29548_ Penetrated by Slug. 29548_ Slug penetrates Striker. 29548_ Striker destroyed. 29548_ System corrupted: Railgun targeting data glitched. 29549_ The unstable cave ceiling collapses. 29549_ Railgun destroyed. 29549_ System corrupted by crushing effect (+5). 29550_ YUFB=CHX%,4IZPERI EARLGD&WL:OL:C1N& Z [Achievement: Torch] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ??????????????????????? #????????#??#+## %=%% | | ?????????????????#"####"##?#######?## ?# * % | | ?????????????????# """G""" #?? ## | | ?????????????????? """ """ #?# ## ! | | ????????????#????# ### ## # | | ????????????# ???# ## ## = | | ????????????# ???# #?# ## | | ????????????# ??# !!! ### ##* | | ????????????# # [ !!! ??## ##%*= # % | | ????????????# # == !!! ? "## ##/ ##!!% | | ????????????# " "# =%*[ ? "## %# # #%== | | ????????????#"%"% # !!#%! ### # # # ##* | | ????????????# " ! # =%!==# ## ## | | ????????????# %= %=%%!= | | ????????????# [%=|= [ ! ## | | ????????????# =%[%m ==!* # | | ????????????# = % gg= ! # | | ????????????## g # # %|% %% | | ????????????# # g% * +###### | | ????????????# ! E# ? ?###### | | ?????????????# b = ?##### | | ?????????????# i!%% ??? ##?### | | ??????????????# g #????"?? ###### | | ????????????????# =E #?? #??""? ? ??#### | | ????????????????# * b #??????????? ??#?### | | ????????????????# %!b@ #??????????????##??# | | ????????????????# =]= #????????? ????#?#?# | | ????????????????# % #??????????? #???## | | ???????????????#; #???????????????#?## | | ??????????????# ;;##;;;;;;;;;;;???????????????#### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 55 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Range 14 Terrain Scan Density 210 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Power Shielding 66 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Kinecelleration 50 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Mines | Hacked Med. Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. EMP Blaster | -3/Quarantine | Scanalyzed Hvy. Shock Bomb Launcher | -2/Research | Scanalyzed Robot Schematics ------------------ I-47 Archangel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Core Cannon Achievements -------------- Boltbath Rambo Torch Challenges ------------ None Game ------ Seed RiotStorageNullifier Manual? 0 Play Time 05:03:31 Cumulative 202.5 hours Start 2021.05.05 @ 16:03:13 End 2021.05.06 @ 16:15:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f082241b-04aa-43f9-9234-dae2f702a15f