Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 22:53:16 Player: 0_0 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (706) 706 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3846 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 77/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Heat Sink Huge Storage Unit Gatling Laser Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Enhanced Autogun Improved Proton Missile Launcher Mining Claw > --- INVENTORY -------- Armored Huge Wheel Huge Storage Unit High-powered Shock Rifle Gatling Laser Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 . 1 Weapon 2 | . . . . 2 . Parts Attached 35 | 6 1 12 2 5 9 Power 5 | 1 . 1 1 . 2 Engine 2 | 1 . . . . 1 Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 6 . . 2 Treads . | . . . . . . Leg 8 | 2 . 6 . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 1 1 2 1 Device 2 | . . 1 . 1 . Storage 2 | 1 . . 1 . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 . 4 . 3 4 Energy Gun 6 | 2 . . . 1 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 29 | . . 4 6 . 19 Power 5 | . . 1 1 . 3 Propulsion 7 | . . 2 2 . 3 Utility 7 | . . . 2 . 5 Weapon 10 | . . 1 1 . 8 Highest Loss Streak 9 | . . 4 6 . 9 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 5 4 3 3 Power . | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . 2 2 2 1 1 Weapon 1 | . 1 1 2 1 2 Tool/Special . | . . . . . . Unused Backups 5 | . . 2 . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 . . 2 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 99 94 94 53 56 Engine 4 | . 14 5 . . . Core 4 | . . 4 17 7 3 Leg 15 | . 28 30 25 7 3 Device 4 | . . 9 8 2 4 Storage 9 | . 14 11 16 7 5 Processor 11 | . 13 11 9 10 11 Protection 1 | . . . . . 3 Energy Gun 8 | . 28 4 . 2 3 Ballistic Gun 3 | . . 6 . 2 4 Launcher 6 | . . 9 17 7 4 Slashing Weapon 2 | . . . . 2 4 Peak Build Rating 30 | 6 8 22 27 22 30 Average Rating 18 | 4 7 18 24 16 22 On Entrance 11 | . 6 8 20 12 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 70 | . . . . . 70 Heaviest Build 31 | 13 13 15 23 21 31 Greatest Support 51 | 20 20 51 44 23 44 Greatest Overweight (x) 8 | 2 . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 3 6 8 5 6 8 Average Carried 4 | 1 3 5 4 3 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 6 | 1 6 4 5 1 5 Class Distribution -------------------- 74% | Mutant 25% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 504 | 213 57 29 2 . 203 Remotely . | . . . . . . Salvage Created 779 | . 87 180 2 . 510 Parts 58 | . 3 18 . . 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 15 | . 2 4 1 . 8 Guns 6 | . 2 1 . . 3 AOE 9 | . . 3 1 . 5 Classes Destroyed 9 | . 1 5 . . 3 Worker 1 | . . . . . 1 Builder 4 | . . 2 . . 2 Recycler 2 | . . 1 . . 1 Watcher 2 | . . 1 . . 1 Swarmer 3 | . . . . . 3 Grunt 6 | . 2 2 . . 2 Duelist 1 | . . 1 . . . Sentry 3 | . . 1 1 . 1 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 2 8 1 . 8 Combat Bots Only 4 | . 2 4 1 . 4 Max Kills in Single Turn 3 | . 1 3 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 1 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 335 | . 11 54 33 . 237 Missed 101 | . 3 11 11 . 76 Hits 234 | . 8 43 22 . 161 Melee 9 | . . 9 . . . Projectile 225 | . 8 34 22 . 161 Critical Strikes 14 | . . 4 3 . 7 Damage Taken 3688 | . 89 871 357 . 2371 Core 1198 | . . 271 61 . 866 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 100 32 88 100 . Volleys Fired 56 | . 7 17 3 . 29 Largest 3 | . 2 2 2 . 3 Hottest 140 | . 80 60 60 . 140 Shots Fired 86 | . 14 25 6 . 41 Gun 65 | . 14 17 . . 34 Cannon . | . . . . . . Launcher 21 | . . 8 6 . 7 Special . | . . . . . . Kinetic 28 | . . 17 . . 11 Thermal 24 | . 7 . . . 17 Explosive 19 | . . 8 6 . 5 Electromagnetic 15 | . 7 . . . 8 Robot Hit Streak 18 | . 13 7 6 . 18 Robot Miss Streak 3 | . 1 2 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | . 13 15 6 . 37 Core Hits 54 | . 4 13 3 . 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2590 | . 156 615 126 . 1693 Guns 968 | . 156 118 . . 694 Cannons . | . . . . . . Explosions 1621 | . . 497 125 . 999 Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 337 | . . 118 . . 219 Thermal 786 | . 78 . . . 708 Explosive 1102 | . . 497 125 . 480 Electromagnetic 364 | . 78 . . . 286 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 78 | . . 26 9 . 43 Projectiles . | . . . . . . Explosions 78 | . . 26 9 . 43 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 413 | . . 165 33 . 215 Shots 14 | . . 5 3 . 6 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 188 | . 174 32 46 . 188 Average Temperature 67 | . 88 15 25 . 79 Received Heat Transfer 600 | . 48 192 189 . 171 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1350 | . 175 . . . 1175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 165 | . 55 126 36 . 165 Initial 31 | . . 14 31 . . Average 20 | . 7 48 10 . 21 Influence Increases 749 | . 65 166 76 . 442 Destroy 0b10 Robot/C 300 | . 40 80 20 . 160 Destroy 0b10 Robot/NC 45 | . . 20 . . 25 Destroy Leader 74 | . 10 22 10 . 32 Successful Hack 5 | . . . . . 5 Destroy Structure 85 | . . 44 16 . 25 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 210 | . 15 . 15 . 180 Influence Decreases 584 | . 30 125 152 . 277 Entered New Map 66 | . . 21 45 . . Time Decay 317 | . 30 84 51 . 152 Lost Part 201 | . . 20 56 . 125 Squads Dispatched 11 | . 2 . 1 . 8 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . . 1 . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 5 10 7 1 36 Peak Tracking Total 10 | . 3 4 4 1 10 Tactical Retreats 6 | . 1 . 1 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 2 . . . 1 Successful 2 | . 1 . . . 1 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . . 1 Open DSF 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 429 | . . 260 169 . . Sensors 429 | . . 260 169 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1681 | 74 301 274 183 44 805 Spaces Moved 1035 | 44 149 150 133 30 529 Core 228 | 10 . . . . 218 Treads . | . . . . . . Legs 751 | 34 149 150 133 30 255 Wheels 56 | . . . . . 56 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 126 130 50 Average Speed 129 | 141 120 126 126 130 132 Slowest Speed 450 | 190 120 130 130 130 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 30 23 19 1 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 91 | . . 49 15 . 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 91 | . . 49 15 . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1298 | 56 257 214 141 35 595 Wait 127 | . 95 17 . . 15 Move 1030 | 43 148 149 132 29 529 Hop . | . . . . . . Pick Up 40 | 7 6 11 3 1 12 Fast Attach 3 | . . 2 . . 1 Attach 31 | 6 1 9 2 5 8 Detach . | . . . . . . Swap 3 | . . 2 . . 1 Drop 7 | . . 7 . . . Fire 56 | . 7 17 3 . 29 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -9/Materials | Core integrity fell below 50% 558 | -9/Materials | Lost 4 parts (1p2n1w) 633 | -9/Materials | Discovered new exit (range 14) 650 | -9/Materials | Entered another Materials area 650 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 820 | -8/Materials | Discovered new exit (range 11) 833 | -8/Materials | Entered Factory 833 | -7/Factory | Evolved 2 slots: Weapon x2 859 | -7/Factory | Lost 6 parts (1p2n2u1w) 868 | -7/Factory | Discovered new exit (range 4) 877 | -7/Factory | Entered another Factory area 877 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1155 | -6/Factory | Build established: Bomber 1526 | -6/Factory | Lost 7 parts (2u5w) 1562 | -6/Factory | Garrison activated, responded to threat 1572 | -6/Factory | Build established: Mutant 1623 | -6/Factory | Core integrity fell below 50% 1630 | -6/Factory | Core integrity fell below 20% 1643 | -6/Factory | Lost 9 parts (2p2n3u2w) 1675 | -6/Factory | Discovered new exit (range 15) 1675 | -6/Factory | Spotted B-75 Beast 1682 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01622_ Penetrated by Slug. 01625_ Knocked back. 01626_ Slug penetrates Wall. 01627_ Knocked back. 01627_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 01629_ Penetrated by Slug. 01631_ Connecting with DSF Access... 01631_ Current location identified: Factory 01633_ Slug penetrates Wall. 01633_ Knocked back. 01635_ DSF Access disabled. 01644_ Acquired Lrn. Missile Launcher. 01654_ System corrupted: Energy discharge (-26). 01655_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8U. 01674_ Acquired Fusion Compressor. 01675_ EXIT=FOUND 01677_ Pressure Siphon disabled. 01682_ Acquired Gatling Laser. Map ----- +----------------------------------------------------+ | ???! """ # ????? | | ??? """ + ????? | | ??# # ############?????? | | ??# ??# #????????????????? | | ??# ""????# #????????????????? | | ??# ??????# #????????????????? | | ???????????# #????????????????? | | ?????????### #????????????????? | | ???#?????# #????????????????? | | ???# ##### #????????????????? | | ???# +??""????????????? | | ???# # ?????????????? | | ???# """ *!# "??????????????? | | ???# """ s** " ???????????????? | | ???# """ *! #????????????????? | | ?### """ #????????????????? | | ?# g"" #????????????????? | | ?# %%" "" #????????????????? | | ?### """ T" ########?????????? | | ??## %"" "" #?????????? | | ??# %"" "" #??????? " | | ??# ! #????# ! | | ??# = #????# | | ??###### #????# | | ?????### #####+#### #????# | | ?????#! @ #????????? #????# | | ?????# #????????????????????? | | ?????# < #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????###+###????????????????????? | | ?????????????????????????????? ? | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????? | | ??????????????????????????????""" | | ??????????????????????????????""" | | ??????????????????????????????""" | | ??????????????????????????????""" | | ??????????????????????????????""" | | ???????????????????????????????"" | | ???????????????????????????????"? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 380 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed FlyingEtherialLauncher Manual? 0 Play Time 00:21:31 Cumulative 20.5 hours Start 2025.12.20 @ 22:33:48 End 2025.12.20 @ 22:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 217176cd-0d4d-4017-abce-01dce2d76fd2