Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 18:01:32 Player: EN-G1N Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (129) 645 Value Destroyed (6131) 6131 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (10105) 10105 TOTAL SCORE: 24761 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 684 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4200 Cogmind --------- Core Integrity 0/1670 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- X0-1V1's Piety Tracker > --- WEAPON (6) ------- (None) > --- INVENTORY (7) ---- High-density Centrium Heavy Treads Segregator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Cooling System Weapon Mount Advanced Target Analyzer Thermal Shield Advanced Hardlight Generator Advanced Force Field Point Defense System Improved Point Defense System Improved Field Recycling Unit > --- WEAPON ----------- Linear Accelerator Fusion Bomb Launcher Fusion Bomb Launcher Segregator > --- INVENTORY -------- Reinforced Deuterium Engine Neutrino Core Particle Reactor Light Quantum Reactor Myomer Leg Cooled Linear Gravjet HERF Cannon [Rating: 170] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel High-density Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Dispersion Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 1 . Propulsion 3 | . . 1 . . . . . . . . 1 . . . . 1 Utility 10 | . . 1 1 . . . 2 2 . . 1 . . 1 1 1 Weapon 3 | . . . 1 2 . . . . . . . . . . . . Parts Attached 123 | 7 4 9 14 6 3 . 12 1 1 1 1 4 1 14 25 20 Power 21 | 1 . 1 3 1 . . 2 . . . . . . 2 6 5 Engine 4 | 1 . 1 1 . . . 1 . . . . . . . . . Core 7 | . . . 2 1 . . 1 . . . . . . 1 2 . Reactor 10 | . . . . . . . . . . . . . . 1 4 5 Propulsion 22 | 2 . 3 4 . 2 . 2 . . . . 2 . . 1 6 Treads 10 | . . 1 4 . 2 . 2 . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 8 | 2 . 2 . . . . . . . . . 2 . . 1 1 Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . 2 Utility 38 | 2 1 1 5 2 . . 4 1 1 . 1 1 1 6 9 3 Device 29 | 1 1 . 2 2 . . 3 . 1 . 1 1 1 5 9 2 Storage 2 | 1 . . 1 . . . . . . . . . . . . . Processor 4 | . . 1 1 . . . 1 . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . . 1 . . . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 2 3 4 2 3 1 . 4 . . 1 . 1 . 6 9 6 Energy Gun 26 | 2 3 3 1 2 . . 3 . . 1 . . . 4 7 . Energy Cannon 4 | . . 1 . . . . 1 . . . . . . . . 2 Ballistic Gun 4 | . . . 1 1 1 . . . . . . . . . 1 . Ballistic Cannon 5 | . . . . . . . . . . . . 1 . 2 . 2 Launcher 2 | . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . 2 . . 1 . . . . . . . 1 3 Parts Lost 74 | . 1 3 3 . . . 1 . 2 . . 5 2 8 20 29 Power 15 | . . 1 1 . . . . . . . . . . . 4 9 Propulsion 10 | . . 2 1 . . . . . . . . . . . 1 6 Utility 22 | . . . 1 . . . 1 . . . . 2 . 2 7 9 Weapon 27 | . 1 . . . . . . . 2 . . 3 2 6 8 5 Highest Loss Streak 23 | . 1 1 2 . . . 1 . 2 . . 3 2 4 10 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 4 7 7 10 11 11 11 11 10 11 11 11 10 11 9 8 4 Power 2 | . 1 . . . 1 1 1 2 2 2 2 4 5 4 4 2 Propulsion 1 | 2 3 1 . 2 1 1 1 1 1 1 . . 1 1 . 1 Utility 4 | . 2 2 6 6 7 7 6 4 6 7 6 5 5 3 3 . Weapon 1 | . . 3 2 1 1 2 2 3 1 1 2 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 23 | . 2 6 6 1 . 1 3 . . . . 2 . . 1 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . 2 3 . . . . . . . . . . . . . 1 Utility 9 | . . 1 3 1 . . 2 . . . . 2 . . . . Weapon 7 | . . 2 3 . . . 1 . . . . . . . 1 . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 91 86 90 99 99 100 96 93 93 94 93 91 83 83 87 59 Engine 3 | . 14 16 6 . . . 3 5 5 5 5 5 5 2 . . Core 6 | . . . 7 15 15 15 8 5 5 5 5 5 5 8 8 . Reactor 2 | . . . . . . . . . . . . . . 2 8 10 Treads 9 | . . 1 19 23 22 23 18 11 11 11 15 8 . . . . Wheel 4 | . 20 14 2 . . . . . . . . 4 10 8 8 5 Device 22 | . 14 11 6 7 15 15 17 23 28 29 30 31 31 30 38 28 Storage 5 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 4 4 . Processor 6 | . . 11 17 10 7 7 8 5 5 5 5 5 5 4 . 2 Protection 2 | . . . 3 3 . . 4 10 5 5 5 4 5 5 1 . Energy Gun 12 | . 28 15 4 22 20 15 9 5 11 20 21 11 7 7 11 . Energy Cannon 1 | . . 5 4 . . . 3 5 2 . . . . . . . Ballistic Gun 4 | . . . 8 7 9 15 13 11 7 2 . 3 2 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . 4 5 7 3 1 Peak Build Rating 170 | 7 21 24 33 44 45 45 77 83 85 87 96 103 93 129 160 170 Average Rating 72 | 4 17 22 27 42 44 45 60 82 84 85 95 94 83 110 136 102 On Entrance 61 | . 7 21 22 33 44 45 45 77 83 84 87 96 93 82 107 112 Avg Prop Armor Cover (%) 3 | . . 5 3 . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 152 | 15 17 21 36 43 41 41 77 90 90 84 85 91 76 121 139 152 Greatest Support 120 | 26 26 26 63 60 60 60 100 100 100 100 120 120 40 40 56 90 Greatest Overweight (x) 4 | 1 1 1 1 . . . 1 . . . . 2 1 3 3 4 Average Overweight (x) . | . . . . . . . . . . . . 1 1 1 2 1 Largest Inventory Capacity 12 | 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 8 8 11 12 12 12 12 12 12 12 12 12 12 12 12 7 Most Carried 12 | 8 8 8 12 12 12 12 12 11 12 12 12 12 12 12 12 9 Average Carried 9 | 4 7 7 10 11 11 11 11 10 11 11 11 10 12 10 9 5 Final Capacity 12 | 8 8 8 12 12 12 12 12 12 12 12 12 12 12 12 12 7 Final Carried 12 | 7 8 8 12 12 12 12 12 10 11 12 12 12 12 10 8 3 Class Distribution -------------------- 28% | Gunner 25% | Tank 24% | Mutant 10% | Generator-Tank 5% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Tank | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -3/Research Generator-Tank | -2/Research Generator-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 5458 | 270 25 122 226 49 543 45 195 117 237 . 11 826 . 612 1810 370 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6195 | 95 103 365 297 61 281 . 169 . 427 . 90 801 . 1244 1663 599 Parts 250 | 6 9 16 14 7 24 . 4 . 17 . 5 16 . 42 69 21 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . 27 . . . 12 . . 14 . . . . Prevented 9 | . . . . . . . . . 7 . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 98 | . 4 4 5 1 11 . 3 . 7 . 1 13 . 16 22 11 Guns 53 | . 4 1 4 1 10 . 3 . 5 . 1 8 . 5 11 . Cannons 30 | . . 3 1 . 1 . . . 2 . . 4 . 6 11 2 AOE 9 | . . . . . . . . . . . . . . . . 9 Classes Destroyed 14 | 2 3 3 . 1 . . 1 . . . . 1 . 1 1 1 Worker 10 | . . 2 . . . . . . . . . . . . 6 2 Builder 3 | . . . . . . . . . . . . . . . 1 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 Recycler 7 | 1 . 1 1 . . . . . . . . . . 1 1 2 Operator 5 | . 1 1 . 1 . . . . . . 1 . . 1 . . Watcher 4 | . . 1 . . . . . . . . . . . 1 1 1 Swarmer 25 | . 3 . . . 10 . 1 . . . . . . . 5 6 Grunt 36 | . 1 1 4 . 1 . . . 5 . . 7 . 11 6 . Brawler 2 | . . . . . . . 1 . . . . 1 . . . . Duelist 4 | . . . . . . . . . . . . 3 . . 1 . Sentry 12 | . . 3 1 . . . 1 . 1 . 1 2 . . 3 . Hunter 6 | . . . . 1 . . . . 1 . . . . . . 4 Programmer 11 | . . . . . . . . . . . . . . 3 7 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . Best Kill Streak 16 | 2 4 3 2 1 4 . 2 . 5 . 1 8 . 10 16 6 Combat Bots Only 8 | . 3 3 2 1 4 . 2 . 5 . 1 8 . 8 5 6 Max Kills in Single Turn 6 | 1 2 1 1 1 2 . 1 . 1 . 1 1 . 1 6 5 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Hostile Shots Fired 1052 | . 19 63 39 4 53 . 13 . 40 3 8 76 10 102 263 359 Missed 329 | . 6 11 7 . 20 . 6 . 8 . 2 17 1 32 74 145 Hits 723 | . 13 52 32 4 33 . 7 . 32 3 6 59 9 70 189 214 Melee 20 | . . . 1 . . . 3 . . . . 5 . . 9 2 Projectile 703 | . 13 52 31 4 33 . 4 . 32 3 6 54 9 70 180 212 AOE 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 36 | . . 2 2 . . . . . 4 1 1 2 . 5 9 10 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . Damage Taken 12711 | 34 151 801 505 168 433 . 157 . 656 41 127 1310 203 1574 2884 3667 Core 2701 | . 29 228 136 13 63 . 45 . 78 . . 111 16 73 235 1674 Absorbed by Shields 2275 | . . . . . . . . . . . . . . . 790 1485 Ignored by Resistances 1199 | . . . . . 26 . . . 19 12 29 40 . 11 804 258 Regen/Repaired (Parts) 151 | . . . 151 . . . . . . . . . . . . . Core Remaining (%) 84 | 100 88 43 61 . . 100 95 . . 92 . . 89 94 84 . Volleys Fired 240 | 4 12 18 22 3 16 . 9 . 17 . 6 26 1 43 49 14 Largest 5 | 2 2 2 2 4 4 . 4 . 4 . 4 4 4 5 5 3 Hottest 357 | 80 80 113 92 208 213 . 192 . 271 . 311 311 218 305 357 224 Shots Fired 740 | 8 23 35 44 13 62 . 36 . 65 1 15 98 4 124 177 35 Gun 566 | 8 23 26 34 13 62 . 34 . 57 1 15 75 3 80 135 . Cannon 146 | . . 9 10 . . . 2 . 8 . . 23 1 44 42 7 Launcher 28 | . . . . . . . . . . . . . . . . 28 Special . | . . . . . . . . . . . . . . . . . Kinetic 221 | . . . 22 3 17 . 18 . 22 . . 35 2 44 52 6 Thermal 305 | . 1 9 22 10 45 . 16 . 35 1 15 58 1 7 84 1 Explosive 28 | . . . . . . . . . . . . . . . . 28 Electromagnetic 186 | 8 22 26 . . . . 2 . 8 . . 5 1 73 41 . Robot Hit Streak 49 | 4 9 8 11 6 6 . 22 . 44 . 21 49 3 37 19 6 Robot Miss Streak 8 | 1 3 2 3 1 8 . 1 . 1 . . 1 1 3 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . . 1 5 . 1 . . . . 1 . 1 . . Max Gunslinging Chain 2 | . 1 . . 1 2 . 1 . . . . 1 . 1 . . Shots Hit Robots 524 | 5 15 25 30 6 24 . 29 . 49 . 11 75 3 108 119 25 Core Hits 245 | 3 6 11 12 4 13 . 9 . 21 . 9 40 . 35 55 27 Critical Kills 2 | . . . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . . 1 . 3 . . 2 1 . . . Critical Strikes 25 | . . . . . 1 . 3 . 4 . . 3 1 7 6 . Burn 3 | . . . . . 1 . 2 . . . . . . . . . Destroy 9 | . . . . . . . 1 . 4 . . 2 1 . 1 . Blast 10 | . . . . . . . . . . . . 1 . 6 3 . Corrupt 3 | . . . . . . . . . . . . . . 1 2 . Melee Attacks 5 | . . . . . . . . . . . . . . . . 5 Thermal 5 | . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17482 | 87 337 475 538 121 582 . 515 . 1284 . 247 2081 75 3170 4739 3231 Guns 9094 | 66 200 261 380 121 507 . 515 . 922 . 247 1530 45 1504 2796 . Cannons 4162 | . . 174 143 . 75 . . . 199 . . 551 30 1417 1351 222 Explosions 4109 | 21 135 40 . . . . . . 155 . . . . 228 549 2981 Melee . | . . . . . . . . . . . . . . . . . Ramming 74 | . 2 . 15 . . . . . 8 . . . . 21 . 28 Kinetic 4962 | . . . 266 25 212 . 278 . 214 . . 721 48 1417 1599 182 Thermal 6454 | 21 47 214 257 96 370 . 237 . 863 . 247 1253 27 298 2484 40 Explosive 3132 | . 100 . . . . . . . . . . . . . 51 2981 Electromagnetic 2817 | 66 188 261 . . . . . . 199 . . 107 . 1434 562 . Impact . | . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . 43 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 14 14 1 . . 2 . . . 19 14 5 Average Corruption 9 | . . . . . 14 14 1 . . 2 . . . 12 12 3 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 93 | . . . . . 32 7 1 . . . . . . 16 28 9 Message Errors 22 | . . . . . 8 2 . . . . . . . 6 5 1 Matter Fused 20 | . . . . . 4 3 . . . . . . . 3 7 3 Heat Flow Errors 11 | . . . . . 1 . . . . . . . . 2 5 3 Energy Discharges 10 | . . . . . 6 . 1 . . . . . . . 2 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 . Parts Fused 2 | . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . 4 . . . . . . . . . 1 1 Data Loss (major) 7 | . . . . . 2 2 . . . . . . . 2 1 . Misfires 3 | . . . . . 1 . . . . . . . . 1 1 . Alerts 1 | . . . . . 1 . . . . . . . . . . . Weapon Failures 9 | . . . . . 3 . . . . . . . . 2 4 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 720 | . 5 . . . 50 . . . . . . . 2 168 123 372 Projectiles 317 | . . . . . 50 . . . . . . . 2 168 73 24 Explosions 400 | . 5 . . . . . . . . . . . . . 50 345 Melee 3 | . . . . . . . . . . . . . . . . 3 Knockbacks 32 | . . . . . . . . . 1 . . 3 1 18 7 2 Impact 2 | . . . . . . . . . 1 . . . . 1 . . Kinetic 28 | . . . . . . . . . . . . 3 1 15 7 2 Secondary 2 | . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 752 | 35 26 27 . . . . . . 58 . . . . 10 12 584 Shots 15 | 1 1 1 . . . . . . 1 . . . . . 1 10 Rammed 9 | . 1 . 1 . . . . . . . . . . 2 . 5 Targets Rammed 10 | . 1 . 1 . . . . . 1 . . . . 2 . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . Highest Temperature 378 | 86 90 378 189 306 225 . 114 . 198 . . 78 6 156 61 134 Average Temperature 75 | 43 39 108 62 130 37 . 48 . 119 . . 30 4 83 23 67 Received Heat Transfer 2153 | . 30 291 297 . 27 . 6 . 324 . 9 276 81 192 345 275 Effects 1 | . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Robots Corrupted 6 | . . . . . . . . . . . . . . 5 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . 5 . . Parts Fried 19 | 1 2 . . . . . . . . . . . . 11 1 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Melted 7 | . . . . 1 . . . . . . 2 . . 1 3 . Heat Transferred 9443 | 50 75 346 481 185 777 . 592 . 1403 . 471 2109 37 359 2531 27 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 4 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 1 1 . . . . . . 1 . . . . 2 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Maximum Alert Level 4 | . . . . . . . . . . . . . . . 2 4 Low Security (%) 75 | 100 100 100 100 100 . . 100 100 . . 100 . . 100 52 . Level 1 7 | . . . . . . . . . . . . . . . 27 18 Level 2 7 | . . . . . . . . . . . . . . . 20 25 Level 3 6 | . . . . . . . . . . . . . . . . 40 Level 4 2 | . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1224 | 5 148 95 112 44 . . 89 31 . . 30 . . 173 576 1224 Initial 282 | . . 38 . 28 . . . 31 . . . . . . 47 282 Average 183 | 1 62 30 45 5 . . 23 16 . . 4 . . 76 216 741 Influence Increases 5075 | 10 228 160 340 61 297 . 241 . 140 . 50 324 . 469 1080 1675 Destroy 0b10 Robot/C 2440 | . 80 80 240 20 240 . 160 . 140 . 20 260 . 320 520 360 Destroy 0b10 Robot/NC 180 | 10 5 25 10 10 . . 10 . . . 5 . . 15 45 45 Destroy Leader 456 | . 20 32 62 12 30 . 42 . . . 10 . . 52 132 64 Allied During Kill 152 | . . . 27 3 27 . 11 . . . . 4 . . 53 27 Successful Hack 34 | . 5 5 . 12 . . . . . . . . . 12 . . Disable Machine 165 | . 45 . . . . . 15 . . . . . . 30 30 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . Destroy Structure 988 | . 43 3 1 4 . . 3 . . . . . . 40 120 774 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . 30 15 . . . . . . . . 15 60 . . 30 345 Influence Decreases 3932 | 10 136 252 277 120 222 79 176 64 141 . 50 324 . 384 694 1003 Entered New Map 370 | . . 54 . 35 3 16 . 34 1 . . . . . 38 189 Time Decay 2670 | 10 126 178 257 85 219 63 166 30 120 . 50 274 . 302 386 404 Lost Part 700 | . 10 20 20 . . . 10 . 20 . . 50 . 80 200 290 Lost Ally 192 | . . . . . . . . . . . . . . 2 70 120 Squads Dispatched 28 | . 2 1 5 1 . . 1 . . . . . . 4 9 5 Investigation 2 | . . . 1 . . . . . . . . . . 1 . . Extermination 11 | . . . . 1 . . 1 . . . . . . 2 4 3 Reinforcement 8 | . 2 1 1 . . . . . . . . . . 1 2 1 Assault 3 | . . . . . . . . . . . . . . . 2 1 Garrison 4 | . . . 3 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 10 | . . . 1 . . . . . . . . . . 1 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 214 | . 9 10 16 4 13 . 5 . 9 2 4 15 5 20 42 60 Peak Tracking Total 19 | . 3 4 3 3 4 . 3 . 5 2 2 9 5 4 9 19 Tactical Retreats 15 | . 1 1 . . . . . . . . 1 1 . . 2 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 10 | . . 1 2 4 . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 13 | . 3 . . . . . 1 . . . . 1 . 2 3 3 Max in Single Turn 2 | . 2 . . . . . 1 . . . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 11 | . 2 4 1 2 . . . . . . . 1 . 1 . . Terminals 6 | . 2 3 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 19 | . 4 7 2 4 . . . . . . . 1 . 1 . . Successful 14 | . 3 5 2 2 . . . . . . . 1 . 1 . . Failed 5 | . 1 2 . 2 . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . 6 4 . 1 . . . . . . . . . . . . Terminals 11 | . 4 6 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 3 . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . 2 3 . . . . . . . . . 1 . . . . Record 1 | . . . . . . . . . . . . 1 . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . . . . . . 1 . . Retrieve Study 3 | . . . . 2 . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 3 | . 2 . 1 . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 2 . . . . . . . . . 1 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies 17 | . . . 1 . . . 4 . . . . 2 . . 4 6 Largest Group 4 | . . . 1 1 1 1 4 . . . . 2 1 . 4 3 Highest-Rated Group 232 | . . . 142 136 136 136 171 . . . . 95 48 . 232 164 Highest-Rated Ally 142 | . . . 142 136 136 136 136 . . . . 48 48 . 58 82 Total Orders 9 | . . . . . . . . . . . . . . . 9 . ROAM 1 | . . . . . . . . . . . . . . . 1 . EXPLORE 8 | . . . . . . . . . . . . . . . 8 . Ally Attacks 131 | . . . 15 4 4 . 29 . . . . 1 3 . 25 50 Total Damage 3962 | . . . 980 68 67 . 710 . . . . 16 114 . 918 1089 Kills 30 | . . . 8 1 1 . 8 . . . . . . . 4 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 104 | . 9 . . 45 . . . . . . . . . . . 50 Good Acts 64 | . 1 1 3 1 5 2 5 . 7 3 3 6 . 3 10 14 Bad Acts 36 | . 2 3 . 1 1 . 1 . 1 6 5 2 . 5 5 4 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Active Infowar (turns) 3466 | 19 80 . 384 . . . 467 74 847 79 300 932 16 268 . . Sensors 2983 | . . . . . . . 467 74 847 79 300 932 16 268 . . Terrain 384 | . . . 384 . . . . . . . . . . . . . Seismic 99 | 19 80 . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . . 1 . . 1 . . . . Drone Launches 12 | . . . . . . . . . . . . . . 4 8 . Drone Recoveries 6 | . . . . . . . . . . . . . . 1 5 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 8793 | 94 437 526 822 511 946 204 468 74 847 79 300 932 16 671 905 961 Spaces Moved 5283 | 71 287 386 415 288 515 120 235 46 509 51 176 551 11 371 453 798 Core 11 | 9 . . . . . . . . . . . . . . . 2 Treads 2638 | . . 30 415 288 515 120 235 46 509 51 176 252 . . . 1 Legs . | . . . . . . . . . . . . . . . . . Wheels 2236 | 62 287 356 . . . . . . . . . 299 11 371 453 397 Hover 224 | . . . . . . . . . . . . . . . . 224 Flight 174 | . . . . . . . . . . . . . . . . 174 Fastest Speed 40 | 50 90 90 160 170 170 170 152 152 152 152 158 130 110 110 110 40 Average Speed 138 | 87 98 108 166 170 170 170 167 152 152 152 158 142 110 129 136 101 Slowest Speed 250 | 100 115 160 250 170 170 170 214 152 152 152 158 158 110 150 150 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 46 37 39 9 78 19 7 2 68 14 8 76 6 11 20 18 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 . . 1 . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 . . . . . 1 1 . 1 1 . 1 1 . . Scrap Searched 5 | . . . . . 1 1 . . 1 . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 595 | . 51 2 . . . . . . 9 . . 17 . 19 41 456 Melee . | . . . . . . . . . . . . . . . . . Projectile 45 | . . . . . . . . . 1 . . 17 . 10 16 1 AOE 550 | . 51 2 . . . . . . 8 . . . . 9 25 455 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Res Acc Total 6194 | 94 421 461 503 302 545 121 290 50 537 52 187 631 13 462 620 905 Wait 294 | . 106 29 17 . 9 . 17 3 7 . . . . 22 46 38 Move 5263 | 70 286 385 414 287 514 119 234 45 508 50 175 550 10 370 452 794 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 120 | 13 6 10 21 4 2 1 6 . 1 . 3 3 . 8 26 16 Fast Attach 17 | 1 . 3 3 . . . 3 . . 1 . . . 2 2 2 Attach 94 | 6 3 2 7 2 1 . 2 2 2 . 2 7 . 10 27 21 Detach 6 | . . . . . . . . . . . . 1 . . 2 3 Swap 37 | . 2 4 6 4 2 . 8 . 1 1 . . 1 4 4 . Drop 55 | . 5 10 12 2 1 1 11 . . . 1 2 1 1 3 5 Fire 240 | 4 12 18 22 3 16 . 9 . 17 . 6 26 1 43 49 14 Melee 5 | . . . . . . . . . . . . . . . . 5 Ram 7 | . 1 . . . . . . . . . . . . 2 . 4 Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . . 1 . . . . . . 1 Escape Stasis 9 | . . . . . . . . . . . . . . . 9 . Rewire 42 | . . . . . . . . . . . . 42 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 6) 173 | -10/Materials | Prayed at D.C.S.S. Altar Unit 284 | -10/Materials | X0-1V1 mutated your Propulsion slot to Power slot 315 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 5) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -9/Materials | Discovered new exit (range 5) 938 | -9/Materials | Identified exit to Materials 996 | -9/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 1055 | -9/Materials | Core integrity fell below 50% 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1091 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 1186 | -8/Materials | Repaired Imp. Treads 1296 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 1297 | -8/Materials | Garrison activated, responded to threat 1622 | -8/Materials | Discovered new exit (range 3) 1623 | -8/Materials | Identified exit to Factory 1880 | -8/Materials | Entered Factory 1880 | -7/Factory | Accompanied by 1 ally 1880 | -7/Factory | Evolved 2 slots: Weapon x2 2337 | -7/Factory | Discovered new exit (range 15) 2390 | -7/Factory | Identified exit to Lower Caves 2391 | -7/Factory | Entered Lower Caves 2391 | -7/Lower Caves | Accompanied by 1 ally 2456 | -7/Lower Caves | X0-1V1 activates XOMVISION 2470 | -7/Lower Caves | Build established: Gunner 2710 | -7/Lower Caves | System corruption reached 10% 2903 | -7/Lower Caves | Identified exit to Lower Caves 2966 | -7/Lower Caves | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 3088 | -7/Lower Caves | X0-1V1 activates XOMVISION 3305 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3337 | -7/Lower Caves | Entered another Lower Caves area 3337 | -7/Lower Caves | Accompanied by 1 ally 3346 | -7/Lower Caves | Core integrity permanently improved by X0-1V1 (+350) 3351 | -7/Lower Caves | Identified exit to Factory 3351 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 3541 | -7/Lower Caves | Entered Factory 3541 | -6/Factory | Accompanied by 1 ally 3541 | -6/Factory | Evolved 2 slots: Utility x2 3800 | -6/Factory | X0-1V1 sent allied Elite (x4) 3818 | -6/Factory | X0-1V1 sent you to a vault 3877 | -6/Factory | X0-1V1 activates XOMVISION 3999 | -6/Factory | Discovered new exit (range 4) 4009 | -6/Factory | Entered another Factory area 4009 | -5/Factory | Evolved 2 slots: Utility x2 4063 | -5/Factory | Discovered new exit (range 4) 4083 | -5/Factory | Entered Upper Caves 4124 | -5/Upper Caves | Lost 3 allies 4126 | -5/Upper Caves | Build established: Tank 4365 | -5/Upper Caves | X0-1V1 activates XOMVISION 4402 | -5/Upper Caves | X0-1V1 sent hostile G-50 Soldier (x5) 4622 | -5/Upper Caves | Identified exit to Upper Caves 4622 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 4841 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4884 | -5/Upper Caves | Learned Factory terminal intel 4930 | -5/Upper Caves | Entered another Upper Caves area 4975 | -5/Upper Caves | X0-1V1 activates XOMVISION 4985 | -5/Upper Caves | Discovered new exit (range 12) 4988 | -5/Upper Caves | X0-1V1 sent hostile Savage (x1) 5009 | -5/Upper Caves | Entered Factory 5009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5010 | -4/Factory | Loaded intel: 26 terminal locations 5016 | -4/Factory | X0-1V1 announced a LAN party 5020 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 5036 | -4/Factory | X0-1V1 foreshadows a heat wave 5093 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 5252 | -4/Factory | Discovered new exit (range 17) 5275 | -4/Factory | Ambient heat levels rising (+10) 5309 | -4/Factory | Entered Upper Caves 5311 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5484 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5566 | -4/Upper Caves | Lost 3 parts (1u2w) 5573 | -4/Upper Caves | Destroyed 8 combat bots 5640 | -4/Upper Caves | Identified exit to Upper Caves 5640 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 5690 | -4/Upper Caves | Learned Research terminal intel 5722 | -4/Upper Caves | Encountered a Warlord checkpoint 6066 | -4/Upper Caves | Entered a destroyed Warlord outpost 6129 | -4/Upper Caves | Build established: Gunner 6241 | -4/Upper Caves | Entered another Upper Caves area 6241 | -4/Upper Caves | Accompanied by 2 allies 6243 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6252 | -4/Upper Caves | Discovered new exit (range 6) 6257 | -4/Upper Caves | Entered Research 6257 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6258 | -3/Research | Loaded intel: 22 terminal locations 6267 | -3/Research | X0-1V1 sent hostile Thug (x2) 6317 | -3/Research | Lost 4 allies 6369 | -3/Research | Found Adv. Powered Armor 6553 | -3/Research | System corruption reached 10% 6599 | -3/Research | Lost 4 parts (2u2w) 6667 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 6750 | -3/Research | Destroyed 8 combat bots 6845 | -3/Research | X0-1V1 announced a LAN party 6904 | -3/Research | Identified exit to Quarantine 6904 | -3/Research | X0-1V1 revealed exit location to -3/Quarantine 6908 | -3/Research | Discovered new exit (range 4) 6928 | -3/Research | Entered another Research area 6928 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7103 | -2/Research | X0-1V1 released a cloud of subatomizers 7268 | -2/Research | System corruption reached 10% 7326 | -2/Research | X0-1V1 mutated your Propulsion slot to Weapon slot 7415 | -2/Research | Lost 4 parts (2p1u1w) 7468 | -2/Research | Build established: Generator-Tank 7551 | -2/Research | X0-1V1 sent you to a vault 7642 | -2/Research | Garrison activated, responded to threat 7681 | -2/Research | Identified exit to Access 7681 | -2/Research | X0-1V1 revealed exit location to -1/Access 7780 | -2/Research | Lost 10 parts (2p3u5w) 7833 | -2/Research | Entered Access 7833 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7889 | -1/Access | X0-1V1 activates XOMVISION 7916 | -1/Access | Identified exit to Surface 7916 | -1/Access | X0-1V1 revealed exit location to -0/Surface 7940 | -1/Access | X0-1V1 destroyed Energy Cycler 7940 | -1/Access | Energy Cycler disabled 7946 | -1/Access | Found Unknown Launcher 7950 | -1/Access | Found Unknown Launcher 7951 | -1/Access | Identified Fusion Bomb Launcher (x2) 8327 | -1/Access | Identified exit to Command 8327 | -1/Access | X0-1V1 revealed exit location to -1/Command 8333 | -1/Access | First assault squad dispatched 8354 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 8531 | -1/Access | Released all parts (2) 8556 | -1/Access | Core integrity fell below 50% 8575 | -1/Access | X0-1V1 turns hostiles against one another 8576 | -1/Access | Core integrity fell below 20% 8596 | -1/Access | Lost 23 parts (7p5n7u4w) 8632 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 8637 | -1/Access | X0-1V1 sent allied S-43 Plague (x3) 8794 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08732_ System corrupted: Matter fused (-9). 08741_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7V. 08741_ Acquired 9 matter. 08750_ X0-1V1 points here and there (9 item locations revealed). X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 08768_ Acquired X0-1V1's Piety Tracker. 08777_ Acquired 10 matter. 08780_ Slug penetrates H-88 Terminator. 08780_ Penetrated by Slug. 08787_ Slug penetrates Wall. 08794_ C-30 ARC bursts open, deploying its payload. 08794_ L-61 Swordsman unfolds itself. 08794_ G-73 Enforcer unfolds itself. 08794_ X0-1V1 chuckles heartily! [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????] #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ############+#?????????? | | ?????????????????????# t k ugl ?????????? | | ??????????????######## gg ????????? | | ??????????????# ## ????????? | | ??????????????# ## @ ????????? | | ??????????????# #####/########???????????????? | | ??????????????# + * #???????????????????? | | ??????????????# "# #???????????????????? | | ??????????????# "%# #???????????????????? | | ??????????????# "# #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # ! #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ???????????#### # = #???????????????????? | | #???######## ###+############???????????????????? | | #???# ##### # ##?????????????????????????? | | ##### ## #?????????????????????????? | | + " # #?????????????????????????? | | # ### # #??###########????????????? | | # #?# ##### ####### #????????????? | | # #?######## ### ### # * #????????????? | | # #???????# # ## ### # #????????????? | | # #???????## # %] + *= #????????????? | | # #????????# # ### ###########????????????? | | # #????????# # # # ##?#######?????????????? | | # #??? # # ## #### #?????????????? | | ? ??? #### ## # # # #?????????????? | | ? ???" ####+## # # ##### # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 80 Energy Generation 87 Energy Capacity 1800 Matter Stores 957 Matter Capacity 1000 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 625 Resistance: KI 23 Resistance: TH 42 Point Defense Rating 240 Evasion (%) 62 Targeting Accuracy 28 Target Analysis 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 2% | -8/Materials Studied --------- Arm. Treads | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Imp. Fusion Compressor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Ew, Corruption Hydra More Power To You Rockin' Loadout Well-fed Force Field Challenges ------------ None Game ------ Seed GuidedFactoryBoregun Manual? 0 Play Time 01:59:16 Cumulative 57.4 hours Start 2026.07.08 @ 15:57:47 End 2026.07.08 @ 18:01:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 4 Adventurer 55 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfedf51b-f559-417a-ad31-731b59502ff2