Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.09 @ 23:17:51 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2777) 2777 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6582 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 151/280 System Corruption 1% Temperature Cool (4) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (7) ------ Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Aluminum Leg Advanced ECM Suite EM Shield Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Matter Filter Advanced ECM Suite Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Flak Gun Hammer > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Aluminum Leg Compact Wheel ECM Suite [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Hammer Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 5 | . . 1 1 2 . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 65 | 7 8 5 8 9 9 . 19 Power 8 | 1 1 1 1 1 1 . 2 Engine 6 | 1 1 1 1 1 . . 1 Core 1 | . . . . . 1 . . Reactor 1 | . . . . . . . 1 Propulsion 19 | 2 2 2 3 1 4 . 5 Treads 10 | . . . 3 1 4 . 2 Leg 1 | . . . . . . . 1 Wheel 6 | 2 2 2 . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 23 | 2 2 1 3 4 4 . 7 Device 11 | 1 . 1 1 2 1 . 5 Storage 3 | 1 1 . . . 1 . . Processor 4 | . 1 . 1 . . . 2 Hackware . | . . . . . . . . Protection 5 | . . . 1 2 2 . . Artifact . | . . . . . . . . Weapon 15 | 2 3 1 1 3 . . 5 Energy Gun 2 | 2 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | . 1 . 1 1 . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 3 | . 1 1 . 1 . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Corrupted Parts 2 | . . . . 1 1 . . System Corruption 9 | . . . . 4 5 . . Parts Lost 49 | . 3 6 5 5 9 . 21 Power 4 | . . . 1 . 1 . 2 Propulsion 13 | . 1 3 . 1 3 . 5 Utility 17 | . 1 . 3 2 4 . 7 Weapon 15 | . 1 3 1 2 1 . 7 Highest Loss Streak 17 | . 2 2 5 2 8 . 17 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 9 10 11 9 8 4 3 Power 1 | . 1 2 2 2 1 1 1 Propulsion 1 | 1 3 . 1 1 1 2 1 Utility 2 | . 1 3 5 4 4 1 . Weapon 1 | . 3 4 2 1 . . . Tool/Special . | . . . . . . . . Unused Backups 4 | . . 1 1 1 . . 1 Power 2 | . . 1 . . . . 1 Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 2 | . . . 1 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 98 96 78 73 80 85 73 Engine 6 | . 14 11 9 6 5 . . Treads 14 | . . . 22 19 20 23 15 Wheel 7 | . 28 29 1 . . . . Device 15 | . 2 10 7 18 21 15 18 Storage 9 | . 14 11 9 7 8 15 10 Processor 4 | . 10 11 9 . . . 2 Protection 3 | . . . 2 5 7 7 2 Energy Gun 2 | . 13 2 4 . . . . Ballistic Gun 3 | . 7 3 2 4 1 7 4 Ballistic Cannon 1 | . 1 10 . . . . . Launcher 4 | . 5 4 9 2 5 . . Impact Weapon 3 | . . . . 6 7 7 4 Peak Build Rating 39 | 7 9 14 28 31 31 27 39 Average Rating 22 | 5 8 13 22 27 28 26 28 On Entrance 17 | . 7 9 14 28 30 27 26 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 91 | 13 47 51 69 77 77 75 91 Greatest Support 80 | 26 20 36 60 60 80 80 80 Greatest Overweight (x) 3 | 2 2 1 3 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 20 16 Most Carried 17 | 6 12 16 17 14 12 4 7 Average Carried 9 | 2 9 12 15 11 9 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 14 | 6 11 14 14 10 4 4 4 Class Distribution -------------------- 67% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1905 | 270 46 132 195 441 647 . 174 Remotely . | . . . . . . . . Salvage Created 2129 | 184 263 146 240 295 696 . 305 Parts 102 | 13 20 12 10 6 21 . 20 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 58 | . 7 7 7 7 26 . 4 Melee 6 | . . . . 1 3 . 2 Guns 19 | . 4 2 4 3 5 . 1 Cannons 3 | . . 2 . . . . 1 AOE 26 | . 3 3 3 . 17 . . Classes Destroyed 14 | 2 4 2 1 . 4 . 1 Builder 1 | . . . 1 . . . . Tunneler 5 | 5 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Watcher 6 | . 1 2 1 . . . 2 Swarmer 12 | . . 3 . 2 7 . . Grunt 29 | . 7 2 6 2 12 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 8 | . . 2 1 3 1 . 1 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . 1 . 1 Savage 1 | . . . . . 1 . . Butcher 1 | . . . . . 1 . . Mutant 1 | . . . . . 1 . . Best Kill Streak 8 | 5 3 3 5 2 8 . 2 Combat Bots Only 8 | . 2 3 2 2 8 . 2 Max Kills in Single Turn 3 | 1 2 1 2 1 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 1 1 . 3 . . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 710 | . 45 50 84 141 181 1 208 Missed 217 | . 17 19 26 43 66 . 46 Hits 493 | . 28 31 58 98 115 1 162 Melee 5 | . . . . . 1 1 3 Projectile 488 | . 28 31 58 98 114 . 159 Critical Strikes 17 | . 3 . 6 1 3 . 4 Damage Taken 6977 | . 391 422 1393 809 1427 . 2535 Core 1220 | . 40 73 145 28 76 . 858 Absorbed by Shields 291 | . . . . 170 121 . . Core Remaining (%) 84 | 100 84 81 73 . . 85 . Volleys Fired 182 | 15 31 25 32 18 43 2 16 Largest 2 | 2 2 2 2 1 1 1 2 Hottest 108 | 100 80 80 80 28 36 28 108 Shots Fired 261 | 30 59 46 41 18 45 2 20 Gun 171 | 30 47 15 29 18 26 2 4 Cannon 38 | . 3 24 . . . . 11 Launcher 47 | . 9 7 12 . 19 . . Special 5 | . . . . . . . 5 Kinetic 117 | . 25 31 11 18 26 2 4 Thermal 92 | 30 25 8 18 . . . 11 Explosive 47 | . 9 7 12 . 19 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 5 6 14 10 8 7 1 6 Robot Miss Streak 9 | 2 4 2 5 9 5 4 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 220 | 18 35 33 32 30 45 2 25 Core Hits 181 | 7 20 17 32 25 67 1 12 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 7 | . . . . 5 2 . . Critical Strikes 16 | 3 2 . 1 6 2 . 2 Burn 6 | 3 2 . 1 . . . . Smash 8 | . . . . 6 2 . . Sever 2 | . . . . . . . 2 Melee Attacks 41 | . . . . 15 10 . 16 Impact 29 | . . . . 15 10 . 4 Slashing 12 | . . . . . . . 12 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7047 | 225 768 623 1383 714 2746 16 572 Guns 1811 | 225 271 123 370 314 436 16 56 Cannons 428 | . 32 293 . . . . 103 Explosions 3855 | . 459 207 1013 56 2120 . . Melee 946 | . . . . 344 190 . 412 Ramming 7 | . 6 . . . . . 1 Kinetic 1462 | . 116 331 193 314 436 16 56 Thermal 777 | 225 187 85 177 . . . 103 Explosive 3855 | . 459 207 1013 56 2120 . . Electromagnetic . | . . . . . . . . Impact 579 | . . . . 344 190 . 45 Slashing 367 | . . . . . . . 367 Piercing . | . . . . . . . . Highest Corruption 12 | . . . 12 4 9 9 1 Average Corruption 5 | . . . 12 4 5 9 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . 9 5 31 2 4 Message Errors 16 | . . . 2 2 7 2 3 Matter Fused 10 | . . . 2 . 8 . . Heat Flow Errors 6 | . . . 1 1 3 . 1 Energy Discharges 7 | . . . 1 . 6 . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 5 | . . . . 1 4 . . Data Loss (major) 3 | . . . 1 1 1 . . Misfires 2 | . . . . . 2 . . Misdirections 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 352 | . . . 89 100 146 . 17 Projectiles . | . . . . . . . . Explosions 199 | . . . 89 . 110 . . Melee 153 | . . . . 100 36 . 17 Knockbacks 8 | . 2 5 . . 1 . . Impact 1 | . . . . . 1 . . Kinetic 7 | . 2 5 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 522 | . 3 107 241 . 171 . . Shots 11 | . . 2 4 . 5 . . Rammed 3 | . 1 . . . . . 2 Targets Rammed 3 | . 1 . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 351 | 351 345 63 120 251 254 . 145 Average Temperature 88 | 133 103 19 20 128 110 . 101 Received Heat Transfer 1762 | . 279 75 567 203 536 . 102 Effects 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . 3 1 . . Combat Hostiles 4 | . . . . 3 1 . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 9 | . . . . 6 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | 5 . 1 3 . . . . Heat Transferred 2642 | 888 703 259 592 . . . 200 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 193 | 15 121 193 171 79 . . 62 Initial 73 | . . 46 . 73 . . 62 Average 43 | 3 35 104 63 29 . . 10 Influence Increases 1873 | 30 283 360 355 209 500 . 136 Destroy 0b10 Robot/C 1100 | . 140 140 140 140 460 . 80 Destroy 0b10 Robot/NC 75 | 30 15 10 10 . . . 10 Destroy Leader 214 | . 34 24 32 50 40 . 34 Successful Hack 48 | . 15 21 . . . . 12 Disable Machine 180 | . 15 60 90 15 . . . Destroy Structure 241 | . 49 105 83 4 . . . Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 1873 | 30 172 471 192 372 340 61 235 Entered New Map 223 | . . 65 . 90 . 31 37 Time Decay 1227 | 30 142 257 142 232 250 30 144 Lost Part 318 | . 30 50 50 50 90 . 48 Purge Threat 105 | . . 99 . . . . 6 Squads Dispatched 8 | . 1 . 1 4 . . 2 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 . 1 1 . . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . 1 . 1 1 . . . Communications Jammed 47 | . . . . . . . 47 Distress Signals 47 | . . . . . . . 47 Times Spotted 98 | . 12 18 13 15 27 1 12 Peak Tracking Total 8 | . 3 4 5 3 8 1 5 Tactical Retreats 7 | . 1 . . 5 1 . . ECM-based Alert Blocks 8 | . . . . 7 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 15 | . 1 4 6 1 3 . . Max in Single Turn 2 | . 1 2 2 1 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 13 | . 4 5 1 1 . . 2 Terminals 10 | . 4 4 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 33 | . 13 12 1 1 . . 6 Successful 16 | . 5 8 . 1 . . 2 Failed 16 | . 8 3 1 . . . 4 Catastrophic 4 | . 2 1 . . . . 1 Database Lockouts 1 | . . 1 . . . . . Manual 3 | . 3 . . . . . . Terminals 28 | . 13 10 1 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 2 . . . . 2 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 13 | . 5 7 . . . . 1 Robot Analysis 2 | . . 2 . . . . . Unreport Threat 3 | . . 2 . . . . 1 Locate Traps 3 | . 1 2 . . . . . Investigation Status 1 | . 1 . . . . . . Zone Layout 4 | . 3 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 1 . . . . 1 Retrieve Study 2 | . . 1 . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 5 1 . . . 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 2 | . . . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 4 no_distress 4 | . . . . . . . 4 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 3537 | 40 77 598 380 655 1078 67 642 Terrain 974 | . . 598 267 . . . 109 Seismic 117 | 40 77 . . . . . . Jamming 177 | . . . . . . . 177 ECM 2540 | . . . 113 655 1078 67 627 Robot Analysis Total 2 | . . 2 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4286 | 120 390 599 457 665 1091 67 897 Spaces Moved 2122 | 60 290 457 210 220 408 27 450 Core 92 | 4 . . . . . . 88 Treads 1094 | . . . 165 220 408 27 274 Legs . | . . . . . . . . Wheels 860 | 56 290 457 45 . . . 12 Hover 76 | . . . . . . . 76 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 100 100 170 162 162 50 Average Speed 162 | 92 94 101 170 244 233 240 165 Slowest Speed 250 | 150 110 105 250 250 246 243 243 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 25 | 4 60 39 22 6 55 9 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 410 | . 67 127 92 4 120 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 410 | . 67 127 92 4 120 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2629 | 94 350 547 271 305 482 28 552 Wait 123 | . 11 47 8 33 7 . 17 Move 2115 | 59 289 456 209 219 407 26 450 Hop . | . . . . . . . . Pick Up 71 | 13 8 9 10 9 5 . 17 Fast Attach 1 | . . . . . . . 1 Attach 69 | 7 3 7 9 10 10 . 23 Detach 6 | . . . . . . . 6 Swap 8 | . 5 1 . . . . 2 Drop 10 | . 2 2 3 1 . . 2 Fire 182 | 15 31 25 32 18 43 2 16 Melee 41 | . . . . 15 10 . 16 Ram 3 | . 1 . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 13) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -9/Materials | Discovered new exit (range 15) 929 | -9/Materials | Build established: Scavenger-Mutant 1019 | -9/Materials | Discovered new exit (range 16) 1053 | -9/Materials | Central database locked down 1110 | -9/Materials | Entered another Materials area 1110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -8/Materials | Build established: Mutant 1377 | -8/Materials | Crushed by falling debris 1377 | -8/Materials | System corruption reached 10% 1408 | -8/Materials | Lost 5 parts (1p3u1w) 1487 | -8/Materials | Discovered new exit (range 8) 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Utility x2 2172 | -7/Factory | Discovered new exit (range 4) 2232 | -7/Factory | Entered Lower Caves 2402 | -7/Lower Caves | Learned Factory stockpile data 2646 | -7/Lower Caves | Destroyed 8 combat bots 2887 | -7/Lower Caves | Attacked by a faux Warlord 3075 | -7/Lower Caves | Attracted the attention of an 0b10 base 3153 | -7/Lower Caves | Lost 8 parts (1p2n4u1w) 3224 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3284 | -7/Lower Caves | Discovered new exit (range 15) 3323 | -7/Lower Caves | Entered another Lower Caves area 3353 | -7/Lower Caves | Discovered new exit (range 15) 3390 | -7/Lower Caves | Entered Factory 3390 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3597 | -6/Factory | Build established: Scavenger-Mutant 4102 | -6/Factory | Core integrity fell below 50% 4152 | -6/Factory | Core integrity fell below 20% 4170 | -6/Factory | Lost 17 parts (2p5n5u5w) 4287 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects Flexi-carbon Leg. K-01 Serf collects debris. ORP :CQNH7CIVYH|TL,J32 W-25 Informer destroyed. K-01 Serf collects debris. Acquired 10 matter. Acquired Imp. Hover Unit. K-01 Serf collects debris. Acquired Fission Core. Acquired EM Shield. Triggered Ambush Trap. L-41 Fighter emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. Axe destroyed. Cld. Ion Engine severed. Axe destroyed. Acquired Cld. Ion Engine. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?# ######### ?????????? | | ?#T #?????????????????????? | | ?## #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# ##############????????? | | ??# # #????????? | | ??# # #????????? | | ??# # #????????? | | ??# # """ """ #????????? | | ??# # """ """ #????????? | | ??# # """ """ #????????? | | ??# + "" "" #????????? | | ??# # "" "" #????????? | | ??# # #????????? | | ??# # #????????? | | ??# # #????????? | | ??# # #????????? | | ??# ##############????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# #?????????????????????? | | ??# @ ########??????????????? | | ??# ##############?? | | ??# # ===#?? | | ??# # ===#?? | | ??# # == #?? | | ??# # = ! #?? | | ##########s # #?? | | # #l # """"""""" #?? | | # # # ### | | # + # """"""""" + | | # # g # ### | | # # # """"""""" # | | # # # #"" | | # # # #"" | | # # ###+##########"S | | # # #?????#"" | | # # #?????# " | | # # #?????# | | # # #?????# | | # # #?????# | | # ######## #?????### | | # #??????# ######### | | # #??????# | | # ######## | | # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 17 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Armor Coverage 750 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Maybe Next Time I'll Detach My Launcher Throw Away The Key Total Silence Challenges ------------ None Game ------ Seed SurgeLaunchArmor Manual? 0 Play Time 00:44:58 Cumulative 13.2 hours Start 2026.02.09 @ 22:26:12 End 2026.02.09 @ 23:17:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d27fd6d0-ab3a-430a-b901-3f3c30fe2912