Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.04 @ 16:21:43 Player: MEOWRTGM Result: Destroyed by NJ-BTL(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (54) 270 Value Destroyed (1531) 1531 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (988) 988 TOTAL SCORE: 7689 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 377 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 10/100 System Corruption 0% Temperature Cool (10) Movement Flying (37) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Zionite Weapon Casing Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (4) ---- Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Makeshift Hover Unit > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Zionite Weapon Casing Hacking Suite System Shield > --- WEAPON ----------- Improved Grenade Launcher Axe > --- INVENTORY -------- Xenon Bombardment Thruster Biomechanical Wings Biomechanical Wings Advanced Visual Processing Unit Hardened Light Armor Plating Hacking Drone Bay Axe Spear [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Axe Energy Gun Zionite Laser-S Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 . 2 . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . Utility 4 | . . . 1 . 1 . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 51 | 6 1 1 4 . 4 9 5 1 1 3 3 1 . 12 Power 5 | 1 . . . . . 2 . . . 1 . 1 . . Engine 4 | 1 . . . . . 2 . . . . . 1 . . Core 1 | . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 . . 2 . . 5 2 . . 1 2 . . 2 Treads . | . . . . . . . . . . . . . . . Leg 6 | 2 . . 2 . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . 3 2 . . . 1 . . . Flight 4 | . . . . . . . . . . 1 1 . . 2 Utility 18 | 1 1 . 1 . 2 1 2 1 1 1 1 . . 6 Device 3 | . . . . . . 1 . 1 . . . . . 1 Storage 2 | 1 . . . . 1 . . . . . . . . . Processor 4 | . 1 . 1 . . . . . . 1 . . . 1 Hackware 3 | . . . . . 1 . 1 . . . 1 . . . Protection 6 | . . . . . . . 1 . 1 . . . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 12 | 2 . 1 1 . 2 1 1 . . . . . . 4 Energy Gun 1 | . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . 1 . . . 3 Parts Lost 20 | . . . . . . 1 2 . . . . . . 17 Power 3 | . . . . . . 1 . . . . . . . 2 Propulsion 6 | . . . . . . . 1 . . . . . . 5 Utility 6 | . . . . . . . . . . . . . . 6 Weapon 5 | . . . . . . . 1 . . . . . . 4 Highest Loss Streak 17 | . . . . . . 1 1 . . . . . . 17 Average Slot Usage (%) 96 | . 93 100 88 100 88 98 88 98 100 93 97 100 100 74 Engine 8 | . 14 14 11 11 9 8 7 7 7 6 6 6 6 3 Core 2 | . . . . . . . . . . 6 6 6 6 3 Leg 12 | . 28 28 23 33 27 23 5 . . . . . . . Hover 18 | . . . . . . 11 23 30 30 26 28 33 33 19 Device 4 | . . . . . . 4 6 5 7 6 6 6 6 4 Storage 8 | . 14 14 11 11 9 9 7 7 7 6 6 6 6 5 Processor 9 | . 7 14 20 22 18 13 7 7 7 6 6 6 6 7 Hackware 9 | . . . . . 7 9 12 15 15 13 13 13 13 10 Protection 3 | . . . . . . . 5 7 7 6 6 6 6 4 Ballistic Gun 4 | . 28 16 11 11 6 . . . . . . . . . Launcher 6 | . . 12 11 11 9 9 1 7 7 6 6 6 6 3 Slashing Weapon 5 | . . . . . . 7 7 7 7 6 6 6 6 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 38 | 10 10 12 13 13 19 23 26 27 29 34 34 38 38 38 Greatest Support 61 | 20 20 20 30 30 30 50 44 44 33 44 61 61 61 61 Greatest Overweight (x) 6 | . . . . . . 1 . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 6 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 6 6 6 6 6 8 8 7 6 8 8 8 8 8 Average Carried 6 | 1 1 6 6 6 5 7 7 6 5 6 7 8 8 6 Final Capacity 8 | 6 6 6 6 6 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | . 6 6 6 6 5 8 7 6 5 8 8 8 8 1 Class Distribution -------------------- 69% | Hacker-Mutant 24% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Matter Collected 1153 | 186 172 . 205 . 46 214 45 63 22 . 99 10 13 78 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1884 | . 251 76 228 . 46 790 180 29 . . 86 . . 198 Parts 92 | . 17 7 13 . . 34 7 1 . . 2 . . 11 Haulers Intercepted 5 | . 1 . . . . 4 . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 41 | . 5 4 5 . . 8 3 3 . . 4 . . 9 Melee 10 | . . . . . . 5 3 . . . . . . 2 Guns 8 | . 5 1 2 . . . . . . . . . . . AOE 22 | . . 3 3 . . 2 . 3 . . 4 . . 7 Classes Destroyed 12 | . 4 1 2 . . 2 1 . . . . . . 2 Worker 3 | . . 1 . . . 2 . . . . . . . . Hauler 5 | . 1 . . . . 4 . . . . . . . . Recycler 4 | . 1 . 1 . . 2 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 3 | . . . 2 . . 1 . . . . . . . . Swarmer 13 | . 3 2 3 . . . . 2 . . 3 . . . Grunt 9 | . 2 2 1 . . 4 . . . . . . . . Sentry 7 | . . . 1 . . 3 1 1 . . 1 . . . Hunter 2 | . . . . . . 1 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . 6 Assembled 3 | . . . . . . . . . . . . . . 3 Best Kill Streak 7 | . 4 3 7 . . 4 1 2 . . 4 . . 6 Combat Bots Only 6 | . 3 2 3 . . 3 1 2 . . 4 . . 6 Max Kills in Single Turn 3 | . 1 2 2 . . 3 1 1 . . 3 . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . 2 . 1 . . 3 . . 3 Melee 1 | . . . . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Damage Taken 3478 | . 18 97 96 . . 564 290 101 . . 12 . . 2300 Core 1084 | . 6 14 12 . . 122 36 23 . . . . . 871 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 92 . 97 . 77 . . 91 . . . . . Volleys Fired 68 | . 22 9 13 . 2 6 . 5 . . 3 1 . 7 Largest 2 | . 2 2 2 . 1 1 . 1 . . 1 1 . 1 Hottest 60 | . 40 50 53 . 23 36 . 36 . . 36 36 . 60 Shots Fired 102 | . 44 18 16 . 2 6 . 5 . . 3 1 . 7 Gun 69 | . 44 9 13 . 2 . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . Launcher 33 | . . 9 3 . . 6 . 5 . . 3 1 . 6 Special . | . . . . . . . . . . . . . . . Kinetic 68 | . 44 9 13 . 2 . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . 1 Explosive 33 | . . 9 3 . . 6 . 5 . . 3 1 . 6 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 16 9 5 . 7 8 . 12 . . . . . 19 Robot Miss Streak 3 | . 1 2 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 124 | . 33 11 10 . 2 36 11 4 . . . . . 17 Core Hits 92 | . 12 7 8 . 1 21 5 8 . . 9 . . 21 Critical Hits 2 | . . . 1 . . 1 . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 63 | . . . . . . 38 13 . 1 . . . . 11 Impact 7 | . . . . . . 7 . . . . . . . . Slashing 51 | . . . . . . 31 13 . 1 . . . . 6 Piercing 5 | . . . . . . . . . . . . . . 5 Sneak Attacks 6 | . . . . . . 6 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5807 | . 347 395 445 . 34 2069 392 301 . . 274 . . 1550 Guns 622 | . 347 80 131 . 34 . . . . . . . . 30 Cannons . | . . . . . . . . . . . . . . . Explosions 2893 | . . 315 314 . . 508 . 301 . . 274 . . 1181 Melee 2292 | . . . . . . 1561 392 . . . . . . 339 Ramming . | . . . . . . . . . . . . . . . Kinetic 592 | . 347 80 131 . 34 . . . . . . . . . Thermal 30 | . . . . . . . . . . . . . . 30 Explosive 2893 | . . 315 314 . . 508 . 301 . . 274 . . 1181 Electromagnetic . | . . . . . . . . . . . . . . . Impact 227 | . . . . . . 227 . . . . . . . . Slashing 1935 | . . . . . . 1334 392 . . . . . . 209 Piercing 130 | . . . . . . . . . . . . . . 130 Highest Corruption 1 | . . . . . . . 1 1 1 . . . . . Average Corruption 1 | . . . . . . . 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . . . . . Message Errors 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 232 | . . 22 36 . . 90 20 . . . 26 . . 38 Projectiles . | . . . . . . . . . . . . . . . Explosions 118 | . . 22 36 . . 33 . . . . 26 . . 1 Melee 114 | . . . . . . 57 20 . . . . . . 37 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . 14 . . . . . . . . . . . 86 Shots 5 | . . 1 . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 60 | . . 7 9 . . 3 2 13 . . 37 53 42 60 Average Temperature 14 | . . 3 5 . . 3 2 7 . . 11 14 23 18 Received Heat Transfer 1131 | . . 51 42 . . 198 18 24 . . 6 . . 792 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Peak Influence 463 | . 152 170 239 78 30 463 319 . . 92 . . . . Initial 180 | . . 50 55 78 25 10 180 . . 92 . . . . Average 149 | . 88 96 135 78 27 200 240 . . 92 . . . . Maximum Alert Level 2 | . . . 1 . . 2 1 . . . . . . . Low Security (%) 69 | 100 100 100 70 100 100 57 7 . . 100 . . . . Level 1 24 | . . . 29 . . 24 92 . . . . . . . Level 2 6 | . . . . . . 18 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . 2 1 . . 1 . . . . Investigation 1 | . . . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . . . . Reinforcement 2 | . . . . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Distress Signals 5 | . 1 . 1 . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 68 | . 10 4 8 . . 22 5 3 . . 4 . . 12 Peak Tracking Total 7 | . 3 3 3 . . 7 2 3 . . 5 . . 7 Tactical Retreats 4 | . . 1 1 . . 1 . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . 3 . . . 3 . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Machines Disabled 4 | . . . . . . 2 . . 1 . . . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Machines Accessed 12 | . 3 . . . . 4 3 . . 2 . . . . Terminals 11 | . 3 . . . . 4 2 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 25 | . 6 . . . . 9 6 . . 4 . . . . Successful 14 | . 3 . . . . 5 4 . . 2 . . . . Failed 11 | . 3 . . . . 4 2 . . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 3 . . . . 9 . . . 1 . . 4 . Terminals 23 | . 6 . . . . 9 4 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 12 | . 3 . . . . 5 2 . . 2 . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . 1 1 . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 3 | . 1 . . . . 1 . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . . 3 2 . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 60 | . . . . . . . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Total Allies 14 | . . . . . . 10 . . . . . . 4 . Largest Group 10 | . . . . . . 10 1 . . . . . 4 . Highest-Rated Group 173 | . . . . . . 173 16 . . . . . 153 . Highest-Rated Ally 41 | . . . . . . 29 16 . . . . . 41 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . 85 1 . . . . . . . Total Damage 1082 | . . . . . . 1082 . . . . . . . . Kills 15 | . . . . . . 15 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . . . . 2 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Turns Passed 3933 | 59 236 345 157 137 70 773 361 367 35 174 265 186 639 129 Spaces Moved 4329 | 51 138 258 96 107 46 486 357 362 58 187 651 412 985 135 Core 20 | 18 . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . Legs 839 | 33 138 258 96 107 46 161 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3463 | . . . . . . 325 357 362 58 187 651 412 985 126 Flight 7 | . . . . . . . . . . . . . . 7 Fastest Speed 36 | 50 120 120 120 120 120 52 38 38 42 38 36 36 36 36 Average Speed 56 | 95 120 120 120 120 120 80 47 39 42 38 37 36 37 45 Slowest Speed 350 | 120 120 120 120 120 120 140 52 42 42 38 38 36 38 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 34 83 12 46 4 72 11 62 12 9 78 57 84 30 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . . . . 1 . 1 . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . 1 2 . 7 1 1 . Spaces Dug 30 | . . 18 . . . . . . . . . 12 . . Terrain Destroyed 199 | . . 50 31 . . 24 . 40 . . 14 12 . 28 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 199 | . . 50 31 . . 24 . 40 . . 14 12 . 28 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Fac Low Low Zio Dee Total 5604 | 60 169 275 124 115 60 799 523 578 66 289 668 448 1251 179 Wait 1034 | . . 8 10 9 . 238 143 211 6 93 9 34 265 8 Move 4315 | 50 137 257 95 106 45 485 356 361 57 186 650 411 984 135 Hop . | . . . . . . . . . . . . . . . Pick Up 42 | 4 8 . . . 3 12 3 . . 6 2 . 1 3 Fast Attach 13 | 2 . . 2 . 2 1 3 . . . 1 . . 2 Attach 26 | 4 1 . . . . 6 2 1 . 2 1 . . 9 Detach . | . . . . . . . . . . . . . . . Swap 12 | . . 1 2 . 2 2 . . 1 1 1 1 . 1 Drop 29 | . 1 . 2 . 6 9 3 . 1 1 1 1 1 3 Fire 68 | . 22 9 13 . 2 6 . 5 . . 3 1 . 7 Melee 63 | . . . . . . 38 13 . 1 . . . . 11 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 8) 287 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 523 | -10/Mines | Identified exit to Materials 532 | -10/Mines | Learned location of Zion (-6) 641 | -10/Mines | Entered Materials 641 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 757 | -9/Materials | Discovered new exit (range 15) 797 | -9/Materials | Identified exit to Mines 798 | -9/Materials | Entered Mines 923 | -9/Mines | Discovered new exit (range 10) 933 | -9/Mines | Identified exit to Materials 935 | -9/Mines | Entered Materials 935 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -8/Materials | Discovered new exit (range 10) 979 | -8/Materials | Identified exit to Storage 1005 | -8/Materials | Entered Storage 1253 | -8/Storage | Build established: Hacker-Mutant 1498 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1498 | -8/Storage | Identified exit to Recycling 1498 | -8/Storage | Identified exit to Factory 1778 | -8/Storage | Entered Factory 1778 | -7/Factory | Accompanied by 1 ally 1778 | -7/Factory | Evolved 2 slots: Utility x2 1944 | -7/Factory | Repaired Aerolev Unit 2070 | -7/Factory | Identified exit to Lower Caves 2139 | -7/Factory | Entered Lower Caves 2141 | -7/Lower Caves | Learned Factory emergency access door positions 2293 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2464 | -7/Lower Caves | Encountered a Warlord checkpoint 2467 | -7/Lower Caves | Learned Factory non-interactive machine intel 2477 | -7/Lower Caves | Discovered new exit (range 15) 2505 | -7/Lower Caves | Identified exit to Lower Caves 2506 | -7/Lower Caves | Entered another Lower Caves area 2508 | -7/Lower Caves | Discovered new exit (range 12) 2519 | -7/Lower Caves | Identified exit to Factory 2541 | -7/Lower Caves | Entered Factory 2541 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2543 | -6/Factory | Loaded intel: 158 non-interactive machine locations 2546 | -6/Factory | Identified exit to Lower Caves 2715 | -6/Factory | Entered Lower Caves 2716 | -6/Lower Caves | Encountered a Warlord checkpoint 2885 | -6/Lower Caves | Discovered new exit (range 10) 2892 | -6/Lower Caves | Identified exit to Lower Caves 2923 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2980 | -6/Lower Caves | Entered another Lower Caves area 3163 | -6/Lower Caves | Discovered new exit (range 8) 3166 | -6/Lower Caves | Identified exit to Zion 3166 | -6/Lower Caves | Entered Zion 3208 | -6/Zion | Learned location of Armory (-3) 3226 | -6/Zion | Learned location of 1 exit from Lower Caves 3243 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3265 | -6/Zion | Learned Factory terminal intel 3325 | -6/Zion | Imprinted 3327 | -6/Zion | Declared Zion's savior 3480 | -6/Zion | Opened final containment barrier to the Deep Caves 3485 | -6/Zion | Discovered new exit (range 3) 3485 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3487 | -6/Zion | Identified exit to Deep Caves 3577 | -6/Zion | Given the Hacking Drone Bay 3577 | -6/Zion | Found Prototype Device 3805 | -6/Zion | Entered Deep Caves 3805 | -6/Deep Caves | Accompanied by 4 allies 3862 | -6/Deep Caves | Found Prototype Protection 3862 | -6/Deep Caves | Identified Zio. Weapon Casing 3868 | -6/Deep Caves | Attacked by Z-Imprinter 3881 | -6/Deep Caves | Z-Facility disabled 3915 | -6/Deep Caves | Identified Hacking Drone Bay 3916 | -6/Deep Caves | Core integrity fell below 50% 3926 | -6/Deep Caves | Core integrity fell below 20% 3934 | -6/Deep Caves | Destroyed by NJ-BTL(z) with Zionite Laser-S Last Messages --------------- 03892_ Axe destroyed. 03894_ Lrn. Sensor Array destroyed. 03898_ Aerolev Unit destroyed. 03902_ The unstable cave ceiling collapses. 03902_ 35 Matter crushed. 03909_ Hrd. Light Armor Plating destroyed. 03910_ Destroyed Adv. Phase Shifter. 03911_ Hrd. Light Armor Plating destroyed. 03914_ Spear destroyed. 03915_ Identified Hacking Drone Bay. 03918_ The unstable cave ceiling collapses. 03921_ Acquired Zio. Weapon Casing. 03923_ The unstable cave ceiling collapses. 03923_ Acquired Axe. 03925_ The unstable cave ceiling collapses. 03926_ Acquired 10 matter. 03928_ Med. Storage Unit destroyed. 03929_ Hacking Drone Bay destroyed. 03933_ Destroyed Prototype Protection. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????###;# ;#???????????????????? | | ?????????????????????## #; ##??###############?? | | ?????????????????????# # #### ##? | | ?????????????????????# # #? | | ????????????????????## @ ## | | ???????????????????#; ! I | | ???????????????# ## | | ???????????? ! | | ??????????? % z | | ??????????? z | | ?????????# | | ????????# """" """""" | | ????????# """""""""""""" | | ????????? """""""""""""" | | ????????? """""""""""""" | | ?????????? """"""""""" | | ?????????? """""""""""""" | | ?????????? ""????????"""" | | ??????????? ""?????????""" | | ??????????? ""??????????"" | | ????????????? "???????????" | | ???????????????? ?????????? | | ?????????????????? ?????????? | | ????????????????????? ??????????? | | ??????????????????????? ?????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 62 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Gravmag System | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Tester Challenges ------------ None Game ------ Seed GodLightningBiocell Manual? 0 Play Time 00:58:50 Cumulative 44.3 hours Start 2021.07.04 @ 15:24:40 End 2021.07.04 @ 16:21:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 23 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32b58c06-486a-4956-b835-5c51904932ba