Cogmind - Beta 11 X6 *** ADVENTURER MODE // 2021.08.05 @ 15:03:21 // Winter2019/RPGLIKE Player: Salamander Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (1803) 1803 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 7230 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 77 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 1200/1200 Matter 241/500 Energy 199/200 System Corruption 0% Temperature Cool (2) Movement Hovering (56) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Gravmag System Gravmag Array > --- UTILITY (5) ------ Experimental Heat Sink Improved Targeting Computer Improved Armor Integrity Analyzer Kinecellerator Shield Generator > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (2) ---- System Purifier Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Experimental Heat Sink Improved Targeting Computer Improved Armor Integrity Analyzer Kinecellerator Shield Generator > --- WEAPON ----------- Enhanced Autogun 8R-AWN's Boregun > --- INVENTORY -------- System Purifier [Rating: 54] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag Array Leg Aluminum Leg Hover Unit Gravmag Array Utility Experimental Heat Sink Device Experimental Heat Sink Processor Improved Armor Integrity Analyzer Weapon 8R-AWN's Boregun Ballistic Gun 8R-AWN's Boregun Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 7 | 3 . . . 1 1 1 . . 1 Power . | . . . . . . . . . . Propulsion 2 | 1 . . . 1 . . . . . Utility 4 | 1 . . . . 1 1 . . 1 Weapon 1 | 1 . . . . . . . . . Parts Attached 29 | 5 7 . 10 1 1 4 . . 1 Power 4 | 1 1 . 2 . . . . . . Engine 2 | 1 . . 1 . . . . . . Core 1 | . 1 . . . . . . . . Reactor 1 | . . . 1 . . . . . . Propulsion 9 | 2 2 . 3 1 . 1 . . . Treads . | . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover 5 | . 2 . 1 1 . 1 . . . Flight . | . . . . . . . . . . Utility 9 | . 2 . 4 . . 2 . . 1 Device 5 | . 1 . 2 . . 1 . . 1 Storage . | . . . . . . . . . . Processor 4 | . 1 . 2 . . 1 . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 7 | 2 2 . 1 . 1 1 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 2 2 . 1 . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 5 . . 1 . . . Parts Lost 3 | . . . 2 . . . . . 1 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility . | . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 2 | . . . 2 . . . . . 1 Average Slot Usage (%) 87 | . 79 100 94 87 77 84 90 90 85 Engine 1 | . 9 . . . . . . . . Core 3 | . 4 14 11 . . . . . . Reactor 6 | . . . 2 12 11 10 10 10 9 Leg 2 | . 10 . 5 . . . . . . Hover 19 | . 17 28 16 25 22 20 20 20 18 Device 15 | . 2 14 8 12 11 17 20 20 26 Processor 16 | . 5 14 18 12 11 16 20 20 18 Ballistic Gun 22 | . 28 28 28 25 22 20 20 20 14 Naked Turns . | . . . . . . . . . . Heaviest Build 27 | 9 13 13 21 21 21 23 23 23 27 Greatest Support 45 | 25 25 17 45 37 37 37 34 34 34 Greatest Overweight (x) 1 | . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | 1 2 2 2 2 2 1 2 2 2 Average Carried 1 | . 1 1 1 1 1 1 1 2 1 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | 1 1 2 2 1 1 1 2 2 1 Class Distribution -------------------- 88% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 2159 | 191 303 12 577 175 232 353 151 24 141 Remotely . | . . . . . . . . . . Salvage Created 2414 | . 435 . 405 151 662 588 98 . 75 Parts 197 | . 25 4 57 13 45 25 9 . 19 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 7 . 19 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 56 | . 10 1 8 4 15 9 2 . 7 Guns 56 | . 10 1 8 4 15 9 2 . 7 Classes Destroyed 14 | . 4 1 3 1 2 1 1 . 1 Worker 2 | . . . . . 1 1 . . . Builder 1 | . . . . 1 . . . . . Recycler 3 | . 1 . . 1 . 1 . . . Turret 1 | . . . 1 . . . . . . Watcher 3 | . 1 . . . 2 . . . . Swarmer 20 | . 3 . . 4 7 . . . 6 Grunt 16 | . 7 . . . 4 5 . . . Duelist 2 | . . . . . 1 1 . . . Sentry 6 | . . 1 . . 3 2 . . . Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . 1 1 . . Zionite 8 | . . . 8 . . . . . . Thief 1 | . . . . . . . 1 . . Assembled 7 | . . . 7 . . . . . . Best Kill Streak 12 | . 3 1 7 4 12 4 1 . 3 Combat Bots Only 7 | . 3 1 7 4 6 4 1 . 3 Max Kills in Single Turn 2 | . 2 1 2 2 2 2 1 . 2 Gunslinging 1 | . 1 . . 1 1 1 . . 1 Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Damage Taken 2443 | . 299 . 1267 56 275 372 40 . 134 Core 1962 | . 232 . 1047 43 214 303 31 . 92 Absorbed by Shields 138 | . . . . . . 69 14 . 55 Redirected to Core 1511 | . 203 . 759 29 187 210 31 . 92 Core Remaining (%) 75 | 100 . . . 51 74 . . . . Volleys Fired 231 | . 29 2 70 7 32 57 7 . 27 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 55 | . 46 46 53 53 53 55 55 . 55 Shots Fired 435 | . 58 4 140 14 64 99 14 . 42 Gun 435 | . 58 4 140 14 64 99 14 . 42 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 435 | . 58 4 140 14 64 99 14 . 42 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 54 | . 16 6 26 10 16 54 11 . 12 Robot Miss Streak 3 | . 2 . 3 3 3 1 1 . 1 Penetration Max 1 | . . . 1 1 1 1 . . . Secondary Targets 13 | . 1 . 3 2 2 2 . . 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . 1 Shots Hit Robots 308 | . 43 3 119 8 48 59 12 . 16 Core Hits 129 | . 19 2 42 6 27 21 3 . 9 Critical Kills 17 | . . . 4 1 4 5 1 . 2 Critical Parts Destroyed 23 | . . . 4 1 3 13 1 . 1 Critical Strikes 41 | . . . 8 2 7 19 2 . 3 Destroy 41 | . . . 8 2 7 19 2 . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5641 | . 590 51 2011 178 992 1266 270 . 283 Guns 5641 | . 590 51 2011 178 992 1266 270 . 283 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5641 | . 590 51 2011 178 992 1266 270 . 283 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 16 | . 16 . . . . . . . . Average Temperature 5 | . 5 . . . . . . . . Received Heat Transfer 531 | . 231 . 54 . 81 165 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 601 | . 371 157 . 100 601 568 . . . Initial 234 | . . 122 . . 33 234 . . . Average 272 | . 174 153 . 70 345 377 . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . . Low Security (%) 35 | 100 60 100 . 100 22 . . . . Level 1 41 | . 39 . . . 47 53 . . . Level 2 23 | . . . . . 30 46 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 2 . . . . 1 . . . Investigation 2 | . 2 . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 12 2 20 4 20 11 1 . 12 Peak Tracking Total 9 | . 3 2 9 4 6 4 1 . 8 Tactical Retreats 7 | . . . 3 . 3 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 16 | . 16 . . . . . . . . Reused 2 | . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled 15 | . . . 10 . 1 4 . . . Max in Single Turn 2 | . . . 2 . 1 2 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 15 | . 8 . 2 . 2 2 . 1 . Terminals 8 | . 6 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 49 | . 32 . 2 . 8 4 . 3 . Successful 40 | . 26 . 2 . 6 3 . 3 . Failed 9 | . 6 . . . 2 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 15 . 1 . 1 . . . . Terminals 38 | . 30 . . . 8 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 26 | . 16 . 2 . 5 . . 3 . Record 1 | . . . 1 . . . . . . Part Schematic 3 | . . . . . . . . 3 . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 5 | . 4 . . . 1 . . . . Locate Traps 4 | . 3 . . . 1 . . . . Reprogram Traps 5 | . 5 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Zone Layout 2 | . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 11 | . 10 . . . 1 . . . . Terminals 9 | . 8 . . . 1 . . . . Track 3 | . 3 . . . . . . . . Botnet 5 | . 4 . . . 1 . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 6 . . . 2 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 . 3 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 9 | . . . . . . . . 9 . Largest Group 9 | . . . . . . . . 9 9 Highest-Rated Group 291 | . . . . . . . . 291 291 Highest-Rated Ally 40 | . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . 27 Total Damage 562 | . . . . . . . . . 562 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 3045 | 45 341 55 683 52 202 456 142 692 377 Spaces Moved 3149 | 33 307 86 541 43 139 444 220 903 433 Core 54 | 3 . . 51 . . . . . . Treads . | . . . . . . . . . . Legs 181 | 30 79 . 72 . . . . . . Wheels . | . . . . . . . . . . Hover 2914 | . 228 86 418 43 139 444 220 903 433 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 60 61 56 56 56 56 Average Speed 61 | 113 72 56 72 60 61 60 56 56 56 Slowest Speed 140 | 120 120 56 140 61 61 61 56 56 56 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 62 14 89 19 23 14 47 87 58 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . 2 . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 3 2 2 Spaces Dug 36 | . . . . . 3 12 . . 21 Terrain Destroyed 149 | . . . 3 7 28 81 6 . 24 Melee . | . . . . . . . . . . Projectile 84 | . . . 3 7 28 16 6 . 24 AOE 59 | . . . . . . 59 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Total 3822 | 38 367 88 693 54 192 541 227 1088 534 Wait 276 | . 4 . 28 . . . . 186 58 Move 3140 | 32 306 85 540 42 138 443 219 902 433 Hop . | . . . . . . . . . . Pick Up 8 | 1 1 1 3 . 1 . 1 . . Fast Attach 24 | 5 5 . 10 . . 4 . . . Attach 2 | . . . . 1 . . . . 1 Detach 1 | . . . 1 . . . . . . Swap 3 | . 2 . . . 1 . . . . Drop 22 | . 6 . 12 . 2 2 . . . Fire 231 | . 29 2 70 7 32 57 7 . 27 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 107 | . 14 . 29 4 18 27 . . 15 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Hacker-Mutant 320 | -10/Materials | Discovered new exit (range 16) 358 | -10/Materials | Reached level 2 387 | -10/Materials | Entered Mines 387 | -10/Mines | Discovered new exit (range 11) 390 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 391 | -10/Mines | Met a Derelict bent on vengeance 423 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 423 | -10/Mines | Discovered new exit (range 5) 442 | -10/Mines | Entered Exiles 455 | -10/Exiles | Met 8R-AWN 465 | -10/Exiles | Met EX-HEX 491 | -10/Exiles | Met EX-DEC 501 | -10/Exiles | Learned location of Zion (-7) 511 | -10/Exiles | Met EX-BIN 519 | -10/Exiles | Aligned with FarCom system 519 | -10/Exiles | Given EX-Vault access code 532 | -10/Exiles | Opened EX-Vault 538 | -10/Exiles | Found Modified TNC 550 | -10/Exiles | Warned to stay clear of 0b10 Research branches 576 | -10/Exiles | Attacked by the Exiles 657 | -10/Exiles | Destroyed 7 combat bots 734 | -10/Exiles | Core integrity fell below 50% 770 | -10/Exiles | Destroyed 8R-AWN 787 | -10/Exiles | Found Prototype Ballistic Gun 787 | -10/Exiles | Identified 8R-AWN's Boregun 891 | -10/Exiles | Destroyed EX-HEX 909 | -10/Exiles | Destroyed EX-DEC 1006 | -10/Exiles | Destroyed EX-BIN 1022 | -10/Exiles | Found Prototype Device 1022 | -10/Exiles | Identified System Purifier 1118 | -10/Exiles | Discovered new exit (range 14) 1125 | -10/Exiles | Entered Mines 1127 | -9/Mines | Reached level 3 1127 | -9/Mines | Upgraded with Propulsion slot (x1) 1172 | -9/Mines | Discovered new exit (range 7) 1177 | -9/Mines | Entered Materials 1179 | -8/Materials | Reached level 4 1179 | -8/Materials | Reached level 5 1179 | -8/Materials | Reached level 6 1179 | -8/Materials | Upgraded with Utility slot (x1) 1186 | -8/Materials | Build established: Scavenger-Mutant 1206 | -8/Materials | Reached level 7 1248 | -8/Materials | Core integrity fell below 50% 1337 | -8/Materials | Reached level 8 1372 | -8/Materials | Discovered new exit (range 10) 1379 | -8/Materials | Entered Factory 1381 | -7/Factory | Reached level 9 1384 | -7/Factory | Upgraded with Utility slot (x1) 1450 | -7/Factory | Reached level 10 1646 | -7/Factory | Build established: Hacker-Mutant 1763 | -7/Factory | Discovered new exit (range 15) 1835 | -7/Factory | Entered Lower Caves 1837 | -7/Lower Caves | Reached level 11 1869 | -7/Lower Caves | Identified exit to Lower Caves 1913 | -7/Lower Caves | Learned Factory emergency access door positions 1928 | -7/Lower Caves | Encountered a Warlord checkpoint 1970 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1977 | -7/Lower Caves | Entered Zion 2007 | -7/Zion | Discovered new exit (range 10) 2109 | -7/Zion | Given the Hacking Drone Bay 2176 | -7/Zion | Given A8's code to call for help 2228 | -7/Zion | Learned Factory emergency access door positions 2315 | -7/Zion | Gained Derelict followers 2375 | -7/Zion | Imprinted 2377 | -7/Zion | Declared Zion's savior 2669 | -7/Zion | Entered Proximity Caves 2669 | -6/Proximity Caves | Accompanied by 9 allies 2671 | -6/Proximity Caves | Reached level 12 2677 | -6/Proximity Caves | Reached level 13 2694 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3045 | -6/Proximity Caves | Reached level 14 3046 | -6/Proximity Caves | Self-destructed Last Messages --------------- 02855_ Acquired 2 matter. 02858_ Acquired 3 matter. 02872_ E5-UVG(k) breaks down the debris. 02873_ 9G-J4K(k) breaks down the debris. 02879_ Penetrated by Slug. 02879_ Critical hit (Destroy). 02879_ 8R-AWN's Boregun destroyed. 02885_ Penetrated by Slug. 02885_ Slug penetrates Wall. 02888_ Penetrated by Slug. 02889_ H-66 Slayer destroyed. 02894_ Flexi-carbon Leg fries itself beyond repair. 02894_ Hvy. Assault Rifle fries itself beyond repair. 02897_ Used Protomatter to restore core integrity (+52) 02901_ Phase Shifter fries itself beyond repair. 02901_ Used Protomatter to restore part integrity (+77) 03041_ 5N-TMA(M) suffers critical hit (Burn). 03045_ BR-37X(g) destroyed. 03045_ Reached level 14. 03046_ G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? ??????????????????????????? | | ??? # ???????????? ??????????????????????????? | | ??# ????????????? ?????????###??????????????? | | ??# #????????????? ????????## #??????????????? | | ??# #????????????? #???????## ##?????????????? | | ??# #?????????????# #???????# #####?????????? | | ??# #?????????????# #????#### #?????????? | | ??# ##????####????# #????# #?????????? | | ??# ##???# ##???# #????# #####?????????? | | ?## # #???# ##### ###### #?????????????? | | ## #????# #?????????????? | | # #????# M ##?????????????? | | # #????# ######///@###### #??????????????? | | ##??## #"""""M ""???# #??????????????? | | ##?# # " " M "s"?# #??????????????? | | # #?# # ggM # #??????????????? | | # # #?# ? #[ g # #??????????????? | | # #??# #s%####++#### # #??????????????? | | ## #?## #%??????????? # #??????????????? | | # # #### l????????????? + #??????????????? | | # # ### s +??????????????+ ??????????????? | | # #### #??????????????# ??????????????? | | #?## #??????????????? ??????????????? | | # ##??## #??????????????? ??????????????? | | # ####### #????????????????????????????????? | | ## #????????????????????????????????? | | # #????????????????????????????????? | | ## ##### #????????????????????????????????? | | ?## #???? ???????????????????????????????? | | ??# ##???? ?????????????????????????????? | | ??# ####?????###### ????????????????????????????? | | ?# #???????????????#???????????????????????????? | | # #???????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ### ????????????????????????????????????????????? | | ??# ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 310 Matter Stores 406 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 40 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- System Purifier | -7/Factory | Scanalyzed Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Levels Raised 13 | . 1 . . 1 5 2 1 . 3 XP Earned 23582 | 4000 1625 600 350 1424 6782 4004 650 800 3347 XP Spent 21735 | 4000 1500 . . 1425 7450 3100 1360 . 2900 Upgrades 62 | 22 3 . . 4 18 8 4 . 3 Propulsion Slot 2 | 1 . . . 1 . . . . . Utility Slot 4 | 1 . . . . 1 1 . . 1 Weapon Slot 1 | 1 . . . . . . . . . Core Integrity 12 | 5 . . . . 3 2 2 . . Heat Dissipation 6 | 1 . . . . 3 2 . . . Matter Storage 4 | . . . . 2 2 . . . . Mass Support 1 | 1 . . . . . . . . . Inventory Capacity 2 | 2 . . . . . . . . . Sensor Range 7 | 6 . . . 1 . . . . . Ranged Accuracy 5 | . . . . . 4 1 . . . Hack Attack % 3 | 1 . . . . 2 . . . . Hack Defense % 3 | 1 . . . . 2 . . . . KI Resistance % 4 | 1 . . . . . 1 1 . 1 TH Resistance % 4 | 1 . . . . . 1 1 . 1 KI Damage % 4 | . 3 . . . 1 . . . . Protomatter Created 745 | . 122 56 133 25 122 158 . . 129 Integrity Restored 2233 | . 284 . 631 75 366 597 . . 280 Core 1962 | . 232 . 606 75 366 560 . . 123 Parts 271 | . 52 . 25 . . 37 . . 157 Protomatter Decayed 27 | . . . . . . . . . 27 Game ------ Seed ImpulseTractorTearclaws Manual? 0 Play Time 00:37:51 Cumulative 122.3 hours Start 2021.08.04 @ 23:00:28 End 2021.08.05 @ 15:03:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 101 Rogue 14 Adventurer 85 Explorer 2 Win Type - Total 6 Types 3/0/1/0/0/1/0/1/0 Lore% 70 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 568ce5c0-a1c8-4d56-9d24-1b03570b9b92