Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 00:23:29 Player: justinkang1 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (1081) 1081 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3251 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 192/300 Energy 34/100 System Corruption 4% Temperature Cool (9) Movement Flying (32) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (56) Improved Terrain Scanner Authchip [R/Combat] Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun Flak Cannon > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Terrain Scanner Light Assault Rifle Proton Missile Launcher Proton Missile Launcher Datajack [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Parts Attached 39 | 7 2 1 25 4 Power 7 | 1 1 . 4 1 Engine 5 | 1 1 . 3 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 11 | 2 . . 9 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel 1 | . . . 1 . Hover 1 | . . . 1 . Flight 6 | . . . 6 . Utility 8 | 2 . . 4 2 Device 4 | 1 . . 3 . Storage 3 | 1 . . . 2 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 1 1 8 1 Energy Gun 2 | 1 1 . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 4 | 1 . 1 2 . Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 21 | . 1 6 9 5 Power 5 | . . 1 2 2 Propulsion 7 | . . 2 4 1 Utility 2 | . . 1 1 . Weapon 7 | . 1 2 2 2 Highest Loss Streak 7 | . 1 4 7 2 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 5 3 4 Power . | . 1 2 . . Propulsion . | . 1 1 . . Utility . | . . 1 . 2 Weapon 1 | . 1 . 1 1 Tool/Special . | . . . . . Unused Backups 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 73 | . 98 73 64 54 Engine 8 | . 14 12 6 1 Core 1 | . . . 1 1 Leg 11 | . 28 16 4 . Flight 8 | . . . 7 26 Device 9 | . 14 9 9 1 Storage 7 | . 14 14 5 . Processor 4 | . . . 7 9 Energy Gun 5 | . 12 11 . . Energy Cannon 2 | . . . 5 . Ballistic Gun 8 | . 14 8 9 . Ballistic Cannon 3 | . . . 3 7 Launcher 2 | . . . 2 5 Peak Build Rating 38 | 9 9 9 38 31 Average Rating 15 | 6 8 6 18 24 On Entrance 10 | . 9 9 2 30 Avg Prop Armor Cover (%) 7 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 34 | 13 15 15 34 21 Greatest Support 20 | 20 20 20 18 18 Greatest Overweight (x) 5 | . . 3 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 6 5 Most Carried 7 | 3 6 6 7 5 Average Carried 4 | 1 4 5 3 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 6 | 3 6 5 2 5 Class Distribution -------------------- 63% | Mutant 26% | Sprinter 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 1347 | 261 148 2 252 684 Remotely . | . . . . . Salvage Created 853 | 122 248 51 238 194 Parts 45 | 8 11 6 15 5 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 17 | . 5 1 7 4 Guns 13 | . 5 1 7 . Cannons 2 | . . . . 2 AOE 2 | . . . . 2 Classes Destroyed 9 | 2 3 1 3 . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 4 | . . . 4 . Grunt 9 | . 5 . 1 3 Sentry 1 | . . . 1 . Hunter 2 | . . . 1 1 Subdweller 1 | . . 1 . . Best Kill Streak 4 | 3 2 1 4 2 Combat Bots Only 4 | . 2 1 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 230 | . 50 18 112 50 Missed 84 | . 18 4 42 20 Hits 146 | . 32 14 70 30 Projectile 146 | . 32 14 70 30 Critical Strikes 9 | . . . 6 3 Damage Taken 2314 | . 362 312 943 697 Core 685 | . 56 73 312 244 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 . 48 . . Volleys Fired 140 | 6 43 7 60 24 Largest 2 | 2 2 2 2 2 Hottest 76 | 60 60 60 65 76 Shots Fired 209 | 12 77 11 76 33 Gun 165 | 12 77 11 64 1 Cannon 31 | . . . 6 25 Launcher 13 | . . . 6 7 Special . | . . . . . Kinetic 150 | 6 43 5 70 26 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 59 | 6 34 6 6 7 Robot Hit Streak 10 | 2 6 8 10 3 Robot Miss Streak 7 | 3 7 1 7 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 112 | 5 39 9 51 8 Core Hits 51 | 4 14 2 15 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 2 . . . Corrupt 3 | 1 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1880 | 66 538 102 899 275 Guns 1253 | 66 471 102 614 . Cannons 215 | . . . 103 112 Explosions 389 | . 47 . 179 163 Melee . | . . . . . Ramming 23 | . 20 . 3 . Kinetic 1169 | 36 245 59 717 112 Thermal 47 | . 47 . . . Explosive . | . . . . . Electromagnetic 641 | 30 226 43 179 163 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 32 | . 17 . 15 . Projectiles . | . . . . . Explosions 32 | . 17 . 15 . Melee . | . . . . . Knockbacks 7 | . . . 1 6 Impact . | . . . . . Kinetic 7 | . . . 1 6 Secondary . | . . . . . Self-Inflicted Damage 261 | . . . 71 190 Shots 12 | . . . 5 7 Rammed 2 | . . . 2 . Targets Rammed 8 | . 6 . 2 . Kicked 6 | . 6 . . . Crushed . | . . . . . Highest Temperature 173 | . 78 . 48 173 Average Temperature 26 | . 27 . 19 31 Received Heat Transfer 702 | . 198 99 180 225 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 1 1 Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 2 | . . . . 2 Low Security (%) 86 | 100 100 . 100 41 Level 1 12 | . . . . 55 Level 2 . | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 425 | 10 65 . 110 425 Initial 2 | . . . . 2 Average 68 | 2 23 . 36 200 Influence Increases 934 | 15 190 . 266 463 Destroy 0b10 Robot/C 320 | . 100 . 140 80 Destroy 0b10 Robot/NC 25 | 15 10 . . . Destroy Leader 72 | . 32 . 30 10 Successful Hack 44 | . 12 . 4 28 Disable Machine 30 | . . . 30 . Anti-Garrison Action 100 | . . . . 100 Destroy Structure 58 | . 6 . 2 50 Lose Combat Pursuer 285 | . 30 . 60 195 Influence Decreases 519 | 15 166 24 262 52 Entered New Map 14 | . . 12 . 2 Time Decay 355 | 15 156 2 182 . Lost Part 150 | . 10 10 80 50 Squads Dispatched 4 | . 3 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 17 3 15 22 Peak Tracking Total 12 | . 6 2 5 12 Tactical Retreats 10 | . 2 . 4 4 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 3 | . . . . 3 Indirectly 2 | . . . . 2 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 5 | . . . 2 3 Max in Single Turn 2 | . . . 1 2 Garrison Relay 1 | . . . . 1 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 7 | . 4 . 1 2 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 14 . 1 3 Successful 10 | . 7 . 1 2 Failed 8 | . 7 . . 1 Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 12 | . 9 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 8 | . 6 . . 2 Record 3 | . 3 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Garrison Registry 1 | . . . . 1 Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Recycle Component 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events 4 | . 4 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 1174 | 24 473 68 557 52 Terrain 1174 | 24 473 68 557 52 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 1554 | 82 473 107 559 333 Spaces Moved 1100 | 46 256 54 360 384 Core 16 | 6 . 10 . . Treads . | . . . . . Legs 458 | 40 256 44 118 . Wheels 28 | . . . 28 . Hover 1 | . . . 1 . Flight 597 | . . . 213 384 Fastest Speed 29 | 50 120 100 29 29 Average Speed 86 | 110 120 164 107 30 Slowest Speed 370 | 120 120 200 370 94 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 30 11 24 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . 5 . 1 63 Melee . | . . . . . Projectile . | . . . . . AOE 69 | . 5 . 1 63 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1502 | 61 342 61 472 566 Wait 150 | . 33 . 1 116 Move 1094 | 45 255 53 359 382 Hop 1 | . . . . 1 Pick Up 13 | 3 3 . 5 2 Fast Attach 29 | 7 1 . 17 4 Attach 10 | . . 1 8 1 Detach 9 | . . . 6 3 Swap 6 | . 1 . 4 1 Drop 13 | . . . 10 3 Fire 140 | 6 43 7 60 24 Melee . | . . . . . Ram 2 | . . . 2 . Kick 6 | . 6 . . . Crush . | . . . . . Escape Stasis 29 | . . . . 29 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: [Mat x4]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 7) 497 | -10/Materials | Discovered new exit (range 11) 556 | -10/Materials | Entered Subcaves 557 | -10/Subcaves | Approached by a straggling Scientist 623 | -10/Subcaves | Discovered new exit (range 15) 658 | -10/Subcaves | Core integrity fell below 50% 663 | -10/Subcaves | Entered Materials 663 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 686 | -8/Materials | Lost 4 parts (1p1n1u1w) 776 | -8/Materials | Discovered new exit (range 3) 777 | -8/Materials | Identified exit to Factory 874 | -8/Materials | Lost 7 parts (2p2n1u2w) 894 | -8/Materials | Core integrity fell below 50% 1222 | -8/Materials | Identified exit to Garrison 1222 | -8/Materials | Entered Garrison 1241 | -8/Garrison | Triggered checkpoint 1360 | -8/Garrison | Garrison Relay disabled 1434 | -8/Garrison | Phase Generator disabled 1437 | -8/Garrison | Build established: Sprinter 1484 | -8/Garrison | Triggered checkpoint 1485 | -8/Garrison | Core integrity fell below 20% 1503 | -8/Garrison | Discovered new exit (range 72) 1503 | -8/Garrison | Discovered new exit (range 35) 1503 | -8/Garrison | Discovered new exit (range 76) 1503 | -8/Garrison | Discovered new exit (range 44) 1555 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01500_ G-47 Trooper springs to life. 01501_ System corrupted: FCS attempts to trigger Proton Missile Launcher. 01501_ G-47 Trooper springs to life. 01501_ Penetrated by Slug. 01501_ Machine disabled. 01503_ Connecting with Garrison Terminal... 01503_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 01504_ Penetrated by Slug. 01504_ Proton Missile Launcher destroyed. 01504_ Penetrated by Slug. 01534_ Acquired Authchip [R/Combat]. 01535_ System corrupted: Component data lost. 01549_ Y-45 Defender springs to life. 01549_ Imp. Cesium-ion Thruster destroyed. 01552_ VCUWTPBXGTEKEN=MUM5/MYWZJE7IL8UQZEP Map ----- +----------------------------------------------------+ | ???????????????????# #??# #????????????# #?????? | | ???????????????????# #??# #????????????# #?????? | | ???????????????????# #??# #????????????# #?????? | | ???????????????????# #??# #????????????# #?????? | | ???????????????????# #??# #????????????# #?????? | | ???????????????????# #??# #????????????# #?????? | | ???????????????????# #??# ############## #?????? | | ???????????????????# #### ##""""""""""## #?????? | | ???????????????????# ## ##"""!!!!"""## #?????? | | ???????????????????# < ##"" ""## #?????? | | ???????????????????# #####"! !"## #?????? | | ???????????????????# ###???#"! !"## #?????? | | ???????????????????# #?????#"! !"## #?????? | | ???????????????????# #?????#"! !"## #?????? | | ???????????????????# #?????#"! !"## #?????? | | ???????????????????# #?????#"! "## #?????? | | ?????????????#####?# #?????#"" ""## #?????? | | ?????????????# #?# #?????##### ###### #?????? | | ???????#######"""### ###########++###### #?????? | | ???????# #?????? | | ???????# #?????? | | ???????## ########### ############ #######?????? | | ???????#"""""#????## ##?????### ##??????????? | | ???????#######????# #?????#"" "#??????????? | | ?????????????????## ##### ##????#" "#??????????? | | ?????????????????# #???#@Y#????#" "#??????????? | | ?????????????????## ##### ##????#" "#??????????? | | ?????????????????##^ ##????#"""""#??????????? | | ?????????????????#"!!!*^!!"#????#######??????????? | | ?????????????????#"""""""""#?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Shopping List Challenges ------------ None Game ------ Seed EnergyDamperArchive Manual? 0 Play Time 00:24:52 Cumulative 8.8 hours Start 2025.11.29 @ 23:59:52 End 2025.11.30 @ 00:23:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 17 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9e4a21e-55ba-4d60-8e18-4d3c4f81c18b