Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 03:40:29 Player: writers.room Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (830) 830 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 4330 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Targeting Computer Improved Targeting Computer Faulty Cooled Particle Cannon Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon > --- INVENTORY -------- (None) [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Hackware Hacking Suite Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 32 | . 2 4 3 22 1 . . Power 5 | . . . . 5 . . . Engine 1 | . . . . 1 . . . Core 4 | . . . . 4 . . . Reactor . | . . . . . . . . Propulsion 12 | . 2 1 2 7 . . . Treads . | . . . . . . . . Leg 4 | . . . . 4 . . . Wheel 3 | . . . . 3 . . . Hover . | . . . . . . . . Flight 5 | . 2 1 2 . . . . Utility 9 | . . 3 1 5 . . . Device 1 | . . . . 1 . . . Storage . | . . . . . . . . Processor 4 | . . . . 4 . . . Hackware 4 | . . 3 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 6 | . . . . 5 1 . . Energy Gun 2 | . . . . 2 . . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 8 | . . 1 4 1 1 1 . Power 2 | . . . 1 . 1 . . Propulsion 4 | . . . 2 1 . 1 . Utility 2 | . . 1 1 . . . . Weapon . | . . . . . . . . Highest Loss Streak 4 | . . 1 4 1 1 1 . To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 64 | . 14 52 89 87 72 29 . Engine 3 | . . . 8 6 . . . Core 6 | . . . . 10 11 3 . Leg 6 | . . . . 12 . . . Wheel 5 | . . . . 6 15 6 . Flight 6 | . 14 33 33 2 . . . Processor 18 | . . . . 28 30 12 . Hackware 4 | . . 19 28 3 . . . Energy Gun 3 | . . . 19 4 . . . Energy Cannon 6 | . . . . 11 7 3 . Launcher 1 | . . . . . 7 3 . Naked Turns 248 | . 44 . . . . 38 166 Heaviest Build 25 | . . . 3 25 22 17 . Greatest Support 40 | 3 8 12 12 40 24 24 3 Greatest Overweight (x) 7 | . . . . 7 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 2 5 4 3 5 Average Carried 2 | . 1 2 1 2 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 . 3 3 3 5 Class Distribution -------------------- 53% | Mutant 31% | Scavenger-Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 477 | 76 . . . 401 . . . Remotely . | . . . . . . . . Salvage Created 952 | . . . . 812 140 . . Parts 41 | . . . . 35 6 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 17 | . . . . 14 3 . . Guns 1 | . . . . 1 . . . Cannons 13 | . . . . 13 . . . AOE 2 | . . . . . 2 . . Classes Destroyed 4 | . . . . 4 . . . Recycler 1 | . . . . 1 . . . Grunt 11 | . . . . 8 3 . . Brawler 1 | . . . . 1 . . . Sentry 5 | . . . . 5 . . . Best Kill Streak 4 | . . . . 4 3 . . Combat Bots Only 4 | . . . . 4 3 . . Max Kills in Single Turn 2 | . . . . 1 2 . . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 215 | . 7 13 46 64 7 3 75 Missed 78 | . 3 8 23 13 1 1 29 Damage Taken 1895 | . 44 49 186 801 132 103 580 Core 1050 | . 32 39 71 203 22 103 580 Absorbed by Shields 20 | . . . 20 . . . . Core Remaining (%) 80 | 100 87 . 72 63 . . . Volleys Fired 49 | . . . 1 43 5 . . Largest 2 | . . . 2 2 2 . . Hottest 150 | . . . 60 150 111 . . Shots Fired 81 | . . . 2 69 10 . . Gun 25 | . . . 2 23 . . . Cannon 51 | . . . . 46 5 . . Launcher 5 | . . . . . 5 . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 76 | . . . 2 69 5 . . Explosive . | . . . . . . . . Electromagnetic 5 | . . . . . 5 . . Robot Hit Streak 16 | . . . . 14 16 . . Robot Miss Streak 4 | . . . . 3 4 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 55 | . . . . 50 5 . . Core Hits 31 | . . . . 24 7 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1696 | . . . . 1189 499 . 8 Guns 336 | . . . . 336 . . . Cannons 900 | . . . . 850 50 . . Explosions 449 | . . . . . 449 . . Melee . | . . . . . . . . Ramming 11 | . . . . 3 . . 8 Kinetic . | . . . . . . . . Thermal 1470 | . . . . 1186 284 . . Explosive . | . . . . . . . . Electromagnetic 215 | . . . . . 215 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 6 7 Average Corruption 6 | . . . . . . 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . 1 7 Message Errors 3 | . . . . . . 1 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 40 | . . . . . 40 . . Projectiles . | . . . . . . . . Explosions 40 | . . . . . 40 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . . . . . 21 . 4 Shots 1 | . . . . . 1 . . Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . 2 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 515 | . . . 5 515 403 . 104 Average Temperature 167 | . . . 5 168 190 . 53 Received Heat Transfer 650 | . 24 18 38 486 54 . 30 Effects 15 | . . . . 15 . . . Shutdowns 7 | . . . . 7 . . . Energy Bleed 2 | . . . . 2 . . . Interference 5 | . . . . 5 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 5 . . . Heat Transferred 2148 | . . . . 1924 224 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Peak Influence 304 | . 19 22 114 304 265 97 144 Initial 119 | . . 7 4 48 119 92 67 Average 132 | . 9 10 45 175 197 93 90 Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 77 | 100 100 100 100 67 44 100 100 Level 1 22 | . . . . 32 55 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 4 8 11 18 3 6 9 Peak Tracking Total 10 | . 4 8 10 4 3 6 6 Tactical Retreats 3 | . . . 1 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 3 | . . . 1 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 4 | . . . . . 4 . . Max in Single Turn 4 | . . . . . 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 11 | . 3 1 3 1 . . 3 Terminals 9 | . 3 1 2 1 . . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 6 2 5 2 . . 7 Successful 10 | . 1 1 4 2 . . 2 Failed 12 | . 5 1 1 . . . 5 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 8 | . 3 1 3 . . . 1 Terminals 20 | . 6 2 4 2 . . 6 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 1 2 2 . . 1 Record 1 | . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 2 | . . 1 . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . Terminals 1 | . . . 1 . . . . Assimilate 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 1 1 1 . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 1198 | 9 88 44 80 632 110 69 166 Spaces Moved 1447 | 19 191 109 175 415 103 111 324 Core 513 | 19 87 . . 6 . 77 324 Treads . | . . . . . . . . Legs 233 | . . . . 233 . . . Wheels 260 | . . . . 123 103 34 . Hover . | . . . . . . . . Flight 441 | . 104 109 175 53 . . . Fastest Speed 34 | 50 37 34 34 34 90 50 50 Average Speed 65 | 50 42 34 34 105 90 62 50 Slowest Speed 400 | 50 50 37 37 400 90 90 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . 2 3 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 28 13 43 33 3 84 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . . . . 9 35 . . Melee . | . . . . . . . . Projectile 9 | . . . . 9 . . . AOE 35 | . . . . . 35 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 1608 | 18 193 110 191 547 111 110 328 Wait 39 | . . . 6 33 . . . Move 1430 | 18 187 102 172 414 103 110 324 Hop 5 | . 1 3 1 . . . . Pick Up 13 | . 3 1 . 7 . . 2 Fast Attach 21 | . 2 3 . 15 1 . . Attach 10 | . . 1 3 6 . . . Detach 14 | . . . . 13 1 . . Swap 1 | . . . . 1 . . . Drop 15 | . . . . 14 1 . . Fire 49 | . . . 1 43 5 . . Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . 8 . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 8) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 137 | -9/Materials | Discovered new exit (range 15) 142 | -9/Materials | Entered Storage 209 | -9/Storage | Identified exit to Materials 222 | -9/Storage | Entered Materials 222 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 241 | -8/Materials | Lost 4 parts (1p2n1u) 591 | -8/Materials | Build established: Scavenger-Mutant 836 | -8/Materials | Discovered new exit (range 15) 854 | -8/Materials | Entered Factory 854 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 962 | -7/Factory | Build established: Mutant 964 | -7/Factory | Sucked down chute 964 | -7/Factory | Entered Waste 979 | -7/Waste | EMP discharged 985 | -7/Waste | Spotted C-40 Crusher 995 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 995 | -7/Waste | Released all parts (7) 996 | -7/Waste | Spotted C-40 Crusher 1008 | -7/Waste | Spotted C-40 Crusher 1011 | -7/Waste | Spotted C-40 Crusher 1012 | -7/Waste | Spotted C-40 Crusher 1013 | -7/Waste | Spotted C-40 Crusher 1028 | -7/Waste | Discovered new exit (range 11) 1033 | -7/Waste | Entered Factory 1138 | -7/Factory | Core integrity fell below 50% 1171 | -7/Factory | Core integrity fell below 20% 1199 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- (148,75) - Loaded: Imp. Shield Generator (82,168) - Loaded: T-07 Excavator (141,124) - Loaded: Imp. Coolant Injector 01113_ ALERT: All DSF locations entering lockdown mode. 01120_ System corrupted: Matter fused (-9). 01154_ Slammed into T-07 Excavator. 01164_ Connecting with Terminal... 01166_ U-05 Engineer destroyed. 01166_ R-06 Scavenger collects Wheel. 01176_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01179_ System corrupted: Matter fused (-6). 01184_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 01194_ System corrupted: Heat flow error (+122). 01197_ Triggered Shock Trap. 01197_ The floor emits a surge of raw power. 01197_ System corrupted (+1). 01199_ C-30 ARC bursts open, deploying its payload. 01199_ H-55 Commando unfolds itself. 01199_ Penetrated by Slug. 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""?????????????????? | | ??????????????????????????????"""????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 20 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainAutogunShotgun Manual? 0 Play Time 00:25:17 Cumulative 32.9 hours Start 2024.04.05 @ 03:10:11 End 2024.04.05 @ 03:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 51 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecb3c3fc-07df-49e8-86d1-1289967861fd