Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.27 @ 17:55:10 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (8) 40 Value Destroyed (161) 161 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 2022 Bonus ------- Follower Combat Kills 101 Cogmind --------- Core Integrity 329/400 Matter 53/300 Energy 160/160 System Corruption 0% Temperature Warm (124) Movement Treading (220) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ Small Storage Unit Light Armor Plating Bomb Factory No. 2 > --- WEAPON (2) ------- Light Assault Rifle Heavy Hammer > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- Light Assault Rifle Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Light Treads Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Bomb Factory No. 2 Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 19 | 4 4 . 7 2 2 . Power 2 | 1 . . 1 . . . Engine 1 | 1 . . . . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 6 | 2 . . 4 . . . Treads 6 | 2 . . 4 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 2 1 1 . Device 1 | . . . . . 1 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . 2 1 . . Artifact . | . . . . . . . Weapon 5 | . 3 . . 1 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 3 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 6 | 3 2 3 6 7 6 7 Power 1 | 1 1 1 2 1 1 1 Propulsion 1 | . . 1 2 2 1 1 Utility 1 | . . . . 1 1 3 Weapon 2 | 1 1 1 1 2 2 2 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 2 3 1 1 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . 2 1 . . Utility . | . . . . . . . Weapon 2 | . . . . 1 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 91 100 97 100 94 88 Engine 2 | . 14 14 . . . . Core 8 | . . . 11 11 11 11 Treads 23 | . 27 28 22 22 22 22 Device 3 | . . . . . 5 11 Storage 11 | . 14 14 11 11 11 11 Protection 22 | . 9 14 30 33 22 11 Ballistic Gun 19 | . 25 28 22 22 16 11 Impact Weapon 3 | . . . . . 5 11 Peak Build Rating 24 | 4 7 7 15 15 24 24 Average Rating 15 | 3 6 7 13 14 19 24 On Entrance 10 | . 4 7 7 15 15 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 47 | 10 15 15 25 25 47 47 Greatest Support 43 | 40 40 40 43 43 43 43 Greatest Overweight (x) 2 | . 2 . . . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 7 4 8 8 8 8 Average Carried 6 | 2 2 3 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 3 4 8 7 7 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 500 | 181 38 125 93 23 40 . Remotely . | . . . . . . . Salvage Created 256 | . 94 50 68 44 . . Parts 21 | . 2 4 9 6 . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 6 | . 1 1 1 3 . . Guns 6 | . 1 1 1 3 . . Classes Destroyed 5 | . 2 . 2 1 . . Hauler 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 3 | . . . . 3 . . Grunt 2 | . 1 1 . . . . Sentry 1 | . . . 1 . . . Best Kill Streak 3 | . 1 1 1 3 . . Combat Bots Only 3 | . 1 1 1 3 . . Max Kills in Single Turn 2 | . 1 1 1 2 . . Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 132 | . 7 16 20 5 . 84 Missed 62 | . 4 5 8 2 . 43 Hits 70 | . 3 11 12 3 . 41 Projectile 70 | . 3 11 12 3 . 41 Critical Strikes 1 | . . . 1 . . . Damage Taken 543 | . 31 134 140 18 . 220 Core 88 | . . 17 38 . . 33 Absorbed by Shields . | . . . . . . . Ignored by Resistances 171 | . 9 41 39 6 . 76 Core Remaining (%) 96 | 100 . 93 . . . . Volleys Fired 38 | . 5 7 10 3 . 13 Largest 2 | . 2 2 2 2 . 1 Hottest 40 | . 40 40 40 40 . 20 Shots Fired 63 | . 10 14 20 6 . 13 Gun 63 | . 10 14 20 6 . 13 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 63 | . 10 14 20 6 . 13 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 34 | . 8 15 34 3 . 16 Robot Miss Streak 1 | . 1 . . 1 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 59 | . 9 14 19 4 . 13 Core Hits 28 | . 6 7 7 4 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 450 | . 68 111 138 31 . 102 Guns 450 | . 68 111 138 31 . 102 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 450 | . 68 111 138 31 . 102 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 132 | . 18 56 131 56 . 132 Average Temperature 42 | . 7 28 47 28 . 62 Received Heat Transfer 246 | . 24 81 63 . . 78 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 71 | . 30 51 62 71 . . Initial 6 | . . 6 . . . . Average 12 | . 3 8 20 15 . . Influence Increases 266 | . 37 51 107 71 . . Destroy 0b10 Robot/C 180 | . 20 40 60 60 . . Destroy 0b10 Robot/NC 10 | . 5 . 5 . . . Destroy Leader 64 | . 12 10 32 10 . . Allied During Kill 5 | . . 1 3 1 . . Successful Hack 7 | . . . 7 . . . Influence Decreases 266 | . 17 71 107 71 . . Entered New Map 14 | . . 14 . . . . Time Decay 252 | . 17 57 107 71 . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 18 | . 4 5 5 3 . 1 Peak Tracking Total 3 | . 3 3 2 3 . 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 2 | . . . . . . 2 Triggered 1 | . . . . . . 1 Fabricated Traps 4 | . . . . . . 4 Most Traps Carried 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 1 3 . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 1 4 . . . Successful 6 | . 1 1 4 . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 1 . 3 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 3 . 7 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 1 1 1 Highest-Rated Group 31 | . . 31 31 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 31 Total Orders . | . . . . . . . Ally Attacks 22 | . . 5 12 3 . 2 Total Damage 256 | . . 66 146 . . 44 Kills 3 | . . 1 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2872 | 57 190 355 297 358 1489 126 Spaces Moved 1524 | 36 102 208 156 214 767 41 Core 11 | 10 1 . . . . . Treads 1513 | 26 101 208 156 214 767 41 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 150 160 160 160 160 220 Average Speed 173 | 129 159 160 160 160 184 220 Slowest Speed 220 | 160 160 160 160 160 220 220 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 24 45 17 45 77 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1710 | 47 121 219 189 226 841 67 Wait 78 | . . 4 2 1 62 9 Move 1518 | 35 101 207 155 213 766 41 Hop . | . . . . . . . Pick Up 32 | 8 7 1 9 3 4 . Fast Attach . | . . . . . . . Attach 15 | 4 8 . 2 . 1 . Detach . | . . . . . . . Swap 10 | . . . 6 2 2 . Drop 16 | . . . 5 4 5 2 Fire 38 | . 5 7 10 3 . 13 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . . 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 316 | -10/Mines | Learned location of Storage (-8) 380 | -10/Mines | Escorted by a lone wolf Derelict 394 | -10/Mines | Found a hidden stash of uninstalled traps 573 | -10/Mines | Discovered new exit (range 8) 595 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 603 | -10/Mines | Entered Materials 603 | -9/Materials | Accompanied by 1 ally 603 | -9/Materials | Evolved 2 slots: Utility x2 644 | -9/Materials | Identified exit to Mines 900 | -9/Materials | Entered Mines 900 | -9/Mines | Accompanied by 1 ally 1052 | -9/Mines | Learned 4 Materials zone layouts 1063 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1256 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1258 | -9/Mines | Entered Zion 1258 | -7/Zion | Accompanied by 1 ally 1405 | -7/Zion | Build established: Scavenger-Mutant 1476 | -7/Zion | Identified exit to Deep Caves 1664 | -7/Zion | Found GAL Module 1694 | -7/Zion | Received a visual enhancement algorithm 1696 | -7/Zion | Ran a visual enhancement algorithm 1745 | -7/Zion | Ran a visual enhancement algorithm 1984 | -7/Zion | Learned 12 Factory zone layouts 2055 | -7/Zion | Found Prototype Device 2057 | -7/Zion | Identified Bomb Factory No. 2 2249 | -7/Zion | Build established: Mutant 2714 | -7/Zion | Discovered new exit (range 14) 2747 | -7/Zion | Entered Proximity Caves 2747 | -6/Proximity Caves | Accompanied by 1 ally 2817 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2873 | -6/Proximity Caves | Self-destructed Last Messages --------------- TE-T6Y(z) sifts through the Twisted Machinery. ME-JIU(z) pokes at the Twisted Machinery. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Bomb Factory No. 2 fabricates Dirty Bomb Trap. Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. Bomb Factory No. 2 fabricates Dirty Bomb Trap. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. LM-GGC(g): "Mission, incomplete...*fzzt*" LM-GGC(g) destroyed. Bomb Factory No. 2 fabricates Dirty Bomb Trap. Y-54 Guardian triggered Dirty Bomb Trap. An explosion rips through the floor. Bomb Factory No. 2 fabricates Dirty Bomb Trap. Y-54 Guardian misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#???????????????????##?????????????????????? | | ?????? ????????????????# #?????????????????????? | | ??????# ????????####### #?????????????????????? | | ?????## #####?## ## #?????????????????????? | | ????## ## #??????????????????????? | | ????# #???????????????????????? | | ???? ## #####????????????????????? | | ???? ## ###^## ##???????????????????? | | ???????????## #?# # ## #????????????????? | | ????????????## ### ##???????????????? | | ?????????????### ### "" #???????????????? | | ???????????????## ## "" " # ? ????????????? | | ???????????????## ### """ " " ????????????? | | ???????????????? #?# """ ???????????? | | ????????????????# #?# "" "" #???????????????? | | ????????????????# #?## " """" #???????????????? | | ????????????????# "#?# "" #???????????????? | | ??? # ###; ;## #???????????????? | | ??? %= ;; ######???????????????? | | ??? Y @ #????????????????????? | | ??? ### ;;## #????????????????????? | | ??????????????## ##?# #????????????????????? | | ???????????????# #???# #???????????????????? | | ???????????????##????## #???????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????### ####??????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionStormStripper Manual? 0 Play Time 00:18:37 Cumulative 21.9 hours Start 2026.03.27 @ 17:36:03 End 2026.03.27 @ 17:55:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 524b0a64-78f9-4a6c-b318-3b5e986226ff