Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 13:36:34 Player: TKR101010 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (98) 98 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1723 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 285/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Improved Terrain Scanner ECM Suite > --- WEAPON (3) ------- Medium Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Medium Laser Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- EM Pulse Gun Small Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 10 | 6 2 . 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 . 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 2 | 1 2 3 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 2 3 2 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 100 78 Engine 12 | . 14 14 9 Treads 25 | . 28 28 18 Device 12 | . 10 14 15 Storage 12 | . 14 14 9 Energy Gun 12 | . 14 14 9 Ballistic Gun 15 | . 14 14 18 Peak Build Rating 11 | 6 7 7 11 Average Rating 7 | 3 6 7 10 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 15 | 10 13 13 15 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 5 | 5 3 3 2 Average Carried 2 | 1 2 3 2 Final Capacity 8 | 8 8 8 8 Final Carried 3 | 1 3 3 2 Class Distribution -------------------- 74% | Mutant 16% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 294 | 197 97 . . Remotely . | . . . . Salvage Created 127 | . 127 . . Parts 7 | . 7 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 5 | . 5 . . Guns 5 | . 5 . . Classes Destroyed 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 2 | . 2 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 32 | . 23 . 9 Missed 5 | . 2 . 3 Hits 27 | . 21 . 6 Projectile 27 | . 21 . 6 Damage Taken 297 | . 199 . 98 Core 35 | . 35 . . Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 14 | . 14 . . Largest 2 | . 2 . . Hottest 70 | . 70 . . Shots Fired 28 | . 28 . . Gun 28 | . 28 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 14 | . 14 . . Thermal 14 | . 14 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 22 | . 22 . . Core Hits 8 | . 8 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 228 | . 228 . . Guns 228 | . 228 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 89 | . 89 . . Thermal 139 | . 139 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | . 196 . . Average Temperature 83 | . 83 . . Received Heat Transfer 126 | . 72 . 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . 407 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 90 . 13 Initial 13 | . . . 13 Average 16 | . 26 . 3 Influence Increases 120 | . 120 . . Destroy 0b10 Robot/C 100 | . 100 . . Destroy Leader 20 | . 20 . . Influence Decreases 120 | . 50 44 26 Entered New Map 47 | . . 34 13 Time Decay 73 | . 50 10 13 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 14 . 9 Peak Tracking Total 7 | . 7 . 7 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 4 | . . . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 2 | . . . 2 Alert Level 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 309 | . 172 36 101 Terrain 72 | . . . 72 ECM 309 | . 172 36 101 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 420 | 62 221 36 101 Spaces Moved 236 | 49 103 23 61 Core 28 | 28 . . . Treads 208 | 21 103 23 61 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 146 | 97 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 11 | 3 28 2 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 283 | 64 134 22 63 Wait 17 | 3 14 . . Move 233 | 48 102 22 61 Hop . | . . . . Pick Up 8 | 7 1 . . Fast Attach 3 | . 2 . 1 Attach 7 | 6 . . 1 Detach 1 | . 1 . . Swap . | . . . . Drop . | . . . . Fire 14 | . 14 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Discovered new exit (range 5) 284 | -10/Materials | Entered Subcaves 284 | -10/Subcaves | Discovered new exit (range 12) 296 | -10/Subcaves | Learned location of Zion (-7) 304 | -10/Subcaves | Build established: Mutant 320 | -10/Subcaves | Entered Materials 320 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 421 | -8/Materials | Self-destructed Last Messages --------------- weapons of their class, but at the same time suffer from inconsistent application of force at the point of impact, leading to less effective results under some conditions. Nonetheless, quite a few Derelicts rely on it as a primary or secondary weapon. 00406_ Connecting with Terminal... >>Query(Riot Gun) This weapon is without a doubt based on the EM shotgun, though heavily modified to concentrate a greater electromagnetic burst within a much shorter range. As these are the primary armament of [Derelict] wizards, combat protocol dictates that units engage them at extreme range whenever possible. >>Alert(Check) Current Alert Level: Low Security 00416_ K-01 Serf collects debris. 00418_ U-05 Engineer destroyed. 00420_ Lgt. Ion Engine destroyed. 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"????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????? ???? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumNuclearTendrils Manual? 0 Play Time 00:13:20 Cumulative 2.3 hours Start 2025.06.21 @ 09:01:56 End 2025.06.21 @ 13:36:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c6574b7-f928-4ed3-8bfc-e426a057aecc