Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.02 @ 23:07:04 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (539) 539 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2744 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 223/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (18) --- Heat Sink Large Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Structural Scanner Improved Terrain Scanner Core Shielding Hacking Suite Small Laser Small Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Heat Sink Large Storage Unit Small Matter Pod Medium Matter Pod Large Matter Pod Structural Scanner Improved Terrain Scanner Core Shielding Hacking Suite Small Laser Small Laser Small Laser Particle Gun Light Assault Rifle Light Assault Rifle Datajack Datajack Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 18 | 6 11 1 . . . Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 2 . . . . Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 4 . . . . Device . | . . . . . . Storage 5 | 1 4 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 3 1 . . . Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . 2 . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . 2 . . . . Highest Loss Streak 1 | . 1 . . . . Average Slot Usage (%) 99 | . 98 100 100 100 . Engine 14 | . 14 14 14 14 . Treads 27 | . 27 28 28 28 . Storage 27 | . 27 28 28 28 . Energy Gun 6 | . 12 . . . . Ballistic Gun 13 | . 13 14 14 14 . Launcher 7 | . . 13 14 14 . Naked Turns . | . . . . . . Heaviest Build 58 | 10 55 58 58 58 58 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 2 | 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 18 | 6 18 18 18 18 18 Average Capacity 17 | 5 17 18 18 18 18 Most Carried 18 | 4 18 18 18 18 18 Average Carried 15 | 1 13 17 18 17 18 Final Capacity 18 | 6 18 18 18 18 18 Final Carried 18 | 4 18 18 18 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 783 | 316 457 10 . . . Remotely . | . . . . . . Salvage Created 699 | 182 497 8 . 12 . Parts 60 | 12 40 3 . 5 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 15 3 . 3 . Guns 15 | . 15 . . . . AOE 6 | . . 3 . 3 . Classes Destroyed 7 | 3 4 . . . . Worker 2 | 2 . . . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Operator 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 6 3 . 3 . Grunt 9 | . 9 . . . . Best Kill Streak 3 | 2 3 3 . 3 . Combat Bots Only 3 | . 3 3 . 3 . Max Kills in Single Turn 2 | 1 1 2 . 2 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 632 | . 525 12 . 95 . Core 95 | . 61 6 . 28 . Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 76 | 12 57 4 . 3 . Largest 2 | 2 2 1 . 1 . Hottest 60 | 60 60 33 . 33 . Shots Fired 133 | 24 102 4 . 3 . Gun 126 | 24 102 . . . . Cannon . | . . . . . . Launcher 7 | . . 4 . 3 . Special . | . . . . . . Kinetic 69 | 12 57 . . . . Thermal 39 | . 39 . . . . Explosive 7 | . . 4 . 3 . Electromagnetic 18 | 12 6 . . . . Robot Hit Streak 16 | 8 16 . . . . Robot Miss Streak 6 | 1 2 3 . 6 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 92 | 17 75 . . . . Core Hits 52 | 10 34 4 . 4 . Critical Hits 2 | . 2 . . . . Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1362 | 186 768 218 . 190 . Guns 919 | 186 733 . . . . Cannons . | . . . . . . Explosions 443 | . 35 218 . 190 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 356 | 65 291 . . . . Thermal 428 | . 394 34 . . . Explosive 374 | . . 184 . 190 . Electromagnetic 204 | 121 83 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Effects 16 | . 4 3 8 1 . Message Errors 5 | . 1 1 3 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 7 | . 1 1 4 1 . Data Loss (minor) 3 | . 2 1 . . . Overload Shots . | . . . . . . Overflow Damage 69 | . 26 . . 43 . Projectiles . | . . . . . . Explosions 69 | . 26 . . 43 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . 39 . . 82 . Shots 4 | . 1 . . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | 40 103 . 270 . . Average Temperature 40 | 17 33 . 137 . . Received Heat Transfer 177 | . 177 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 950 | . 900 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 258 | 25 258 131 . 70 27 Initial 46 | . 16 46 . . 27 Average 96 | 11 128 55 . 68 27 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 92 100 . 100 100 Level 1 4 | . 7 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 4 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 4 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 37 2 . 1 . Peak Tracking Total 4 | . 4 3 . 1 . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . 2 1 . . . Max in Single Turn 2 | . 2 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 5 . 4 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 14 . 4 . . Successful 12 | . 8 . 4 . . Failed 6 | . 6 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 5 | . 3 . 2 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 4 . . Record 5 | . 1 . 4 . . Prototype ID Bank 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 38 | . 38 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 45 | . . 45 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3546 | 141 1599 861 825 116 4 Spaces Moved 1787 | 57 741 467 459 61 2 Core 7 | 7 . . . . . Treads 1780 | 50 741 467 459 61 2 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 176 | 151 174 180 180 180 180 Slowest Speed 180 | 160 180 180 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 97 99 89 15 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . 2 40 . 24 . Melee . | . . . . . . Projectile . | . . . . . . AOE 66 | . 2 40 . 24 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2049 | 87 953 484 458 65 2 Wait 143 | 9 123 11 . . . Move 1782 | 56 740 466 458 60 2 Hop . | . . . . . . Pick Up 22 | 4 16 1 . 1 . Fast Attach 9 | 6 3 . . . . Attach 2 | . 2 . . . . Detach . | . . . . . . Swap 7 | . 6 1 . . . Drop 8 | . 6 1 . 1 . Fire 76 | 12 57 4 . 3 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 6) 923 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Repaired Lgt. Treads 1109 | -10/Materials | Discovered new exit (range 16) 1585 | -10/Materials | Discovered new exit (range 15) 1741 | -10/Materials | Entered Mines 1750 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1967 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1967 | -10/Mines | Discovered new exit (range 5) 2019 | -10/Mines | Discovered new exit (range 3) 2035 | -10/Mines | Learned Materials stockpile data 2361 | -10/Mines | Discovered new exit (range 5) 2602 | -10/Mines | Entered Exiles 2602 | -10/Exiles | Found Exiles lab abandoned 2602 | -10/Exiles | Accompanied by 2 allies 2632 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3398 | -10/Exiles | Discovered new exit (range 12) 3427 | -10/Exiles | Entered Mines 3469 | -9/Mines | Discovered new exit (range 16) 3543 | -9/Mines | Entered Materials 3543 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3547 | -8/Materials | Self-destructed Last Messages --------------- 03427_ S-10 Pest destroyed. 03429_ Destroyed Flight Unit. 03431_ S-10 Pest destroyed. 03435_ Dropped Sml. Matter Pod. 03436_ Acquired Lgt. Assault Rifle. 03443_ The unstable cave ceiling collapses. 03443_ U-05 Engineer lays Concrete. 03446_ U-05 Engineer builds a Wall. 03446_ U-05 Engineer lays Concrete. 03447_ The unstable cave ceiling collapses. 03447_ U-05 Engineer lays Concrete. 03450_ R-06 Scavenger collects Sml. Matter Pod. 03469_ EXIT=FOUND 03475_ System corrupted: Energy discharge (-97). 03504_ U-05 Engineer lays Concrete. 03506_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY_2,WEAPON_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials stockpile data (x4)... 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""" #????????????????????? | | ??# """ #????????????????????? | | ??# #????????????????????? | | ??# """ #????????????????????? | | ??# """ #????????????????????? | | ??# ??? #????????????????????? | | ??# ??????????????????????????? | | ??##????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordCoreRegenerator Manual? 0 Play Time 00:17:30 Cumulative 95.0 hours Start 2021.12.02 @ 21:17:03 End 2021.12.02 @ 23:07:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5a8ccf1-d47c-41fc-a947-f34365c8af2a