Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 19:34:35 Player: zapruda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1135) 1135 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3892 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Improved System Shield Improved Field Recycling Unit (0) Precision Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Improved Datajack > --- INVENTORY -------- Advanced Sensor Array Improved System Shield Improved Field Recycling Unit Lightning Gun [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Improved Datajack Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 94 | 6 9 37 9 33 Power 11 | 1 2 5 . 3 Engine 8 | 1 2 5 . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 29 | 2 4 7 4 12 Treads 2 | . . 2 . . Leg 3 | 2 . . 1 . Wheel 2 | . 2 . . . Hover 12 | . 2 1 2 7 Flight 10 | . . 4 1 5 Utility 31 | 1 3 14 4 9 Device 20 | . 1 11 3 5 Storage 1 | 1 . . . . Processor 9 | . 2 3 1 3 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 . 11 1 9 Energy Gun 11 | 1 . 5 . 5 Energy Cannon 1 | . . 1 . . Ballistic Gun 6 | 1 . 3 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 2 . 2 Unidentified Prototypes 8 | . . 4 1 3 Parts Lost 42 | . 6 13 6 17 Power 7 | . 2 2 1 2 Propulsion 12 | . 2 2 2 6 Utility 14 | . 1 5 1 7 Weapon 9 | . 1 4 2 2 Highest Loss Streak 10 | . 4 3 6 10 Average Slot Usage (%) 84 | . 79 80 88 88 Engine 6 | . 13 10 7 . Core 4 | . . . . 12 Treads 1 | . . 3 . . Leg 1 | . 9 . . . Hover 5 | . 7 . 3 11 Flight 9 | . . 12 10 9 Device 15 | . 9 17 25 12 Processor 19 | . 12 17 26 22 Hackware 2 | . . . . 5 Energy Gun 4 | . 6 4 . 5 Energy Cannon 1 | . . 3 4 . Ballistic Gun 3 | . 14 4 . . Special Melee Weapon 5 | . . 5 7 6 Naked Turns . | . . . . . Heaviest Build 22 | 11 11 16 19 22 Greatest Support 33 | 20 20 22 19 33 Greatest Overweight (x) 4 | 1 1 3 3 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 6 | 5 6 4 4 4 Average Carried 3 | 3 2 2 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 5 | 5 . 4 4 4 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Mutant 19% | Scout 16% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Ninja | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1352 | 260 108 552 35 397 Remotely 219 | . . 219 . . Salvage Created 2081 | 139 278 1008 77 579 Parts 130 | 10 23 65 5 27 Haulers Intercepted 8 | . 1 6 . 1 Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled 4 | . . 4 . . Retrieved Matter 28 | . . 28 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 4 13 2 6 Guns 18 | . 2 10 . 6 Cannons 1 | . . . 1 . AOE 6 | . 2 3 1 . Classes Destroyed 10 | 2 4 4 . . Worker 3 | . . 3 . . Tunneler 2 | 2 . . . . Hauler 8 | . 1 6 . 1 Recycler 4 | 1 . 1 . 2 Mechanic 1 | . . 1 . . Operator 5 | . 1 1 1 2 Watcher 7 | . 2 5 . . Swarmer 7 | . . 3 1 3 Grunt 15 | . 4 8 . 3 Sentry 3 | . . 2 1 . Best Kill Streak 4 | 2 3 4 1 4 Combat Bots Only 3 | . 2 3 1 3 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3513 | . 440 981 504 1588 Core 1331 | . 134 306 187 704 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 46 23 66 . Volleys Fired 285 | 11 51 124 14 85 Largest 2 | 1 1 2 1 1 Hottest 101 | 40 40 101 60 55 Shots Fired 312 | 11 51 151 14 85 Gun 278 | 11 51 131 . 85 Cannon 29 | . . 20 9 . Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 126 | . 41 72 . 13 Thermal 48 | . . 39 9 . Explosive . | . . . . . Electromagnetic 138 | 11 10 40 5 72 Robot Hit Streak 11 | 4 6 11 6 7 Robot Miss Streak 5 | 1 3 5 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 196 | 9 33 104 12 38 Core Hits 87 | 4 13 46 4 20 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 7 | . . 1 3 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 1 2 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3841 | 147 538 1831 543 782 Guns 2628 | 117 469 1319 . 723 Cannons 442 | . . 301 141 . Explosions 712 | 30 69 211 402 . Melee . | . . . . . Ramming 59 | . . . . 59 Kinetic 989 | . 341 648 . . Thermal 1134 | 30 69 657 378 . Explosive . | . . . . . Electromagnetic 1659 | 117 128 526 165 723 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 35 | . . . 1 35 Average Corruption 5 | . . . 1 14 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 208 | . . 3 205 . Projectiles 19 | . . 3 16 . Explosions 189 | . . . 189 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 171 | . 37 18 91 25 Shots 4 | . 1 1 2 . Rammed 20 | . . . . 20 Targets Rammed 20 | . . . . 20 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 289 | . 64 80 42 289 Average Temperature 67 | . 25 20 16 102 Received Heat Transfer 840 | . 225 291 117 207 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 10 | 2 . 2 . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1673 | 50 100 1151 372 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | 1 1 4 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 469 | 15 130 359 390 469 Initial 177 | . 9 48 124 177 Average 222 | 7 67 236 225 277 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 35 | 100 100 29 54 11 Level 1 62 | . . 70 45 83 Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 4 3 2 7 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 12 | . 3 3 2 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . 1 4 1 2 Communications Jammed 1 | . . . 1 . Distress Signals 1 | . . . 1 . Times Spotted 118 | . 20 36 16 46 Peak Tracking Total 16 | . 6 6 7 16 Tactical Retreats 21 | . 1 7 3 10 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . . 1 2 3 Max in Single Turn 2 | . . 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 1 2 . 7 Terminals 4 | . . 2 . 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . 1 . . 3 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 16 | . 2 3 . 11 Successful 10 | . 2 2 . 6 Failed 6 | . . 1 . 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . 3 . 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 6 | . 2 . . 4 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . . 2 . 2 Emergency Access Points 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 2 . . 4 Report Inventory 4 | . 1 . . 3 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 2 . . 6 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 6 | . . 1 2 3 Non-combat 6 | . . 1 2 3 Combat . | . . . . . Robot Hacks Applied 6 | . . 1 2 3 no_distress 4 | . . 1 1 2 find_chute 1 | . . . . 1 check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2771 | 114 323 1008 246 1080 Spaces Moved 3236 | 60 224 1008 325 1619 Core 250 | 8 25 76 54 87 Treads 16 | . . 16 . . Legs 143 | 52 77 . 14 . Wheels 52 | . 5 47 . . Hover 1174 | . 117 50 45 962 Flight 1601 | . . 819 212 570 Fastest Speed 34 | 50 50 37 34 34 Average Speed 51 | 113 87 54 45 43 Slowest Speed 250 | 120 125 200 200 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 3 . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 40 61 38 48 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 5 13 33 . Melee . | . . . . . Projectile . | . . . . . AOE 51 | . 5 13 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4015 | 95 301 1321 403 1895 Wait 264 | 8 7 96 46 107 Move 3224 | 59 223 1001 324 1617 Hop 4 | . . 3 . 1 Pick Up 69 | 11 5 38 2 13 Fast Attach 27 | . 1 4 5 17 Attach 58 | 6 8 31 3 10 Detach 4 | . . 1 1 2 Swap 9 | . . 2 1 6 Drop 44 | . 6 20 4 14 Fire 285 | 11 51 124 14 85 Melee 7 | . . 1 3 3 Ram 20 | . . . . 20 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 204 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Lost 4 parts (1p1n1u1w) 312 | -10/Materials | Discovered new exit (range 8) 413 | -10/Materials | Core integrity fell below 50% 437 | -10/Materials | Identified exit to Materials 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 507 | -9/Materials | Lost 3 parts (1n1u1w) 626 | -9/Materials | Lost 3 parts (1p1u1w) 832 | -9/Materials | Core integrity fell below 50% 872 | -9/Materials | Discovered new exit (range 14) 915 | -9/Materials | Build established: Scavenger-Mutant 1045 | -9/Materials | Discovered new exit (range 12) 1079 | -9/Materials | Identified exit to Materials 1446 | -9/Materials | Entered another Materials area 1446 | -8/Materials | Evolved 2 slots: Utility x2 1677 | -8/Materials | Lost 6 parts (1p2n1u2w) 1679 | -8/Materials | Discovered new exit (range 17) 1691 | -8/Materials | Identified exit to Factory 1692 | -8/Materials | Entered Factory 1692 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1800 | -7/Factory | Lost 4 parts (2n2u) 1960 | -7/Factory | Build established: Mutant 2423 | -7/Factory | Core integrity fell below 50% 2706 | -7/Factory | Build established: Scout 2715 | -7/Factory | Garrison activated, responded to threat 2738 | -7/Factory | System corruption reached 10% 2756 | -7/Factory | System corruption reached 30% 2764 | -7/Factory | Core integrity fell below 20% 2772 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02754_ C-30 ARC bursts open, deploying its payload. 02754_ S-27 Virus unfolds itself. 02755_ Imp. Datajack destroyed. 02755_ Enh. Nuclear Core destroyed. 02755_ Broken Mic. Nuclear Core destroyed. 02755_ System corrupted by crushing effect (+3). 02755_ System corrupted by crushing effect (+5). 02755_ K-01 Serf collects debris. 02756_ Connecting with Garrison Access... 02756_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 02757_ Slammed into S-27 Virus. 02758_ K-01 Serf collects debris. 02758_ Slammed into S-27 Virus. 02761_ Destabilizing: System corrupted (+2). 02762_ Slammed into S-27 Virus. 02763_ Destabilizing: Core damaged (-21). 02766_ Hacking Suite destroyed. 02766_ K-01 Serf cleans the Nuclear Reactor. 02769_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ????????????????# #?" 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" | | ????????????????????????? g?? # G + #??# " | | ?????????????????????????[ ?? # "" # #??# " | | ?????????????????????????# ##? ?# " # #??# | | ?????????????????????????# #?? ?# #%#??# " | | ?????????????????????????# #?# #######%#??# " | | ??????????????????????????+??# #?????#%#??# " | | ?????????????????????????????# #?????#%#??# | | ?????????????????????????????? ??????#%#??# = | | ?????????????????????????????? ??????#!#??# | | ?????????????????????????????? ??????# #??###### | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????#####+#####???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????#! #???? | | ???????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Additional Mass Support 12 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepTargetSword Manual? 0 Play Time 00:48:11 Cumulative 33.8 hours Start 2021.07.22 @ 18:47:51 End 2021.07.22 @ 19:34:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f41abddf-6473-4b20-a1e7-765dad3b2a34