Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:01:34 Player: George Summers Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1020) 1020 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2850 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads VTOL Module VTOL Module VTOL Module Medium Storage Unit Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 5 8 17 12 Power 6 | 1 1 3 1 Engine 5 | 1 . 3 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 19 | 2 2 7 8 Treads 8 | 2 . 2 4 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight 9 | . 2 3 4 Utility 9 | . 4 4 1 Device 5 | . 2 2 1 Storage 3 | . 2 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 5 8 9 Power 6 | . 2 3 1 Propulsion 9 | . 2 2 5 Utility . | . . . . Weapon 7 | . 1 3 3 Highest Loss Streak 6 | . 2 3 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 73 | . 67 80 71 Engine 6 | . 1 13 4 Core 3 | . 8 . . Treads 5 | . 6 4 4 Leg 2 | . . 6 . Flight 9 | . 2 12 21 Device 14 | . 13 18 9 Storage 7 | . 10 3 9 Processor 1 | . . . 9 Energy Gun 1 | . 1 2 . Ballistic Gun 17 | . 24 11 8 Launcher 3 | . . 6 5 Naked Turns . | . . . . Heaviest Build 48 | 6 48 13 18 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 15 | . 15 2 1 Average Overweight (x) 1 | . 4 . . Largest Inventory Capacity 20 | 5 20 8 8 Average Capacity 10 | 5 15 5 8 Most Carried 8 | 5 5 8 7 Average Carried 3 | 1 2 4 6 Final Capacity 8 | 5 5 8 8 Final Carried 8 | 1 4 8 5 Class Distribution -------------------- 69% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 701 | 222 169 139 171 Remotely . | . . . . Salvage Created 1120 | . 278 582 260 Parts 56 | . 10 34 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 6 11 9 Guns 17 | . 6 9 2 AOE 8 | . . 2 6 Classes Destroyed 9 | . 1 6 2 Builder 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . . 3 Grunt 17 | . 6 7 4 Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 7 | . 2 3 7 Combat Bots Only 7 | . 2 2 7 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . 72 67 116 Missed 65 | . 15 22 28 Damage Taken 2674 | . 737 679 1258 Core 868 | . 139 179 550 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 44 55 . Volleys Fired 157 | . 67 55 35 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 50 Shots Fired 235 | . 91 95 49 Gun 218 | . 91 87 40 Cannon . | . . . . Launcher 17 | . . 8 9 Special . | . . . . Kinetic 182 | . 86 56 40 Thermal . | . . . . Explosive 17 | . . 8 9 Electromagnetic 36 | . 5 31 . Robot Hit Streak 8 | . 8 6 5 Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 144 | . 61 49 34 Core Hits 69 | . 21 27 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2038 | . 448 867 723 Guns 1180 | . 448 536 196 Cannons . | . . . . Explosions 814 | . . 331 483 Melee . | . . . . Ramming 44 | . . . 44 Kinetic 980 | . 448 336 196 Thermal 55 | . . 55 . Explosive 759 | . . 276 483 Electromagnetic 200 | . . 200 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles . | . . . . Explosions 3 | . . 3 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 152 | . . 136 16 Shots 4 | . . 4 . Rammed 22 | . . . 22 Targets Rammed 22 | . . . 22 Kicked . | . . . . Crushed . | . . . . Highest Temperature 91 | . 91 26 37 Average Temperature 17 | . 27 7 14 Received Heat Transfer 882 | . 420 237 225 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 1 3 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 257 | . 95 219 257 Initial 24 | . . 24 21 Average 73 | . 25 125 114 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 81 66 Level 1 11 | . . 18 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 3 5 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 7 14 10 Peak Tracking Total 4 | . 2 4 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 12 11 6 Successful 15 | . 5 7 3 Failed 13 | . 6 4 3 Catastrophic 2 | . . 2 . Database Lockouts 1 | . 1 . . Manual 6 | . 3 2 1 Terminals 24 | . 12 6 6 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 3 3 Record 6 | . 2 2 2 Prototype ID Bank 2 | . 1 1 . Maintenance Status 1 | . 1 . . Recall Investigation 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 6 | . 3 1 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 5 | . . 5 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2202 | 61 1026 803 312 Spaces Moved 1052 | 41 295 545 171 Core 116 | 13 81 . 22 Treads 246 | 28 102 89 27 Legs 181 | . . 181 . Wheels . | . . . . Hover . | . . . . Flight 509 | . 112 275 122 Fastest Speed 26 | 50 37 29 26 Average Speed 163 | 125 293 113 109 Slowest Speed 800 | 160 800 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 41 37 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 118 | . . 65 53 Melee . | . . . . Projectile . | . . . . AOE 118 | . . 65 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1326 | 51 380 644 251 Wait 10 | . . 2 8 Move 1047 | 40 292 544 171 Hop 1 | . 1 . . Pick Up 38 | 6 9 20 3 Fast Attach 1 | . . 1 . Attach 27 | 5 7 9 6 Detach 2 | . 2 . . Swap 14 | . 1 7 6 Drop 7 | . 1 6 . Fire 157 | . 67 55 35 Melee . | . . . . Ram 18 | . . . 18 Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 909 | -10/Materials | Discovered new exit (range 13) 1071 | -10/Materials | Discovered new exit (range 11) 1074 | -10/Materials | Core integrity fell below 50% 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1205 | -9/Materials | Lost 3 parts (1p1n1w) 1551 | -9/Materials | Build established: Scavenger-Mutant 1818 | -9/Materials | Discovered new exit (range 14) 1891 | -9/Materials | Identified exit to Materials 1891 | -9/Materials | Entered another Materials area 1891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2061 | -8/Materials | Garrison activated, responded to threat 2088 | -8/Materials | Destroyed 7 combat bots 2139 | -8/Materials | Lost 6 parts (1p3n2w) 2167 | -8/Materials | Core integrity fell below 50% 2183 | -8/Materials | Core integrity fell below 20% 2188 | -8/Materials | Lost 3 parts (2n1w) 2203 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02191_ K-01 Serf collects debris. 02193_ T-07 Excavator is excavating. 02193_ U-05 Engineer builds a Wall. 02195_ K-01 Serf collects debris. 02198_ Acquired Lgt. Assault Rifle. 02198_ U-05 Engineer builds a Wall. 02198_ K-01 Serf collects debris. 02199_ Critical hit (Burn: +37). 02199_ K-01 Serf collects debris. 02203_ U-05 Engineer builds a Wall. [Achievement: Back For More] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????# ###??? | | ?????????????????????????????????????????? +??? | | ?????????????????????????????????????????? #??? | | ??????????????????????? ????????????????? #??? | | ?????????????????????" ????#????????????# +??? | | ?????????????????????" ???? ####????????# #??? | | ????????????????????"" /???? #????????# #??? | | ????????????????????? ???? #????????# #??? | | ????????????????????? ???? #?######## #??? | | ?????????????????????# ???# ##?#! | # #??? | | ?????????????????????? #### ### # #??? | | ????????????????????############# ## "" + +??? | | ????????????????????# k u # # """ # #??? | | ????????????????????# ""@ # # S" # #??? | | ????????????????????# "G%= # # # #### | | ????????????????????# "" #+###### | | ????????????????????# k* ### ###### | | ????????????????????# Y ##?# # # | | ????????????????????# #?# # "" # #### | | ???????????????????## ##+######### # T" # #??? | | ??????????????# # ! " # #??? | | ??????????????# # # ###### # # #### | | ??????????????# # # #// ###### | | ??????????????# + # #// !! | | ??????????????# # ####!! ! | | ??????????????# # #??#!! ##### | | ??????????????# # #??#* # | | ??????????????# # #??#** """ # | | ??????????????#########?# #??##### """ # | | ????????????????????????# #??????# """ ] + | | ????????????????????????# #??????# # | | ????????????????????????# #??????# # | | ????????????????????????# #??????##### # | | ????????????????????????# ???????????# ##### | | ????????????????????????# ???????????# #???? | | ????????????????????????? ???????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed InsulatedAssembledPlatform Manual? 0 Play Time 00:28:20 Cumulative 29.2 hours Start 2024.04.01 @ 14:33:11 End 2024.04.01 @ 15:01:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c48aaf29-55c1-4838-87ab-d787249af29a