Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 15:16:16 Player: canerib Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1499) 1499 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 7443 Bonus ------- Follower Combat Kills 74 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 215/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Gyrokinetic Inverter ECM Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Gravmag System Gravmag Array Linear Gravjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Power Amplifier Improved Coolant Injector Compact Battery Machine Analyzer Improved Transmission Jammer Advanced ECM Suite Improved Force Field Corruption Screen > --- WEAPON ----------- Variable Charge Gun Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Remote Datajack [Rating: 95] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Machine Analyzer Device Advanced ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . 1 1 Utility 6 | . . . . . 2 . 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 97 | 6 1 1 12 5 2 1 6 1 5 18 7 32 Power 12 | 1 . . 1 1 . . . 1 . 2 1 5 Engine 8 | 1 . . 1 1 . . . 1 . 1 1 2 Core 4 | . . . . . . . . . . 1 . 3 Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 . 1 9 2 . . 2 . 1 7 3 8 Treads . | . . . . . . . . . . . . . Leg 9 | 2 . 1 3 . . . . . 1 1 1 . Wheel 3 | . . . . . . . . . . 3 . . Hover 11 | . . . . . . . . . . 3 2 6 Flight 12 | . . . 6 2 . . 2 . . . . 2 Utility 22 | 2 . . 1 . 2 . 2 . 2 5 3 5 Device 13 | 1 . . . . 1 . 2 . 1 1 2 5 Storage 2 | 1 . . . . . . . . . . 1 . Processor 5 | . . . 1 . 1 . . . 1 2 . . Hackware 1 | . . . . . . . . . . 1 . . Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 1 1 . 1 2 . 1 2 . 2 4 . 14 Energy Gun 11 | 1 . . . 1 . . 1 . 1 3 . 4 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 4 | . 1 . . 1 . . . . . 1 . 1 Ballistic Cannon 5 | . . . 1 . . . 1 . 1 . . 2 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 4 | . . . . . . 1 . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Parts Lost 49 | . . . 5 4 . . 9 . . 7 1 23 Power 8 | . . . 1 1 . . 1 . . . . 5 Propulsion 14 | . . . 2 1 . . 4 . . 3 . 4 Utility 14 | . . . 1 . . . 2 . . 3 . 8 Weapon 13 | . . . 1 2 . . 2 . . 1 1 6 Highest Loss Streak 8 | . . . 5 3 . . 5 . . 5 1 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 94 100 92 85 90 96 78 44 64 78 86 65 Engine 6 | . 14 14 8 8 9 9 4 6 7 6 5 2 Core 1 | . . . . . . . . . . 2 5 3 Leg 6 | . 28 28 15 . . . . . 5 . 11 2 Wheel 1 | . . . . . . . . . . 4 7 . Hover 5 | . . . . . . . . . . 10 5 14 Flight 7 | . . . 28 42 36 36 26 7 7 4 . . Device 12 | . 14 14 6 . 9 9 14 7 6 9 13 21 Storage 3 | . 14 14 11 11 9 9 4 . . . 4 1 Processor 12 | . . . 3 11 18 18 15 15 21 24 17 6 Energy Gun 6 | . 14 14 5 6 . . 3 5 5 6 4 3 Ballistic Gun 3 | . 8 14 7 5 9 9 4 . . . 5 2 Ballistic Cannon 1 | . . . 5 . . . . . 5 2 . 1 Peak Build Rating 95 | 6 7 7 17 18 17 18 27 20 32 53 71 95 Average Rating 34 | 3 6 7 13 14 16 17 20 18 29 43 60 68 On Entrance 19 | . 6 7 7 17 14 17 18 15 16 32 40 66 Naked Turns 76 | . . . . . . . . . . . . 76 Heaviest Build 52 | 13 14 14 16 16 10 11 15 9 15 28 32 52 Greatest Support 63 | 20 20 20 40 19 18 18 18 5 20 30 30 63 Greatest Overweight (x) 9 | . . . 1 . . . 1 1 . 2 1 9 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 5 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 8 8 8 6 5 4 5 5 4 5 5 5 Average Carried 3 | 3 5 7 6 4 4 3 4 2 1 2 2 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 3 8 8 6 6 4 3 4 4 1 4 2 4 Class Distribution -------------------- 54% | Mutant 10% | Scout 8% | Skirmisher 6% | Tank 3% | Infiltrator-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Matter Collected 1300 | 257 26 10 29 182 . . 24 43 89 110 155 375 Remotely . | . . . . . . . . . . . . . Salvage Created 1346 | 71 161 . 84 . . . 24 . . 313 85 608 Parts 87 | 10 16 . 11 . . . 2 . . 16 1 31 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 33 | . 5 . 7 . . . 1 . 1 5 1 13 Guns 21 | . 5 . 3 . . . 1 . 1 5 1 5 Cannons 10 | . . . 4 . . . . . . . . 6 AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 11 | 1 3 . 1 . . . . . 1 2 . 3 Worker 2 | . . . . . . . . . . . . 2 Builder 5 | . . . . . . . . . . 1 . 4 Tunneler 3 | 3 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . 1 Swarmer 14 | . 2 . 6 . . . 1 . . . . 5 Grunt 9 | . 3 . . . . . . . . 3 . 3 Sentry 3 | . . . 1 . . . . . . . 1 1 Hunter 2 | . . . . . . . . . . 2 . . Programmer 4 | . . . . . . . . . . . . 4 Thief 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 3 . 7 . . . 1 . 1 3 1 5 Combat Bots Only 7 | . 3 . 7 . . . 1 . 1 2 1 5 Max Kills in Single Turn 2 | 1 1 . 1 . . . 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Hostile Shots Fired 709 | . 32 . 119 34 . 6 96 . 13 60 10 339 Missed 305 | . 11 . 47 12 . 4 59 . 5 20 4 143 Damage Taken 6089 | . 199 . 663 378 . 25 414 . 123 832 122 3333 Core 1947 | . 63 . 159 182 . 13 69 . 43 256 . 1162 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . . . . . . 13 . . Core Remaining (%) 76 | 100 . 74 . 14 . 97 . . 84 69 100 . Volleys Fired 146 | 15 25 . 17 13 . . 2 1 5 17 5 46 Largest 3 | 1 2 . 2 2 . . 2 1 2 2 2 3 Hottest 196 | 50 70 . 59 89 . . 100 80 128 155 105 196 Shots Fired 234 | 15 38 . 26 16 . . 4 1 10 25 9 90 Gun 174 | 15 38 . 9 14 . . 4 1 5 25 9 54 Cannon 47 | . . . 17 2 . . . . 5 . . 23 Launcher 9 | . . . . . . . . . . . . 9 Special 4 | . . . . . . . . . . . . 4 Kinetic 82 | . 13 . 26 3 . . 2 . 5 5 5 23 Thermal 131 | 15 25 . . 13 . . 2 1 5 20 4 46 Explosive 9 | . . . . . . . . . . . . 9 Electromagnetic 8 | . . . . . . . . . . . . 8 Robot Hit Streak 15 | 6 8 . 7 5 . . 3 . 10 15 5 6 Robot Miss Streak 6 | 4 3 . 2 5 . . 2 . 2 2 1 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 145 | 10 25 . 16 8 . . 3 . 8 22 6 47 Core Hits 84 | 3 11 . 9 1 . . 2 . 3 19 2 34 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . 1 . 1 Burn 1 | . . . . . . . . . . 1 . . Blast 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3847 | 123 291 . 298 107 . . 28 . 207 536 157 2100 Guns 2024 | 123 291 . 52 86 . . 28 . 123 536 157 628 Cannons 843 | . . . 246 21 . . . . 84 . . 492 Explosions 978 | . . . . . . . . . . . . 978 Melee . | . . . . . . . . . . . . . Ramming 2 | . . . . . . . . . . . . 2 Kinetic 926 | . 90 . 298 21 . . 7 . 84 70 93 263 Thermal 1928 | 123 201 . . 86 . . 21 . 123 466 64 844 Explosive 978 | . . . . . . . . . . . . 978 Electromagnetic 13 | . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 . . 1 Average Corruption 1 | . . . . . . . 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . 5 Effects 9 | . . . . . . . 1 4 4 . . . Message Errors 1 | . . . . . . . . 1 . . . . Matter Fused 2 | . . . . . . . . 1 1 . . . Energy Discharges 3 | . . . . . . . . 1 2 . . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 64 | . . . 3 . . . . . 3 . . 58 Projectiles 8 | . . . 3 . . . . . 3 . . 2 Explosions 56 | . . . . . . . . . . . . 56 Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . 2 1 . . . . 3 . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . 2 1 . . . . 3 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . . . . . 64 Shots 3 | . . . . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 403 | 60 110 . 31 167 . . 48 34 246 403 130 197 Average Temperature 77 | 24 35 . 11 79 . . 24 20 134 129 50 92 Received Heat Transfer 1096 | . 66 . 147 40 . . 81 . 54 333 99 276 Effects 2 | . . . . . . . . . . 2 . . Interference 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | 1 1 . . . . . . . . 4 . 4 Heat Transferred 4051 | 370 592 . . 259 . . 50 . 275 1150 150 1205 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Peak Influence 448 | 15 230 119 287 161 72 75 150 . . 326 113 448 Initial 111 | . 9 89 46 111 62 46 39 . . 103 61 37 Average 124 | 5 102 94 125 106 67 55 61 . . 180 79 155 Maximum Alert Level 2 | . 1 . 1 . . . . . . 1 . 2 Low Security (%) 78 | 100 82 100 67 100 100 100 100 . . 50 100 72 Level 1 18 | . 17 . 32 . . . . . . 49 . 17 Level 2 3 | . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . . . 3 . 1 4 1 8 Investigation 6 | . 1 . . . . . 2 . . 2 . 1 Extermination 3 | . . . . . . . . . . 1 . 2 Reinforcement 8 | . 2 . . . . . 1 . . 1 1 3 Assault 3 | . . . . . . . . . 1 . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Distress Signals 4 | . 1 . 1 . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 12 2 21 15 . 4 15 . 9 24 6 39 Peak Tracking Total 18 | . 5 2 12 6 . 4 11 . 11 5 3 18 Tactical Retreats 34 | . 2 1 1 2 . . 5 . 5 7 4 7 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Traps Triggered 1 | . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . Reused 2 | . 1 . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . Triggered 3 | . 1 . . . . . . . 1 1 . . Most Traps Carried 3 | . . 3 3 3 3 3 3 3 1 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Machines Disabled 8 | . . . 1 . . . . . . . . 7 Max in Single Turn 2 | . . . 1 . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Machines Accessed 22 | . 2 . 1 . 1 1 6 1 . 4 1 5 Terminals 16 | . 2 . . . . 1 6 . . 2 1 4 Fabricators 3 | . . . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 60 | . 10 . 2 . 4 1 16 4 . 10 4 9 Successful 28 | . 4 . . . 2 1 4 4 . 7 1 5 Failed 32 | . 6 . 2 . 2 . 12 . . 3 3 4 Catastrophic 8 | . 1 . . . 1 . 4 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 2 . . . . . . . . . 2 . Terminals 46 | . 10 . . . . 1 16 . . 7 4 8 Fabricators 4 | . . . . . . . . . . 3 . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . Terminal Hacks 23 | . 4 . . . . 1 4 4 . 5 1 4 Record 14 | . 2 . . . . . 2 4 . 4 1 1 Open DSF 3 | . . . . . . . . . . 1 . 2 Emergency Access Points 2 | . . . . . . 1 . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . 1 Build 3 | . . . . . . . . . . 2 . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 1 . 1 . 6 . . 4 1 2 Full Trace Events 5 | . . . . . . . 2 . . 2 . 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . 5 . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . . 117 . . Total Robot Build Rating 22 | . . . . . . . . . . 22 . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . . . 14 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Total Allies 5 | . . . . . . . . . . 5 . . Largest Group 3 | . . . . . . . . . . 3 3 . Highest-Rated Group 90 | . . . . . . . . . . 90 90 . Highest-Rated Ally 41 | . . . . . . . . . . 41 30 . Total Orders 1 | . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . 1 . . Ally Attacks 34 | . . . . . . . . . . 13 21 . Total Damage 1048 | . . . . . . . . . . 429 619 . Kills 2 | . . . . . . . . . . 1 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Turns Passed 3699 | 144 277 195 154 151 8 32 172 688 277 520 231 850 Spaces Moved 3897 | 95 166 158 182 323 19 98 423 869 281 395 160 728 Core 198 | 20 . . . . . . . . . . . 178 Treads . | . . . . . . . . . . . . . Legs 675 | 75 166 158 28 . . . . . 174 13 61 . Wheels 46 | . . . . . . . . . . 46 . . Hover 977 | . . . . . . . . . . 336 99 542 Flight 2001 | . . . 154 323 19 98 423 869 107 . . 8 Fastest Speed 29 | 50 120 120 31 31 31 31 29 40 40 52 76 35 Average Speed 74 | 105 120 120 47 33 31 31 33 78 89 78 122 81 Slowest Speed 500 | 120 120 120 132 37 31 31 112 110 120 160 190 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . 4 6 . . 9 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 35 40 24 67 4 29 13 84 34 13 4 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . 2 . . . . . 5 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 105 | . . . . . . . . . 1 . . 104 Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 1 . . 9 AOE 95 | . . . . . . . . . . . . 95 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Fac Fac Fac Total 4454 | 124 208 164 218 342 20 98 439 877 295 578 187 904 Wait 209 | . 11 . 2 . . . 11 . 3 122 7 53 Move 3848 | 94 165 157 174 310 18 97 404 868 280 394 159 728 Hop 18 | . . . 3 6 . . 9 . . . . . Pick Up 92 | 9 6 3 7 6 . . 5 3 2 19 5 27 Fast Attach . | . . . . . . . . . . . . . Attach 77 | 6 1 . 6 5 2 1 5 1 5 15 5 25 Detach 10 | . . . . . . . 1 1 . 2 . 6 Swap 20 | . . 1 6 . . . 1 . . 3 2 7 Drop 32 | . . 3 3 2 . . 1 3 . 5 4 11 Fire 146 | 15 25 . 17 13 . . 2 1 5 17 5 46 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 422 | -10/Materials | Entered Mines 423 | -10/Mines | Met a Derelict bent on vengeance 466 | -10/Mines | Found a hidden stash of uninstalled traps 493 | -10/Mines | Learned location of Storage (-7) 512 | -10/Mines | Discovered new exit (range 16) 617 | -10/Mines | Entered Materials 617 | -9/Materials | Evolved 2 slots: Propulsion x2 762 | -9/Materials | Discovered new exit (range 7) 769 | -9/Materials | Destroyed 7 combat bots 771 | -9/Materials | Entered Mines 772 | -9/Mines | Assembled infested the area 774 | -9/Mines | Lost 5 parts (1p2n1u1w) 777 | -9/Mines | Learned location of Zion (-7) 796 | -9/Mines | Core integrity fell below 50% 852 | -9/Mines | Lost 3 parts (1p1n1w) 854 | -9/Mines | Learned location of 1 exit from Materials 909 | -9/Mines | Core integrity fell below 20% 918 | -9/Mines | Discovered new exit (range 5) 922 | -9/Mines | Entered Materials 922 | -8/Materials | Evolved 2 slots: Utility x2 923 | -8/Materials | Identified exit to Factory 926 | -8/Materials | Identified exit to Garrison 930 | -8/Materials | Entered Garrison 959 | -8/Garrison | Discovered exit to Factory (range 10) 962 | -8/Garrison | Entered Factory 962 | -7/Factory | Evolved 2 slots: Utility x2 1102 | -7/Factory | Lost 5 parts (1p2n2w) 1131 | -7/Factory | Discovered new exit (range 8) 1134 | -7/Factory | Entered Lower Caves 1162 | -7/Lower Caves | Lost 4 parts (2n2u) 1327 | -7/Lower Caves | Learned Factory terminal intel 1447 | -7/Lower Caves | Encountered a Warlord checkpoint 1720 | -7/Lower Caves | Learned Factory trap positions 1720 | -7/Lower Caves | Learned Armory emergency access door positions 1720 | -7/Lower Caves | Learned Factory stockpile data 1818 | -7/Lower Caves | Discovered new exit (range 7) 1822 | -7/Lower Caves | Entered another Lower Caves area 1829 | -7/Lower Caves | Encountered a Warlord checkpoint 1830 | -7/Lower Caves | Discovered new exit (range 14) 1996 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2099 | -7/Lower Caves | Entered Factory 2099 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2100 | -6/Factory | Loaded intel: 84 trap records 2102 | -6/Factory | Loaded intel: 26 terminal locations 2187 | -6/Factory | Spotted B-75 Beast 2291 | -6/Factory | Fabricated H-66 Slayer (x2) 2490 | -6/Factory | Lost 5 parts (2n2u1w) 2597 | -6/Factory | Fabricated L-41 Fighter (x3) 2601 | -6/Factory | Discovered new exit (range 10) 2619 | -6/Factory | Entered another Factory area 2619 | -5/Factory | Accompanied by 3 allies 2619 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2636 | -5/Factory | Discovered new exit (range 8) 2748 | -5/Factory | Lost 3 allies 2850 | -5/Factory | Entered another Factory area 2850 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2926 | -4/Factory | Fabricated Quantum Capacitor (x2) 3156 | -4/Factory | Lost 8 parts (1p2n3u2w) 3269 | -4/Factory | Lost 4 parts (2p1u1w) 3526 | -4/Factory | Lost 4 parts (1p1n2u) 3610 | -4/Factory | Core integrity fell below 50% 3620 | -4/Factory | Released all parts (3) 3631 | -4/Factory | Discovered new exit (range 11) 3632 | -4/Factory | First assault squad dispatched 3637 | -4/Factory | Lost 7 parts (1p1n2u3w) 3640 | -4/Factory | Core integrity fell below 20% 3700 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer lays Concrete. R-10 Processor collects Adv. Cryofiber Web. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. L-61 Swordsman unfolds itself. E-15 Imp unfolds itself. Slammed into E-15 Imp. E-15 Imp destroyed. Acquired 20 matter. Dropped Gyrokinetic Inverter. Acquired Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ?????????#????######????? ???##### | | ?????????!????# ? #? ???# | | ?????????!????# #? ???# " | | ?????????!????# ## #??# " | | ????????? ????# """ ## #??# " | | ????????#t????# """ ## #??# | | ???????? ????# """ ## #??# " | | ????????# #???# "" ## #??# " | | ######### #???# "" ## #??# " | | # # #???# ## #??# | | | # """= # #???###+#+##### #######+ | | # """ # ####### | | # """ !# | | # ""/ # | | # "" # """ """ """ """ """ | | # #@ """ """ """ """ """ | | # # """ """"""" """ """ | | # """" /l g g "%" | | # """" # g """" """ """ | | # """" # !!! 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""" """ """ | | # """" # # !! | | ???"""" # # """ """ """ | | ???? # # """ """ """ | | ???? # + """ """ """ | | ????? # # | | ??????### # | | ????????# ####+########## | | ????????# #?????????????####+ | | ????????# #??????????????? | | ????????# #????????????? !! | | ????????# #???????????# !! | | ????????# #???????????# ! | | ????????# #???????????# | | ????????#######????????????# | | ???????????????????????????# "" " | | ???????????????????????????# "" " | | ???????????????????????????# """ " | | ???????????????????????????#??"" | | ??????????????????????????????"" ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 36 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Power Amplification 20 Base Temperature (-) 200 Corruption Block 16 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 71 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Quantum Capacitor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Leap Before You Look My Command Is Your Wish Significant Disruption Challenges ------------ None Game ------ Seed PhaseCentriumGravjet Manual? 0 Play Time 01:28:53 Cumulative 11.0 hours Start 2024.10.17 @ 13:37:39 End 2024.10.17 @ 15:16:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 620c739c-9a26-46e7-aea5-18cfb41f62f8