Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 10:56:29 Player: Buttons Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (681) 681 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3556 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Cryofiber Web Improved Heat Sink ECM Suite ECM Suite Cloak of Protection Light Armor Plating Rocket Launcher Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Improved Heat Sink Improved Terrain Scanner ECM Suite ECM Suite Cloak of Protection Rocket Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 31 | 5 12 5 2 1 6 Power 4 | 1 2 1 . . . Engine 4 | 1 2 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 3 . 1 3 Treads . | . . . . . . Leg 12 | 2 3 3 . 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 4 . . . 3 Device 5 | . 2 . . . 3 Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 3 1 2 . . Energy Gun 6 | 2 2 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 1 1 . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 9 | . 1 1 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 92 100 71 100 86 Engine 13 | . 14 14 14 14 6 Leg 28 | . 28 28 28 28 30 Device 1 | . 3 . . . 15 Storage 12 | . 7 14 14 14 9 Processor 13 | . 10 14 14 14 8 Energy Gun 12 | . 24 14 . 14 8 Ballistic Gun 9 | . 3 14 . 14 7 Peak Build Rating 18 | 5 9 9 9 10 18 Average Rating 8 | 3 7 8 7 9 15 On Entrance 6 | . 5 8 9 9 10 Naked Turns . | . . . . . . Heaviest Build 30 | 6 29 29 28 28 30 Greatest Support 45 | 20 20 20 20 20 45 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 Average Carried 13 | 1 7 14 14 14 13 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 2 15 15 13 15 15 Class Distribution -------------------- 79% | Scavenger-Mutant 15% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 639 | 250 122 119 . 44 104 Remotely . | . . . . . . Salvage Created 928 | 76 505 223 . 14 110 Parts 52 | 5 27 12 . 3 5 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | 1 7 6 . . 2 Guns 16 | 1 7 6 . . 2 Classes Destroyed 8 | 2 3 2 . . 1 Builder 1 | . 1 . . . . Tunneler 3 | 2 . . . 1 . Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Grunt 12 | 1 7 4 . . . Sentry 2 | . . 1 . . 1 Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | 3 4 2 . 1 2 Combat Bots Only 3 | 1 3 2 . . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 198 | 4 37 27 . . 130 Missed 47 | 2 6 5 . . 34 Damage Taken 1950 | 20 352 318 . . 1260 Core 634 | . 66 13 . . 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 77 | 9 32 16 . 2 18 Largest 2 | 2 2 2 . 2 2 Hottest 90 | 90 90 70 . 60 60 Shots Fired 154 | 18 64 32 . 4 36 Gun 154 | 18 64 32 . 4 36 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 42 | . 5 17 . 2 18 Thermal 112 | 18 59 15 . 2 18 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 2 10 8 . 1 10 Robot Miss Streak 6 | 3 6 3 . 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 94 | 7 38 22 . 1 26 Core Hits 48 | 4 22 14 . 1 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1126 | 83 467 264 . 10 302 Guns 1126 | 83 467 264 . 10 302 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 322 | . 43 132 . . 147 Thermal 804 | 83 424 132 . 10 155 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 10 6 8 . Message Errors 9 | . . 4 2 3 . Matter Fused 4 | . . 1 1 2 . Heat Flow Errors 3 | . . 2 . 1 . Energy Discharges 5 | . . 2 1 2 . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | 180 270 192 . 116 3 Average Temperature 82 | 79 89 76 . 59 3 Received Heat Transfer 609 | 12 192 198 . . 207 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | 2 2 2 . . . Heat Transferred 2195 | 223 1128 469 . 25 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 147 | 31 147 110 . 5 91 Initial 20 | . 20 4 . . . Average 24 | 6 61 23 . . 20 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 6 | . 2 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | 1 16 7 . . 7 Peak Tracking Total 4 | 1 4 2 . . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 5 . 5 . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 68 | . 13 . 50 . 5 Successful 60 | . 6 . 50 . 4 Failed 8 | . 7 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . 6 . 1 . . Terminals 17 | . 12 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 58 | . 4 . 50 . 4 Record 56 | . 3 . 49 . 4 Branch Access Points 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4859 | 101 836 1644 853 1087 338 Spaces Moved 2475 | 65 453 767 447 558 185 Core 19 | 19 . . . . . Treads . | . . . . . . Legs 2456 | 46 453 767 447 558 185 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 Average Speed 175 | 99 151 190 190 190 120 Slowest Speed 260 | 120 190 190 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 6 73 99 91 92 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2848 | 80 540 927 454 583 264 Wait 220 | . 25 130 . 17 48 Move 2470 | 64 452 766 446 557 185 Hop . | . . . . . . Pick Up 28 | 2 12 4 1 4 5 Fast Attach 9 | 5 4 . . . . Attach 8 | . 1 1 2 . 4 Detach 3 | . 1 . 2 . . Swap 14 | . 7 4 . 1 2 Drop 19 | . 6 6 3 2 2 Fire 77 | 9 32 16 . 2 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Mines 938 | -10/Materials | Entered Mines 1017 | -10/Mines | Build established: Scavenger-Mutant 1127 | -10/Mines | Assembled infested the area 1480 | -10/Mines | Discovered new exit (range 9) 1620 | -10/Mines | Identified exit to Materials 1893 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1967 | -10/Mines | Discovered exit to Materials (range 16) 2574 | -10/Mines | Discovered new exit (range 5) 2580 | -10/Mines | Identified exit to Exiles 2582 | -10/Mines | Entered Exiles 2613 | -10/Exiles | Discovered new exit (range 15) 2668 | -10/Exiles | Met 8R-AWN 2700 | -10/Exiles | Met EX-HEX 2774 | -10/Exiles | Met EX-BIN 2805 | -10/Exiles | Aligned with FarCom system 2807 | -10/Exiles | Given EX-Vault access code 2885 | -10/Exiles | Opened EX-Vault 2897 | -10/Exiles | Found Cloak of Protection 2936 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2993 | -10/Exiles | Met EX-DEC 3004 | -10/Exiles | Learned location of Zion (-7) 3106 | -10/Exiles | Visited The Gauntlet 3412 | -10/Exiles | Discovered new exit (range 14) 3433 | -10/Exiles | Identified exit to Mines 3435 | -10/Exiles | Left Exiles lab with Cloak of Protection 3435 | -10/Exiles | Entered Mines 3932 | -9/Mines | Discovered new exit (range 12) 3958 | -9/Mines | Identified exit to Materials 4036 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4522 | -9/Mines | Entered Materials 4522 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4743 | -8/Materials | Garrison activated, responded to threat 4846 | -8/Materials | Core integrity fell below 50% 4856 | -8/Materials | Core integrity fell below 20% 4860 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04798_ Penetrated by Slug. 04798_ Aluminum Leg destroyed. 04798_ Assault Rifle destroyed. 04804_ Acquired 51 matter. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 04818_ Seismic Detector destroyed. 04825_ Carbon-fiber Leg destroyed. 04833_ Penetrated by Slug. 04833_ Imp. Terrain Scanner destroyed. 04836_ Slug penetrates Wall. 04842_ Penetrated by Slug. 04842_ Aluminum Leg destroyed. 04845_ Signal Interpreter destroyed. 04845_ Sml. Laser destroyed. 04845_ Penetrated by Slug. 04851_ Y-45 Defender destroyed. 04854_ Slug penetrates Neutrino Reactor. 04860_ Penetrated by Slug. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????#?###############??????? | | ?????????????????????????#??# #???#??? | | ???????????#?????????????#??# !#?#?#??? | | ??????????????? #???????????#! #?#????? | | ????????????????############# #??#???? | | ??????????????? # ] + # #??????? | | ????????????????# # # * #?##???? | | ???????????? ? ?# # #######+##########???? | | ????????????????#! # ###??? | | ???????????? ???# ! + ###??? | | ???????????? ???# # #????# | | ????????????????# # ############# #????? | | ????????????????# # ## #??????# #????? | | ????????????#???###########+## #?#???## #???#? | | ???????????????????# # #?#???## ##???? | | ???????????????????# # ####### #???? | | ???????????????????# """ """ # #???? | | ??????????????????## """!""" + T #???? | | ????????????"??????# """%""" #% #???? | | ???????????????????# [*@ s # ####### #???? | | ?????????????"?????# g # ###?#####+#####?? | | ????????????????#??# h # #????# ##? | | ???????????????????########### #????# " """ #?? | | ?????????? ?????????#?#????#?# ###### T """ #?? | | ???????????????????????#?#???# + " """ #?? | | ??????????????????????#?????## ###### #?? | | ??????????#??????##???#??????# ###??#[ / #?? | | ????????????????#???#???#????# #????# ##? | | ???????????????? ?? ??#??#?#?# ##???# !! #?# | | ?????????????????????????????# #????# * ! #?? | | ?????????????????? ?"?#??????# #??#?##########?? | | ???????????????????????????### #???????????????? | | ?????????????g + ??????????#?# #???????#???????? | | ???????????#????? ???????#??# #?#?????????#??#? | | ?????????????######/########## #??##???#???????? | | ????????????? + w #??#????????????? | | ?????????????????# #??????????? ??? | | ?????????????????# #???????????????# | | ?????????????????# #?????????"?????? | | ?????????????????+ #???????????????? | | ???????????????? # "#########/##?#?#???????????? | | ?????????????????##+#?#???????? ????????????????? | | ?????????????????????????#?????"""???????????????? | | ???????????????????????????????"""???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Librarian Loot Pinata Storm Trooper Tourist Troublemaker True Hacker Uninvited Guest Challenges ------------ None Game ------ Seed SmartbombReactionCorpse Manual? 0 Play Time 00:48:36 Cumulative 0.7 hours Start 2024.09.04 @ 09:27:30 End 2024.09.04 @ 10:56:29 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 23d94e85-fcb5-438d-8e9b-e3c213e1fe12