Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.03 @ 10:30:11 Player: K.K.Y. Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1350) 1350 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2620 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 261/265 System Corruption 1% Temperature Cool (2) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (20) --- Large Storage Unit Seismic Detector Slug Cannon Dirty Datajack (20) Mining Laser SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Ion Cannon Makeshift Axe > --- INVENTORY -------- Large Storage Unit Seismic Detector Slug Cannon Dirty Datajack Mining Laser SUBCON Basin [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Weapon Ion Cannon Energy Gun Heavy Riot Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 27 | 6 4 7 7 3 Power 5 | . 1 1 2 1 Engine 5 | . 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 2 2 Treads 6 | 2 . 2 . 2 Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 3 1 . Device 4 | 1 1 1 1 . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 1 2 . Energy Gun 3 | 1 1 . 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 5 2 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Backups 6 | . 4 6 7 5 Power . | . . . . . Propulsion . | . 1 . . . Utility 3 | . 1 3 3 2 Weapon 2 | . 1 1 2 2 Tool/Special . | . . . . . Unused Backups 8 | . . 2 2 4 Power 2 | . . 2 . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 3 | . . . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 89 | . 86 100 87 88 Engine 11 | . 7 12 11 12 Treads 15 | . 25 25 12 10 Leg 3 | . . . 4 6 Device 23 | . 15 25 23 22 Storage 12 | . 12 12 12 12 Energy Gun 3 | . 12 5 2 . Energy Cannon 10 | . . 6 12 10 Ballistic Gun 3 | . 12 12 . . Slashing Weapon 4 | . . . 5 12 Peak Build Rating 36 | 6 10 15 36 36 Average Rating 18 | 4 7 12 19 35 On Entrance 13 | . 6 10 14 36 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 58 | 13 21 34 56 58 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . . . 10 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 10 10 20 20 20 Average Capacity 15 | 8 10 12 15 20 Most Carried 20 | 5 9 10 20 20 Average Carried 9 | 1 4 6 9 20 Final Capacity 20 | 10 10 15 20 20 Final Carried 20 | . 7 5 20 20 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 674 | 252 78 109 205 30 Remotely . | . . . . . Salvage Created 1864 | . 383 441 784 256 Parts 114 | . 31 30 38 15 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 33 | . 8 2 18 5 Melee 6 | . . . 2 4 Guns 16 | . 8 2 6 . Cannons 11 | . . . 10 1 Classes Destroyed 12 | . 5 2 3 2 Worker 3 | . 1 2 . . Tunneler 3 | . . 3 . . Hauler 1 | . 1 . . . Recycler 3 | . . 3 . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 5 | . 2 . 3 . Grunt 10 | . 6 2 2 . Sentry 3 | . . . . 3 Programmer 2 | . . . . 2 Cobbler 1 | . . . 1 . Subdweller 13 | . . . 13 . Best Kill Streak 5 | . 4 3 5 2 Combat Bots Only 3 | . 3 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 228 | . 41 9 129 49 Missed 75 | . 5 3 54 13 Hits 153 | . 36 6 75 36 Projectile 153 | . 36 6 75 36 Critical Strikes 3 | . 1 . 1 1 Damage Taken 1310 | . 271 55 691 293 Core 260 | . 55 17 107 81 Absorbed by Shields . | . . . . . Ignored by Resistances 825 | . 173 36 438 178 Core Remaining (%) 100 | 100 . . . . Volleys Fired 182 | . 37 17 121 7 Largest 2 | . 2 2 2 1 Hottest 120 | . 85 85 120 60 Shots Fired 295 | . 73 34 181 7 Gun 166 | . 73 34 59 . Cannon 129 | . . . 122 7 Launcher . | . . . . . Special . | . . . . . Kinetic 78 | . 37 17 24 . Thermal 182 | . 36 17 122 7 Explosive . | . . . . . Electromagnetic 35 | . . . 35 . Robot Hit Streak 46 | . 38 23 45 46 Robot Miss Streak 2 | . 2 1 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 200 | . 66 24 94 16 Core Hits 92 | . 26 16 45 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Burn 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 79 | . . . 69 10 Impact . | . . . . . Slashing 79 | . . . 69 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3717 | . 709 327 2168 513 Guns 1478 | . 709 327 442 . Cannons 1284 | . . . 1149 135 Explosions 149 | . . . 149 . Melee 806 | . . . 428 378 Ramming . | . . . . . Kinetic 453 | . 264 84 105 . Thermal 2121 | . 445 243 1298 135 Explosive . | . . . . . Electromagnetic 337 | . . . 337 . Impact . | . . . . . Slashing 806 | . . . 428 378 Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 53 | . . 4 44 5 Message Errors 8 | . . . 7 1 Matter Fused 18 | . . 3 15 . Heat Flow Errors 9 | . . . 8 1 Energy Discharges 5 | . . . 3 2 Parts Fused 2 | . . 1 1 . Data Loss (minor) 8 | . . . 7 1 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 7 | . . . 1 6 Projectiles 1 | . . . 1 . Explosions . | . . . . . Melee 6 | . . . . 6 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . 48 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 235 | . 152 226 235 158 Average Temperature 46 | . 47 76 32 56 Received Heat Transfer 922 | . 240 42 514 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 1 2 6 . Heat Transferred 3846 | . 995 629 2000 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . 70 40 . 40 Initial . | . . . . . Average 5 | . 16 1 . 1 Influence Increases 799 | . 264 94 315 126 Destroy 0b10 Robot/C 440 | . 160 40 140 100 Destroy 0b10 Robot/NC 55 | . 15 40 . . Destroy Leader 74 | . 54 10 10 . Successful Hack 35 | . 20 4 . 11 Lose Combat Pursuer 195 | . 15 . 165 15 Influence Decreases 759 | . 264 94 315 86 Time Decay 754 | . 264 94 315 81 Lost Part 5 | . . . . 5 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 12 2 31 8 Peak Tracking Total 6 | . 3 2 6 5 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 19 | . 8 2 3 6 Terminals 12 | . 6 1 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 13 4 4 9 Successful 23 | . 9 3 4 7 Failed 7 | . 4 1 . 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 19 | . 6 2 . 11 Terminals 20 | . 10 3 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 3 4 . Record 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Open Door 2 | . . 1 1 . Terminal Index 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . . 1 Retrieve Components 3 | . 2 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 4 . . 6 Terminals 9 | . 4 . . 5 Botnet 9 | . 4 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 1 . 2 Full Trace Events 4 | . 1 1 . 2 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 2 . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 8689 | 41 724 1233 5932 759 Sensors 8130 | . 206 1233 5932 759 Terrain 2664 | . . . 2028 636 Structural 5359 | 41 724 1233 3361 . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 4 | . . 1 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 8710 | 62 724 1233 5932 759 Spaces Moved 3551 | 48 342 684 2237 240 Core 32 | 24 . . 8 . Treads 3002 | 24 342 684 1784 168 Legs 517 | . . . 445 72 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 201 | 105 160 160 212 290 Slowest Speed 550 | 160 160 160 550 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 54 97 95 50 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 5 | . . . 5 . Spaces Dug 89 | . . . 89 . Terrain Destroyed 98 | . . . 98 . Melee 52 | . . . 52 . Projectile 37 | . . . 37 . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 4770 | 60 453 793 3176 288 Wait 886 | . 58 75 728 25 Move 3547 | 47 341 683 2236 240 Hop . | . . . . . Pick Up 30 | 6 11 3 10 . Fast Attach 3 | 1 . . . 2 Attach 12 | 5 2 . 5 . Detach 1 | . . . . 1 Swap 14 | . 2 8 3 1 Drop 16 | 1 2 7 4 2 Fire 182 | . 37 17 121 7 Melee 79 | . . . 69 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Utility x1 194 | -10/Materials | Identified exit to Materials 194 | -10/Materials | Discovered exit to Materials (range 15) 311 | -10/Materials | Build established: Hacker-Mutant 592 | -10/Materials | Discovered exit to Materials (range 12) 732 | -10/Materials | Identified exit to Mines 732 | -10/Materials | Discovered exit to Mines (range 8) 787 | -10/Materials | Entered Mines 1107 | -10/Mines | Learned Materials security intel 1310 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1533 | -10/Mines | Discovered exit to Materials (range 10) 1685 | -10/Mines | Discovered exit to Materials (range 13) 2009 | -10/Mines | Identified exit to Subcaves 2009 | -10/Mines | Discovered exit to Subcaves (range 7) 2020 | -10/Mines | Entered Subcaves 2021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2124 | -10/Subcaves | Learned location of Storage (-9) 2452 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2461 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2813 | -10/Subcaves | Learned Materials terminal intel 2825 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2870 | -10/Subcaves | Identified exit to Materials 2870 | -10/Subcaves | Discovered exit to Materials (range 8) 2871 | -10/Subcaves | Learned Materials stockpile data 3038 | -10/Subcaves | Identified exit to Recycling 3038 | -10/Subcaves | Discovered exit to Recycling (range 11) 3046 | -10/Subcaves | Core integrity fell below 50% 3276 | -10/Subcaves | Visited 4L-MR0's lab 5162 | -10/Subcaves | Learned location of Zion (-7) 5162 | -10/Subcaves | Met a Zionite searching for "candidates" 5377 | -10/Subcaves | Ambushed by Subdweller buried in earth 5473 | -10/Subcaves | Ambushed by Subdweller buried in earth 5545 | -10/Subcaves | Ambushed by Subdweller buried in earth 6327 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 6331 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 6376 | -10/Subcaves | Discovered exit to Materials (range 8) 7177 | -10/Subcaves | Found SUBCON Basin 7952 | -10/Subcaves | Entered Recycling 8348 | -9/Recycling | Identified exit to Factory 8348 | -9/Recycling | Discovered exit to Factory (range 14) 8584 | -9/Recycling | Core integrity fell below 20% 8711 | -9/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08601_ R-06 Scavenger collects Lgt. Armor Plating. 08604_ R-06 Scavenger collects Beam Rifle. 08606_ Acquired Lgt. Treads. 08644_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 4 systems. Awaiting botnet instructions. 08675_ Acquired 10 matter. 08684_ Slug penetrates Wall. 08684_ P-60 Hacker springs to life. 08689_ P-60 Hacker destroyed. 08691_ Destroyed Shock Rifle. 08692_ R-06 Scavenger collects Target Analyzer. 08693_ P-60 Hacker destroyed. 08697_ R-06 Scavenger collects Imp. Heat Sink. 08699_ Slug penetrates Wall. 08711_ Penetrated by Slug. 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[ #????????????? | | ???########### #????? !#????????????? | | ?????????????# #??????Y #????????????? | | ?????????????# #????????#????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????+ #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ??????????????#+#??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingConcussiveSpecial Manual? 0 Play Time 00:34:40 Cumulative 158.0 hours Start 2025.12.03 @ 09:58:14 End 2025.12.03 @ 10:30:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 204 Rogue 0 Adventurer 0 Explorer 204 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 453d521b-3c97-4759-b517-8336fbce27e0