Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.10 @ 23:43:47 Player: Demise Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (246) 1230 Value Destroyed (9157) 9157 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (6993) 6993 TOTAL SCORE: 30220 Bonus ------- High Alert Combat Kills 398 Follower Combat Kills 533 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Friendly Fire -2838 Cogmind --------- Core Integrity 0/1600 Matter 23/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Zionite Metafield Generator Makeshift Transmission Jammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Zionite Metafield Generator Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Surveybot 24 Chip Layered Medium Armor Plating Powered Armor Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Plasma Rifle Force Lance > --- INVENTORY -------- Biometal Medium Treads Advanced Cryofiber Web Zionite Biocell Matter Compressor Particle Accelerator Makeshift Transmission Jammer Experimental Weapon Shielding Experimental Focal Shield Thermal Barrier Advanced Shield Generator Improved Force Field Improved System Backup Module Long-range Tractor Beam Dimensional Node Initializer Heavy Disruptor Cannon Compact HERF Cannon Micro-nuke Launcher Micro-nuke Launcher [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Gravmag System Treads Medium Treads Leg Zionite Composite Leg I Hover Unit Combat Gravmag System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . Utility 13 | . . . . . 4 2 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 579 | 5 27 2 . 10 34 79 5 10 . 5 43 16 7 11 45 16 2 3 74 10 15 22 3 28 7 18 11 12 19 6 . 17 17 Power 40 | . 2 . . 1 3 2 . 1 . 1 . . . . 1 . . 1 11 . . 4 . 6 . 2 1 . . . . 2 2 Engine 14 | . 2 . . . 2 2 . . . 1 . . . . . . . . 6 . . . . . . . . . . . . 1 . Core 14 | . . . . 1 1 . . 1 . . . . . . . . . 1 4 . . 3 . 3 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 3 . 2 1 . . . . 1 2 Propulsion 81 | 2 4 . . 2 6 4 . . . . 7 . . . 15 . 1 . 8 . 3 3 . 2 2 4 . 2 9 . . 7 . Treads 35 | 2 4 . . 2 6 4 . . . . 7 . . . 1 . . . 2 . . . . . 1 2 . 1 1 . . 2 . Leg 12 | . . . . . . . . . . . . . . . 4 . 1 . 1 . . . . . 1 2 . . 3 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . . . . . . . . . . 10 . . . 5 . 3 3 . 2 . . . 1 5 . . 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 286 | . 6 . . . 18 42 2 5 . 1 19 10 5 8 18 12 1 2 42 10 4 9 2 15 4 7 8 6 8 6 . 7 9 Device 155 | . . . . . 9 20 2 3 . . 12 8 3 2 5 6 . . 26 9 4 6 1 8 3 3 4 4 5 5 . 3 4 Storage 34 | . 5 . . . 2 6 . . . . 2 . 1 1 4 . . . 8 . . . 1 1 . . 1 . 1 . . . 1 Processor 17 | . 1 . . . 3 1 . . . . . . . 5 4 . . . . . . . . . . . . . 1 . . . 2 Hackware 12 | . . . . . . 2 . . . . 1 . 1 . . . 1 . . . . . . 3 . . 1 . 1 1 . 1 . Protection 68 | . . . . . 4 13 . 2 . 1 4 2 . . 5 6 . 2 8 1 . 3 . 3 1 4 2 2 . . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 172 | 3 15 2 . 7 7 31 3 4 . 3 17 6 2 3 11 4 . . 13 . 8 6 1 5 1 5 2 4 2 . . 1 6 Energy Gun 36 | 2 6 . . . 3 2 . . . . . . . . 7 2 . . 7 . 1 1 . 2 . 1 . . . . . . 2 Energy Cannon 16 | . . . . . . . . . . . 2 1 1 2 . . . . 2 . 1 . . 2 1 2 . 1 1 . . . . Ballistic Gun 61 | 1 5 1 . 5 4 17 1 2 . 2 9 3 1 1 3 . . . 2 . 1 1 1 . . . . 1 . . . . . Ballistic Cannon 7 | . . . . . . 2 . . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 . Launcher 26 | . 4 . . 1 . 2 1 1 . 1 5 1 . . . 2 . . 1 . 2 . . . . 1 . 1 1 . . . 2 Special Weapon 8 | . . 1 . 1 . . 1 . . . . 1 . . 1 . . . . . 1 1 . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . 2 Special Melee Weapon 4 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 1 2 . . . . . . . 4 12 . . . 3 . . 5 . 1 . . 4 . 1 3 . 1 1 Parts Lost 101 | . 1 . . 3 3 . . 3 . 2 7 . . 1 14 2 . . 21 . 7 . 2 9 . 1 . 1 9 . 3 7 5 Power 13 | . . . . . . . . 1 . . . . . . . . . . 6 . 1 . . 2 . . . . 1 . . . 2 Propulsion 21 | . . . . 1 1 . . . . . 1 . . . 4 . . . 1 . 2 . . 3 . 1 . . 2 . 2 3 . Utility 38 | . . . . . 1 . . 2 . 1 4 . . 1 4 2 . . 7 . 2 . . 2 . . . . 4 . 1 4 3 Weapon 29 | . 1 . . 2 1 . . . . 1 2 . . . 6 . . . 7 . 2 . 2 2 . . . 1 2 . . . . Highest Loss Streak 14 | . 1 . . 2 2 . . 2 . 1 2 . . 1 14 1 . . 5 . 4 . 1 6 . 1 . 1 5 . 3 4 3 Average Slot Usage (%) 94 | . 98 100 100 99 97 99 100 99 100 99 98 100 100 99 97 100 94 100 85 93 82 93 94 97 88 85 93 93 87 81 79 76 76 Engine 3 | . 13 14 14 7 5 6 7 5 . 3 6 6 6 6 1 . . . 4 . . . . . . . . . . . . 1 3 Core 1 | . . . . 6 3 . . 1 7 3 . . . . . . . 5 1 11 9 6 11 6 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 6 5 5 . . . . . 3 5 5 5 5 3 . . 1 3 Treads 11 | . 28 28 28 27 18 15 15 15 15 15 19 20 20 20 2 . . . 4 . . . . . 4 5 15 19 13 . . 2 . Leg 3 | . . . . . . . . . . . . . . . 11 20 23 23 10 . . . . . 4 5 5 1 1 14 13 4 . Hover 5 | . . . . . . . . . . . . . . . 4 . . . 2 17 18 23 23 25 10 5 5 4 9 14 14 14 14 Device 10 | . . . . . 12 11 7 8 . . 6 9 6 8 9 11 11 5 14 22 8 19 17 11 20 10 12 14 10 18 18 11 7 Storage 19 | . 27 28 28 28 25 23 23 23 23 23 20 20 20 29 24 33 24 18 15 17 17 17 17 10 10 10 10 10 10 9 9 8 7 Processor 6 | . . . . . 9 7 7 7 7 7 6 6 6 5 13 6 5 5 5 5 5 5 5 5 5 5 5 5 4 9 9 8 13 Hackware 9 | . . . . . . 12 15 15 15 15 17 13 13 10 3 . 3 5 5 5 5 5 5 14 15 15 15 15 15 13 14 13 14 Protection 5 | . . . . . 5 5 7 6 15 14 7 9 12 2 5 7 5 15 6 . 4 3 4 8 . 9 7 5 5 . . 3 6 Energy Gun 3 | . 14 . . . 4 2 . . . . . . . . 9 12 11 11 7 11 7 . . 1 . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . 4 4 5 5 3 . 1 . . . Ballistic Gun 6 | . 13 26 28 27 13 11 11 14 15 14 12 11 10 12 1 . . . . . . 2 4 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 4 4 5 7 . . . 1 Naked Turns 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Heaviest Build 142 | 4 42 40 40 42 71 89 78 80 72 77 99 103 107 126 126 121 119 110 116 121 122 128 113 121 125 137 131 140 142 82 73 139 137 Greatest Support 154 | 20 40 40 40 40 40 56 56 56 56 56 105 105 105 105 105 72 96 96 140 90 112 112 107 132 57 83 95 122 154 75 75 128 112 Greatest Overweight (x) 44 | 1 2 . . 1 1 2 1 1 1 1 1 . 1 1 21 1 1 1 4 6 2 1 1 2 4 8 1 1 5 24 24 44 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . . . 1 1 . . 3 1 . . . 2 3 1 . . 1 3 1 . Largest Inventory Capacity 36 | 4 16 16 16 16 24 22 22 22 22 22 24 24 30 36 36 36 36 30 26 26 26 26 26 26 20 20 20 20 20 20 20 20 20 Average Capacity 22 | 4 13 16 16 16 20 22 22 22 22 22 23 24 24 33 28 36 31 25 23 26 26 26 26 20 20 20 20 20 20 20 20 20 18 Most Carried 36 | 4 16 16 16 16 22 22 22 22 19 22 24 24 30 36 36 36 34 29 25 26 26 26 26 26 20 20 20 20 20 20 19 20 20 Average Carried 22 | 3 13 15 16 15 20 21 21 21 19 20 22 23 24 32 27 35 31 24 21 25 25 24 25 19 19 20 19 19 19 19 19 18 16 Final Capacity 36 | 4 16 16 16 16 22 22 22 22 22 22 24 24 30 36 36 36 30 24 26 26 26 26 26 20 20 20 20 20 20 20 20 20 4 Final Carried 36 | 4 16 16 16 15 22 22 22 19 19 21 24 24 30 36 36 35 30 23 24 26 20 26 26 18 20 20 20 20 20 19 19 20 2 Class Distribution -------------------- 43% | Hauler-Mutant 27% | Hacker-Mutant 17% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 10297 | 286 732 20 . 213 1056 869 140 268 . 190 1093 111 115 50 714 382 . . 995 210 286 652 44 253 95 219 110 104 269 . . 774 47 Remotely 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Salvage Created 11761 | 181 375 . . 270 1996 708 116 309 . 227 1704 257 187 . 402 427 . . 1678 60 636 . 58 403 342 501 287 72 436 . . 74 55 Parts 549 | 17 36 . . 20 87 39 8 12 . 8 77 18 8 . 30 20 . . 94 . 12 . 5 13 1 8 2 3 22 . . 3 6 Haulers Intercepted 11 | . 1 . . . 5 . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . Recyclers Shooed 9 | . . . . . 3 . 1 . . . 1 . . . . . . . 2 . . . . . . . . . 2 . . . . Parts Field Recycled 28 | . . . . . . 18 . 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 371 | . . . . . . 296 . 66 . . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 183 | . . . . . . . . 17 . 15 . 1 8 . . 15 . . . 9 6 86 5 . . 13 2 6 . . . . . Prevented 16 | . . . . . . . 2 1 . 4 . 1 . . . . . . . . 2 3 . . . 1 . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 165 | . 12 . . 7 27 10 1 8 . 4 24 3 2 . 2 12 . . 23 . 8 . 1 2 . 4 . 3 6 . . 3 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Guns 97 | . 4 . . 4 27 9 . 7 . 4 15 . 2 . 2 6 . . 16 . . . 1 . . . . . . . . . . Cannons 13 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 . 2 2 . . 3 . AOE 48 | . 8 . . 3 . . . 1 . . 9 3 . . . 6 . . 5 . 3 . . . . 2 . 1 4 . . . 3 Classes Destroyed 20 | 2 6 . . . 3 1 2 1 . . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . Worker 9 | . 1 . . 2 2 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Builder 11 | . . . . . . . . . . . 3 . . . . . . . 8 . . . . . . . . . . . . . . Tunneler 8 | 5 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Hauler 11 | . 1 . . . 5 . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . Recycler 10 | 1 . . . . 2 1 . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . . . . Minesweeper 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Operator 5 | . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 14 | . 3 . . . 4 3 . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Swarmer 44 | . 9 . . 3 . . . 4 . 1 5 3 . . . 7 . . . . 2 . . 1 . . . 2 5 . . 2 . Grunt 51 | . 3 . . 4 17 1 . 2 . 3 7 . 2 . . 3 . . 4 . 1 . . . . 3 . . 1 . . . . Brawler 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . . . 6 5 . 1 . . 4 . . . . 1 . . 2 . 1 . . 1 . . . . . . . . . Hunter 12 | . . . . . . . 1 . . . 3 . . . . . . . 6 . 2 . . . . . . . . . . . . Programmer 23 | . . . . . . 4 . . . . 3 . . . . . . . 11 . 1 . 1 . . . . . . . . . 3 Behemoth 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 7 | . . . . . . . 1 . . . . . . . . 1 . . . 1 4 . . . . . . . . . . . . Thug 4 | . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 8 | 4 4 . . 3 8 2 1 7 . 3 7 3 2 . 2 5 . . 4 . 3 . 1 1 . 2 . 2 6 . . 2 4 Combat Bots Only 7 | . 3 . . 3 6 2 1 7 . 3 4 3 2 . 2 5 . . 4 . 3 . 1 1 . 2 . 2 4 . . 2 3 Max Kills in Single Turn 6 | 2 2 . . 2 1 1 1 1 . 1 6 2 1 . 2 4 . . 2 1 2 . 1 1 1 2 . 1 4 . . 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 . . . 1 . . 3 2 . . . 4 . . 1 . 2 . . . . 2 . 1 3 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 25114 | . 233 34 . 603 1228 653 21 550 . 777 1479 65 89 . 2456 571 . . 4935 20 1723 86 606 1499 52 384 . 534 1531 166 639 1665 2515 Core 4342 | . 9 12 . 82 123 74 . 71 . 151 86 10 16 . 339 36 . . 407 . 317 . 58 198 . 17 . 87 295 25 159 161 1609 Absorbed by Shields 771 | . . . . . . 231 . 54 . . 195 . . . . . . . . . . . . . . . . 148 126 . . 17 . Core Remaining (%) 63 | 100 . . . 58 77 . . . . 57 . . . . . 42 . . . . . . 21 . . . . 73 . . 57 88 . Volleys Fired 854 | 12 30 2 . 49 157 40 31 18 . 16 49 44 9 3 52 44 2 . 123 3 56 17 2 4 2 20 2 31 12 . . 17 7 Largest 2 | 2 2 1 . 2 2 2 1 2 . 2 2 1 2 1 2 2 1 . 2 2 2 2 2 1 1 1 1 1 1 . . 1 2 Hottest 146 | 60 80 100 . 40 95 90 36 56 . 56 90 90 90 90 133 120 60 . 146 120 120 117 90 75 90 90 40 90 94 . . 65 98 Shots Fired 1311 | 24 52 2 . 79 311 72 31 30 . 26 83 44 12 3 87 78 2 . 177 6 71 18 4 4 3 20 2 31 11 1 . 17 10 Gun 981 | 24 46 . . 61 311 66 . 24 . 21 68 . 7 . 85 71 2 . 145 6 33 1 2 4 . . . 3 . . . . 1 Cannon 149 | . . . . . . 6 . . . . 4 10 5 3 . . . . 20 . 32 1 2 . 3 17 . 19 9 1 . 17 . Launcher 86 | . 6 . . 2 . . 6 6 . 5 11 2 . . . 7 . . 12 . 6 . . . . 3 . 9 2 . . . 9 Special 95 | . . 2 . 16 . . 25 . . . . 32 . . 2 . . . . . . 16 . . . . 2 . . . . . . Kinetic 647 | 12 23 . . 61 291 48 . 24 . 21 68 . 7 . 25 . . . 24 . 18 1 4 . . . . 3 . . . 17 . Thermal 336 | 12 . 2 . 16 6 . 25 . . . 4 42 5 3 53 . . . 127 . . . . 4 3 16 . 17 . . . . 1 Explosive 68 | . 6 . . 2 . . . 6 . . 4 2 . . . 7 . . 12 . 6 . . . . 3 . 9 2 . . . 9 Electromagnetic 151 | . 23 . . . 14 24 6 . . 5 7 . . . . . . . 5 6 47 1 . . . 1 . 2 9 1 . . . Phasic 91 | . . . . . . . . . . . . . . . 9 71 2 . 9 . . . . . . . . . . . . . . Robot Hit Streak 31 | 7 12 . . 23 31 15 4 5 . 2 5 6 5 . 10 10 . . 22 3 8 6 3 . 1 7 5 7 6 . . 2 3 Robot Miss Streak 9 | 2 2 . . 2 6 9 2 4 . 5 5 3 2 . 5 3 . . 5 1 3 1 . . 1 2 . 1 2 . . 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Secondary Targets 11 | . . . . . 6 . . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 740 | 17 32 . . 63 221 31 12 7 . 8 18 20 3 . 23 31 . . 107 5 43 14 3 11 9 21 7 11 9 . . 7 7 Core Hits 643 | 7 27 . . 21 81 61 5 32 . 33 134 11 11 . 34 25 . . 64 1 27 . 1 8 5 19 3 4 14 . 1 4 10 Critical Hits 32 | . 1 . . 2 1 . 2 . . . . 1 . . . . . . 15 . 4 . 2 2 . . . . 2 . . . . Critical Kills 13 | . . . . 1 1 . . . . . . 1 . . . . . . 4 . 2 . 1 2 . . . . 1 . . . . Critical Parts Destroyed 18 | . . . . 1 . . 2 . . . . . . . . . . . 11 . 2 . 1 . . . . . 1 . . . . Melee Attacks 135 | . . . . . . 12 . 3 . . 1 . . . . . . . 13 . . 2 . 47 10 17 5 3 16 . . . 6 Impact 15 | . . . . . . . . . . . . . . . . . . . 13 . . 2 . . . . . . . . . . . Slashing 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 104 | . . . . . . . . . . . . . . . . . . . . . . . . 47 10 17 5 3 16 . . . 6 Sneak Attacks 18 | . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . 5 1 5 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29320 | 188 950 . . 825 3220 1288 327 684 . 770 3483 439 168 . 966 1776 . . 4436 156 1875 20 50 928 1015 1912 696 751 1141 . 17 413 826 Guns 13216 | 188 398 . . 502 3220 1263 . 437 . 558 1623 . 99 . 943 891 . . 2541 120 398 20 15 . . . . . . . . . . Cannons 2266 | . . . . . . 25 . . . . . . 69 . . . . . 250 . 881 . 35 . 39 225 . 100 229 . . 413 . Explosions 8859 | . 552 . . 160 . . 145 247 . 212 1860 182 . . . 885 . . 1362 36 596 . . . . 625 . 651 520 . . . 826 Melee 4119 | . . . . . . . . . . . . . . . . . . . 270 . . . . 894 976 1062 696 . 221 . . . . Ramming 235 | . . . . . . . . . . . . . . . . . . . 13 . . . . 34 . . . . 171 . 17 . . Kinetic 9013 | 64 128 . . 502 2968 1021 . 437 . 558 1623 . 99 . 470 . . . 206 . 474 . 50 . . . . . . . . 413 . Thermal 5826 | 124 78 . . 163 125 . 182 . . . 828 257 69 . 463 . . . 3280 . . . . . 39 183 . 35 . . . . . Explosive 6178 | . 474 . . 160 . . . 247 . . 418 182 . . . 885 . . 594 . 596 . . . . 625 . 651 520 . . . 826 Electromagnetic 3025 | . 270 . . . 127 267 145 . . 212 614 . . . . . . . 73 156 805 20 . . . 42 . 65 229 . . . . Impact 270 | . . . . . . . . . . . . . . . . . . . 270 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3849 | . . . . . . . . . . . . . . . . . . . . . . . . 894 976 1062 696 . 221 . . . . Phasic 924 | . . . . . . . . . . . . . . . 33 891 . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 . . . . 5 3 . . . . . 9 12 10 1 1 2 9 9 . . . 12 12 15 . 6 Average Corruption 5 | . . . . . . 1 . . . . 3 1 . . . . . 9 7 5 1 1 1 2 6 . . . 9 11 12 . 3 Corruption Purged 48 | . . . . . . 2 . . . . 3 3 . . . . . . 16 10 . . . 2 9 . . . . 1 2 . . Effects 262 | . . . . . . 7 . . . . 13 9 . . . . . 3 109 41 1 . . 5 26 . . . 10 26 9 . 3 Message Errors 63 | . . . . . . 4 . . . . 2 1 . . . . . . 24 13 1 . . 1 5 . . . 3 6 2 . 1 Matter Fused 47 | . . . . . . . . . . . 3 . . . . . . 1 16 8 . . . . 5 . . . 2 9 3 . . Heat Flow Errors 36 | . . . . . . . . . . . 1 2 . . . . . . 16 10 . . . . 4 . . . 1 1 . . 1 Energy Discharges 34 | . . . . . . 2 . . . . 2 2 . . . . . . 16 2 . . . 1 3 . . . . 4 2 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Data Loss (minor) 33 | . . . . . . 1 . . . . 3 2 . . . . . 2 7 5 . . . 3 5 . . . 1 4 . . . Data Loss (major) 7 | . . . . . . . . . . . 1 . . . . . . . 2 2 . . . . 1 . . . . . 1 . . Misfires 9 | . . . . . . . . . . . . . . . . . . . 7 . . . . . 1 . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . Targeting Errors 20 | . . . . . . . . . . . 1 2 . . . . . . 13 . . . . . 2 . . . 2 . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1359 | . 10 . . . . . 17 . . . 83 3 . . 9 15 . . 364 . 49 . . . 234 267 157 . 75 . . 30 46 Projectiles 105 | . . . . . . . 17 . . . . . . . 9 . . . . . 49 . . . . . . . . . . 30 . Explosions 478 | . 10 . . . . . . . . . 83 3 . . . 15 . . 308 . . . . . . 13 . . . . . . 46 Melee 776 | . . . . . . . . . . . . . . . . . . . 56 . . . . . 234 254 157 . 75 . . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 . . 5 . Impact 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1209 | . 13 . . . . . 21 . . 53 62 24 . . . . . . 708 20 . . . 17 . 106 . . 86 . 8 . 91 Shots 27 | . 1 . . . . . 1 . . 2 4 1 . . . . . . 12 1 . . . . . 2 . . 1 . . . 2 Rammed 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 5 . 2 . . Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 5 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 72 20 . 22 264 351 . 4 . 49 127 200 89 233 156 9 . . 334 301 54 16 . 272 337 170 . . 192 81 . . 145 Average Temperature 85 | . 23 10 . 8 92 146 . 4 . 15 28 90 39 91 40 6 . . 95 134 18 8 . 110 124 90 . . 25 48 . . 59 Received Heat Transfer 3090 | . 30 18 . 189 495 184 . 77 . 234 200 . 36 . 693 108 . . 213 . 99 . 45 192 . 172 . 30 66 . . . 9 Effects 14 | . . . . . 1 . . . . . . . . . . . . . 4 4 . . . 5 . . . . . . . . . Energy Bleed 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Interference 10 | . . . . . . . . . . . . . . . . . . . 4 3 . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 26 | . . . . . . 4 1 . . . 1 . . . . . . . 2 5 10 . . . . . . . 3 . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 16 | . . . . . 1 . 3 . . . . 4 . . . . . . 8 . . . . . . . . . . . . . . Heat Transferred 7324 | 275 . . . 555 222 . 592 . . . 550 888 100 . 638 . . . 3329 . . . . . 25 125 . 25 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 1051 | 30 226 48 . 100 440 138 . . . . 1051 . . . . . 53 18 912 . . . . 598 . . . . 774 395 . 117 167 Initial 395 | . 19 48 . . . 48 . . . . 35 . . . . . 37 18 12 . . . . 34 . . . . 20 395 . . 57 Average 189 | 10 87 45 . 47 192 59 . . . . 327 . . . . . 44 18 375 . . . . 275 . . . . 188 326 . 13 99 Maximum Alert Level 3 | . 1 . . . 2 . . . . . 3 . . . . . . . 3 . . . . 2 . . . . 3 1 . . . Low Security (%) 66 | 100 92 100 . 100 60 100 . . . . 44 . . . . . 100 100 19 . . . . 30 . . . . 75 34 . 100 100 Level 1 20 | . 7 . . . 33 . . . . . 26 . . . . . . . 43 . . . . 52 . . . . . 65 . . . Level 2 9 | . . . . . 6 . . . . . 16 . . . . . . . 28 . . . . 16 . . . . 8 . . . . Level 3 3 | . . . . . . . . . . . 12 . . . . . . . 8 . . . . . . . . . 16 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 3 . . 1 3 8 . 1 . . 14 . . . . . . . 14 . 1 . . 4 . . . . 4 1 . 3 7 Investigation 10 | . 1 . . . 1 . . . . . 3 . . . . . . . 4 . . . . . . . . . 1 . . . . Extermination 20 | . . . . . . 4 . . . . 4 . . . . . . . 6 . . . . 4 . . . . 1 1 . . . Reinforcement 11 | . 2 . . . 2 1 . . . . 1 . . . . . . . 2 . . . . . . . . . 2 . . . 1 Assault 7 | . . . . 1 . . . 1 . . 2 . . . . . . . 2 . 1 . . . . . . . . . . . . Garrison 10 | . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Construction Impeded 5 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 16 | . . . . . 2 . . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . . 3 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Times Spotted 376 | . 21 1 . 9 49 20 1 16 . 11 32 3 5 . 3 12 . 3 46 . 8 26 14 25 . 5 . 6 30 2 1 8 19 Peak Tracking Total 14 | . 3 1 . 3 7 2 1 7 . 4 5 3 3 . 3 5 . 4 7 . 6 13 12 12 . 4 . 5 14 3 1 4 13 Tactical Retreats 33 | . 3 . . 1 1 . . 2 . 2 2 . 1 . . . . . 5 . . 1 2 6 . 1 . . 5 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 10 | . 1 . . . . 1 . . . . 3 . . . . . 1 . 1 . . . . 1 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Triggered 18 | . . . . . . . . 1 . . . 2 . . . . . . . 2 1 7 1 . . 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 37 | . 1 . . 2 3 . . . . . 9 . . . 1 . . . 18 . 1 . . . . . . 1 . . . 1 . Max in Single Turn 7 | . 1 . . 2 1 . . . . . 7 . . . 1 . . . 5 . 1 . . . . . . 1 . . . 1 . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 112 | . 9 . 1 . 11 11 1 . 4 . 12 1 1 . . . 2 . 14 2 1 3 1 17 1 . 9 1 3 . 1 1 5 Terminals 47 | . 6 . . . 6 5 . . . . 6 . . . . . 2 . 8 . . . 1 9 . . . . . . . . 4 Fabricators 8 | . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . 3 . . . . 1 . . . . Repair Stations 5 | . 1 . . . 1 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 2 2 . . . . 2 . . . . . . . 1 . . . . 2 . . . . 1 . . . . Scanalyzers 6 | . . . . . 2 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 Total Hacks 392 | . 29 . 1 . 47 44 1 . 29 . 48 1 1 . . . 4 . 48 3 1 5 1 55 1 . 48 1 9 . 1 1 13 Successful 278 | . 17 . 1 . 31 24 1 . 29 . 33 1 1 . . . 2 . 30 3 1 5 1 36 1 . 48 1 6 . 1 1 4 Failed 113 | . 11 . . . 16 20 . . . . 15 . . . . . 2 . 18 . . . . 19 . . . . 3 . . . 9 Catastrophic 7 | . . . . . 2 . . . . . 1 . . . . . . . 3 . . . . 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 21 . . . 20 28 . . . . 26 . . 4 . . 4 . 25 . . 1 . 30 . . . . 2 . 1 1 11 Terminals 168 | . 18 . . . 25 21 . . . . 22 . . . . . 4 . 31 . . . 1 36 . . . . . . . . 10 Fabricators 29 | . . . . . . 4 . . . . 8 . . . . . . . 6 . . . . 8 . . . . 3 . . . . Repair Stations 22 | . 4 . . . 5 . . . . . 10 . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 35 | . 7 . . . 6 9 . . . . 5 . . . . . . . 1 . . . . 4 . . . . 3 . . . . Scanalyzers 25 | . . . . . 11 6 . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Garrison Access 20 | . . . . . . 4 . . . . 3 . . . . . . . 3 . . . . 3 . . . . 3 . . 1 3 Terminal Hacks 136 | . 3 . 1 . 4 5 1 . 29 . 6 1 1 . . . . . 9 3 1 5 1 13 1 . 48 1 . . 1 . 2 Record 61 | . . . 1 . . . . . 11 . . . . . . . . . 1 2 . 5 1 1 . . 36 1 . . 1 . 1 Part Schematic 19 | . . . . . . 1 . . 8 . 1 . . . . . . . 2 . . . . 3 . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . 1 . . . . 1 1 . . . . . . 1 1 . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 5 | . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Fabricator Index 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Fabricator Hacks 22 | . . . . . . 2 . . . . 4 . . . . . . . 6 . . . . 7 . . . . 3 . . . . Load Schematic 8 | . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . 3 . . . . 1 . . . . Build 14 | . . . . . . 1 . . . . 3 . . . . . . . 4 . . . . 4 . . . . 2 . . . . Repair Station Hacks 19 | . 4 . . . 4 . . . . . 10 . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 10 | . 2 . . . 2 . . . . . 5 . . . . . . . 1 . . . . . . . . . . . . . . Repair 9 | . 2 . . . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . . 2 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . Retrieve Components 10 | . 2 . . . 2 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . Scanalyzer 21 | . . . . . 11 4 . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Insert Component 9 | . . . . . 5 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Analyze 12 | . . . . . 6 2 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 67 | . 8 . . . 10 10 . . . . 12 . . . . . 2 . 10 . . . . 12 . . . . 1 . . 1 1 Terminals 49 | . 6 . . . 8 4 . . . . 8 . . . . . 2 . 9 . . . . 11 . . . . . . . . 1 Track 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Botnet 38 | . 5 . . . 6 3 . . . . 6 . . . . . 2 . 8 . . . . 7 . . . . . . . . 1 Operators 6 | . 1 . . . 1 . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 2 4 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Reject 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 6 | . 1 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Mask 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . Reprogram 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 9 . . . 11 8 . . . . 9 . . . . . 2 . 14 . . . . 12 . . . . 3 . . . 5 Full Trace Events 10 | . 1 . . . 3 . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 4 2 . . 8 . 1 . . . . . . . 3 . . . . 4 . . 4 . . . . . . Parts Built 19 | . . . . . . 1 . . . . 5 . . . . . . . 7 . . . . 2 . . . . 4 . . . . Matter 3114 | . . . . . . 146 . . . . 797 . . . . . . . 965 . . . . 782 . . . . 424 . . . . Time 1018 | . . . . . . 73 . . . . 204 . . . . . . . 390 . . . . 281 . . . . 70 . . . . Total Part Build Rating 120 | . . . . . . 3 . . . . 37 . . . . . . . 45 . . . . 11 . . . . 24 . . . . Parts Repaired 9 | . 2 . . . 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Time 313 | . 52 . . . 104 . . . . . 157 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 7 . . . 6 8 . . . . 10 . . . . . . . 2 . . . . 3 . . . . 2 . . . . Parts Scanalyzed 8 | . . . . . 4 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Part Schematics Acquired 7 | . . . . . 4 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . Non-combat 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robot Hacks Applied 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . find_chute 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 2 . . . . . . . . . . . . 1 3 . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 26 | . . . . 1 . 4 . 2 . 1 2 . . 3 . . . . . 3 1 3 . 1 . 4 . . . . . 1 . Largest Group 4 | . . . . 1 . 3 . 2 . 1 2 . . 3 3 . . . . 3 1 3 . 1 . 4 4 4 . . . 1 . Highest-Rated Group 184 | . . . . 31 . 36 . 46 . 94 58 . . 79 79 . . . . 60 29 131 . 26 . 184 184 184 . . . 27 . Highest-Rated Ally 94 | . . . . 31 . 26 . 30 . 94 29 . . 31 31 . . . . 20 29 49 . 26 . 46 46 46 . . . 27 . Total Orders 7 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . STAY 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . FOLLOW 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 151 | . . . . . . 6 . 12 . 19 31 . . . 40 . . . . 1 . 16 . . . . . 26 . . . . . Total Damage 3325 | . . . . . . 60 . 210 . 701 518 . . . 594 . . . . . . 758 . . . . . 484 . . . . . Kills 22 | . . . . . . . . 2 . 5 3 . . . 5 . . . . . . 4 . . . . . 3 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 19 | . . 2 . 3 . . . . . 1 . 1 1 1 . 2 . . . 1 2 . 2 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 35916 | 89 1465 424 351 880 1804 3376 747 659 162 1051 1830 1265 948 2122 1843 1178 102 86 2906 1688 789 707 162 1308 1172 1999 523 1011 1199 609 213 743 505 Spaces Moved 19295 | 75 767 258 220 445 671 1565 360 321 91 555 881 770 593 1259 1179 605 55 66 1463 707 480 614 268 1302 544 740 262 499 838 36 25 369 412 Core 557 | 73 47 . . . . . . . . . . . . . 3 . . . . 327 . . . . . . . . . 1 3 2 101 Treads 11253 | 2 720 258 220 445 671 1565 360 321 91 555 881 770 593 1259 136 . . . 657 . . . . . 1 585 262 499 402 . . . . Legs 2404 | . . . . . . . . . . . . . . . 656 605 55 66 505 . . . . . . 139 . . 88 35 22 233 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5081 | . . . . . . . . . . . . . . . 384 . . . 301 380 480 614 268 1302 543 16 . . 348 . . 134 311 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 50 160 160 160 160 172 180 180 180 180 145 145 145 145 26 170 170 110 110 128 68 60 30 29 150 183 183 165 28 120 120 31 31 Average Speed 155 | 54 161 160 160 160 179 177 180 180 180 180 164 145 145 164 131 170 170 112 142 230 130 100 53 81 206 241 183 183 119 170 262 158 92 Slowest Speed 2250 | 160 180 160 160 180 180 200 180 180 180 180 180 145 165 165 1100 170 170 170 260 350 216 138 125 150 250 360 183 185 490 1250 1250 2250 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 3 99 55 60 97 55 32 47 66 71 74 18 86 68 87 74 79 2 68 33 57 67 76 58 36 80 76 62 60 23 4 59 15 19 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 11 | . . . 1 . . . . . 1 . . . . 3 . 1 . . . 1 . 1 . . . . 3 . . . . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 32 | . . . . 2 . . 2 2 . 1 . 3 . 3 . 3 . . . 2 2 . 1 . 4 3 . 4 . . . . . Spaces Dug 157 | . . . . . . 14 . . . . 3 11 3 1 16 20 2 . 17 . 10 1 . 30 2 8 . 6 8 . . . 5 Terrain Destroyed 742 | . 47 . . 9 . 14 . 21 . . 40 27 3 1 21 75 2 . 183 . 49 2 2 30 4 67 . 43 31 . . 4 67 Melee 60 | . . . . . . 11 . . . . . . . . . . . . . . . 1 . 29 2 3 . 1 8 . . . 5 Projectile 174 | . . . . . . 3 . . . . 4 10 3 1 21 43 2 . 47 . 4 1 2 1 2 10 . 16 . . . 4 . AOE 508 | . 47 . . 9 . . . 21 . . 36 17 . . . 32 . . 136 . 45 . . . . 54 . 26 23 . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 23741 | 97 945 263 219 525 1063 2058 401 368 90 579 1170 837 663 1303 1421 671 65 80 2098 758 567 692 280 1451 567 893 293 555 996 584 171 506 512 Wait 2224 | . 71 . . 14 155 288 4 15 . 1 169 . 43 6 23 4 . 5 343 27 3 10 6 33 1 62 4 2 99 538 145 92 61 Move 19263 | 74 766 257 219 444 670 1564 359 320 90 554 880 769 592 1258 1178 604 55 65 1462 706 479 613 267 1301 543 739 261 498 837 35 24 368 412 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | 4 30 1 . 4 19 24 1 . . 3 16 3 9 13 52 1 1 . 32 3 6 8 1 10 3 . 2 4 3 . . 2 3 Fast Attach 152 | 5 5 . . 1 10 4 . . . 1 6 2 . 5 21 2 . 1 19 4 . 6 . 11 3 9 6 2 10 3 . 14 2 Attach 128 | . 3 . . 3 4 3 . 3 . 1 8 . . 4 17 2 2 1 29 2 7 5 . 10 . . . 3 3 4 . 3 11 Detach 77 | 1 2 . . . 4 . . . . . 1 . . 6 13 . . . 17 4 . 8 . 6 . . . 1 2 3 . 5 4 Swap 302 | . 19 2 . 6 20 72 5 7 . 3 29 14 7 3 7 12 . 1 26 4 8 11 3 7 4 9 6 7 6 . . . 4 Drop 291 | 1 19 1 . 4 24 40 1 . . . 9 5 3 5 58 2 5 7 33 5 5 8 1 20 1 7 7 5 7 1 . 5 2 Fire 854 | 12 30 2 . 49 157 40 31 18 . 16 49 44 9 3 52 44 2 . 123 3 56 17 2 4 2 20 2 31 12 . . 17 7 Melee 130 | . . . . . . 12 . 3 . . 1 . . . . . . . 13 . . 2 . 47 10 17 5 2 12 . . . 6 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . 2 . . . . . . . . . . . . 1 4 . . . 30 . . . . . . . Trap 11 | . . . . . . 9 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / Qua) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 426 | -10/Materials | Discovered new exit (range 3) 728 | -10/Materials | Discovered new exit (range 6) 738 | -10/Materials | Identified exit to Materials 955 | -10/Materials | Central database locked down 1256 | -10/Materials | Repaired Grenade Launcher 1283 | -10/Materials | Repaired Lgt. Assault Rifle 1455 | -10/Materials | Discovered exit to Materials (range 11) 1555 | -10/Materials | Entered Mines 1585 | -10/Mines | Met a Derelict bent on vengeance 1637 | -10/Mines | Discovered exit to Materials (range 11) 1672 | -10/Mines | Discovered exit to Materials (range 6) 1679 | -10/Mines | Learned Materials emergency access door positions 1717 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1721 | -10/Mines | Found Prototype Device 1752 | -10/Mines | Learned Materials interactive machine intel 1818 | -10/Mines | Excavation squad dispatched 1818 | -10/Mines | A large section of the Mines collapsed 1973 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1973 | -10/Mines | Discovered new exit (range 5) 1979 | -10/Mines | Entered Exiles 2003 | -10/Exiles | Discovered new exit (range 15) 2023 | -10/Exiles | Met 8R-AWN 2047 | -10/Exiles | Met EX-HEX 2119 | -10/Exiles | Met EX-DEC 2144 | -10/Exiles | Learned location of Zion (-6) 2227 | -10/Exiles | Met EX-BIN 2315 | -10/Exiles | Discovered new exit (range 11) 2330 | -10/Exiles | Entered Mines 2411 | -9/Mines | Learned 2 Materials zone layouts 2593 | -9/Mines | Discovered new exit (range 10) 2709 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2737 | -9/Mines | Learned Materials trap positions 2914 | -9/Mines | Assembled infested the area 2919 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3060 | -9/Mines | Discovered new exit (range 11) 3118 | -9/Mines | Met a Derelict testing a Signal Generator 3210 | -9/Mines | Entered Materials 3210 | -8/Materials | Evolved 4 slots: Utility x4 3212 | -8/Materials | Loaded intel: 19 trap records 3214 | -8/Materials | Loaded intel: 19 interactive machine locations 3632 | -8/Materials | Build established: Scavenger-Mutant 4218 | -8/Materials | Discovered new exit (range 13) 4346 | -8/Materials | Identified Exp. Sensor Array 4646 | -8/Materials | Build established: Hauler-Mutant 4747 | -8/Materials | Repaired Enh. Autogun 4792 | -8/Materials | Repaired Great Axe 4973 | -8/Materials | Discovered new exit (range 16) 5012 | -8/Materials | Identified exit to Factory 5014 | -8/Materials | Entered Factory 5014 | -7/Factory | Evolved 2 slots: Utility x2 5015 | -7/Factory | Identified exit to Lower Caves 5768 | -7/Factory | Fabricated Hacking Suite (x1) 5976 | -7/Factory | Discovered new exit (range 10) 5996 | -7/Factory | Identified exit to Factory 6862 | -7/Factory | Garrison activated, responded to threat 7627 | -7/Factory | Discovered exit to Factory (range 13) 8390 | -7/Factory | Entered Lower Caves 8391 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8674 | -7/Lower Caves | Discovered new exit (range 11) 8724 | -7/Lower Caves | Identified exit to Lower Caves 8785 | -7/Lower Caves | Encountered a Warlord checkpoint 9137 | -7/Lower Caves | Entered another Lower Caves area 9287 | -7/Lower Caves | Discovered exit to Factory (range 12) 9540 | -7/Lower Caves | Spotted B-75 Beast 9561 | -7/Lower Caves | Destroyed B-75 Beast 9648 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9721 | -7/Lower Caves | Destroyed 7 combat bots 9772 | -7/Lower Caves | Discovered new exit (range 9) 9785 | -7/Lower Caves | Identified exit to Data Miner 9796 | -7/Lower Caves | Entered Data Miner 9796 | -7/Data Miner | Discovered new exit (range 6) 9822 | -7/Data Miner | Identified exit to Proximity Caves 9845 | -7/Data Miner | Met Data Miner 9888 | -7/Data Miner | Learned location of Section 7 (-2) 9888 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9915 | -7/Data Miner | Received God Mode back door access code from Data Miner 9958 | -7/Data Miner | Entered Proximity Caves 10363 | -6/Proximity Caves | Escorted by Enhanced Grunt 11000 | -6/Proximity Caves | Spotted B-75 Beast 11009 | -6/Proximity Caves | Entered Factory 11009 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11297 | -6/Factory | Incoming investigation squad redirected 11325 | -6/Factory | Repaired Imp. Light Armor Plating 11346 | -6/Factory | Build established: Hacker-Mutant 11348 | -6/Factory | Repaired Med. Treads 11379 | -6/Factory | Repaired Med. Treads 11497 | -6/Factory | Repaired Imp. System Shield 11542 | -6/Factory | Repaired Flak Gun 11727 | -6/Factory | Garrison activated, responded to threat 11757 | -6/Factory | Incoming investigation squad redirected 11909 | -6/Factory | Discovered new exit (range 15) 11943 | -6/Factory | Identified exit to Lower Caves 12048 | -6/Factory | Incoming investigation squad redirected 12315 | -6/Factory | Garrison activated, responded to threat 12365 | -6/Factory | Incoming assault squad redirected 12448 | -6/Factory | Fabricated Biometal Medium Treads (x2) 12535 | -6/Factory | Fabricated Biometal Medium Treads (x2) 12605 | -6/Factory | Local fabrication network quarantined 12612 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12673 | -6/Factory | Build established: Scavenger-Mutant 12759 | -6/Factory | First assault squad dispatched 12782 | -6/Factory | Incoming assault squad redirected 12839 | -6/Factory | Entered Lower Caves 12840 | -6/Lower Caves | Encountered a Warlord checkpoint 14014 | -6/Lower Caves | Discovered new exit (range 11) 14027 | -6/Lower Caves | Identified exit to Lower Caves 14104 | -6/Lower Caves | Entered another Lower Caves area 14202 | -6/Lower Caves | Discovered new exit (range 7) 14210 | -6/Lower Caves | Identified exit to Factory 14463 | -6/Lower Caves | Learned Factory interactive machine intel 14522 | -6/Lower Caves | Encountered a Warlord checkpoint 14640 | -6/Lower Caves | Build established: Hauler-Mutant 14939 | -6/Lower Caves | Discovered new exit (range 13) 14965 | -6/Lower Caves | Identified exit to Zion 15052 | -6/Lower Caves | Entered Zion 15155 | -6/Zion | Discovered new exit (range 11) 15171 | -6/Zion | Identified exit to Proximity Caves 15356 | -6/Zion | Learned location of Warlord (-5) 15651 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15884 | -6/Zion | Received a hallucinogenic algorithm 16217 | -6/Zion | Learned location of Quarantine (-2) 16305 | -6/Zion | Found Prototype Processor 16307 | -6/Zion | Identified Exp. Melee Analysis Suite 16310 | -6/Zion | Found Prototype Processor 16310 | -6/Zion | Identified Exp. Terrain Scan Processor 16314 | -6/Zion | Found Prototype Processor 16314 | -6/Zion | Identified Spectral Analyzer 16321 | -6/Zion | Found Prototype Processor 16321 | -6/Zion | Identified Exp. Target Analyzer 16551 | -6/Zion | Gained Derelict followers 16833 | -6/Zion | Opened final containment barrier to the Deep Caves 16861 | -6/Zion | Discovered new exit (range 3) 16861 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16867 | -6/Zion | Identified exit to Deep Caves 17174 | -6/Zion | Entered Deep Caves 17174 | -6/Deep Caves | Accompanied by 3 allies 17396 | -6/Deep Caves | Attacked by Z-Imprinter 17476 | -6/Deep Caves | Core integrity fell below 50% 17476 | -6/Deep Caves | Allies destroyed Z-Imprinter 17498 | -6/Deep Caves | Lost 14 parts (4n4u6w) 17580 | -6/Deep Caves | Found Prototype Protection 17581 | -6/Deep Caves | Identified Zio. Weapon Casing 17592 | -6/Deep Caves | Found Prototype Device 17592 | -6/Deep Caves | Identified Zio. Metafield Generator 17734 | -6/Deep Caves | Z-Facility disabled 17888 | -6/Deep Caves | Build established: Scavenger-Mutant 17899 | -6/Deep Caves | Found Zio. Weapon Casing 18362 | -6/Deep Caves | Build established: Hauler-Mutant 18376 | -6/Deep Caves | Found Surveybot 24 Scanner 18378 | -6/Deep Caves | Found Surveybot 24 Chip 19006 | -6/Deep Caves | Discovered new exit (range 7) 19016 | -6/Deep Caves | Identified exit to Proximity Caves 19017 | -6/Deep Caves | Entered Proximity Caves 19756 | -5/Proximity Caves | Spotted B-75 Beast 19767 | -5/Proximity Caves | Destroyed B-75 Beast 19894 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20047 | -5/Proximity Caves | Learned Factory emergency access door positions 20131 | -5/Proximity Caves | Discovered exit to Factory (range 14) 20195 | -5/Proximity Caves | Entered Factory 20195 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20197 | -5/Factory | Loaded intel: 46 interactive machine locations 20297 | -5/Factory | Sucked down chute 20297 | -5/Factory | Entered Waste 20312 | -5/Waste | EMP discharged 20352 | -5/Waste | Spotted C-40 Crusher 20355 | -5/Waste | Spotted C-40 Crusher 20360 | -5/Waste | Spotted C-40 Crusher 20367 | -5/Waste | Discovered new exit (range 16) 20376 | -5/Waste | Spotted C-40 Crusher 20382 | -5/Waste | Identified exit to Factory 20383 | -5/Waste | Entered Factory 20494 | -5/Factory | Incoming investigation squad redirected 20555 | -5/Factory | System corruption reached 10% 20684 | -5/Factory | Lost 4 parts (1p1u2w) 20754 | -5/Factory | Incoming investigation squad redirected 21433 | -5/Factory | Discovered new exit (range 13) 21490 | -5/Factory | Lost 3 parts (1p1u1w) 21497 | -5/Factory | Identified exit to Factory 21534 | -5/Factory | Build established: Scavenger-Mutant 21588 | -5/Factory | Spotted B-75 Beast 21602 | -5/Factory | Discovered new exit (range 8) 21611 | -5/Factory | Identified exit to Upper Caves 21797 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 21904 | -5/Factory | Build established: Hauler-Mutant 21906 | -5/Factory | Discovered exit to Factory (range 9) 21967 | -5/Factory | Fabricated Lgt. Regenerative Plating? 22214 | -5/Factory | Lost 5 parts (2u3w) 22737 | -5/Factory | Fabricated Cmb. Gravmag System? 22783 | -5/Factory | First assault squad dispatched 22800 | -5/Factory | Incoming assault squad redirected 22892 | -5/Factory | Fabricated Cmb. Gravmag System? 23123 | -5/Factory | Lost 3 parts (1p2u) 23276 | -5/Factory | Incoming assault squad redirected 23289 | -5/Factory | Entered Upper Caves 23304 | -5/Upper Caves | Learned Factory terminal intel 23516 | -5/Upper Caves | A Commander dispatched an escort 23523 | -5/Upper Caves | Learned location of Extension (-4) 23523 | -5/Upper Caves | Learned 8 Research zone layouts 23673 | -5/Upper Caves | Discovered new exit (range 8) 23682 | -5/Upper Caves | Identified exit to Upper Caves 23709 | -5/Upper Caves | Build established: Scavenger-Mutant 24977 | -5/Upper Caves | Entered another Upper Caves area 25050 | -5/Upper Caves | Learned location of 1 exit from Factory 25499 | -5/Upper Caves | Core integrity fell below 50% 25542 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 25665 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25711 | -5/Upper Caves | Discovered new exit (range 16) 25728 | -5/Upper Caves | Learned location of 1 exit from Factory 25731 | -5/Upper Caves | Lost 3 parts (1n1u1w) 25760 | -5/Upper Caves | Identified exit to Warlord 25761 | -5/Upper Caves | Build established: Hauler-Mutant 25766 | -5/Upper Caves | Entered Warlord 25766 | -5/Warlord | Accompanied by 1 ally 25797 | -5/Warlord | Discovered new exit (range 14) 25805 | -5/Warlord | Identified exit to Proximity Caves 25826 | -5/Warlord | System corruption cleaned by Quarantine Array 25901 | -5/Warlord | Met Warlord 25908 | -5/Warlord | Opened Warlord's prototype stash 25911 | -5/Warlord | Found Prototype Reactor 25911 | -5/Warlord | Identified Vortex Chain Reactor 25926 | -5/Warlord | Warlord's base attacked by MAIN.C 25930 | -5/Warlord | Found Prototype Device 25930 | -5/Warlord | Identified Thermal Barrier 25983 | -5/Warlord | Learned location of Command (-1) 25985 | -5/Warlord | Learned 4 Command zone layouts 25986 | -5/Warlord | Learned Factory recycling unit intel 25986 | -5/Warlord | Learned Research garrison access intel 26001 | -5/Warlord | Found Prototype Device 26001 | -5/Warlord | Identified Minesniffer Drone Bay 26276 | -5/Warlord | Warlord forces counterattacked 26360 | -5/Warlord | Spotted Executioner 26361 | -5/Warlord | Spotted Executioner 26393 | -5/Warlord | Found Prototype Device 26394 | -5/Warlord | Identified Adv. Kinecellerator 26429 | -5/Warlord | Spotted Striker 26442 | -5/Warlord | Spotted Striker 26473 | -5/Warlord | Entered Proximity Caves 26619 | -4/Proximity Caves | Spotted B-86 Titan 26622 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26626 | -4/Proximity Caves | Learned Research terminal intel 26632 | -4/Proximity Caves | Discovered exit to Factory (range 12) 26635 | -4/Proximity Caves | Entered Factory 26635 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26636 | -4/Factory | Identified exit to Research 26636 | -4/Factory | Identified exit to Extension 26638 | -4/Factory | Loaded intel: 22 terminal locations 26639 | -4/Factory | Loaded intel: 6 recycling unit locations 26707 | -4/Factory | Spotted B-86 Titan 26912 | -4/Factory | Build established: Hacker-Mutant 27009 | -4/Factory | Fabricated Adv. Hacking Suite? 27033 | -4/Factory | Local fabrication network quarantined 27069 | -4/Factory | Fabricated Exp. Sensor Array? 27182 | -4/Factory | Identified exit to Upper Caves 27943 | -4/Factory | Entered Upper Caves 27972 | -4/Upper Caves | Lost 6 parts (2p3n1w) 28194 | -4/Upper Caves | Learned Research garrison access intel 28985 | -4/Upper Caves | Learned Research trap positions 29071 | -4/Upper Caves | Discovered new exit (range 14) 29111 | -4/Upper Caves | Identified exit to Upper Caves 29115 | -4/Upper Caves | Entered another Upper Caves area 30113 | -4/Upper Caves | Encountered a Warlord checkpoint 30335 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 31103 | -4/Upper Caves | Discovered new exit (range 8) 31112 | -4/Upper Caves | Identified exit to Zhirov 31114 | -4/Upper Caves | Entered Zhirov 31114 | -4/Zhirov | Accompanied by 4 allies 31114 | -4/Zhirov | Discovered new exit (range 3) 31116 | -4/Zhirov | Identified exit to Proximity Caves 31147 | -4/Zhirov | Met Zhirov 31180 | -4/Zhirov | Learned location of Testing (-3) 31199 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31306 | -4/Zhirov | Found Alien Artifact 31306 | -4/Zhirov | Identified Integrated Dissipator 31306 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31339 | -4/Zhirov | Found Alien Artifact 31637 | -4/Zhirov | Entered Proximity Caves 31637 | -3/Proximity Caves | Accompanied by 4 allies 32343 | -3/Proximity Caves | Spotted B-86 Titan 32462 | -3/Proximity Caves | Destroyed B-86 Titan 32521 | -3/Proximity Caves | Discovered exit to Research (range 12) 32623 | -3/Proximity Caves | Found Alien Artifact 32648 | -3/Proximity Caves | Entered Research 32648 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32649 | -3/Research | Identified exit to Armory 32651 | -3/Research | Loaded intel: 80 trap records 32652 | -3/Research | Loaded intel: 18 terminal locations 32653 | -3/Research | Loaded intel: 4 garrison access locations 33104 | -3/Research | Found Prototype Device 33104 | -3/Research | Identified Exp. Focal Shield 33377 | -3/Research | Fabricated Cmb. Gravmag System (x2) 33429 | -3/Research | Fabricated Cmb. Gravmag System? 33552 | -3/Research | Local fabrication network quarantined 33634 | -3/Research | Incoming investigation squad redirected 33638 | -3/Research | System corruption reached 10% 33639 | -3/Research | Found Spectral Analyzer 33671 | -3/Research | Lost 5 parts (1n3u1w) 33847 | -3/Research | Entered Armory 33860 | -3/Armory | Found Prototype Device 33860 | -3/Armory | Identified Exp. Shield Generator 33866 | -3/Armory | Found Prototype Device 33866 | -3/Armory | Identified Exp. Thermal Shield 34442 | -3/Armory | Identified Transdimensional Reconstructor 34442 | -3/Armory | Warped through subspace to slip node 34442 | -3/Armory | Discovered new exit (range 1) 34442 | -3/Armory | Identified exit to Lab 34456 | -3/Armory | Entered Lab 34456 | -3/Lab | Discovered new exit (range 9) 34465 | -3/Lab | Identified exit to Research 34471 | -3/Lab | Unable to decrypt terminal 34471 | -3/Lab | Opened the door to a hidden lab 34472 | -3/Lab | Gained access to the hidden lab's interior 34624 | -3/Lab | Unable to decrypt terminal 34634 | -3/Lab | Detected by scanners 34643 | -3/Lab | Confronted by A5 34669 | -3/Lab | Entered Research 34669 | -2/Research | Warlord forces began assault on 0b10 34669 | -2/Research | Evolved 2 slots: Utility x2 34670 | -2/Research | Identified exit to Quarantine 34671 | -2/Research | Loaded intel: 3 garrison access locations 34692 | -2/Research | Lost 3 parts (2n1u) 34779 | -2/Research | Research machine network offline 34923 | -2/Research | Found Hvy. Insulated Plating 35014 | -2/Research | Met up with Warlord 35020 | -2/Research | Borebot progress halted 35061 | -2/Research | Found Powered Armor 35064 | -2/Research | Found Powered Armor 35158 | -2/Research | Found Prototype Device 35158 | -2/Research | Identified EM Dispersion Field 35217 | -2/Research | Spotted Tracker 35217 | -2/Research | Spotted Tracker 35283 | -2/Research | Destroyed Tracker 35386 | -2/Research | Spotted Striker 35403 | -2/Research | Discovered new exit (range 12) 35406 | -2/Research | Spotted Striker 35412 | -2/Research | Entered Access 35412 | -1/Access | Evolved 2 slots: Utility x2 35440 | -1/Access | Lost 4 parts (2n2u) 35522 | -1/Access | Garrison activated, responded to threat 35856 | -1/Access | Intercept squad dispatched 35857 | -1/Access | Lost 3 parts (1p2u) 35865 | -1/Access | Released all parts (19) 35875 | -1/Access | Spotted Tracker 35875 | -1/Access | Spotted Tracker 35887 | -1/Access | Core integrity fell below 50% 35905 | -1/Access | Core integrity fell below 20% 35908 | -1/Access | Spotted Combat Programmer 35917 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 35865_ Released Cmb. Gravmag System. 35865_ Released Hacking Suite. 35865_ Released Hcp. Storage Unit. 35865_ Released Adv. Hacking Suite. 35865_ Released Surveybot 24 Chip. 35865_ Released Zio. Biocell. 35865_ Released Adv. Shield Generator. 35865_ Dropped Hvy. Disruptor Cannon. 35866_ Penetrated by Slug. 35869_ U-05 Engineer lays Concrete. 35869_ Penetrated by Slug. 35871_ U-05 Engineer lays Concrete. 35877_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 35884_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 35894_ Door malfunctions. 35895_ W-44 Eye sends out distress signal. 35903_ Penetrated by Slug. 35911_ Penetrated by EMDS Slug. 35911_ Longscan Aggregator disabled. 35912_ GJJ CS8,06M4G 7XMMT/BMP Map ----- +----------------------------------------------------+ | ??????????????? ###### ######## | | ???????????????? ########################## | | ???????????????? ############## # | | ????????????????? ##### # | | ????????????????? ######## ##### # | | ????????????????? ######## ##### # | | ????????????????? ######## ##### # | | ????????????????? ######## ##### # | | ?????????????????? ######## ##### ]] + | | ???????????????? ######## ##### ]] # | | ?????????????????? ########+##### ]] # | | ?????????????????? # # # | | ????????????????? ? # # ## | | ????????????????? # """ # ## | | ????????????????? ? # """ # ## | | ????????????????? # R" ############## | | ?????????????????? # """ ############## | | ?????????????????? + "" ############ | | ??????????????????? # ############ | | ??????????????????? ?# ####### | | ??????????????????? # ####### " | | ?????????????????????# + T | | ???????????????????? # ####### | | ?????????????????????####+############### | | ??????????????????????### ## #######+## | | ???????????????????# ###*@ # # # | | ???????????????????# + # ## | | ???????????????????##### # # "" ## | | ???????????????????????## ## # """ ## | | ????????????????????????# ## # T" ## | | ????????????????????????# #??######## """ ## | | ?????????????????????####/########### "" ## | | ?????????????????????# s ### ## | | ?????????????#+??????# = ### ## | | ???????####### ####### ""############# | | ?????? # ""#?## ######## | | ?????? # "" ""#????######## | | ????? # " T#??????????#???? | | ????? + """""" ""#??????????????? | | ????? # """""" ""#??????????????? | | ????? # "" ""#??????????????? | | ????? # "" #??????????????? | | ??????######## # #??????????????? | | ?????????????# # ?? #??????????????? | | ?????????????# ##+########??#??????????????? | | ?????????????#+##### #############+######?????? | | ???????????????????# ???? | | ???????????????????+ ???? | | ???????????????????# ??? | | ???????????????????# "??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 55 Energy Capacity 1700 Matter Stores 542 Matter Capacity 550 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 50 Resistance: EM 30 Core Shielding 30 Power Shielding 66 Weapon Shielding 100 Evasion (%) 59 Targeting Accuracy 5 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 5 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed System Shield | -7/Factory | Hacked Flak Gun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Greatsword | -6/Factory | Hacked Adv. System Shield | -5/Factory | Scanalyzed Cmb. Gravmag System | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked HERF Cannon | -4/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Biometal Medium Treads | x2 | -6/Factory | Preloaded Biometal Medium Treads | x2 | -6/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Adv. Heavy Treads | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Cmb. Gravmag System | x2 | -3/Research Cmb. Gravmag System | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- All-out Warlord Anyone Home? Challenges ------------ None Game ------ Seed AerolevGhostClaw Manual? 0 Play Time 05:14:15 Cumulative 311.9 hours Start 2021.06.10 @ 13:24:11 End 2021.06.10 @ 23:43:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ca0d378-6898-48f0-84bc-843251bace48