Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 03:31:29 Player: Deo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3273) 3273 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7018 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 140/140 System Corruption 6% Temperature Cool (46) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Nuclear Core Huge Storage Unit Active Sensor Suite High-powered Tractor Beam Beam Rifle Heavy Particle Gun [Rating: 49] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 2 | . . 2 . . . . . Weapon 1 | . . . . . . 1 . Parts Attached 71 | 8 4 12 2 . 2 16 27 Power 9 | 1 1 2 . . . 2 3 Engine 6 | 1 1 2 . . . . 2 Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 22 | 4 . 4 1 . 1 5 7 Treads 12 | 2 . . . . . 3 7 Leg 9 | 2 . 4 1 . 1 1 . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 4 . . . . 6 Device 6 | . 1 1 . . . . 4 Storage 2 | 1 . . . . . . 1 Processor 3 | . . 3 . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 28 | 2 2 2 1 . 1 9 11 Energy Gun 12 | 1 2 . 1 . . 2 6 Energy Cannon 6 | . . 1 . . 1 2 2 Ballistic Gun 6 | 1 . 1 . . . 2 2 Ballistic Cannon 3 | . . . . . . 3 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 34 | . 2 4 2 . 2 4 20 Power 2 | . . 1 . . . . 1 Propulsion 12 | . . 1 1 . 1 2 7 Utility 5 | . . 1 . . . . 4 Weapon 15 | . 2 1 1 . 1 2 8 Highest Loss Streak 9 | . 2 2 2 . 2 4 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 100 100 75 88 Engine 6 | . 14 10 11 11 11 . 1 Core 3 | . . . . . . 8 6 Treads 11 | . . . . . . 11 26 Leg 11 | . 28 21 21 22 22 6 . Device 6 | . 12 6 . . . . 10 Storage 9 | . 14 11 11 11 11 9 5 Processor 21 | . . 26 33 33 33 27 17 Energy Gun 9 | . 17 11 8 11 11 2 9 Energy Cannon 5 | . . 4 11 11 11 2 6 Ballistic Gun 3 | . 10 5 2 . . 2 3 Ballistic Cannon 1 | . . . . . . 6 . Peak Build Rating 49 | 6 8 18 20 23 23 49 48 Average Rating 22 | 4 7 12 19 21 22 39 23 On Entrance 18 | . 6 8 17 20 23 22 48 Naked Turns . | . . . . . . . . Heaviest Build 72 | 14 15 19 20 20 20 72 72 Greatest Support 63 | 40 20 26 26 26 26 63 63 Greatest Overweight (x) 23 | . . 1 1 . 1 23 6 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 8 8 8 8 7 8 8 8 Average Carried 6 | 4 7 7 7 6 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 7 8 8 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 31% | Mutant 27% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 1132 | 195 155 115 20 . 15 154 478 Remotely 150 | . . . . . . . 150 Salvage Created 3546 | . 315 740 153 . 191 612 1535 Parts 221 | . 21 54 10 . 12 50 74 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 85 | . 8 16 6 . 6 20 29 Melee 1 | . . . . . . . 1 Guns 35 | . 8 7 1 . 2 2 15 Cannons 40 | . . 8 4 . 1 15 12 AOE 9 | . . 1 1 . 3 3 1 Classes Destroyed 11 | . 3 3 1 . . 2 2 Builder 3 | . . . . . . 2 1 Recycler 1 | . . . . . . . 1 Mechanic 1 | . . 1 . . . . . Watcher 8 | . 2 1 . . . 4 1 Swarmer 23 | . 3 3 4 . 3 10 . Grunt 35 | . 5 7 1 . 3 6 13 Brawler 1 | . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 Sentry 22 | . . 5 . . . 3 14 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 3 4 . 3 5 5 Combat Bots Only 5 | . 3 3 4 . 3 4 5 Max Kills in Single Turn 3 | . 1 1 1 . 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 1 . 2 3 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 402 | . 34 57 28 . 28 57 198 Missed 88 | . 9 13 10 . 8 15 33 Damage Taken 5210 | 1 335 574 275 . 287 795 2943 Core 836 | 1 17 154 56 . 56 77 475 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 99 92 . . . 33 . . Volleys Fired 188 | . 26 36 12 . 13 9 92 Largest 3 | . 2 2 2 . 2 3 3 Hottest 177 | . 90 90 124 . 124 144 177 Shots Fired 421 | . 52 71 24 . 25 59 190 Gun 284 | . 52 58 12 . 13 18 131 Cannon 137 | . . 13 12 . 12 41 59 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 146 | . 18 15 10 . . 42 61 Thermal 169 | . 8 20 2 . 13 11 115 Explosive . | . . . . . . . . Electromagnetic 106 | . 26 36 12 . 12 6 14 Robot Hit Streak 21 | . 14 8 11 . 21 17 19 Robot Miss Streak 4 | . 3 4 3 . 2 2 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 42 | . . . . . . 33 9 Shots Hit Robots 298 | . 36 42 15 . 16 45 144 Core Hits 144 | 1 16 29 7 . 7 24 60 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 11 | . 2 1 . . . 2 6 Burn 6 | . 1 1 . . . . 4 Destroy 1 | . . . . . . . 1 Blast 2 | . . . . . . 2 . Corrupt 1 | . 1 . . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8318 | 2 533 761 355 . 596 2779 3292 Guns 2884 | . 472 422 72 . 200 198 1520 Cannons 4548 | . . 229 245 . 175 2447 1452 Explosions 565 | . . 91 38 . 198 124 114 Melee 161 | . . . . . . . 161 Ramming 160 | 2 61 19 . . 23 10 45 Kinetic 3693 | . 144 47 32 . . 2381 1089 Thermal 2798 | . 89 257 78 . 398 183 1793 Explosive . | . . . . . . . . Electromagnetic 1506 | . 239 438 245 . 175 205 204 Impact . | . . . . . . . . Slashing 161 | . . . . . . . 161 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 1 6 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . . . . 3 36 Message Errors 13 | . . . . . . 2 11 Matter Fused 8 | . . . . . . 1 7 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 6 Data Loss (major) 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 450 | . . 1 16 . 39 348 46 Projectiles 393 | . . 1 . . . 348 44 Explosions 57 | . . . 16 . 39 . 2 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 3 3 Impact 1 | . . . . . . . 1 Kinetic 5 | . . . . . . 3 2 Secondary . | . . . . . . . . Self-Inflicted Damage 256 | 1 . 30 46 . 62 70 47 Shots 7 | . . 1 1 . 1 3 1 Rammed 20 | 1 . . . . . 4 15 Targets Rammed 44 | 1 12 6 . . 3 5 17 Kicked 22 | . 12 6 . . 3 1 . Crushed 2 | . . . . . . . 2 Highest Temperature 606 | . 170 226 174 . 429 549 606 Average Temperature 164 | . 58 60 67 . 202 238 202 Received Heat Transfer 2001 | . 192 306 . . 81 252 1170 Effects 41 | . . . . . 5 7 29 Shutdowns 6 | . . . . . . 1 5 Energy Bleed 7 | . . . . . . 1 6 Interference 7 | . . . . . 4 . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 4 | . . . . . 1 . 3 Damage (major) 10 | . . . . . . 5 5 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . 1 1 . . . . 13 Heat Transferred 5530 | . 333 655 74 . 520 333 3615 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 1 1 . 2 1 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Peak Influence 375 | . 157 233 218 . 124 264 375 Initial 111 | . . 30 90 . . . 111 Average 135 | . 71 89 202 . 24 111 218 Maximum Alert Level 1 | . . 1 1 . . 1 1 Low Security (%) 69 | 100 100 91 22 . 100 82 38 Level 1 30 | . . 8 77 . . 17 61 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 3 . . . 1 6 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . 3 . . . 1 1 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals 7 | . 1 2 . . . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 126 | . 13 29 6 . 7 30 41 Peak Tracking Total 7 | . 3 4 4 . 4 5 7 Tactical Retreats 3 | . 1 . . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered 4 | . . . . . . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled 7 | . . 2 . . . 2 3 Max in Single Turn 2 | . . 1 . . . 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 13 | . 4 3 . 1 . 2 3 Terminals 8 | . 2 2 . . . 1 3 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 28 | . 8 7 . 1 . 6 6 Successful 13 | . 3 5 . 1 . 3 1 Failed 15 | . 5 2 . . . 3 5 Catastrophic 3 | . . . . . . 1 2 Database Lockouts . | . . . . . . . . Manual 8 | . 2 1 . 1 . 1 3 Terminals 18 | . 5 5 . . . 2 6 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 6 | . . 2 . . . 4 . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 3 . 1 . 1 1 Record 2 | . . 2 . . . . . Open Door 1 | . . . . . . . 1 Alert Level 3 | . 1 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 4 | . . 2 . . . 2 . Insert Component 3 | . . 1 . . . 2 . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 2 . . . 1 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . . 16 Total Damage 212 | . . . . . . . 212 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 7950 | 107 793 1443 218 347 753 1426 2863 Spaces Moved 4047 | 66 526 920 149 288 436 516 1146 Core 23 | 12 . . . . . 8 3 Treads 1470 | 30 . . . . . 297 1143 Legs 2554 | 24 526 920 149 288 436 211 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 Average Speed 148 | 125 120 121 121 120 120 241 164 Slowest Speed 1200 | 160 120 190 190 120 190 1200 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 62 54 33 45 45 44 81 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 53 | . . 4 8 . 18 7 16 Melee . | . . . . . . . . Projectile 15 | . . . . . . 5 10 AOE 38 | . . 4 8 . 18 2 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 5641 | 91 640 1185 164 291 641 682 1947 Wait 1094 | 1 46 172 1 . 177 97 600 Move 4040 | 65 525 919 148 287 435 515 1146 Hop . | . . . . . . . . Pick Up 114 | 14 16 22 1 1 7 19 34 Fast Attach . | . . . . . . . . Attach 70 | 8 4 12 2 . 2 15 27 Detach 13 | . . 2 . . . 6 5 Swap 1 | . . . . . . 1 . Drop 69 | 2 11 16 . 3 4 15 18 Fire 188 | . 26 36 12 . 13 9 92 Melee 6 | . . . . . . . 6 Ram 2 | 1 . . . . . . 1 Kick 22 | . 12 6 . . 3 1 . Crush 20 | . . . . . . 4 16 Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Discovered new exit (range 13) 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Utility x2 907 | -9/Materials | Discovered new exit (range 11) 1344 | -9/Materials | Discovered new exit (range 14) 1429 | -9/Materials | Discovered new exit (range 16) 1829 | -9/Materials | Build established: Scavenger-Mutant 2009 | -9/Materials | Discovered new exit (range 11) 2342 | -9/Materials | Identified exit to Mines 2344 | -9/Materials | Entered Mines 2402 | -9/Mines | Core integrity fell below 50% 2462 | -9/Mines | Assembled infested the area 2554 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2555 | -9/Mines | Discovered new exit (range 5) 2560 | -9/Mines | Identified exit to Exiles 2562 | -9/Mines | Entered Exiles 2591 | -9/Exiles | Discovered new exit (range 15) 2609 | -9/Exiles | Met 8R-AWN 2634 | -9/Exiles | Met EX-HEX 2682 | -9/Exiles | Met EX-BIN 2698 | -9/Exiles | Build established: Mutant 2709 | -9/Exiles | Aligned with FarCom system 2710 | -9/Exiles | Given EX-Vault access code 2746 | -9/Exiles | Opened EX-Vault 2760 | -9/Exiles | Found AWS/Autocannon 2785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2908 | -9/Exiles | Identified exit to Mines 2909 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2909 | -9/Exiles | Entered Mines 3310 | -8/Mines | Discovered new exit (range 9) 3414 | -8/Mines | Discovered new exit (range 10) 3427 | -8/Mines | Identified exit to Materials 3662 | -8/Mines | Entered Materials 3662 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3963 | -8/Materials | Build established: Scavenger-Skirmisher 4043 | -8/Materials | Lost 4 parts (2n2w) 4600 | -8/Materials | Found Prototype Device 4792 | -8/Materials | Identified Active Sensor Suite 4846 | -8/Materials | Discovered new exit (range 5) 4855 | -8/Materials | Identified exit to Storage 5088 | -8/Materials | Entered Storage 5467 | -8/Storage | Garrison activated, responded to threat 5836 | -8/Storage | Build established: Scavenger-Mutant 6246 | -8/Storage | Discovered new exit (range 10) 6391 | -8/Storage | Build established: Scavenger-Skirmisher 6617 | -8/Storage | Core integrity fell below 50% 6672 | -8/Storage | Lost 6 parts (1p2n1u2w) 6934 | -8/Storage | Build established: Scavenger-Mutant 7486 | -8/Storage | Build established: Scavenger-Skirmisher 7780 | -8/Storage | Met a pair of Derelict thieves 7943 | -8/Storage | Core integrity fell below 20% 7951 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07928_ Beam Rifle destroyed. 07931_ G-50 Soldier Lgt. Angular Momentum Engine severed. 07935_ B-36 Bruiser heat short circuits Rnf. Ion Engine. 07938_ Lgt. Treads destroyed. 07941_ G-50 Soldier destroyed. 07942_ Acquired 57 matter. 07943_ System corrupted: IFF burst signal emitted. 07943_ K-01 Serf collects debris. 07945_ Critical hit (Burn: +37). 07946_ Hrd. Medium Armor Plating destroyed. 07946_ Critical hit (Burn: +37). 07946_ K-01 Serf collects debris. 07947_ Katana destroyed. 07947_ Slammed into B-36 Bruiser. 07948_ Sml. Storage Unit destroyed. 07948_ System corrupted by crushing effect (+2). 07948_ Knocked back. Map ----- +----------------------------------------------------+ | """## #???????????# #????????????? | | "R"## #???????????# #????????????? | | " "## #???????????# #????????????? | | #???????????# #????????????? | | #???????????# #????????????? | | """" ####????????/ #????????????? | | """" +????????# #????????????? | | """" #?????????# ###########??? | | ########### # """"" #??? | | + # # """"" #??? | | ######### """" # # """"" #??? | | ######### "???" # # #??? | | ## "???""%/ + #??? | | ## ""???"%#% # !#??? | | """" ## ""??" # # #??? | | ???"" ## """" # # #??? | | ????"" ## # # #########??? | | "????" ############ ###??????????? | | "???" #??????????# #????????????? | | """" #??????????#a #????????????? | | #?????????## m##??######???? | | ###+##+########### =%#### ! !#???? | | !%!##T# !! #???? | | "% %=gmgk" #???? | | =!#b!= !#???? | | ################# #*@" ! #???? | | #???????????????####### #! ! #???? | | #?????????????????????#########???? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????##########??????????????? | | #?????????# #??????????????? | | #?????????# #??????????????? | | ####??????# """" #??????????????? | | # "??????# ""??" #??????????????? | | %%+ "??????# ""???" #??????????????? | | #%# "??????# "???"" #??????????????? | | #%# #??????# "??"" #??????????????? | | #+########## """" #??????????????? | | # % ## #??????????????? | | #% ##+##+######?????????????? | | # #?????????????? | | # + < #?????????????? | | # # #?????????????? | | # ! ############?????????????? | | # !! #????????????????????????? | | # ! #????????????????????????? | | ###########????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 7 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ArcMatterScreen Manual? 0 Play Time 01:28:47 Cumulative 7.0 hours Start 2024.10.08 @ 00:25:42 End 2024.10.08 @ 03:31:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8472de1b-ccdf-4cfb-8acc-8d8270ff135e