Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 15:37:04

Player: Dosh

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (44)       8800
Robots Destroyed (408)     2040
Value Destroyed (12413)    12413
Prototype IDs (73)         1460
Alien Tech Used (14)       2800
Bonus (22918)              22918
              TOTAL SCORE: 54931

 Bonus
-------
High Alert Combat Kills    1116
Follower Combat Kills      10618
Entered Garrisons          200
Met Data Miner             300
Acquired ECA               300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Met Warlord at Research    2000
Met MAIN.C                 5000
Met Warlord at Command     2000
Win                        3000
Friendly Fire              -2916

 Cogmind 
---------
Core Integrity             1018/1600
Matter                     415/425
Energy                     18/435
System Corruption          0%
Temperature                Cool (50)
Movement                   Hovering (42)
Location                   To Epsilon Eridani

 Parts 
-------
>            --- POWER (3) --------
       Micro Antimatter Reactor
     Compact Particle Reactor
>            --- PROPULSION (7) ---
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
>            --- UTILITY (14) -----
       Large Storage Unit
  Long-range Terrain Scanner
    Advanced Terrain Scan Processor
             AEGIS Remote Shield
    Advanced Hacking Suite
    Advanced Hacking Suite
    Advanced System Shield
             Combat Drone Bay (0/2)
             Assault Drone Bay (0/2)
>            --- WEAPON (2) -------
    Enhanced Nova Cannon
>            --- INVENTORY (15) ---
      Combat Linear Gravjet
    Advanced Cooling System
             Combat Drone Bay (0/2)
             Assault Drone Bay (0/2)

 Peak State 
------------
>            --- POWER ------------
     Compact Particle Reactor
     Compact Particle Reactor
     Compact Particle Reactor
>            --- PROPULSION -------
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
      Combat Linear Gravjet
>            --- UTILITY ----------
       Large Storage Unit
    Advanced Signal Interpreter
    Advanced Terrain Scan Processor
    Advanced Reaction Control System
       Heavy Regenerative Plating
             AEGIS Remote Shield
    Advanced Hacking Suite
    Advanced Hacking Suite
             System Mapper
    Advanced System Shield
             Assault Drone Bay
>            --- WEAPON -----------
             Sigix Broadsword
>            --- INVENTORY --------
      Combat Linear Gravjet
      Combat Linear Gravjet
    Advanced Cooling System
  Long-range Terrain Scanner
             Combat Drone Bay
             Combat Drone Bay
             Assault Drone Bay
             Assault Drone Bay
             Integrity Redistributor
[Rating: 214]

 Favorites 
-----------
Power                      Compact Particle Reactor
  Engine                   Cooled Ion Engine
  Power Core               Cooled Fission Core
  Reactor                  Compact Particle Reactor
Propulsion                 Combat Linear Gravjet
  Treads                   Light Treads
  Hover Unit               Combat Linear Gravjet
Utility                    Hacking Suite
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Heavy Plasma Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Heavy Rocket Launcher
  Impact Weapon            Powered Hammer
  Slashing Weapon          Chainsword
  Piercing Weapon          Kinetic Spear
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  12   | .   .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   2   .   .   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             446  | 6   16  2   18  7   .   8   32  23  11  42  4   22  2   4   .   .   17  7   5   3   4   4   2   34  10  16  2   .   18  .   26  1   26  3   5   5   .   6   12  4   4   19  4   12  
  Power                    45   | 1   .   .   3   .   .   .   1   2   1   6   .   1   .   1   .   .   2   1   .   1   .   .   .   3   2   1   .   .   1   .   4   .   5   1   1   .   .   2   2   .   .   1   .   2   
    Engine                 13   | 1   .   .   3   .   .   .   1   2   1   2   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   13   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   1   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   2   .   .   .   .   .   2   .   3   1   1   .   .   2   2   .   .   1   .   2   
  Propulsion               116  | 2   6   .   7   .   .   3   11  7   7   10  .   4   .   1   .   .   5   2   3   .   1   .   1   11  .   5   2   .   2   .   6   1   5   .   .   .   .   1   2   1   .   8   1   1   
    Treads                 41   | 2   6   .   7   .   .   3   11  7   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  75   | .   .   .   .   .   .   .   .   .   2   10  .   4   .   1   .   .   5   2   3   .   1   .   1   11  .   5   2   .   2   .   6   1   5   .   .   .   .   1   2   1   .   8   1   1   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  185  | 1   3   .   6   3   .   3   9   4   3   11  4   2   .   .   .   .   6   2   1   .   2   4   .   18  7   8   .   .   15  .   14  .   13  2   4   5   .   2   8   2   2   10  3   8   
    Device                 131  | .   2   .   2   2   .   1   4   3   1   5   4   1   .   .   .   .   2   2   .   .   2   4   .   14  5   7   .   .   12  .   10  .   10  2   4   4   .   1   6   2   2   9   1   7   
    Storage                8    | 1   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   
    Processor              10   | .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Hackware               23   | .   .   .   .   .   .   .   1   .   1   4   .   .   .   .   .   .   2   .   1   .   .   .   .   1   1   1   .   .   1   .   4   .   2   .   .   .   .   .   1   .   .   .   2   1   
    Protection             13   | .   .   .   3   1   .   2   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   100  | 2   7   2   2   4   .   2   11  10  .   15  .   15  2   2   .   .   4   2   1   2   1   .   1   2   1   2   .   .   .   .   2   .   3   .   .   .   .   1   .   1   2   .   .   1   
    Energy Gun             1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          40   | .   .   .   .   .   .   2   6   8   .   5   .   4   .   1   .   .   2   1   1   1   .   .   1   1   1   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   1   .   .   1   
    Ballistic Gun          8    | 1   2   1   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       9    | .   3   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               18   | .   2   .   .   2   .   .   2   2   .   2   .   4   1   1   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        17   | .   .   .   .   .   .   .   .   .   .   5   .   5   1   .   .   .   2   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   4    | .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  39   | .   .   .   2   1   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   1   1   .   .   6   .   1   .   2   .   .   2   .   2   3   .   1   10  .   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 75   | .   .   .   3   1   .   5   7   10  .   7   .   .   .   3   .   .   6   .   4   4   3   .   .   1   .   2   .   .   3   .   3   .   3   .   .   .   .   .   .   .   .   3   1   6   
  Power                    11   | .   .   .   .   .   .   .   1   1   .   2   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               22   | .   .   .   .   .   .   2   2   5   .   3   .   .   .   1   .   .   4   .   2   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  32   | .   .   .   2   1   .   2   4   2   .   2   .   .   .   .   .   .   1   .   1   3   .   .   .   1   .   .   .   .   1   .   2   .   2   .   .   .   .   .   .   .   .   3   1   4   
  Weapon                   10   | .   .   .   1   .   .   1   .   2   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      4    | .   .   .   1   1   .   2   2   2   .   2   .   .   .   2   .   .   3   .   2   4   3   .   .   1   .   1   .   .   3   .   1   .   1   .   .   .   .   .   .   .   .   3   1   4   
  To Critical Strikes      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   98  100 99  100 100 97  98  95  100 96  100 99  100 100 100 100 98  99  97  88  75  73  72  88  93  93  93  94  93  88  87  94  92  89  89  88  89  92  89  91  88  88  74  76  
  Engine                   4    | .   14  14  10  11  11  11  8   8   9   2   7   7   7   7   7   7   5   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   5   5   5   5   7   5   4   5   2   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   6   6   6   6   6   3   4   .   .   .   .   .   .   5   5   5   7   10  10  9   9   8   8   8   11  9   
  Treads                   12   | .   28  28  32  33  33  32  35  35  35  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    18   | .   .   .   .   .   .   .   .   .   .   24  30  30  30  30  30  30  32  33  32  33  29  26  26  29  35  34  34  35  35  35  31  31  30  31  31  31  31  25  23  21  21  23  26  25  
  Device                   10   | .   13  14  10  11  11  9   10  8   9   5   7   6   7   7   7   7   4   6   6   6   7   13  13  11  10  10  11  11  10  11  12  10  9   10  10  12  15  19  15  21  20  20  5   8   
  Storage                  7    | .   14  14  11  11  11  11  9   9   9   7   7   7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   3   3   
  Processor                5    | .   .   .   .   .   .   .   7   9   9   6   7   7   7   7   7   7   6   6   6   2   .   .   .   10  10  5   5   5   5   5   5   5   5   5   5   5   5   9   9   8   8   8   7   6   
  Hackware                 13   | .   .   .   .   .   .   .   6   2   8   23  23  23  23  23  23  23  25  26  25  18  13  13  13  11  11  17  17  17  16  17  17  21  21  21  21  17  15  14  17  17  17  16  11  12  
  Protection               1    | .   .   .   11  11  11  10  1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   
  Energy Cannon            5    | .   .   .   .   .   .   18  16  17  18  3   .   3   .   1   .   .   4   5   4   3   3   .   .   5   5   4   5   5   5   5   5   5   1   .   .   .   .   3   4   4   2   .   .   .   
  Ballistic Gun            2    | .   12  14  11  11  11  1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         2    | .   11  14  11  10  11  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   3   7   3   3   .   .   .   5   6   6   6   6   6   5   4   5   4   5   5   4   .   .   .   .   .   .   .   .   .   .   .   1   4   3   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             124  | 13  34  32  101 101 101 101 106 124 124 110 35  42  39  39  34  34  40  51  50  50  52  57  59  63  65  65  63  63  77  60  74  74  88  61  61  61  61  75  88  76  76  102 101 115 
  Greatest Support         110  | 40  40  40  60  60  60  60  80  90  90  80  44  44  40  40  40  40  57  59  59  58  58  55  55  68  65  66  65  63  69  69  77  77  82  79  79  79  79  79  79  95  95  110 108 108 
  Greatest Overweight (x)  5    | .   1   .   1   1   1   1   1   1   5   3   .   1   .   .   .   .   1   .   .   .   1   1   1   .   .   .   1   .   1   .   1   1   1   .   .   .   .   .   1   .   .   1   .   1   
  Average Overweight (x)   .    | .   .   .   .   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  25  25  25  25  25  25  25  25  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         18   | 7   13  15  23  25  25  25  25  25  25  16  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Most Carried             25   | 1   15  15  25  25  24  25  25  25  25  25  14  15  15  15  13  13  15  15  15  14  13  13  13  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Carried          16   | .   11  14  21  24  24  22  24  21  24  15  13  14  14  12  13  13  11  14  14  13  11  9   11  13  14  14  14  14  14  14  14  14  14  14  14  14  14  14  14  14  14  14  13  11  
  Final Capacity           25   | 8   15  15  25  25  25  25  25  25  25  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Final Carried            25   | 1   15  15  25  24  24  22  25  22  25  13  14  15  15  13  13  13  15  15  14  13  9   10  12  15  15  15  15  15  13  15  15  15  15  15  15  15  15  15  15  15  15  15  14  6   

 Class Distribution 
--------------------
 51% | Hacker-Mutant
 29% | Mutant
  7% | Wizard-Scout
  7% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -9/Exiles
           Mutant | -8/Mines
           Mutant | -8/Materials
           Mutant | -8/Garrison
 Scavenger-Mutant | -8/Materials
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Waste
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Lower Caves
    Hacker-Mutant | -7/Lower Caves
    Hacker-Mutant | -7/Data Miner
    Hacker-Mutant | -6/Proximity Caves
    Hacker-Mutant | -6/Factory
    Hacker-Mutant | -6/Waste
    Hacker-Mutant | -6/Factory
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Zion
    Hacker-Mutant | -5/Proximity Caves
    Hacker-Mutant | -5/Factory
    Hacker-Mutant | -5/Waste
    Hacker-Mutant | -5/Factory
    Hacker-Mutant | -5/Upper Caves
    Hacker-Mutant | -5/Upper Caves
    Hacker-Mutant | -5/Warlord
    Hacker-Mutant | -4/Proximity Caves
    Hacker-Mutant | -4/Factory
    Hacker-Mutant | -4/Waste
    Hacker-Mutant | -4/Factory
    Hacker-Mutant | -4/Upper Caves
    Hacker-Mutant | -4/Upper Caves
    Hacker-Mutant | -4/Zhirov
    Hacker-Mutant | -3/Proximity Caves
     Hacker-Scout | -3/Research
     Wizard-Scout | -3/Testing
     Wizard-Scout | -2/Research
     Wizard-Scout | -2/Quarantine
     Wizard-Scout | -2/Section 7
    Hacker-Mutant | -1/Access
    Hacker-Mutant | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Matter Collected           7830  | 218  552  153  1040 209  100  259  494  287  90   456  61   208  168  53   .    197  236  70   49   213  29   142  33   335  98   180  40   .    185  10   185  80   437  55   67   70   9    78   120  20   87   228  2    227  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            15663 | .    409  114  1301 183  .    356  2321 1132 1109 1469 103  720  172  39   .    106  332  154  322  249  32   .    7    553  .    804  .    .    .    .    353  .    1244 .    .    143  .    .    228  12   788  741  .    167  
  Parts                    893   | .    37   12   84   17   .    28   113  44   62   57   8    39   16   3    .    1    26   9    20   8    .    .    1    38   .    43   .    .    .    .    27   .    67   .    .    2    .    .    25   .    44   55   .    7    
Haulers Intercepted        26    | .    2    .    5    .    .    .    4    .    4    6    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           6     | .    .    1    1    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      154   | .    .    .    .    .    .    .    .    .    .    .    .    .    15   3    .    1    .    .    .    4    .    .    29   .    .    .    .    33   .    34   .    .    .    5    13   2    15   .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Combat Hostiles Destroyed  279  | .   11  7   28  20  .   16  43  42  17  16  .   12  9   3   .   5   3   .   5   5   1   .   1   4   .   4   .   .   .   .   5   .   9   .   .   .   .   .   .   .   5   6   .   2   
  Melee                    21   | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   3   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   6   .   2   
  Guns                     34   | .   3   3   14  4   .   4   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  144  | .   3   4   14  1   .   12  29  36  16  8   .   1   .   1   .   .   .   .   .   .   .   .   1   3   .   3   .   .   .   .   5   .   4   .   .   .   .   .   .   .   3   .   .   .   
  AOE                      70   | .   5   .   .   15  .   .   4   4   .   5   .   10  9   2   .   5   .   .   3   5   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          23   | .   5   1   3   2   .   2   1   1   .   1   .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   .   
  Worker                   29   | .   .   .   1   .   .   .   2   .   1   6   .   3   .   .   .   .   4   .   2   .   .   .   .   1   .   2   .   .   .   .   2   .   2   .   .   .   .   .   1   1   1   .   .   .   
  Builder                  26   | .   1   .   1   1   .   .   1   .   2   .   .   1   .   .   .   .   5   .   .   .   .   .   .   1   .   4   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   5   .   .   
  Tunneler                 8    | .   .   .   .   .   .   1   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   26   | .   2   .   5   .   .   .   4   .   4   6   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 15   | .   .   .   1   .   .   .   1   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   2   .   .   .   
  Operator                 8    | .   .   .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   
  Drone                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  34   | .   3   .   4   .   .   .   2   .   2   3   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   .   1   .   4   .   .   .   .   .   2   .   3   3   .   .   
  Swarmer                  70   | .   6   6   3   6   .   10  9   8   3   7   .   6   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Cutter                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   1   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Grunt                    89   | .   5   .   18  1   .   4   19  9   7   6   .   3   3   2   .   2   .   .   3   3   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  8    | .   .   .   .   .   .   2   3   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  8    | .   .   .   .   .   .   .   2   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   2   .   .   
  Sentry                   27   | .   .   1   7   .   .   .   10  .   5   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   6    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   
  Programmer               27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   4   .   2   .   .   .   .   5   .   4   .   .   .   .   .   .   .   4   3   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                29   | .   .   .   .   11  .   .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   6    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | .   7   3   3   12  .   4   8   7   7   6   .   9   9   2   .   3   6   .   3   3   1   .   1   3   .   3   .   .   .   .   2   .   6   .   .   .   .   .   2   1   3   3   .   1   
  Combat Bots Only         11   | .   6   3   3   11  .   4   7   7   5   3   .   5   9   2   .   3   1   .   3   3   1   .   1   2   .   2   .   .   .   .   2   .   4   .   .   .   .   .   .   .   3   3   .   1   
Max Kills in Single Turn   3    | .   2   1   2   3   .   2   3   3   2   3   1   2   3   1   .   2   1   1   3   1   1   .   1   1   .   1   .   .   .   .   1   .   2   .   .   .   .   .   1   1   1   1   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   2   .   .   3   .   .   3   2   .   3   .   2   3   1   .   2   .   .   3   1   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Hostile Shots Fired        2101  | .    45   25   169  62   .    73   193  234  31   116  .    33   15   6    .    12   81   .    21   23   18   .    .    35   .    16   .    .    25   1    103  .    98   2    .    .    .    4    1    7    33   230  216  173  
  Missed                   764   | .    8    6    52   17   .    19   62   54   12   43   .    19   9    1    .    8    36   .    5    6    7    .    .    9    .    4    .    .    12   .    49   .    45   2    .    .    .    2    .    3    10   115  93   56   
Damage Taken               25871 | .    381  170  1046 621  .    568  1977 1486 288  1094 .    245  111  252  .    99   655  .    671  553  245  .    41   553  .    531  .    .    693  18   1280 .    1489 .    24   .    .    154  25   97   600  3227 2405 4272 
  Core                     2592  | .    61   6    48   27   .    50   168  145  14   191  .    93   16   18   .    29   127  .    55   143  42   .    23   56   .    19   .    .    24   .    304  .    124  .    .    .    .    24   .    .    95   173  190  327  
  Absorbed by Shields      1530  | .    22   67   386  224  .    132  .    64   .    19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    71   .    530  
  Ignored by Resistances   3     | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   8479  | .    81   .    85   .    .    .    204  .    .    74   18   84   .    .    .    .    .    82   48   .    .    .    .    185  130  219  .    .    56   .    .    163  249  .    .    .    .    .    16   .    92   1678 1301 3714 
Core Remaining (%)         69    | 100  .    73   .    .    .    68   .    .    40   .    .    .    .    .    .    50   .    .    .    .    .    .    54   .    .    .    .    .    .    90   .    .    .    .    .    .    62   .    98   .    .    69   .    63   
Volleys Fired              873   | .    47   16   119  27   .    36   143  109  44   34   .    23   7    8    .    8    12   1    13   18   10   .    1    24   .    50   1    1    2    .    56   .    25   .    .    .    .    8    13   4    10   .    .    3    
  Largest                  2     | .    2    2    2    2    .    2    2    2    2    2    .    1    1    1    .    1    2    1    1    1    1    .    1    1    .    1    1    1    1    .    1    .    1    .    .    .    .    1    1    1    1    .    .    1    
  Hottest                  180   | .    68   55   62   62   .    136  136  180  180  180  .    90   39   90   .    39   180  90   90   90   90   .    90   98   .    120  120  120  120  .    120  .    120  .    .    .    .    113  113  113  120  .    .    120  
Shots Fired                1412  | .    89   32   238  48   .    71   288  215  86   40   .    23   7    8    .    8    16   1    15   18   10   .    1    24   .    50   1    1    2    .    57   .    25   .    .    .    .    8    13   4    10   .    .    3    
  Gun                      288   | .    59   16   119  21   .    23   50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   1044  | .    24   16   119  14   .    48   236  211  86   36   .    14   .    1    .    .    16   1    15   6    2    .    1    24   .    50   1    1    2    .    57   .    25   .    .    .    .    8    13   4    10   .    .    3    
  Launcher                 80    | .    6    .    .    13   .    .    2    4    .    4    .    9    7    7    .    8    .    .    .    12   8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  476   | .    63   32   238  35   .    44   50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  836   | .    .    .    .    .    .    27   236  211  86   36   .    14   .    1    .    .    16   1    15   6    2    .    1    24   .    50   1    1    2    .    57   .    11   .    .    .    .    8    13   4    10   .    .    3    
  Explosive                80    | .    6    .    .    13   .    .    2    4    .    4    .    9    7    7    .    8    .    .    .    12   8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          20    | .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         19    | .    11   9    18   6    .    14   13   12   12   19   .    3    1    3    .    1    1    .    1    6    1    .    1    3    .    7    .    .    8    .    3    .    6    .    .    .    .    .    .    .    2    .    .    .    
  Robot Miss Streak        7     | .    4    3    4    3    .    4    3    3    3    3    .    3    .    4    .    5    3    .    7    1    2    .    .    2    .    1    .    .    .    .    6    .    4    .    .    .    .    .    .    .    2    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1042  | .    50   20   162  18   .    47   199  137  57   58   8    27   1    3    .    1    23   5    12   13   3    .    1    20   .    34   .    .    1    .    18   5    40   .    .    2    .    2    9    2    20   25   3    16   
  Core Hits                547   | .    27   11   58   42   .    21   68   61   25   34   2    35   15   11   .    9    7    2    10   12   2    .    1    10   .    18   .    .    .    .    9    1    24   .    .    1    .    .    4    .    11   13   .    3    
  Critical Kills           10    | .    .    .    .    .    .    .    4    2    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 2     | .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         42    | .    1    .    4    .    .    1    4    2    2    4    1    2    .    .    .    .    2    .    1    .    .    .    .    2    .    3    .    .    .    .    .    .    6    .    .    .    .    .    .    .    1    .    2    4    
    Meltdown               10    | .    .    .    .    .    .    .    4    2    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  5     | .    1    .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  18    | .    .    .    .    .    .    .    .    .    .    2    1    2    .    .    .    .    2    .    1    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    
    Impale                 7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    1    .    .    .    
Melee Attacks              671   | .    .    .    .    .    .    .    .    .    .    61   8    40   .    .    .    .    47   6    25   5    2    .    1    32   .    55   3    1    16   .    9    5    81   2    2    2    .    20   34   15   35   93   33   38   
  Impact                   16    | .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 453   | .    .    .    .    .    .    .    .    .    .    44   8    33   .    .    .    .    46   6    25   5    2    .    1    32   .    55   3    1    16   .    .    .    .    .    .    .    .    .    .    .    12   93   33   38   
  Piercing                 193   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    5    81   2    2    2    .    20   34   15   23   .    .    .    
  Sneak Attacks            119   | .    .    .    .    .    .    .    .    .    .    14   8    14   .    .    .    .    12   5    3    .    .    .    .    6    .    17   .    .    .    .    1    5    12   .    .    .    .    .    6    1    6    7    1    1    
    Combat Hostiles        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           43808 | .    1045 309  2852 1260 .    1025 5111 4087 2111 3038 500  2079 664  510  .    420  1304 370  1194 1151 387  .    31   975  .    2034 .    .    42   .    904  384  2771 .    .    227  .    88   634  153  1522 2704 278  1644 
  Guns                     2615  | .    376  88   1242 127  .    276  506  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  16728 | .    220  178  1516 109  .    694  4339 3873 2076 932  .    99   .    32   .    .    40   .    41   .    .    .    31   275  .    548  .    .    42   .    834  .    630  .    .    .    .    .    .    .    219  .    .    .    
  Explosions               7366  | .    437  .    .    1019 .    .    185  214  .    498  .    1117 664  478  .    420  .    .    640  863  348  .    .    .    .    .    .    .    .    .    .    .    483  .    .    .    .    .    .    .    .    .    .    .    
  Melee                    16363 | .    .    .    .    .    .    .    .    .    .    1608 500  863  .    .    .    .    1264 370  513  288  39   .    .    700  .    1486 .    .    .    .    62   384  1658 .    .    227  .    88   634  153  1303 2704 278  1241 
  Ramming                  736   | .    12   43   94   5    .    55   81   .    35   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    403  
  Kinetic                  5142  | .    417  266  2758 236  .    631  506  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    328  .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  14662 | .    .    .    .    .    .    339  4339 3873 2076 932  .    99   .    32   .    .    40   .    681  .    .    .    31   275  .    548  .    .    42   .    834  .    302  .    .    .    .    .    .    .    219  .    .    .    
  Explosive                6726  | .    437  .    .    1019 .    .    185  214  .    498  .    1117 664  478  .    420  .    .    .    863  348  .    .    .    .    .    .    .    .    .    .    .    483  .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          179   | .    179  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   621   | .    .    .    .    .    .    .    .    .    .    621  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 12049 | .    .    .    .    .    .    .    .    .    .    987  500  863  .    .    .    .    1264 370  513  288  39   .    .    700  .    1486 .    .    .    .    .    .    .    .    .    .    .    .    .    .    816  2704 278  1241 
  Piercing                 3693  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    62   384  1658 .    .    227  .    88   634  153  487  .    .    .    
Highest Corruption         11    | .    2    2    .    .    .    4    9    .    .    3    3    .    .    .    .    .    2    2    1    10   10   10   .    5    5    2    .    .    11   11   2    .    8    8    8    8    8    .    .    1    5    8    .    .    
  Average Corruption       4     | .    2    2    .    .    .    4    5    .    .    2    2    .    .    .    .    .    1    1    1    6    10   10   .    2    3    1    .    .    5    11   1    .    5    8    8    8    8    .    .    1    4    7    .    .    
  Corruption Purged        32    | .    .    .    .    .    .    .    9    .    .    .    3    .    .    .    .    .    2    2    .    .    .    .    .    6    5    2    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    
  Effects                  279   | .    5    11   .    .    .    27   16   .    .    12   3    .    .    .    .    .    4    4    5    12   8    1    .    9    3    .    .    .    7    11   2    .    41   11   7    3    7    .    .    1    19   50   .    .    
    Message Errors         83    | .    4    3    .    .    .    8    5    .    .    5    .    .    .    .    .    .    1    2    2    3    1    1    .    3    2    .    .    .    2    3    .    .    5    4    1    1    2    .    .    1    7    17   .    .    
    Matter Fused           68    | .    .    7    .    .    .    4    5    .    .    1    1    .    .    .    .    .    1    .    1    3    .    .    .    3    .    .    .    .    1    1    .    .    14   2    2    .    3    .    .    .    5    14   .    .    
    Heat Flow Errors       32    | .    .    1    .    .    .    3    2    .    .    .    1    .    .    .    .    .    .    1    .    4    1    .    .    .    .    .    .    .    1    1    .    .    6    2    1    .    2    .    .    .    2    4    .    .    
    Energy Discharges      35    | .    1    .    .    .    .    4    1    .    .    2    1    .    .    .    .    .    2    1    .    2    4    .    .    .    .    .    .    .    1    2    .    .    5    1    1    1    .    .    .    .    3    3    .    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    
    Data Loss (minor)      31    | .    .    .    .    .    .    4    1    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    2    3    .    .    8    1    .    .    .    .    .    .    1    6    .    .    
    Data Loss (major)      12    | .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    1    1    1    .    .    .    .    .    1    3    .    .    
    Misfires               6     | .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 4     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            4050  | .    16   .    10   29   .    14   81   65   80   349  58   98   .    38   .    .    269  29   138  178  .    .    .    62   .    203  .    .    .    .    100  122  517  .    .    114  .    .    228  58   453  539  129  73   
  Projectiles              386   | .    .    .    10   .    .    14   78   65   80   25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    100  .    9    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               298   | .    16   .    .    29   .    .    .    .    .    2    .    32   .    38   .    .    .    .    92   69   .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    
  Melee                    3366  | .    .    .    .    .    .    .    3    .    .    322  58   66   .    .    .    .    269  29   46   109  .    .    .    62   .    198  .    .    .    .    .    122  488  .    .    114  .    .    228  58   453  539  129  73   
Knockbacks                 28    | .    .    1    15   3    .    2    1    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   6     | .    .    .    .    .    .    .    1    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  18    | .    .    1    12   3    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                4     | .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      889   | .    31   .    .    114  .    .    .    .    .    89   .    1    34   163  .    66   .    .    161  20   12   .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    194  
  Shots                    21    | .    1    .    .    5    .    .    .    .    .    2    .    1    2    3    .    3    .    .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   59    | .    2    9    12   2    .    2    6    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    20   
Targets Rammed             61    | .    2    9    13   2    .    3    6    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    20   
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  2     | .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        457   | .    132  153  89   23   .    253  187  255  252  297  221  72   .    34   .    3    330  93   84   258  115  .    42   323  5    330  58   56   163  251  328  231  370  276  457  10   262  60   332  28   188  233  128  135  
  Average Temperature      79    | .    33   27   25   10   .    35   31   49   59   122  119  32   .    17   .    3    110  39   30   102  33   .    24   83   4    98   29   28   57   139  89   74   85   109  149  6    110  24   158  14   97   99   27   43   
  Received Heat Transfer   3567  | .    96   30   408  38   .    164  783  567  126  234  .    60   .    36   .    12   48   .    45   39   99   .    .    9    .    18   .    .    49   .    63   .    69   .    .    .    .    9    .    .    18   246  198  103  
  Effects                  33    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    3    .    .    .    3    .    1    .    .    .    1    3    1    13   .    2    .    .    .    4    .    .    .    .    .    
    Energy Bleed           14    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    2    1    3    .    .    .    .    .    4    .    .    .    .    .    
    Interference           16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    2    .    .    .    .    .    .    1    .    10   .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              6     | .    2    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       14    | .    .    .    .    .    .    .    1    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              12    | .    .    .    .    .    .    .    6    2    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          9     | .    .    .    .    .    .    .    4    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             44    | .    .    .    .    .    .    3    19   4    11   1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    4    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         19301 | .    .    .    .    .    .    555  6401 5197 3100 1450 .    150  .    50   .    .    50   .    450  .    .    .    50   350  .    444  .    .    18   .    629  .    259  .    .    .    .    .    .    .    148  .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Peak Influence             1394 | .    248  183  277  243  .    251  523  1394 863  314  139  455  .    .    .    .    369  150  775  .    .    .    .    764  247  679  .    .    .    .    1327 398  1049 .    .    .    .    338  297  78   349  1249 562  576  
  Initial                  679  | .    .    13   .    15   .    .    .    339  679  155  109  .    .    .    .    .    44   129  11   .    .    .    .    528  247  172  .    .    .    .    276  398  .    .    .    .    .    95   126  6    43   30   520  158  
  Average                  313  | .    132  59   75   89   .    91   263  898  373  181  62   258  .    .    .    .    166  113  478  .    .    .    .    555  247  441  .    .    .    .    835  208  383  .    .    .    .    202  110  49   143  679  322  231  
Maximum Alert Level        4    | .    1    .    1    1    .    1    2    4    3    1    .    2    .    .    .    .    1    .    3    .    .    .    .    3    1    2    .    .    .    .    4    1    3    .    .    .    .    1    1    .    1    4    2    2    
  Low Security (%)         46   | 100  74   100  98   92   .    84   39   .    25   52   100  27   .    .    .    .    62   100  7    .    .    .    .    5    .    2    .    .    .    .    .    67   34   .    .    .    .    42   75   100  70   7    21   59   
  Level 1                  23   | .    25   .    1    7    .    15   35   10   34   47   .    51   .    .    .    .    37   .    17   .    .    .    .    15   100  39   .    .    .    .    5    32   23   .    .    .    .    57   24   .    29   6    54   21   
  Level 2                  17   | .    .    .    .    .    .    .    25   16   29   .    .    21   .    .    .    .    .    .    72   .    .    .    .    63   .    58   .    .    .    .    16   .    24   .    .    .    .    .    .    .    .    30   24   18   
  Level 3                  10   | .    .    .    .    .    .    .    .    55   11   .    .    .    .    .    .    .    .    .    2    .    .    .    .    16   .    .    .    .    .    .    71   .    17   .    .    .    .    .    .    .    .    46   .    .    
  Level 4                  1    | .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    9    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          163  | .    1    .    3    1    .    .    11   .    .    15   .    10   .    .    .    .    11   .    15   .    .    .    .    10   .    12   .    .    .    .    18   .    23   .    .    .    .    3    5    3    2    13   4    3    
  Investigation            63   | .    1    .    .    1    .    .    1    .    .    6    .    4    .    .    .    .    5    .    6    .    .    .    .    5    .    5    .    .    .    .    10   .    9    .    .    .    .    1    3    3    .    1    2    .    
  Extermination            25   | .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    2    .    2    .    .    .    .    2    .    3    .    .    .    .    2    .    3    .    .    .    .    .    1    .    2    2    1    1    
  Reinforcement            50   | .    .    .    3    .    .    .    2    .    .    6    .    4    .    .    .    .    4    .    1    .    .    .    .    3    .    4    .    .    .    .    1    .    8    .    .    .    .    2    1    .    .    8    1    2    
  Assault                  12   | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    5    .    3    .    .    .    .    .    .    .    .    2    .    .    
  Garrison                 13   | .    .    .    .    .    .    .    7    .    .    .    .    1    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Construction Impeded       12   | .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    1    .    .    3    .    .    
Haulers Reinforced         6    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Distress Signals           68   | .   2   .   1   .   .   .   3   .   2   1   .   3   .   .   .   1   4   .   3   .   .   .   .   3   .   5   .   .   1   .   10  .   5   .   .   .   .   2   .   11  1   6   4   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              1073 | .   17  8   48  29  .   18  64  45  20  36  2   37  4   4   .   3   30  3   37  4   2   .   10  33  .   25  .   6   49  9   91  5   77  2   3   .   5   13  12  14  20  120 105 63  
  Peak Tracking Total      20   | .   3   3   5   14  .   4   6   6   3   7   2   4   5   3   .   2   8   3   8   3   2   .   9   5   .   6   .   5   13  8   9   2   10  2   2   .   5   6   3   8   4   20  13  12  
  Tactical Retreats        99   | .   .   1   5   1   .   1   2   3   .   10  1   4   .   1   .   .   9   .   8   .   .   .   .   .   .   6   .   .   4   1   20  .   11  .   .   .   .   1   .   2   .   8   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Traps Triggered            44   | .   3   .   .   .   .   .   .   4   .   7   .   2   .   .   .   .   2   .   4   .   .   .   .   5   .   3   .   .   .   .   5   .   3   .   .   .   .   2   1   .   .   1   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 6    | .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Machines Disabled          66   | .   3   .   .   2   .   .   .   1   .   3   .   2   .   .   .   .   2   .   5   .   .   .   .   4   .   2   .   .   .   .   2   .   12  .   1   .   .   1   6   .   4   12  1   3   
  Max in Single Turn       3    | .   2   .   .   1   .   .   .   1   .   1   .   1   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   1   .   1   1   1   1   
  Garrison Access          18   | .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   2   1   1   .   1   2   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Machines Accessed          250  | .   11  .   9   2   1   .   10  .   8   23  .   16  .   1   4   .   13  .   7   .   .   .   .   15  .   22  1   1   4   .   18  .   20  1   1   4   .   6   12  4   7   12  8   9   
  Terminals                146  | .   8   .   8   1   .   .   8   .   6   13  .   8   .   .   .   .   8   .   4   .   .   .   .   6   .   12  .   .   .   .   12  .   9   .   .   .   .   3   9   3   4   10  5   9   
  Fabricators              40   | .   .   .   .   .   .   .   .   .   .   5   .   5   .   .   .   .   4   .   2   .   .   .   .   5   .   5   .   .   .   .   5   .   6   .   .   .   .   1   .   1   .   .   1   .   
  Repair Stations          17   | .   1   .   1   .   .   .   1   .   1   1   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   3   .   .   .   .   .   1   .   1   .   .   .   
  Recycling Units          4    | .   2   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   2   1   .   .   
  Garrison Access          17   | .   .   .   .   .   .   .   1   .   .   2   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   2   1   .   .   1   2   .   
Total Hacks                737  | .   25  .   28  3   1   .   29  .   21  64  .   42  .   1   30  .   47  .   22  .   .   .   .   49  .   66  1   1   5   .   63  .   78  1   1   17  .   14  32  10  16  33  20  17  
  Successful               452  | .   15  .   18  1   1   .   15  .   12  38  .   29  .   1   30  .   27  .   13  .   .   .   .   25  .   35  1   1   5   .   35  .   46  1   1   17  .   4   17  6   12  18  16  12  
  Failed                   283  | .   9   .   9   2   .   .   14  .   9   26  .   13  .   .   .   .   20  .   9   .   .   .   .   24  .   31  .   .   .   .   28  .   32  .   .   .   .   10  15  4   4   15  4   5   
    Catastrophic           40   | .   1   .   1   .   .   .   2   .   1   1   .   .   .   .   .   .   3   .   3   .   .   .   .   6   .   4   .   .   .   .   6   .   4   .   .   .   .   .   1   2   .   1   2   2   
  Database Lockouts        2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   284  | .   5   .   15  2   .   .   16  .   4   32  .   16  .   .   .   .   18  .   5   .   .   .   .   19  .   29  .   .   1   .   34  .   31  .   .   .   .   8   11  5   8   15  1   9   
  Terminals                451  | .   18  .   26  2   .   .   26  .   16  41  .   25  .   .   .   .   28  .   12  .   .   .   .   24  .   38  .   .   .   .   42  .   46  .   .   .   .   8   24  8   10  29  11  17  
  Fabricators              120  | .   .   .   .   .   .   .   .   .   .   12  .   11  .   .   .   .   15  .   8   .   .   .   .   13  .   15  .   .   .   .   20  .   16  .   .   .   .   2   .   2   .   .   6   .   
  Repair Stations          51   | .   4   .   2   .   .   .   2   .   1   2   .   3   .   .   .   .   4   .   .   .   .   .   .   8   .   10  .   .   .   .   .   .   9   .   .   .   .   .   4   .   2   .   .   .   
  Recycling Units          9    | .   3   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              21   | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   .   .   .   .   3   .   4   3   .   .   
  Garrison Access          26   | .   .   .   .   .   .   .   1   .   .   3   .   3   .   .   .   .   .   .   2   .   .   .   .   4   .   2   .   .   .   .   1   .   1   .   .   .   .   4   1   .   .   1   3   .   
Terminal Hacks             245  | .   8   .   13  1   1   .   8   .   8   18  .   12  .   1   30  .   12  .   6   .   .   .   .   6   .   11  1   1   5   .   18  .   16  1   1   17  .   .   9   4   5   14  7   11  
  Record                   21   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   5   .   .   .   .   .   1   .   .   
  Part Schematic           19   | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           12   | .   1   .   2   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   1   .   .   
  Prototype ID Bank        15   | .   2   .   1   .   .   .   3   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   
  Open Door                12   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   1   2   .   .   .   .   1   1   .   .   .   1   .   .   1   .   1   
  Level Access Points      3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Branch Access Points     8    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Machine Index            7    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   1   
  Terminal Index           7    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Fabricator Index         6    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Repair Station Index     2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alert Level              20   | .   .   .   2   .   .   .   1   .   2   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   3   .   .   .   .   .   1   .   1   1   1   2   
  Unreport Threat          37   | .   .   .   3   .   .   .   1   .   2   2   .   1   .   .   .   .   .   .   4   .   .   .   .   2   .   1   .   .   .   .   4   .   2   .   .   .   .   .   3   .   1   5   3   3   
  Locate Traps             10   | .   2   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   1   
  Disarm Traps             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            4    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     17   | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   3   .   .   .   .   .   .   2   .   .   .   .   
  Recall Extermination     8    | .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   1   .   .   
  Recall Reinforcements    7    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   1   .   .   
  Recall Assault           5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         10   | .   1   .   1   .   .   .   1   .   1   1   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disengage Seal           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           75   | .   .   .   .   .   .   .   .   .   .   7   .   8   .   .   .   .   9   .   4   .   .   .   .   8   .   7   .   .   .   .   11  .   13  .   .   .   .   .   .   2   .   .   6   .   
  Network Status           5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           35   | .   .   .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   4   .   2   .   .   .   .   4   .   3   .   .   .   .   5   .   6   .   .   .   .   .   .   1   .   .   3   .   
  Build                    35   | .   .   .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   4   .   2   .   .   .   .   4   .   3   .   .   .   .   5   .   6   .   .   .   .   .   .   1   .   .   3   .   
Repair Station Hacks       39   | .   4   .   2   .   .   .   2   .   .   2   .   2   .   .   .   .   1   .   .   .   .   .   .   5   .   10  .   .   .   .   .   .   7   .   .   .   .   .   2   .   2   .   .   .   
  Scan Component           20   | .   2   .   1   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   5   .   .   .   .   .   .   4   .   .   .   .   .   1   .   1   .   .   .   
  Repair                   18   | .   2   .   1   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   5   .   .   .   .   .   .   3   .   .   .   .   .   1   .   1   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       2    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 15   | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   2   .   3   1   .   .   
  Insert Component         10   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   3   1   .   .   
  Analyze                  5    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      17   | .   .   .   .   .   .   .   1   .   .   2   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   2   1   .   .   1   2   .   
  Unlock Access            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              16   | .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   2   1   .   .   1   2   .   
Unauthorized Hacks         59   | .   2   .   3   .   .   .   4   .   1   8   .   5   .   .   .   .   5   .   2   .   .   .   .   4   .   6   .   .   .   .   5   .   3   .   .   .   .   2   3   .   2   2   1   1   
  Terminals                50   | .   1   .   3   .   .   .   4   .   1   5   .   4   .   .   .   .   5   .   1   .   .   .   .   4   .   5   .   .   .   .   4   .   2   .   .   .   .   2   3   .   2   2   1   1   
    Track                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   
    Assimilate             18   | .   .   .   1   .   .   .   .   .   .   2   .   3   .   .   .   .   1   .   .   .   .   .   .   2   .   3   .   .   .   .   2   .   2   .   .   .   .   .   .   .   1   1   .   .   
    Botnet                 21   | .   1   .   1   .   .   .   3   .   1   2   .   1   .   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   .   .   1   1   .   1   .   1   1   
    Disrupt                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Operators              5    | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         191  | .   7   .   7   1   .   .   8   .   7   20  .   12  .   .   .   .   13  .   6   .   .   .   .   13  .   19  .   .   .   .   15  .   16  .   .   .   .   4   9   4   5   10  7   8   
  Full Trace Events        54   | .   .   .   .   1   .   .   1   .   1   6   .   3   .   .   .   .   5   .   4   .   .   .   .   4   .   4   .   .   .   .   8   .   8   .   .   .   .   .   3   3   .   1   2   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Feedback Blocked         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
Robot Schematics Acquired  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Robots Built             3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   44   | .   .   .   .   .   .   .   .   .   .   .   .   44  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 12   | .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   36   | .   .   .   .   .   .   .   .   .   1   2   .   1   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   4   .   .   5   .   2   7   .   .   
  Parts Built              41   | .   .   .   .   .   .   .   .   .   .   5   .   4   .   .   .   .   4   .   2   .   .   .   .   4   .   3   .   .   .   .   8   .   7   .   .   .   .   .   .   1   .   .   3   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Time                   2634 | .   .   .   .   .   .   .   .   .   .   162 .   158 .   .   .   .   354 .   151 .   .   .   .   284 .   252 .   .   .   .   290 .   713 .   .   .   .   .   .   84  .   .   186 .   
  Total Part Build Rating  248  | .   .   .   .   .   .   .   .   .   .   28  .   18  .   .   .   .   26  .   10  .   .   .   .   23  .   18  .   .   .   .   50  .   48  .   .   .   .   .   .   6   .   .   21  .   
Parts Repaired             17   | .   2   .   1   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   5   .   .   .   .   .   .   2   .   .   .   .   .   1   .   1   .   .   .   
  Time                     802  | .   52  .   38  .   .   .   38  .   .   30  .   54  .   .   .   .   .   .   .   .   .   .   .   75  .   269 .   .   .   .   .   .   177 .   .   .   .   .   36  .   33  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     14   | .   9   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   .   .   1   .   .   .   .   
  Machine Destruction      8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total Allies               98    | .    .    .    1    3    .    .    .    .    .    2    19   4    .    .    .    .    1    19   .    .    .    .    2    2    20   2    .    .    .    .    1    19   1    .    .    .    .    .    1    .    1    .    .    .    
  Largest Group            20    | .    .    .    1    4    .    .    .    .    .    1    19   10   3    .    .    .    1    19   12   .    .    .    2    2    20   20   .    .    .    .    1    19   19   .    .    .    .    .    1    .    1    .    .    .    
  Highest-Rated Group      793   | .    .    .    10   86   .    .    .    .    .    10   475  279  86   .    .    .    32   702  477  .    .    .    60   60   793  783  .    .    .    .    10   702  698  .    .    .    .    .    121  .    26   .    .    .    
  Highest-Rated Ally       121   | .    .    .    10   31   .    .    .    .    .    10   35   31   30   .    .    .    32   50   46   .    .    .    30   30   50   50   .    .    .    .    10   50   50   .    .    .    .    .    121  .    26   .    .    .    
Total Orders               230   | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    20   18   .    7    1    14   12   4    17   15   38   2    4    .    7    9    5    2    5    35   1    11   
  STAY                     9     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    4    1    .    .    2    9    1    .    .    .    .    .    .    .    3    .    .    
  EXPLORE                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   194   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    15   15   .    7    1    10   9    4    17   9    28   1    4    .    7    9    5    2    5    32   1    11   
Ally Attacks               3085  | .    .    .    .    27   .    .    .    .    .    .    131  63   10   .    .    .    6    94   108  .    9    .    97   163  .    168  .    105  108  58   221  165  458  32   95   .    41   84   13   6    44   463  .    316  
  Total Damage             64425 | .    .    .    .    335  .    .    .    .    .    .    4597 1208 292  .    .    .    239  2781 2825 .    191  .    1526 3002 .    4172 .    1909 2488 777  4033 3485 8416 458  1577 .    939  1718 651  125  937  8986 .    6758 
  Kills                    336   | .    .    .    .    8    .    .    .    .    .    .    13   13   3    .    .    .    2    11   24   .    1    .    13   22   .    26   .    12   10   15   35   6    44   2    3    .    5    8    3    .    6    39   .    12   
Allies Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    3    
Allies Melted              6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com 
Robot Analysis Total       12   | .   1   .   2   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   1   .   .   
Derelict Logs Recovered    18   | .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   .   3   .   .   .   .   .   1   1   .   .   .   2   2   .   2   .   .   .   1   2   .   .   .   .   .   .   .   .   .   
Drone Launches             378  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   8   10  34  .   23  .   22  12  9   50  14  44  4   8   .   6   10  5   5   14  65  2   30  
  Drone Recoveries         348  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   18  33  .   16  .   22  11  9   49  14  40  4   8   .   6   10  5   5   14  58  2   21  

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Turns Passed               44226 | 76   1396 975  3606 1226 383  1076 3318 1819 2174 2036 855  1802 299  310  42   381  1058 488  1177 426  225  582  310  1591 298  2043 544  422  839  292  1821 1234 2381 371  222  102  182  476  926  640  952  1431 606  813  
Spaces Moved               40014 | 44   726  566  1273 433  154  389  910  599  656  2837 281  2116 506  530  77   624  1166 262  1317 618  298  952  373  1750 284  2450 1167 799  918  482  2459 392  2895 512  297  165  325  635  1081 991  1294 1754 922  735  
  Core                     4     | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   5882  | 40   726  566  1273 433  154  389  910  599  656  136  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    34128 | .    .    .    .    .    .    .    .    .    .    2701 281  2116 506  530  77   624  1166 262  1317 618  298  952  373  1750 284  2450 1167 799  918  482  2459 392  2895 512  297  165  325  635  1081 991  1294 1754 922  735  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            40    | 50   160  160  160  250  250  243  245  240  240  40   62   54   54   54   54   54   54   63   56   58   58   59   59   46   46   46   44   44   44   53   49   46   46   49   49   49   49   48   48   48   48   45   42   42   
  Average Speed            77    | 150  160  160  237  250  250  243  245  241  243  52   62   61   54   54   54   54   60   63   57   58   60   59   61   52   46   46   45   44   59   53   54   50   48   49   49   49   49   48   55   48   48   51   43   62   
  Slowest Speed            560   | 160  240  160  250  250  250  250  247  245  560  271  62   129  54   54   54   54   144  63   63   58   132  121  121  53   46   46   111  44   118  53   117  122  122  49   49   49   49   49   128  48   48   126  45   145  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                94    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   36   31   
Exploration Rate (%)       66    | 5    99   98   87   82   49   91   61   61   56   68   92   53   84   69   68   68   34   89   32   75   44   81   57   57   97   56   90   87   96   71   63   95   62   80   50   62   60   23   94   34   86   73   24   36   
  Regions Visited          44
    Branch Regions         24
  Pre-discovered Areas     10    | .    1    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Known Exits Taken        24    | .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    1    1    .    .    1    .    .    .    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      11    | 1    1    1    1    1    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             30    | .    .    1    .    1    .    1    .    .    .    .    .    .    3    .    .    4    .    .    .    1    1    3    1    .    .    .    2    3    .    5    .    .    .    1    2    .    1    .    .    .    .    .    .    .    
Spaces Dug                 485   | .    .    .    .    14   .    .    .    .    2    23   .    23   .    .    .    14   27   2    19   7    3    .    1    26   .    59   4    2    11   .    26   .    47   2    1    .    .    24   27   16   15   47   28   15   
Terrain Destroyed          1328  | .    17   .    2    97   .    1    47   10   22   60   .    98   57   88   .    115  33   2    85   93   88   .    1    32   .    63   4    2    11   .    45   .    76   2    1    .    .    24   28   16   18   47   28   15   
  Melee                    328   | .    .    .    .    .    .    .    .    .    .    23   .    15   .    .    .    .    21   1    12   1    1    .    1    15   .    27   3    1    10   .    7    .    44   2    1    .    .    16   15   12   13   47   28   12   
  Projectile               237   | .    .    .    2    3    .    1    26   5    22   3    .    9    .    .    .    .    12   1    11   6    2    .    .    17   .    36   1    1    1    .    38   .    7    .    .    .    .    8    13   4    5    .    .    3    
  AOE                      763   | .    17   .    .    94   .    .    21   5    .    34   .    74   57   88   .    115  .    .    62   86   85   .    .    .    .    .    .    .    .    .    .    .    25   .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  
Total                      50761 | 51   872  604  1602 524  153  441  1702 757  1146 3258 947  2543 524  544  76   659  1422 576  1693 658  327  974  449  2347 450  3236 1177 868  1182 519  2864 1424 3703 628  369  183  347  766  1347 1128 1560 2096 1056 1009 
  Wait                     7966  | 1    65   4    150  54   .    4    581  24   408  244  654  323  7    2    .    28   162  293  299  15   14   3    41   461  148  616  1    53   209  28   245  1011 640  108  59   3    20   87   191  109  188  152  93   168  
  Move                     39970 | 43   725  565  1272 432  153  388  910  596  655  2837 280  2115 505  529  76   623  1166 261  1316 616  297  951  372  1750 283  2449 1166 798  916  481  2459 391  2894 511  296  164  324  634  1080 990  1293 1753 921  734  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  234   | 1    13   3    16   1    .    2    9    1    9    8    1    7    1    1    .    .    8    2    4    .    .    4    2    16   2    14   1    5    3    5    17   6    10   1    2    2    1    2    4    2    12   24   3    9    
  Fast Attach              154   | 6    5    .    3    .    .    .    10   4    4    13   .    3    1    .    .    .    5    1    2    .    1    2    .    9    5    8    1    .    11   .    11   .    13   .    .    5    .    3    7    1    3    13   .    4    
  Attach                   109   | .    .    .    5    1    .    5    9    9    .    15   .    .    .    3    .    .    8    1    3    1    2    2    1    6    .    3    .    .    2    .    3    .    1    .    .    1    .    2    .    2    1    9    4    10   
  Detach                   52    | .    .    .    2    .    .    .    6    1    .    12   .    .    .    .    .    .    6    .    .    .    .    4    1    3    1    .    .    .    1    .    1    .    1    .    .    1    .    3    .    .    1    4    .    4    
  Swap                     200   | .    11   2    10   6    .    3    13   10   7    14   4    19   1    1    .    .    4    5    .    2    1    .    1    19   5    6    1    .    5    .    12   1    12   3    5    .    .    1    5    1    .    9    .    1    
  Drop                     294   | .    4    5    12   1    .    .    15   1    14   13   .    13   2    .    .    .    4    6    5    .    .    5    1    19   6    17   3    5    14   3    25   6    18   2    3    5    1    5    12   2    14   23   1    9    
  Fire                     873   | .    47   16   119  27   .    36   143  109  44   34   .    23   7    8    .    8    12   1    13   18   10   .    1    24   .    50   1    1    2    .    56   .    25   .    .    .    .    8    13   4    10   .    .    3    
  Melee                    671   | .    .    .    .    .    .    .    .    .    .    61   8    40   .    .    .    .    47   6    25   5    2    .    1    32   .    55   3    1    16   .    9    5    81   2    2    2    .    20   34   15   35   93   33   38   
  Ram                      21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    20   
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    40    | .    2    9    13   2    .    3    6    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            63    | .    .    .    .    .    .    .    .    2    .    7    .    .    .    .    .    .    .    .    26   1    .    .    .    .    .    13   .    .    1    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            85    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    8    .    5    .    5    2    2    12   4    8    1    2    .    1    1    .    1    3    16   1    9    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto])
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-7/Waste
-7/Factory (discovered 5 exits: *Fac x3 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / Low x2)
-6/Waste
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac x2 / *Upp)
-5/Waste
-5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Res x3)
-4/Waste
-4/Factory (discovered 4 exits: *Res x2 / *Upp x2)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 2 exits: *Tes x2)
-3/Testing
-2/Research (discovered 3 exits: Acc / *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 2 exits: *Sur x2)
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    22 | -11/Scrapyard      | Discovered new exit (range 15)
    77 | -11/Scrapyard      | Entered Materials
    94 | -10/Materials      | Central database locked down
   214 | -10/Materials      | Discovered new exit (range 15)
   311 | -10/Materials      | Build established: Mutant
   359 | -10/Materials      | Discovered new exit (range 8)
   896 | -10/Materials      | Repaired Lgt. Cannon
   923 | -10/Materials      | Repaired Grenade Launcher
   941 | -10/Materials      | Discovered new exit (range 7)
  1219 | -10/Materials      | Discovered new exit (range 13)
  1473 | -10/Materials      | Entered Mines
  1724 | -10/Mines          | Discovered new exit (range 6)
  1886 | -10/Mines          | Discovered new exit (range 10)
  1936 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2064 | -10/Mines          | Learned Materials security intel
  2150 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  2448 | -10/Mines          | Entered Materials
  2448 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2551 | -9/Materials       | Discovered new exit (range 10)
  3293 | -9/Materials       | Discovered new exit (range 12)
  4056 | -9/Materials       | Central database locked down
  4069 | -9/Materials       | Discovered new exit (range 11)
  4311 | -9/Materials       | Repaired Arm. Treads
  5359 | -9/Materials       | Discovered new exit (range 4)
  5692 | -9/Materials       | Discovered new exit (range 16)
  6054 | -9/Materials       | Entered Mines
  6054 | -9/Mines           | Accompanied by 1 ally
  6072 | -9/Mines           | Found a hidden stash of uninstalled traps
  6100 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  6102 | -9/Mines           | Discovered new exit (range 12)
  6297 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  6469 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  6475 | -9/Mines           | Found Prototype Device
  6476 | -9/Mines           | Identified Exp. Sensor Array
  6549 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  6775 | -9/Mines           | Assembled infested the area
  6817 | -9/Mines           | Destroyed 11 combat bots
  6838 | -9/Mines           | Lost 3 allies
  6988 | -9/Mines           | Discovered new exit (range 15)
  7040 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  7270 | -9/Mines           | Discovered new exit (range 5)
  7280 | -9/Mines           | Entered Exiles
  7343 | -9/Exiles          | Met 8R-AWN
  7383 | -9/Exiles          | Met EX-HEX
  7480 | -9/Exiles          | Met EX-DEC
  7495 | -9/Exiles          | Learned location of Zion (-6)
  7635 | -9/Exiles          | Discovered new exit (range 14)
  7663 | -9/Exiles          | Entered Mines
  7726 | -8/Mines           | Discovered new exit (range 10)
  8025 | -8/Mines           | Discovered new exit (range 8)
  8739 | -8/Mines           | Entered Materials
  8739 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  9078 | -8/Materials       | Garrison activated, responded to threat
  9460 | -8/Materials       | Discovered new exit (range 10)
 10218 | -8/Materials       | Discovered new exit (range 16)
 10643 | -8/Materials       | Destroyed 7 combat bots
 11011 | -8/Materials       | Garrison activated, responded to threat
 11753 | -8/Materials       | Repaired Arm. Treads
 11784 | -8/Materials       | Garrison activated, responded to threat
 11939 | -8/Materials       | First assault squad dispatched
 12057 | -8/Materials       | Identified exit to Garrison
 12057 | -8/Materials       | Entered Garrison
 12229 | -8/Garrison        | Triggered checkpoint
 12345 | -8/Garrison        | Destroyed 7 combat bots
 12596 | -8/Garrison        | Assembled breached garrison interior
 12937 | -8/Garrison        | Discovered new exit (range 14)
 13007 | -8/Garrison        | Spotted B-75 Beast
 13007 | -8/Garrison        | Spotted B-75 Beast
 13060 | -8/Garrison        | Destroyed B-75 Beast
 13076 | -8/Garrison        | Core integrity fell below 50%
 13141 | -8/Garrison        | Destroyed B-75 Beast
 13373 | -8/Garrison        | Discovered new exit (range 10)
 13455 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 13474 | -8/Garrison        | Build established: Scavenger-Mutant
 13663 | -8/Garrison        | Discovered new exit (range 8)
 13682 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 13876 | -8/Garrison        | Entered Materials
 14426 | -8/Materials       | Discovered new exit (range 16)
 15614 | -8/Materials       | Discovered new exit (range 11)
 16050 | -8/Materials       | Entered Factory
 16050 | -7/Factory         | Evolved 2 slots: Utility x2
 16467 | -7/Factory         | Discovered new exit (range 16)
 16470 | -7/Factory         | Build established: Hacker-Mutant
 16567 | -7/Factory         | Identified exit to Factory
 16697 | -7/Factory         | Identified exit to Lower Caves
 16781 | -7/Factory         | Fabricated Exp. Sensor Array?
 17253 | -7/Factory         | Fabricated Cmb. Airjet?
 17255 | -7/Factory         | Fabricated Cmb. Airjet?
 17340 | -7/Factory         | Repaired Aerolev Unit
 17507 | -7/Factory         | Cargo convoy interrupted
 18086 | -7/Factory         | Manually triggered Chute Trap
 18086 | -7/Factory         | Sucked down chute
 18086 | -7/Factory         | Entered Waste
 18093 | -7/Waste           | Spotted C-40 Crusher
 18122 | -7/Waste           | Spotted C-40 Crusher
 18122 | -7/Waste           | Spotted C-40 Crusher
 18134 | -7/Waste           | Warlord forces began an assault
 18144 | -7/Waste           | Allies destroyed C-40 Crusher
 18203 | -7/Waste           | Lost 7 allies
 18402 | -7/Waste           | Discovered new exit (range 16)
 18915 | -7/Waste           | Identified exit to Factory
 18941 | -7/Waste           | Entered Factory
 18941 | -7/Factory         | Accompanied by 10 allies
 19050 | -7/Factory         | Discovered exit to Factory (range 12)
 19275 | -7/Factory         | Fabricated Cld. Airjet (x1)
 19574 | -7/Factory         | Lost 3 allies
 19598 | -7/Factory         | Discovered exit to Lower Caves (range 6)
 19973 | -7/Factory         | Repaired Exp. Sensor Array
 20126 | -7/Factory         | Fabricated Cld. Airjet?
 20254 | -7/Factory         | Fabricated Cmb. Airjet?
 20409 | -7/Factory         | Fabricated L-41 Fighter (x3)
 20590 | -7/Factory         | Garrison activated, responded to threat
 20652 | -7/Factory         | Discovered exit to Factory (range 15)
 20724 | -7/Factory         | Discovered exit to Factory (range 14)
 20743 | -7/Factory         | Entered Lower Caves
 20743 | -7/Lower Caves     | Accompanied by 3 allies
 20749 | -7/Lower Caves     | Met a Warlord Commander
 20750 | -7/Lower Caves     | Learned location of Warlord (-5)
 20751 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 20853 | -7/Lower Caves     | Identified exit to Lower Caves
 20895 | -7/Lower Caves     | Learned Factory terminal intel
 20935 | -7/Lower Caves     | Destroyed 9 combat bots
 20973 | -7/Lower Caves     | Acquired the password to a Derelict Tinkerer's latest research
 20984 | -7/Lower Caves     | Spotted B-75 Beast
 21042 | -7/Lower Caves     | Entered another Lower Caves area
 21154 | -7/Lower Caves     | Learned 4 Factory zone layouts
 21208 | -7/Lower Caves     | Encountered a Warlord checkpoint
 21271 | -7/Lower Caves     | Discovered new exit (range 15)
 21278 | -7/Lower Caves     | Identified exit to Data Miner
 21352 | -7/Lower Caves     | Entered Data Miner
 21352 | -7/Data Miner      | Discovered new exit (range 6)
 21363 | -7/Data Miner      | Met Data Miner
 21373 | -7/Data Miner      | Learned location of Section 7 (-2)
 21373 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 21381 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 21393 | -7/Data Miner      | Identified exit to Proximity Caves
 21394 | -7/Data Miner      | Entered Proximity Caves
 21572 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 21660 | -6/Proximity Caves | Learned Factory stockpile data
 21736 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 21767 | -6/Proximity Caves | Spotted B-75 Beast
 21770 | -6/Proximity Caves | Learned location of 1 exit from Factory
 21775 | -6/Proximity Caves | Entered Factory
 21775 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 21776 | -6/Factory         | Identified exit to Factory
 21779 | -6/Factory         | Loaded intel: 26 terminal locations
 21818 | -6/Factory         | Identified exit to Lower Caves
 21819 | -6/Factory         | Spotted B-75 Beast
 21928 | -6/Factory         | Fabricated Combat Drone Bay?
 21962 | -6/Factory         | Fabricated Combat Drone Bay?
 21971 | -6/Factory         | Fabricated Combat Drone Bay?
 22104 | -6/Factory         | Lost 3 parts (2n1u)
 22248 | -6/Factory         | Discovered exit to Factory (range 5)
 22478 | -6/Factory         | Fabricated Exp. Sensor Array?
 22833 | -6/Factory         | Sucked down chute
 22833 | -6/Factory         | Entered Waste
 23075 | -6/Waste           | Spotted C-40 Crusher
 23077 | -6/Waste           | Spotted C-40 Crusher
 23079 | -6/Waste           | Spotted C-40 Crusher
 23087 | -6/Waste           | Spotted C-40 Crusher
 23099 | -6/Waste           | Warlord forces began an assault
 23117 | -6/Waste           | Allies destroyed C-40 Crusher
 23135 | -6/Waste           | Allies destroyed C-40 Crusher
 23152 | -6/Waste           | Spotted C-40 Crusher
 23155 | -6/Waste           | Allies destroyed C-40 Crusher
 23279 | -6/Waste           | Allies destroyed C-40 Crusher
 23285 | -6/Waste           | Discovered new exit (range 13)
 23310 | -6/Waste           | Lost 4 allies
 23314 | -6/Waste           | Identified exit to Factory
 23321 | -6/Waste           | Entered Factory
 23321 | -6/Factory         | Accompanied by 12 allies
 23411 | -6/Factory         | Garrison activated, responded to threat
 23442 | -6/Factory         | Fabricated Cld. Airjet?
 23538 | -6/Factory         | Garrison activated, responded to threat
 23618 | -6/Factory         | Lost 4 allies
 23681 | -6/Factory         | Discovered exit to Factory (range 13)
 23843 | -6/Factory         | Garrison activated, responded to threat
 24040 | -6/Factory         | Discovered exit to Factory (range 6)
 24139 | -6/Factory         | Fabricated Combat Drone Bay?
 24498 | -6/Factory         | Entered Lower Caves
 24517 | -6/Lower Caves     | Encountered a Warlord checkpoint
 24682 | -6/Lower Caves     | Crushed by falling debris
 24683 | -6/Lower Caves     | System corruption reached 10%
 24713 | -6/Lower Caves     | Lost 4 parts (1p3u)
 24833 | -6/Lower Caves     | Discovered new exit (range 16)
 24924 | -6/Lower Caves     | Entered another Lower Caves area
 25033 | -6/Lower Caves     | Spotted B-75 Beast
 25101 | -6/Lower Caves     | Lost 3 parts (2n1w)
 25127 | -6/Lower Caves     | Encountered a Warlord checkpoint
 25141 | -6/Lower Caves     | Discovered new exit (range 16)
 25149 | -6/Lower Caves     | Entered Zion
 25171 | -6/Zion            | System corruption cleaned by Quarantine Array
 25188 | -6/Zion            | Given the Hacking Drone Bay
 25204 | -6/Zion            | Found Prototype Device
 25219 | -6/Zion            | Discovered new exit (range 12)
 25300 | -6/Zion            | Given A8's code to call for help
 25355 | -6/Zion            | Received a visual enhancement algorithm
 25378 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
 25397 | -6/Zion            | Learned Factory security intel
 25510 | -6/Zion            | Found Prototype Device
 25510 | -6/Zion            | Identified Mobile Refinery Mk. CCLXVII
 25589 | -6/Zion            | Identified Hacking Drone Bay
 25636 | -6/Zion            | Found Prototype Device
 25636 | -6/Zion            | Identified Bomb Factory No. 2
 25731 | -6/Zion            | Entered Proximity Caves
 25731 | -5/Proximity Caves | Accompanied by 8 allies
 25778 | -5/Proximity Caves | Learned 4 Factory zone layouts
 25813 | -5/Proximity Caves | Spotter reported a threat
 25835 | -5/Proximity Caves | Discovered exit to Factory (range 13)
 26013 | -5/Proximity Caves | Spotter reported a threat
 26041 | -5/Proximity Caves | Entered Factory
 26041 | -5/Factory         | Accompanied by 2 allies
 26041 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 26138 | -5/Factory         | Spotted B-75 Beast
 26179 | -5/Factory         | Allies destroyed B-75 Beast
 26204 | -5/Factory         | Discovered new exit (range 3)
 26205 | -5/Factory         | Identified exit to Upper Caves
 26454 | -5/Factory         | Repaired Cmb. Airjet
 26469 | -5/Factory         | Discovered new exit (range 18)
 26603 | -5/Factory         | Fabricated Combat Drone Bay?
 26695 | -5/Factory         | Discovered new exit (range 11)
 26801 | -5/Factory         | Fabricated Exp. Sensor Array (x1)
 27103 | -5/Factory         | Fabricated Imp. Hacking Suite?
 27174 | -5/Factory         | Fabricated Cld. Airjet?
 27220 | -5/Factory         | Repaired Cmb. Airjet
 27632 | -5/Factory         | Sucked down chute
 27632 | -5/Factory         | Entered Waste
 27633 | -5/Waste           | Joined by Warlord forces that had cleared the area
 27863 | -5/Waste           | Discovered new exit (range 11)
 27930 | -5/Waste           | Identified exit to Factory
 27930 | -5/Waste           | Entered Factory
 27930 | -5/Factory         | Accompanied by 20 allies
 28059 | -5/Factory         | Discovered new exit (range 11)
 28237 | -5/Factory         | Repaired Enh. Nova Cannon
 28283 | -5/Factory         | Repaired Chainsword
 28335 | -5/Factory         | Repaired Cmb. Airjet
 28433 | -5/Factory         | Repaired Cld. Airjet
 28787 | -5/Factory         | Lost 11 allies
 28951 | -5/Factory         | Discovered new exit (range 10)
 29021 | -5/Factory         | Discovered new exit (range 4)
 29023 | -5/Factory         | Identified exit to Factory
 29212 | -5/Factory         | Fabricated Combat Drone Bay?
 29325 | -5/Factory         | Fabricated Combat Drone Bay?
 29389 | -5/Factory         | Repaired Lrn. Terrain Scanner
 29408 | -5/Factory         | Fabricated Combat Drone Bay?
 29420 | -5/Factory         | Identified exit to Extension
 29900 | -5/Factory         | Discovered exit to Factory (range 9)
 29973 | -5/Factory         | Entered Upper Caves
 29973 | -5/Upper Caves     | Accompanied by 2 allies
 29977 | -5/Upper Caves     | Learned location of Armory (-3)
 30097 | -5/Upper Caves     | Discovered new exit (range 19)
 30146 | -5/Upper Caves     | Identified exit to Upper Caves
 30192 | -5/Upper Caves     | Learned location of 1 exit from Upper Caves
 30517 | -5/Upper Caves     | Entered another Upper Caves area
 30517 | -5/Upper Caves     | Accompanied by 2 allies
 30547 | -5/Upper Caves     | Learned Factory terminal intel
 30678 | -5/Upper Caves     | Encountered a Warlord checkpoint
 30891 | -5/Upper Caves     | Discovered new exit (range 14)
 30912 | -5/Upper Caves     | Identified exit to Warlord
 30939 | -5/Upper Caves     | Entered Warlord
 30939 | -5/Warlord         | Accompanied by 2 allies
 31059 | -5/Warlord         | Met Warlord
 31063 | -5/Warlord         | Opened Warlord's prototype stash
 31066 | -5/Warlord         | Found Prototype Device
 31066 | -5/Warlord         | Identified Exp. Phase Shifter
 31070 | -5/Warlord         | Found Prototype Device
 31070 | -5/Warlord         | Identified Exp. Focal Shield
 31076 | -5/Warlord         | Found Prototype Processor
 31076 | -5/Warlord         | Identified Exp. Armor Integrity Analyzer
 31084 | -5/Warlord         | Warlord's base attacked by MAIN.C
 31103 | -5/Warlord         | Found Prototype Device
 31103 | -5/Warlord         | Identified Minesniffer Drone Bay
 31159 | -5/Warlord         | Learned 4 Armory zone layouts
 31159 | -5/Warlord         | Learned 4 Research zone layouts
 31160 | -5/Warlord         | Learned location of Testing (-3)
 31434 | -5/Warlord         | Warlord forces counterattacked
 31474 | -5/Warlord         | Spotted Striker
 31517 | -5/Warlord         | P-80 Master assimilated allied FV-JCS(l)
 31535 | -5/Warlord         | Spotted B-86 Titan
 31551 | -5/Warlord         | Spotted Executioner
 31581 | -5/Warlord         | Lost 24 allies
 31590 | -5/Warlord         | Spotted Striker
 31619 | -5/Warlord         | Spotted Executioner
 31623 | -5/Warlord         | Spotted Striker
 31650 | -5/Warlord         | Allies destroyed Striker
 31650 | -5/Warlord         | Allies destroyed Executioner
 31677 | -5/Warlord         | Discovered new exit (range 14)
 31684 | -5/Warlord         | Spotted Executioner
 31694 | -5/Warlord         | P-70 Sage assimilated allied GY-T68(m)
 31699 | -5/Warlord         | Crushed by falling debris
 31700 | -5/Warlord         | Lost 11 allies
 31700 | -5/Warlord         | System corruption reached 10%
 31730 | -5/Warlord         | Lost 3 parts (1p1u1w)
 31759 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 31763 | -5/Warlord         | Opened side exit
 31772 | -5/Warlord         | Lost 3 allies
 31777 | -5/Warlord         | Identified exit to Proximity Caves
 31778 | -5/Warlord         | Entered Proximity Caves
 31854 | -4/Proximity Caves | Learned Research non-interactive machine intel
 31970 | -4/Proximity Caves | Discovered exit to Factory (range 18)
 32070 | -4/Proximity Caves | Entered Factory
 32070 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 32071 | -4/Factory         | Loaded intel: 26 terminal locations
 32652 | -4/Factory         | Fabricated Adv. Hacking Suite?
 32820 | -4/Factory         | First assault squad dispatched
 32894 | -4/Factory         | Discovered new exit (range 16)
 33089 | -4/Factory         | Fabricated Combat Drone Bay?
 33091 | -4/Factory         | Discovered new exit (range 8)
 33163 | -4/Factory         | Spotted B-86 Titan
 33330 | -4/Factory         | Fabricated Cmb. Airjet?
 33474 | -4/Factory         | Fabricated Cmb. Airjet (x2)
 33664 | -4/Factory         | Identified exit to Research
 33700 | -4/Factory         | Discovered exit to Research (range 13)
 33744 | -4/Factory         | Fabricated Cmb. Linear Gravjet (x2)
 33891 | -4/Factory         | Manually triggered Chute Trap
 33891 | -4/Factory         | Sucked down chute
 33891 | -4/Factory         | Entered Waste
 33891 | -4/Waste           | Met up with 1 ally sucked down the chute earlier
 33900 | -4/Waste           | Spotted C-40 Crusher
 33912 | -4/Waste           | Spotted C-40 Crusher
 33932 | -4/Waste           | Allies destroyed C-40 Crusher
 33942 | -4/Waste           | Allies destroyed C-40 Crusher
 33956 | -4/Waste           | Allies destroyed C-40 Crusher
 33961 | -4/Waste           | Allies destroyed C-40 Crusher
 33971 | -4/Waste           | Allies destroyed C-40 Crusher
 34011 | -4/Waste           | Discovered new exit (range 12)
 34022 | -4/Waste           | Spotted C-40 Crusher
 34033 | -4/Waste           | Allies destroyed C-40 Crusher
 34045 | -4/Waste           | Warlord forces began an assault
 34201 | -4/Waste           | Found Prototype Processor
 34227 | -4/Waste           | Identified exit to Factory
 35125 | -4/Waste           | Entered Factory
 35125 | -4/Factory         | Accompanied by 20 allies
 35131 | -4/Factory         | Identified Exp. Core Analyzer
 35228 | -4/Factory         | Fabricated Cmb. Linear Gravjet?
 35249 | -4/Factory         | Fabricated Combat Drone Bay?
 35271 | -4/Factory         | Lost 6 allies
 35774 | -4/Factory         | Identified exit to Upper Caves
 35833 | -4/Factory         | Fabricated Adv. Hacking Suite?
 35875 | -4/Factory         | First assault squad dispatched
 35925 | -4/Factory         | Fabricated Combat Drone Bay?
 36184 | -4/Factory         | Fabricated Combat Drone Bay?
 36710 | -4/Factory         | Discovered exit to Research (range 9)
 36785 | -4/Factory         | Spotted B-86 Titan
 36806 | -4/Factory         | Allies destroyed B-86 Titan
 37114 | -4/Factory         | Repaired Cld. Fission Core
 37145 | -4/Factory         | Fabricated Combat Drone Bay?
 37205 | -4/Factory         | Repaired Cmb. Linear Gravjet
 37318 | -4/Factory         | Discovered exit to Research (range 11)
 37506 | -4/Factory         | Entered Upper Caves
 37506 | -4/Upper Caves     | Accompanied by 3 allies
 37509 | -4/Upper Caves     | Learned Research security intel
 37870 | -4/Upper Caves     | Discovered new exit (range 4)
 37873 | -4/Upper Caves     | Identified exit to Upper Caves
 37877 | -4/Upper Caves     | Entered another Upper Caves area
 37877 | -4/Upper Caves     | Accompanied by 3 allies
 37942 | -4/Upper Caves     | Learned Research emergency access door positions
 38024 | -4/Upper Caves     | Allies destroyed B-86 Titan
 38075 | -4/Upper Caves     | Discovered new exit (range 16)
 38086 | -4/Upper Caves     | Identified exit to Zhirov
 38099 | -4/Upper Caves     | Entered Zhirov
 38099 | -4/Zhirov          | Accompanied by 3 allies
 38099 | -4/Zhirov          | Discovered new exit (range 3)
 38108 | -4/Zhirov          | Met Zhirov
 38120 | -4/Zhirov          | Learned location of Quarantine (-2)
 38120 | -4/Zhirov          | Learned location of Command (-1)
 38122 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 38130 | -4/Zhirov          | Found Alien Artifact
 38130 | -4/Zhirov          | Identified Integrated Reactor
 38130 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 38140 | -4/Zhirov          | Found Alien Artifact
 38201 | -4/Zhirov          | Identified exit to Proximity Caves
 38201 | -4/Zhirov          | Entered Proximity Caves
 38201 | -3/Proximity Caves | Accompanied by 3 allies
 38373 | -3/Proximity Caves | Discovered exit to Research (range 10)
 38383 | -3/Proximity Caves | Entered Research
 38383 | -3/Research        | Accompanied by 3 allies
 38383 | -3/Research        | Evolved 2 slots: Utility x2
 38384 | -3/Research        | Identified exit to Testing
 38388 | -3/Research        | Loaded intel: 52 non-interactive machine locations
 38677 | -3/Research        | Build established: Hacker-Scout
 38859 | -3/Research        | Entered Testing
 38859 | -3/Testing         | Accompanied by 2 allies
 38871 | -3/Testing         | Found Prototype Device
 38871 | -3/Testing         | Identified Exp. Hardlight Generator
 38898 | -3/Testing         | Found Prototype Protection
 38989 | -3/Testing         | Found Prototype Device
 38989 | -3/Testing         | Identified AEGIS Remote Shield
 39116 | -3/Testing         | Found Prototype Hackware
 39116 | -3/Testing         | Identified System Mapper
 39219 | -3/Testing         | Repaired Exp. Sensor Array
 39227 | -3/Testing         | Discovered new exit (range 18)
 39393 | -3/Testing         | Spotted PD-7SBW5QYO97
 39400 | -3/Testing         | Rewired PD-7SBW5QYO97
 39544 | -3/Testing         | Build established: Wizard-Scout
 39580 | -3/Testing         | Identified Hvy. Regenerative Plating
 39580 | -3/Testing         | Identified Transdimensional Reconstructor
 39785 | -3/Testing         | Identified exit to Research
 39785 | -3/Testing         | Entered Research
 39785 | -2/Research        | Accompanied by 1 ally
 39785 | -2/Research        | Warlord forces began assault on 0b10
 39785 | -2/Research        | Evolved 2 slots: Utility x2
 39786 | -2/Research        | Identified exit to Quarantine
 39828 | -2/Research        | Met up with Warlord
 39869 | -2/Research        | Spotted B-90 Cyclops
 39895 | -2/Research        | Research machine network offline
 39927 | -2/Research        | Discovered new exit (range 23)
 39955 | -2/Research        | Fabricated Combat Drone Bay?
 40205 | -2/Research        | Spotted Executioner
 40230 | -2/Research        | Borebot progress halted
 40276 | -2/Research        | Lost 3 allies
 40369 | -2/Research        | Borebot progress halted
 40425 | -2/Research        | Entered Quarantine
 40425 | -2/Quarantine      | Accompanied by 1 ally
 40890 | -2/Quarantine      | Found Alien Artifact
 40898 | -2/Quarantine      | Identified Phase Redirector
 40982 | -2/Quarantine      | Repaired Adv. Gravity Neutralizer
 41027 | -2/Quarantine      | Found Alien Slashing Weapon
 41027 | -2/Quarantine      | Identified Sigix Broadsword
 41036 | -2/Quarantine      | Discovered new exit (range 15)
 41075 | -2/Quarantine      | Found Alien Artifact
 41090 | -2/Quarantine      | Identified Core Reset Matrix
 41193 | -2/Quarantine      | Found Alien Artifact
 41247 | -2/Quarantine      | Identified Phase Armor
 41341 | -2/Quarantine      | Spotted Fortress
 41374 | -2/Quarantine      | Discovered new exit (range 6)
 41376 | -2/Quarantine      | Identified exit to Section 7
 41377 | -2/Quarantine      | Entered Section 7
 41485 | -2/Section 7       | Spotted S7 Guard
 41496 | -2/Section 7       | Spotted S7 Guard
 41497 | -2/Section 7       | Allies destroyed S7 Guard
 41528 | -2/Section 7       | Allies destroyed S7 Guard
 41531 | -2/Section 7       | Spotted S7 Guard
 41536 | -2/Section 7       | Allies destroyed S7 Guard
 41644 | -2/Section 7       | Spotted B-90 Cyclops
 41763 | -2/Section 7       | Found Alien Artifact
 41790 | -2/Section 7       | Identified Core Regenerator
 41830 | -2/Section 7       | Found Alien Artifact
 41846 | -2/Section 7       | Identified Core Membrane
 41846 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 41855 | -2/Section 7       | Found Alien Artifact
 41855 | -2/Section 7       | Identified Integrity Redistributor
 41855 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-83)
 41870 | -2/Section 7       | Found Alien Artifact
 41870 | -2/Section 7       | Identified Integrated Mediator
 41870 | -2/Section 7       | Installed Integrated Mediator, increased core attachment efficiency
 41911 | -2/Section 7       | Identified exit to Access
 41956 | -2/Section 7       | Spotted S7 Guard
 42098 | -2/Section 7       | Allies destroyed B-90 Cyclops
 42122 | -2/Section 7       | Lost 5 allies
 42127 | -2/Section 7       | First assault squad dispatched
 42163 | -2/Section 7       | Found Alien Artifact
 42164 | -2/Section 7       | Warped through subspace
 42276 | -2/Section 7       | Found Alien Artifact
 42323 | -2/Section 7       | Found Alien Artifact
 42323 | -2/Section 7       | Identified Integrated Thermoelectric Network
 42323 | -2/Section 7       | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential
 42327 | -2/Section 7       | Identified Navigation Efficiency Matrix
 42327 | -2/Section 7       | Installed Navigation Efficiency Matrix, process failed with unexpected side effects
 42328 | -2/Section 7       | Identified Integrated Dissipator
 42328 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 42431 | -2/Section 7       | Found Integrated Mediator
 42431 | -2/Section 7       | Installed Integrated Mediator, increased core attachment efficiency
 42546 | -2/Section 7       | Spotted Executioner
 42595 | -2/Section 7       | Spotted B-99 Colossus
 42609 | -2/Section 7       | Found Alien Artifact
 42609 | -2/Section 7       | Identified Core Expander
 42609 | -2/Section 7       | Installed Core Expander, added new Power slot
 42619 | -2/Section 7       | Found Alien Artifact
 42619 | -2/Section 7       | Identified LRC Matter Compressor
 42619 | -2/Section 7       | Installed LRC Matter Compressor, increased matter storage capacity (+125)
 42622 | -2/Section 7       | Found Alien Artifact
 42622 | -2/Section 7       | Identified LRC Inertial Stabilizer
 42622 | -2/Section 7       | Installed LRC Inertial Stabilizer, increased mass support (+10)
 42624 | -2/Section 7       | Found Alien Artifact
 42624 | -2/Section 7       | Identified LRC Energy Well
 42624 | -2/Section 7       | Installed LRC Energy Well, increased energy storage capacity (+250)
 42659 | -2/Section 7       | Found Integrity Redistributor
 42661 | -2/Section 7       | Found Integrity Redistributor
 42808 | -2/Section 7       | Entered Access
 42808 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 42816 | -1/Access          | Lost 3 parts (3u)
 43058 | -1/Access          | Search patrols dispatched
 43105 | -1/Access          | Fabricated Assault Drone Bay?
 43185 | -1/Access          | Fabricated Assault Drone Bay (x1)
 43211 | -1/Access          | Build established: Hacker-Mutant
 43255 | -1/Access          | Fabricated Assault Drone Bay (x1)
 43385 | -1/Access          | Discovered new exit (range 7)
 43387 | -1/Access          | Identified exit to Command
 43388 | -1/Access          | Spotted B-99 Colossus
 43388 | -1/Access          | Spotted B-99 Colossus
 43414 | -1/Access          | Entered Command
 43421 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-297)
 43423 | -1/Command         | Used Core Regenerator, restored core integrity (+400)
 43545 | -1/Command         | Disengaged cave seal
 43555 | -1/Command         | Welcomed Warlord to Command
 43606 | -1/Command         | Lost 3 allies
 43649 | -1/Command         | Derelicts emerged from the dark tunnel
 43819 | -1/Command         | Identified exit to Surface
 43877 | -1/Command         | Spotted B-99 Colossus
 43901 | -1/Command         | Allies destroyed B-99 Colossus
 44014 | -1/Command         | Spotted M Guard
 44014 | -1/Command         | Spotted M Guard
 44014 | -1/Command         | Spotted Combat Programmer
 44014 | -1/Command         | Spotted Combat Programmer
 44019 | -1/Command         | Combat Programmer assimilated allied U3-LQ7(s)
 44042 | -1/Command         | Warlord commented on Warlord statues
 44062 | -1/Command         | Warlord destroyed during the assault
 44093 | -1/Command         | Lost 8 allies
 44110 | -1/Command         | Met MAIN.C
 44112 | -1/Command         | Build established: Wizard-Mutant
 44112 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-168)
 44132 | -1/Command         | 0b10 Conduit disabled
 44142 | -1/Command         | Lost 4 parts (1p2u1w)
 44192 | -1/Command         | MAIN.C activated Command garrisons
 44208 | -1/Command         | Lost 7 allies
 44227 | ***                | Escaped!

 Last Messages 
---------------
44177_ Assault Drone system terminally corrupted.
44177_ Slammed into MAIN.C. <x4>
44180_ Destabilizing: System interference.
44180_ AEGIS Remote Shield temporarily disabled.
44187_ Slug penetrates MAIN.C.
44190_ Combat Drone destroyed.
44192_ Navigation matrix triggers involuntary quantum shift.
Heavy Barrier opened.
44192_ ALERT: All Command garrisons activated.
44192_ Penetrated by Slug. <x2>
44195_ Core Membrane filtered system corruption (1).
44195_ Penetrated by Slug.
44197_ Slug penetrates 0b10 Conduit.
44197_ Penetrated by Slug. <x3>
44199_ Slug penetrates Wall.
44201_ Penetrated by Slug. <x2>
44201_ Navigation matrix triggers involuntary quantum shift.
44203_ Acquired Enh. Nova Cannon.
44205_ Acquired Mic. Antimatter Reactor.
44222_ Navigation matrix triggers involuntary quantum shift.

 Map 
-----
+----------------------------------------------------+
| ???????????????????????????????#   # #####???????# |
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| ??????????????#  ?????????????#"#### #???????????? |
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| ??????????????#  #????????????????#       #??????? |
| ??????????????#  /????????????????#       #??????? |
| ??????????????#  #????????????????#       #??????? |
| ????###########  #########????????#       #??????? |
| ?                        #????????#       #??????? |
| ?                        #????????#       #??????? |
| ?                     s  ##########       ####???? |
| ??                    s                            |
| ??  """"   """"   #####s                           |
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| ??????""   """"   #???#  #???????????????????????? |
| ??????""   """"   #???#  ###?????????????????????? |
| ??????? ???       #???#    #?????????????????????? |
| ???????????       #???#  @ #?????????????????????? |
| ??????????        #???#    #?????????????????????? |
| ??????????        #???######?????????????????????? |
| ??????????####    #??????????????????????????????? |
| ?????????????#####???????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           100
Energy Generation          69
Energy Capacity            455
Matter Stores              425
Matter Capacity            425
Sight Range                20
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       210
Cloak Strength             4
Additional Mass Support    16
Armor Coverage             600
Resistance: TH             15
Evasion (%)                68
Targeting Accuracy         8
Recoil Reduction           4
Offensive Hacking          48
Defensive Hacking          14
Authchip Count             2

 Item Schematics 
-----------------
         Exp. Sensor Array | -8/Materials  | Scanalyzed
               Cmb. Airjet | -7/Factory    | Hacked
               Cld. Airjet | -7/Factory    | Hacked
        Imp. Hacking Suite | -7/Factory    | Hacked
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
       Biomechanical Wings | -7/Data Miner | Free
     Exp. Weapon Shielding | -7/Data Miner | Free
          Imp. Heavy Laser | -7/Data Miner | Free
    Field Propulsion Drive | -7/Data Miner | Free
     Adv. Shield Generator | -7/Data Miner | Free
                  Wave Gun | -7/Data Miner | Free
       Adv. Cooling System | -7/Data Miner | Free
        Matter Neutralizer | -7/Data Miner | Free
        Adv. Hacking Suite | -4/Factory    | Hacked
       Cmb. Linear Gravjet | -4/Factory    | Hacked
   Lgt. Antimatter Reactor | -4/Factory    | Scanalyzed
   Imp. Remote Force Field | -4/Factory    | Scanalyzed
         Assault Drone Bay | -4/Zhirov     | Free
            Exp. Heat Sink | -4/Zhirov     | Free
        Exp. Optical Array | -4/Zhirov     | Free
          Imp. Arc Thrower | -4/Zhirov     | Free
        Prc. Energy Filter | -3/Testing    | Archive
      Cld. Antigrav System | -3/Testing    | Archive
    Exp. Thermal Generator | -3/Testing    | Archive
       Exp. Thermal Shield | -3/Testing    | Archive
         Electron Diverter | -3/Testing    | Archive
            Thunder Hammer | -2/Quarantine | Archive
      Exp. Power Shielding | -2/Quarantine | Archive
      Exp. Power Amplifier | -2/Section 7  | Archive
 Enh. Armored Heavy Treads | -2/Section 7  | Archive
        Prc. Matter Filter | -2/Section 7  | Archive
         Hdn. Centrium Leg | -2/Section 7  | Archive
           Coolant Network | -2/Section 7  | Archive
           Exp. Q-thruster | -2/Section 7  | Archive
   Tiamat Missile Launcher | -2/Section 7  | Archive

 Robot Schematics 
------------------
   L-41 Fighter | -7/Data Miner | Free
  H-55 Commando | -7/Data Miner | Free
  X-62 Marksman | -7/Data Miner | Free
    P-60 Hacker | -7/Data Miner | Free
  Y-54 Guardian | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -3/Testing    | Archive
 A-27 Freighter | -2/Section 7  | Archive

 Fabricated
------------
   Exp. Sensor Array | x1 | -7/Factory  
         Cmb. Airjet | x2 | -7/Factory  
         Cmb. Airjet | x2 | -7/Factory  
         Cld. Airjet | x1 | -7/Factory  | Preloaded
         Cld. Airjet | x1 | -7/Factory  
         Cmb. Airjet | x2 | -7/Factory  
        L-41 Fighter | x3 | -7/Factory  | Preloaded
    Combat Drone Bay | x1 | -6/Factory  
    Combat Drone Bay | x1 | -6/Factory  
    Combat Drone Bay | x1 | -6/Factory  
   Exp. Sensor Array | x1 | -6/Factory  
         Cld. Airjet | x1 | -6/Factory  
    Combat Drone Bay | x1 | -6/Factory  
    Combat Drone Bay | x1 | -5/Factory  
   Exp. Sensor Array | x1 | -5/Factory  
  Imp. Hacking Suite | x1 | -5/Factory  
         Cld. Airjet | x1 | -5/Factory  
    Combat Drone Bay | x1 | -5/Factory  
    Combat Drone Bay | x1 | -5/Factory  
    Combat Drone Bay | x1 | -5/Factory  
  Adv. Hacking Suite | x1 | -4/Factory  
    Combat Drone Bay | x1 | -4/Factory  
         Cmb. Airjet | x2 | -4/Factory  
         Cmb. Airjet | x2 | -4/Factory  
 Cmb. Linear Gravjet | x2 | -4/Factory  
 Cmb. Linear Gravjet | x2 | -4/Factory  
    Combat Drone Bay | x1 | -4/Factory  
  Adv. Hacking Suite | x1 | -4/Factory  
    Combat Drone Bay | x1 | -4/Factory  
    Combat Drone Bay | x1 | -4/Factory  
    Combat Drone Bay | x1 | -4/Factory  
    Combat Drone Bay | x1 | -2/Research 
   Assault Drone Bay | x1 | -1/Access   | Authchip
   Assault Drone Bay | x1 | -1/Access   | Authchip
   Assault Drone Bay | x1 | -1/Access   

 Alien Tech Used 
-----------------
Integrated Reactor
Sigix Broadsword
Core Membrane
Integrity Redistributor
Integrated Mediator
Transdimensional Reconstructor
Integrated Thermoelectric Network
Navigation Efficiency Matrix
Integrated Dissipator
Core Expander
LRC Matter Compressor
LRC Inertial Stabilizer
LRC Energy Well
Core Regenerator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SubdwellerDirtyDeconstructor
  Manual?         0
Play Time         06:16:19
  Cumulative      442.0 hours
  Start           2024.07.15 @ 14:28:51
  End             2024.07.16 @ 15:37:04
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          266
  Rogue           266
  Adventurer      0
  Explorer        0
Win Type          0
  Total           29
  Types           21/2/3/1/1/0/0/1/0
Lore%             88
Gallery%          88
Achievement%      84
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 55b55db3-1061-43b0-beea-66aa71bfb075