Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 16:04:48 Player: ToBeDefined Result: Destroyed by P-60 Hacker with Improved Deuterium Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (180) 900 Value Destroyed (4852) 4852 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 9757 Bonus ------- High Alert Combat Kills 1225 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 100/100 System Corruption 4% Temperature Cool (24) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Coolant Injector > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Coolant Injector Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Coolant Injector Advanced Coolant Injector High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Recalibrator Particle Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 2 | . . . 1 . 1 Weapon 2 | . . 1 1 . . Parts Attached 88 | 7 13 29 22 10 7 Power 13 | 1 3 3 3 2 1 Engine 8 | 1 2 3 2 . . Core 5 | . 1 . 1 2 1 Reactor . | . . . . . . Propulsion 27 | 3 4 12 5 3 . Treads 22 | . 2 12 5 3 . Leg . | . . . . . . Wheel 5 | 3 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 4 5 7 3 5 Device 6 | 1 1 . 1 1 2 Storage 6 | . 2 1 3 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 13 | . 1 4 3 2 3 Artifact . | . . . . . . Weapon 23 | 2 2 9 7 2 1 Energy Gun 1 | . . . . 1 . Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 13 | 2 1 3 6 1 . Ballistic Cannon 5 | . . 4 1 . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 Parts Lost 37 | . 3 3 6 8 17 Power 7 | . 1 1 2 1 2 Propulsion 10 | . 1 . 1 3 5 Utility 9 | . . 2 2 . 5 Weapon 11 | . 1 . 1 4 5 Highest Loss Streak 16 | . 3 1 4 2 16 To Critical Strikes . | . . . . . . Average Backups 14 | 3 13 14 14 16 18 Power 2 | . 2 2 2 1 1 Propulsion 1 | 1 1 1 2 2 . Utility 6 | . 3 4 5 11 15 Weapon 3 | 1 5 5 4 1 . Tool/Special . | . . . . . . Unused Backups 36 | 3 8 7 2 . 16 Power 1 | . . . 1 . . Propulsion 5 | 3 1 . 1 . . Utility 19 | . 2 1 . . 16 Weapon 9 | . 5 4 . . . Tool/Special 2 | . . 2 . . . Average Slot Usage (%) 94 | . 99 98 92 95 84 Engine 6 | . 12 10 4 1 . Core 2 | . 1 . 3 6 6 Treads 26 | . 15 32 26 26 26 Wheel 1 | . 11 . . . . Device 4 | . 12 . . 7 6 Storage 10 | . 13 11 10 9 7 Protection 7 | . 1 10 10 7 7 Energy Gun 2 | . . . . 8 6 Energy Cannon 1 | . 9 . . . . Ballistic Gun 13 | . 18 4 26 16 12 Ballistic Cannon 13 | . . 27 9 8 6 Peak Build Rating 41 | 6 11 21 29 33 41 Average Rating 21 | 5 9 18 25 28 35 On Entrance 16 | . 6 11 21 28 30 Avg Prop Armor Cover (%) 4 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 85 | 7 34 49 80 82 85 Greatest Support 80 | 20 40 60 60 60 80 Greatest Overweight (x) 27 | . 2 . 1 27 15 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 5 15 15 20 20 20 Average Capacity 16 | 5 14 15 16 20 20 Most Carried 20 | 5 15 15 20 20 20 Average Carried 15 | 3 13 14 14 17 18 Final Capacity 20 | 5 15 15 20 20 5 Final Carried 20 | 5 15 14 20 16 5 Class Distribution -------------------- 36% | Scavenger-Tank 32% | Tank 21% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 5718 | 370 975 2215 1056 1043 59 Remotely . | . . . . . . Salvage Created 5776 | 151 640 2320 1630 803 232 Parts 371 | 10 39 185 90 37 10 Haulers Intercepted 11 | . 2 6 3 . . Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored 4 | . . . . 4 . Broken 4 | . . . . 4 . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 119 | 1 15 56 20 22 5 Guns 39 | 1 9 3 12 12 2 Cannons 57 | . 6 39 6 3 3 AOE 23 | . . 14 2 7 . Classes Destroyed 17 | 3 2 9 2 . 1 Worker 18 | 1 4 2 11 . . Builder 6 | . . 6 . . . Tunneler 5 | 4 . 1 . . . Hauler 11 | . 2 6 3 . . Recycler 9 | . . 3 6 . . Mechanic 1 | . . 1 . . . Operator 3 | . . 2 1 . . Watcher 8 | . . 5 3 . . Swarmer 26 | . 6 8 4 8 . Grunt 65 | 1 9 32 11 10 2 Brawler 4 | . . 2 . 1 1 Duelist 4 | . . 4 . . . Protector 1 | . . 1 . . . Sentry 14 | . . 9 2 2 1 Hunter 3 | . . . 2 1 . Programmer 1 | . . . . . 1 Heavy 1 | . . . 1 . . Best Kill Streak 27 | 2 3 27 8 8 3 Combat Bots Only 18 | 1 3 18 5 8 3 Max Kills in Single Turn 7 | 1 1 7 4 3 2 Gunslinging . | . . . . . . Exploded 6 | . . 6 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 999 | 3 80 164 143 108 501 Missed 290 | . 28 44 21 30 167 Hits 709 | 3 52 120 122 78 334 Melee 8 | . . 4 . 4 . Projectile 701 | 3 52 116 122 74 334 AOE 1 | . . . . . 1 Critical Strikes 10 | . . 1 4 5 . Damage Taken 8524 | 32 598 1721 2076 1435 2662 Core 1412 | . 130 185 69 310 718 Absorbed by Shields . | . . . . . . Ignored by Resistances 66 | . . . 56 10 . Regen/Repaired (Parts) 1020 | . 87 282 514 . 137 Core Remaining (%) 58 | 100 48 53 . 31 . Volleys Fired 367 | 25 74 126 81 41 20 Largest 4 | 2 2 3 4 4 4 Hottest 170 | 40 83 111 120 170 157 Shots Fired 1010 | 50 147 344 292 123 54 Gun 557 | 50 117 40 228 89 33 Cannon 429 | . 30 287 63 28 21 Launcher 20 | . . 13 1 6 . Special 4 | . . 4 . . . Kinetic 917 | 50 117 326 291 92 41 Thermal 73 | . 30 5 . 25 13 Explosive . | . . . . . . Electromagnetic 20 | . . 13 1 6 . Robot Hit Streak 14 | 6 8 11 14 6 12 Robot Miss Streak 6 | 5 3 5 3 6 4 Penetration Max 1 | . . . 1 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 572 | 29 92 169 184 63 35 Core Hits 260 | 10 34 96 70 38 12 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 5 2 . 2 Burn 1 | . . . . . 1 Destroy 1 | . . . 1 . . Blast 7 | . . 5 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12583 | 283 1195 5578 3095 1520 912 Guns 5058 | 283 860 323 2186 878 528 Cannons 5647 | . 335 3802 815 313 382 Explosions 1876 | . . 1453 94 329 . Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 9895 | 283 860 4107 3001 913 731 Thermal 1697 | . 335 877 . 306 179 Explosive . | . . . . . . Electromagnetic 989 | . . 594 94 301 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 2 . 5 4 Average Corruption 2 | . . 1 . 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . . 10 . 26 7 Message Errors 11 | . . 1 . 6 4 Matter Fused 8 | . . 1 . 6 1 Heat Flow Errors 7 | . . 2 . 5 . Energy Discharges 8 | . . 2 . 4 2 Data Loss (minor) 5 | . . 1 . 4 . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 226 | . . 181 17 28 . Projectiles 69 | . . 54 15 . . Explosions 157 | . . 127 2 28 . Melee . | . . . . . . Knockbacks 44 | . . 30 12 2 . Impact . | . . . . . . Kinetic 43 | . . 30 12 1 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 270 | . . 159 8 103 . Shots 15 | . . 8 1 6 . Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 635 | 6 170 517 492 635 434 Average Temperature 139 | 6 45 112 165 227 136 Received Heat Transfer 3042 | 18 270 687 783 513 771 Effects 63 | . . 15 21 25 2 Shutdowns 11 | . . 1 7 2 1 Energy Bleed 10 | . . 2 4 4 . Interference 21 | . . 5 7 8 1 Matter Decay 2 | . . . 1 1 . Short Circuit 5 | . . 1 . 4 . Damage (minor) 6 | . . 1 2 3 . Damage (major) 5 | . . 4 . 1 . Damage (core) 3 | . . 1 . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2602 | . 703 887 . 605 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . 8 . 1 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Maximum Alert Level 4 | . . 4 3 3 2 Low Security (%) 29 | 100 100 26 . . 5 Level 1 8 | . . 3 . . 57 Level 2 22 | . . 1 78 25 36 Level 3 29 | . . 39 21 74 . Level 4 10 | . . 29 . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . 1 . . . Peak Influence 1332 | 25 105 1332 764 1081 567 Initial 567 | . . 38 560 457 567 Average 540 | 4 37 729 616 801 368 Influence Increases 3939 | 45 484 1893 674 704 139 Destroy 0b10 Robot/C 2360 | 20 300 1100 400 440 100 Destroy 0b10 Robot/NC 310 | 25 30 135 120 . . Destroy Leader 528 | . 64 292 112 30 30 Successful Hack 45 | . 14 23 . . 8 Disable Machine 180 | . 15 135 30 . . Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 186 | . 1 118 12 54 1 Lose Combat Pursuer 180 | . 60 90 . 30 . Influence Decreases 3807 | 45 392 657 1298 327 1088 Entered New Map 1583 | . . 54 768 247 514 Time Decay 1854 | 45 362 573 470 . 404 Lost Part 370 | . 30 30 60 80 170 Squads Dispatched 22 | . 2 13 4 . 3 Investigation 9 | . 2 5 2 . . Extermination 1 | . . . . . 1 Reinforcement 6 | . . 4 2 . . Assault 4 | . . 4 . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 7 | . 3 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 157 | 1 25 77 23 23 8 Peak Tracking Total 13 | 1 4 13 4 5 5 Tactical Retreats 11 | . 3 6 . 2 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 10 | . 1 3 1 5 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 14 | . 1 10 2 1 . Max in Single Turn 6 | . 1 6 1 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 23 | . 9 7 4 1 2 Terminals 11 | . 6 3 1 1 . Fabricators 1 | . . . . . 1 Repair Stations 5 | . 1 2 1 . 1 Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 61 | . 24 20 11 2 4 Successful 31 | . 11 9 8 . 3 Failed 30 | . 13 11 3 2 1 Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 15 9 1 2 . Fabricators 1 | . . . . . 1 Repair Stations 17 | . 3 6 5 . 3 Recycling Units 9 | . 6 3 . . . Scanalyzers 5 | . . 2 3 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 9 | . 5 3 1 . . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Disarm Traps 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 12 | . 3 4 3 . 2 Scan Component 7 | . 2 2 2 . 1 Repair 5 | . 1 2 1 . 1 Recycling Unit Hacks 5 | . 3 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 3 | . 2 1 . . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 17 | . 8 5 2 1 1 Full Trace Events 6 | . 2 3 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Part Studies Acquired 3 | . . . 3 . . Parts Repaired 5 | . 1 2 1 . 1 Time 172 | . 26 76 44 . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 27 | . 18 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Active Infowar (turns) 1131 | 98 1033 . . . . Structural 1014 | . 1014 . . . . Seismic 130 | 98 32 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 7505 | 274 1200 2554 1180 1319 978 Spaces Moved 3169 | 239 654 1212 449 290 325 Core 20 | 18 . . . 1 1 Treads 2617 | . 343 1212 449 289 324 Legs . | . . . . . . Wheels 532 | 221 311 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 160 200 200 Average Speed 157 | 77 128 160 173 205 203 Slowest Speed 1400 | 80 160 160 200 1400 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 7 97 85 35 45 6 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . 4 . . 1 Terrain Destroyed 132 | . . 117 9 4 2 Melee . | . . . . . . Projectile 79 | . . 68 9 . 2 AOE 53 | . . 49 . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 4867 | 285 879 1558 658 924 563 Wait 999 | . 92 125 56 561 165 Move 3164 | 238 653 1211 448 289 325 Hop . | . . . . . . Pick Up 98 | 10 27 23 19 1 18 Fast Attach 19 | 6 2 4 5 2 . Attach 40 | . 4 3 12 12 9 Detach 12 | . . . 5 5 2 Swap 76 | 1 11 35 15 9 5 Drop 81 | 5 16 31 17 . 12 Fire 367 | 25 74 126 81 41 20 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 109 | -11/Scrapyard | Discovered new exit (range 8) 275 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 6) 691 | -10/Materials | Discovered new exit (range 7) 695 | -10/Materials | Lost 3 parts (1p1n1w) 775 | -10/Materials | Discovered new exit (range 7) 965 | -10/Materials | Discovered new exit (range 12) 1184 | -10/Materials | Discovered new exit (range 16) 1404 | -10/Materials | Repaired Lgt. Treads 1426 | -10/Materials | Core integrity fell below 50% 1475 | -10/Materials | Entered another Materials area 1475 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1783 | -9/Materials | Build established: Tank 2133 | -9/Materials | Repaired Assault Cannon 2152 | -9/Materials | Discovered new exit (range 13) 2275 | -9/Materials | First assault squad dispatched 2305 | -9/Materials | Destroyed 18 combat bots 2407 | -9/Materials | Discovered new exit (range 14) 2816 | -9/Materials | Repaired Assault Cannon 3120 | -9/Materials | Discovered new exit (range 6) 3373 | -9/Materials | Discovered new exit (range 7) 3964 | -9/Materials | Sterilization system engaged 3964 | -9/Materials | Non-combat units ordered to evacuate 4029 | -9/Materials | Entered another Materials area 4029 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4404 | -8/Materials | Lost 4 parts (1p1n2u) 4664 | -8/Materials | Repaired Hrd. Heavy Armor Plating 4806 | -8/Materials | Discovered new exit (range 13) 4987 | -8/Materials | Build established: Scavenger-Tank 5203 | -8/Materials | Identified exit to Garrison 5209 | -8/Materials | Entered Garrison 5255 | -8/Garrison | Triggered checkpoint 5350 | -8/Garrison | Discovered new exit (range 5) 5590 | -8/Garrison | Destroyed 8 combat bots 5679 | -8/Garrison | Triggered checkpoint 5813 | -8/Garrison | Build established: Scavenger-Gunner 5827 | -8/Garrison | Triggered checkpoint 5897 | -8/Garrison | Triggered checkpoint 5903 | -8/Garrison | Triggered checkpoint 6035 | -8/Garrison | Triggered checkpoint 6055 | -8/Garrison | Core integrity fell below 50% 6172 | -8/Garrison | Build established: Scavenger-Tank 6487 | -8/Garrison | Triggered checkpoint 6508 | -8/Garrison | Discovered new exit (range 10) 6528 | -8/Garrison | Entered Factory 6528 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6576 | -7/Factory | Repaired Lgt. Treads+ 7038 | -7/Factory | Fabricated Adv. Coolant Injector (x2) 7349 | -7/Factory | Garrison activated, responded to threat 7486 | -7/Factory | Core integrity fell below 50% 7503 | -7/Factory | Core integrity fell below 20% 7504 | -7/Factory | Lost 16 parts (2p5n4u5w) 7506 | -7/Factory | Destroyed by P-60 Hacker with Improved Deuterium Engine chain reaction Last Messages --------------- 07471_ Slammed into Y-54 Guardian. 07471_ Imp. Light Armor Plating destroyed. 07473_ K-01 Serf collects debris. 07473_ Lgt. Nuclear Core destroyed. 07476_ K-01 Serf collects debris. 07479_ Slammed into Y-54 Guardian. 07479_ K-01 Serf collects debris. 07486_ Slammed into Y-54 Guardian. 07487_ K-01 Serf collects debris. 07493_ Slammed into Y-54 Guardian. 07493_ Destabilizing: System corrupted (+2). 07495_ K-01 Serf collects debris. 07498_ R-06 Scavenger collects Imp. Heat Sink. 07500_ Slammed into Y-54 Guardian. 07502_ R-06 Scavenger collects Lgt. Treads+. 07506_ Hcp. Storage Unit destroyed. 07506_ Chain reaction triggered in Imp. Deuterium Engine. 07506_ Y-54 Guardian destroyed. 07506_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???????##+#+####+#### #??????# """" #?????? | | ???????# # #??????# """" #?????? | | ???????# # #+######## +?????? | | ???????# ! """" + # # """" #?????? | | ???????# """" # # """"# """" #?????? | | ???????# ! """" # # """"# """" #?????? | | ???????# """" # # """"# """" #?????? | | ???????# """" # *# """"# #?????? | | ???????# ! 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[ #???????? | | ??????????????????????????????????########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 100 Energy Generation 18 Energy Capacity 300 Matter Stores 350 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Coolant Injector | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 37% | -10/Materials Assault Cannon | 2% | -9/Materials Assault Cannon | 9% | -9/Materials Hrd. Heavy Armor Plating | 14% | -8/Materials Lgt. Treads | 2% | -7/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed GravmagFieldMultitool Manual? 0 Play Time 01:30:11 Cumulative 28.3 hours Start 2026.03.14 @ 14:36:03 End 2026.03.14 @ 16:04:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acad9770-d9a8-459c-8b3e-8eca8696c62d