Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 19:02:48 Player: deadbabe Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (149) 745 Value Destroyed (5433) 5433 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 13011 Bonus ------- High Alert Combat Kills 99 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -186 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 150/170 System Corruption 16% Temperature Cool (-200) Movement Walking (190) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Cryofiber Web Improved Coolant Injector Advanced Coolant Injector Advanced Target Analyzer Makeshift System Shield > --- WEAPON (4) ------- Dirty Datajack Flail Heavy Flail > --- INVENTORY (5) ---- Antimatter Reactor Makeshift Hover Unit Improved Antigrav System Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Improved Coolant Injector Advanced Coolant Injector Medium Matter Pod Advanced Target Analyzer Phase Shifter Makeshift System Shield Advanced Drone Bay > --- WEAPON ----------- Autogun Heavy Gauss Cannon Flail Heavy Flail > --- INVENTORY -------- Antimatter Reactor Makeshift Hover Unit Improved Antigrav System Small Matter Pod Heavy Battle Rifle [Rating: 94] Favorites ----------- Power Enhanced Nuclear Core Engine Makeshift Power Source Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Flight Unit Flight Unit Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . . 2 . 2 2 . . . 4 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . Utility 7 | . . . 1 . 1 1 . . . 3 . . 1 . . Weapon 2 | . . . . . 1 . . . . 1 . . . . . Parts Attached 151 | 6 3 7 8 14 22 2 16 5 7 15 6 . 12 24 4 Power 20 | 1 1 1 . 2 4 . 3 1 . 1 . . 3 3 . Engine 11 | 1 1 1 . 2 2 . 2 . . . . . 1 1 . Core 7 | . . . . . 2 . 1 1 . 1 . . 2 . . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 42 | 2 . 1 3 9 6 . 4 1 1 4 3 . 3 5 . Treads 19 | 2 . 1 . 3 6 . 4 1 1 . 1 . . . . Leg 9 | . . . . . . . . . . 2 2 . 1 4 . Wheel 10 | . . . 3 2 . . . . . 2 . . 2 1 . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . 4 . . . . . . . . . . . Utility 39 | 1 1 . 2 . 3 1 4 . 4 6 . . 4 12 1 Device 17 | . . . 1 . . . 1 . 2 2 . . 2 8 1 Storage 5 | 1 . . 1 . . . . . . . . . 1 2 . Processor 9 | . 1 . . . 2 . . . 2 3 . . . 1 . Hackware 2 | . . . . . . . . . . 1 . . . 1 . Protection 6 | . . . . . 1 1 3 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 1 5 3 3 9 1 5 3 2 4 3 . 2 4 3 Energy Gun 11 | 1 . . . . 4 . 3 1 . 1 1 . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . Ballistic Gun 24 | 1 1 4 3 1 5 1 . 1 1 3 1 . . 1 1 Ballistic Cannon 3 | . . 1 . . . . . . . . . . . 1 1 Launcher 3 | . . . . 1 . . . . . . 1 . 1 . . Special Weapon 2 | . . . . 1 . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . Slashing Weapon 3 | . . . . . . . 2 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 6 | . . . . . . . 5 . . . . . 1 . . Parts Lost 91 | . 2 2 1 13 7 . 1 6 . 13 4 . 27 5 10 Power 13 | . 1 1 . 2 1 . . 1 . 1 . . 4 1 1 Propulsion 28 | . 1 1 1 6 . . . 4 . 4 1 . 5 2 3 Utility 20 | . . . . 1 1 . . 1 . 2 . . 10 2 3 Weapon 30 | . . . . 4 5 . 1 . . 6 3 . 8 . 3 Highest Loss Streak 21 | . 2 2 1 9 3 . 1 5 . 4 3 . 21 3 10 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 Average Backups 14 | 2 5 7 7 7 16 19 20 18 18 17 18 19 18 4 5 Power 1 | . . . 1 1 2 3 3 3 2 1 1 1 1 . 1 Propulsion 2 | . 2 2 1 . 7 8 5 2 . 1 . 1 1 2 2 Utility 7 | . 1 3 3 4 6 7 8 9 10 8 11 12 11 . . Weapon 1 | 1 1 1 2 1 . 1 2 2 2 4 2 3 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 1 2 . 3 . 13 . 3 . . 1 4 . 3 Power 6 | . . . . . 1 . 2 . 1 . . . 1 . 1 Propulsion 8 | . . . . . . . 6 . . . . . . . 2 Utility 12 | . 1 . . . 2 . 4 . 2 . . 1 2 . . Weapon 4 | . . 1 2 . . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 87 89 69 69 94 99 98 97 98 90 87 94 83 78 91 Engine 3 | . 12 12 . 5 5 . 5 5 . . . . 3 4 4 Core 3 | . . . . . 2 7 1 1 7 5 5 5 4 . . Treads 16 | . 23 19 5 3 24 30 29 29 30 16 2 . . . . Leg 4 | . . . . . . . . . . 1 9 17 12 17 20 Wheel 2 | . . . 9 8 2 . . . . 2 7 5 5 3 . Device 5 | . . . 11 1 . . . 2 5 6 5 5 7 20 20 Storage 7 | . 14 14 11 11 9 7 7 7 7 5 5 5 4 5 9 Processor 18 | . 7 14 11 11 19 23 23 23 23 23 23 23 20 4 5 Hackware 1 | . . . . . . . . . . 2 5 5 3 . 5 Protection 1 | . . . . . 5 6 6 3 . 3 . . . . . Energy Gun 4 | . 1 . . . 8 7 9 9 7 3 1 5 1 . . Energy Cannon 1 | . . . . . . . . . 6 2 . . . . . Ballistic Gun 10 | . 26 20 22 14 14 15 11 5 . 10 13 17 13 1 5 Ballistic Cannon 1 | . . 8 . . . . . . . . 1 . . 3 4 Impact Weapon 1 | . . . . . . . . . . . . . . 9 9 Slashing Weapon 1 | . . . . . . . . 1 7 . . . . . . Peak Build Rating 94 | 6 7 9 11 11 28 36 58 58 49 70 76 77 88 94 90 Average Rating 47 | 3 6 7 8 8 24 34 45 49 45 60 69 76 77 77 87 On Entrance 35 | . 6 6 6 11 8 28 36 58 39 49 70 76 77 4 90 Avg Prop Armor Cover (%) 9 | . . . . 10 9 . . . . 7 10 12 6 7 . Naked Turns 3 | . . . . . . . . . . . . . 3 . . Heaviest Build 87 | 12 12 12 47 50 62 63 70 67 64 82 73 71 87 52 52 Greatest Support 112 | 40 40 40 42 42 60 80 112 112 88 88 16 8 55 75 75 Greatest Overweight (x) 16 | 1 . . 3 16 3 . . . . 4 8 8 10 . 1 Average Overweight (x) 1 | . . . . 3 . . . . . 1 6 8 5 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 8 8 12 20 20 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 5 8 8 11 11 20 20 20 20 20 20 20 20 20 5 5 Average Carried 15 | 3 5 7 7 7 16 19 19 18 19 18 19 20 19 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 8 8 11 7 20 20 20 15 20 17 20 20 5 5 3 Scrap Suit Usage (%) 11 | . . . . . . . . . . 25 56 100 32 . . Parts Cannibalized 10 | . . . . . . . . . . 2 3 2 3 . . Class Distribution -------------------- 39% | Mutant 20% | Gunner 18% | Scavenger-Gunner 13% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Mutant | -7/Scraptown Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Matter Collected 5109 | . 319 143 257 277 892 25 440 125 10 803 680 37 286 704 111 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5410 | . 315 105 342 228 912 62 439 272 . 1166 573 . 600 349 47 Parts 296 | . 17 21 35 18 51 3 22 14 . 41 27 . 31 15 1 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 9 | . 2 . 3 . . . 1 . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . 25 . . 11 3 Prevented 3 | . . . . . . . . . . . 1 . . . 2 Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 120 | . 6 10 10 12 14 2 7 5 . 17 11 . 16 9 1 Melee 2 | . . . . 1 . . . . . . . . . 1 . Guns 86 | . 6 3 10 9 14 2 7 5 . 16 7 . 6 . 1 Cannons 16 | . . 7 . . . . . . . . 2 . . 7 . AOE 15 | . . . . 2 . . . . . 1 2 . 10 . . Classes Destroyed 17 | . 6 . 2 2 1 . 3 . . . 2 . 1 . . Worker 11 | . 1 . 1 . 3 1 1 . . 3 . . 1 . . Builder 5 | . . . 1 1 2 . . . . . . . 1 . . Tunneler 4 | . 1 . . . . . . . . . . . 3 . . Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 6 | . 1 . . . . . 1 . . 3 . . 1 . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 5 | . 1 . . . 4 . . . . . . . . . . Swarmer 41 | . 3 10 7 6 . 2 2 . . . 2 . 5 4 . Grunt 29 | . 3 . . 1 7 . . . . 8 . . 6 4 . Brawler 1 | . . . . 1 . . . . . . . . . . . Sentry 14 | . . . 3 . 4 . 3 2 . . 1 . . 1 . Specialist 2 | . . . . . . . . . . . . . 2 . . Hunter 12 | . . . . . 3 . 1 . . 5 2 . . . 1 Programmer 13 | . . . . . . . 1 3 . 4 2 . 3 . . Assembled 4 | . . . . 4 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 5 4 3 4 5 3 5 5 . 6 5 . 5 4 1 Combat Bots Only 5 | . 2 4 3 4 4 2 3 5 . 5 5 . 5 4 1 Max Kills in Single Turn 5 | . 1 1 2 1 2 1 2 1 . 2 2 . 5 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . Exploded 5 | . . . . 1 . . . . . 1 1 . 5 . . Melee 1 | . . . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Hostile Shots Fired 1440 | . 65 74 54 106 139 22 172 218 . 155 96 . 152 85 102 Missed 405 | . 18 21 11 31 33 4 71 59 . 26 17 . 48 29 37 Hits 1035 | . 47 53 43 75 106 18 101 159 . 129 79 . 104 56 65 Melee 9 | . . . . 9 . . . . . . . . . . . Projectile 1026 | . 47 53 43 66 106 18 101 159 . 129 79 . 104 56 65 AOE 5 | . . . . 4 . . . . . . . . 1 . . Critical Strikes 25 | . . 3 2 . 2 . . . . 7 1 . 8 1 1 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . Damage Taken 14931 | . 449 422 449 1070 1497 275 981 1459 . 2441 1320 . 2325 1042 1201 Core 2496 | . 110 92 107 223 141 16 114 135 . 270 138 . 683 257 210 Absorbed by Shields 273 | . . . . . . . . . . . . . 273 . . Regen/Repaired (Parts) 90 | . . . . . . . . . . 20 29 20 21 . . Core Remaining (%) 55 | 100 . 19 . 17 74 . . . 62 . . 59 . . . Volleys Fired 485 | . 41 23 36 68 81 11 24 11 . 72 32 . 39 26 21 Largest 4 | . 2 2 2 2 3 3 3 2 . 4 4 . 4 1 3 Hottest 203 | . 60 53 46 100 155 118 199 149 . 203 128 . 153 51 100 Shots Fired 995 | . 82 46 72 78 169 27 62 22 . 193 106 . 67 27 44 Gun 872 | . 82 31 72 73 168 27 62 22 . 179 76 . 45 1 34 Cannon 92 | . . 15 . . . . . . . 14 27 . . 26 10 Launcher 28 | . . . . 2 1 . . . . . 3 . 22 . . Special 3 | . . . . 3 . . . . . . . . . . . Kinetic 810 | . 79 46 72 73 119 17 30 4 . 155 103 . 41 27 44 Thermal 141 | . 3 . . 3 49 10 26 12 . 38 . . . . . Explosive 25 | . . . . 2 1 . . . . . . . 22 . . Electromagnetic 19 | . . . . . . . 6 6 . . 3 . 4 . . Robot Hit Streak 27 | . 13 4 8 6 10 4 9 13 . 27 10 . 11 4 5 Robot Miss Streak 8 | . 8 3 5 4 4 4 5 4 . 6 4 . 3 5 5 Penetration Max 1 | . . . . . . . 1 . . 1 1 . . . . Secondary Targets 15 | . 1 . 2 . 1 1 . 2 . 6 . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 . 1 . . 1 . . Shots Hit Robots 629 | . 46 24 42 40 107 12 45 22 . 143 66 . 44 16 22 Core Hits 361 | . 22 10 19 25 48 6 25 17 . 93 29 . 48 11 8 Critical Kills 12 | . . . . 1 5 . 1 . . 3 . . 1 . 1 Critical Parts Destroyed 19 | . 1 . . 1 7 1 . . . 3 2 . 2 1 1 Critical Strikes 43 | . 1 . . 2 16 1 3 . . 7 5 . 3 3 2 Burn 6 | . . . . . 4 . 1 . . 1 . . . . . Destroy 30 | . 1 . . 2 12 1 1 . . 6 2 . 3 . 2 Blast 5 | . . . . . . . . . . . 3 . . 2 . Corrupt 1 | . . . . . . . 1 . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 22 | . . . . . . . 2 2 . . . . 4 8 6 Impact 14 | . . . . . . . . . . . . . . 8 6 Slashing 8 | . . . . . . . 2 2 . . . . 4 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . Damage Inflicted 14962 | . 356 376 555 671 1621 221 974 527 . 3630 1538 . 3555 628 310 Guns 9454 | . 352 116 555 460 1599 221 907 435 . 2828 966 . 787 . 228 Cannons 1420 | . . 253 . . . . . . . 215 399 . . 471 82 Explosions 3625 | . . . . 202 18 . 61 . . 566 173 . 2605 . . Melee 403 | . . . . . . . . 92 . . . . 154 157 . Ramming 60 | . 4 7 . 9 4 . 6 . . 21 . . 9 . . Kinetic 8908 | . 352 369 555 460 1150 141 492 43 . 2420 1365 . 780 471 310 Thermal 2818 | . . . . . 449 80 316 330 . 1189 . . 454 . . Explosive 2371 | . . . . 202 18 . . . . . . . 2151 . . Electromagnetic 402 | . . . . . . . 160 62 . . 173 . 7 . . Impact 157 | . . . . . . . . . . . . . . 157 . Slashing 246 | . . . . . . . . 92 . . . . 154 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 6 . . 1 3 3 9 11 11 21 21 16 Average Corruption 9 | . . . . 6 . . 1 2 3 6 10 11 6 17 16 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 184 | . . . . 18 . . 3 7 . 9 40 7 22 44 34 Message Errors 43 | . . . . 1 . . . . . . 11 1 4 17 9 Matter Fused 43 | . . . . 4 . . 2 . . 3 9 1 2 14 8 Heat Flow Errors 20 | . . . . 3 . . . 1 . 2 6 . 4 3 1 Energy Discharges 23 | . . . . 5 . . . 2 . 1 3 1 3 3 5 Parts Rejected 2 | . . . . . . . . . . . 2 . . . . Parts Fused 3 | . . . . . . . . . . . . 1 1 . 1 Data Loss (minor) 17 | . . . . 1 . . 1 1 . 2 2 2 2 2 4 Data Loss (major) 11 | . . . . 3 . . . 3 . . 2 1 1 1 . Misfires 8 | . . . . 1 . . . . . . 3 . 2 1 1 Alerts 6 | . . . . . . . . . . . 1 . 1 1 3 Misdirections 3 | . . . . . . . . . . . . . 1 2 . Weapon Failures 5 | . . . . . . . . . . 1 1 . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 356 | . . 28 . . . . . 59 . 131 . . 86 52 . Projectiles 29 | . . 28 . . . . . . . . . . . 1 . Explosions 217 | . . . . . . . . . . 131 . . 86 . . Melee 110 | . . . . . . . . 59 . . . . . 51 . Knockbacks 13 | . . 2 . . . . . . . . 7 . . 4 . Impact . | . . . . . . . . . . . . . . . . Kinetic 12 | . . 1 . . . . . . . . 7 . . 4 . Secondary 1 | . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . . . . . 7 . . 135 . . Shots 4 | . . . . . . . . . . . . . 4 . . Rammed 12 | . 2 2 . 3 2 . . . . 3 . . . . . Targets Rammed 15 | . 2 2 . 3 2 . 2 . . 3 . . 1 . . Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed 2 | . . . . . . . 2 . . . . . . . . Highest Temperature 440 | . 20 24 22 239 400 265 440 422 . 426 336 . 250 193 . Average Temperature 99 | . 9 8 7 58 90 131 129 172 . 115 77 . 70 92 . Received Heat Transfer 2576 | . 117 . 117 128 639 . 189 534 . 405 135 . 68 244 . Effects 16 | . . . . . 2 3 6 2 . 3 . . . . . Shutdowns 3 | . . . . . 1 . 1 . . 1 . . . . . Energy Bleed 6 | . . . . . 1 . 2 2 . 1 . . . . . Interference 6 | . . . . . . 3 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . Heat Transferred 4885 | . . . . . 1369 185 693 646 . 1642 . . 350 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Maximum Alert Level 2 | . . . . . . . . . . 1 . . 2 . . Low Security (%) 90 | 100 100 100 100 100 100 100 100 100 . 80 . . 32 . . Level 1 6 | . . . . . . . . . . 19 . . 29 . . Level 2 3 | . . . . . . . . . . . . . 37 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 520 | . 75 108 171 90 117 60 122 80 . 341 . . 520 . . Initial 55 | . . 10 39 55 5 8 22 . . . . . . . . Average 72 | . 38 31 120 22 45 17 29 15 . 103 . . 278 . . Influence Increases 3987 | . 267 242 283 204 476 100 352 100 . 690 150 . 853 250 20 Destroy 0b10 Robot/C 2240 | . 120 200 200 160 280 40 140 100 . 340 140 . 320 180 20 Destroy 0b10 Robot/NC 165 | . 20 . 10 5 45 5 20 . . 30 . . 30 . . Destroy Leader 472 | . 22 40 50 20 108 10 62 . . 80 10 . 60 10 . Successful Hack 33 | . . . 7 . 12 . 14 . . . . . . . . Disable Machine 330 | . . . . . . 15 60 . . 105 . . 150 . . Destroy Structure 417 | . . 2 1 19 16 . 11 . . 90 . . 278 . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 315 | . 105 . 15 . 15 30 30 . . 45 . . 15 60 . Influence Decreases 3987 | . 238 171 241 332 471 69 402 100 . 378 462 . 540 563 20 Entered New Map 447 | . . 19 61 87 9 11 28 . . . 116 . . 116 . Time Decay 2800 | . 218 132 170 200 407 58 288 90 . 248 306 . 286 397 . Lost Part 654 | . 20 20 10 45 55 . . 10 . 130 40 . 254 50 20 Lost Ally 86 | . . . . . . . 86 . . . . . . . . Squads Dispatched 21 | . . . . . 3 . 5 . . 7 . . 6 . . Investigation 7 | . . . . . . . . . . 3 . . 4 . . Extermination 6 | . . . . . . . 3 . . 2 . . 1 . . Reinforcement 7 | . . . . . 2 . 2 . . 2 . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Distress Signals 6 | . 1 . 1 . 3 . 1 . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . Times Spotted 219 | . 15 11 14 32 36 5 26 9 . 20 12 . 24 12 3 Peak Tracking Total 20 | . 6 5 4 20 5 3 4 6 . 3 5 . 5 5 2 Tactical Retreats 19 | . 4 . 1 4 1 2 1 . . 3 . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Traps Triggered 5 | . . . . . 1 . 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Machines Disabled 23 | . . . . . . 1 4 . . 7 1 . 10 . . Max in Single Turn 3 | . . . . . . 1 1 . . 3 1 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Machines Accessed 25 | . 1 . 1 . 4 1 3 . 1 6 3 1 4 . . Terminals 9 | . 1 . 1 . 3 . 3 . . . 1 . . . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 6 | . . . . . 1 . . . . 2 . . 3 . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 62 | . 2 . 3 . 12 1 6 . 8 14 9 1 6 . . Successful 35 | . 1 . 1 . 4 . 2 . 8 7 9 1 2 . . Failed 26 | . 1 . 2 . 8 1 4 . . 6 . . 4 . . Catastrophic 5 | . . . 1 . 2 . 1 . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . Manual 17 | . 2 . . . 3 1 1 . . 6 . . 4 . . Terminals 23 | . 2 . 3 . 11 . 6 . . . 1 . . . . Fabricators 4 | . . . . . . 1 . . . 3 . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . Recycling Units 9 | . . . . . 1 . . . . 4 . . 4 . . Scanalyzers 5 | . . . . . . . . . . 5 . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . Terminal Hacks 25 | . 1 . 1 . 3 . 2 . 8 . 9 1 . . . Record 16 | . . . . . . . . . 8 . 8 . . . . Open Door 3 | . . . . . . . 1 . . . 1 1 . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . . Retrieve Study 3 | . . . . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . 2 . . 2 . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 2 . . 2 . . Fedlink 4 | . . . . . . . . . . 2 . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 3 1 2 . . 4 1 . 2 . . Full Trace Events 3 | . . . . . . . . . . 1 . . 2 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Initial UFD Resources 69 | . . . . . . . . . . 39 53 53 55 69 69 Total Orders 17 | . . . . . . . 1 3 4 . . . . 4 5 ROAM 1 | . . . . . . . . . 1 . . . . . . EXPLORE 10 | . . . . . . . 1 1 2 . . . . 3 3 RETURN 6 | . . . . . . . . 2 1 . . . . 1 2 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Active Infowar (turns) 9031 | . . . 354 79 256 294 1095 427 2621 1058 1268 270 716 593 . Optics 3897 | . . . . . . . . . 585 1058 1268 270 716 . . Sensors 593 | . . . . . . . . . . . . . . 593 . Traps 1881 | . . . . . . . . . 1122 759 . . . . . Seismic 504 | . . . 354 79 . . . . . . . . . 71 . T.N.C. 4107 | . . . . . 256 294 1095 427 2035 . . . . . . Jamming 360 | . . . . . . . . . . . . . 360 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . . . . . 1 1 . 1 1 Drone Launches 30 | . . . . . . . 14 2 2 . . . . 4 8 Drone Recoveries 12 | . . . . . . . . 2 2 . . . . 4 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Turns Passed 12908 | 89 506 478 354 746 1255 294 1095 427 2621 1058 1268 270 728 1001 718 Spaces Moved 6090 | 57 241 250 169 265 459 151 533 111 912 495 879 181 356 693 338 Core 58 | 22 . . 13 17 . . . . . . . . 6 . . Treads 3063 | 35 241 250 83 20 384 151 533 111 912 343 . . . . . Legs 974 | . . . . . . . . . . . . . 138 498 338 Wheels 1919 | . . . 73 152 75 . . . . 152 879 181 212 195 . Hover . | . . . . . . . . . . . . . . . . Flight 76 | . . . . 76 . . . . . . . . . . . Fastest Speed 50 | 50 160 160 108 108 110 170 160 160 167 100 110 150 50 80 120 Average Speed 153 | 132 160 160 142 218 197 170 162 164 168 154 131 150 165 109 120 Slowest Speed 850 | 160 160 160 200 850 400 170 170 170 170 250 150 150 400 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 31 64 17 50 46 5 83 70 95 13 88 16 13 83 97 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . . . 1 1 . . 1 . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . . . . 1 1 . Scrap Searched 12 | . . . . 1 . . . . 2 . 3 1 . 4 1 Spaces Dug 6 | . . . . . . . . . . . . . . . 6 Terrain Destroyed 327 | . . 2 . 24 13 . 10 . . 54 16 . 185 14 9 Melee 6 | . . . . . . . . . . . . . . . 6 Projectile 68 | . . 2 . 2 . . . . . 26 16 . 5 14 3 AOE 253 | . . . . 22 13 . 10 . . 28 . . 180 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Fac Upp Upp Total 8797 | 70 296 290 225 356 666 167 724 327 2002 643 926 184 427 889 605 Wait 1805 | . . . . 1 60 . 81 191 1052 50 . . 10 128 232 Move 6075 | 56 240 249 168 264 458 150 532 110 911 494 878 180 355 692 338 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | 8 8 2 8 1 27 2 16 . 12 5 3 2 4 8 . Fast Attach 79 | 2 . 2 . 8 8 . 10 1 7 7 7 . 6 19 2 Attach 54 | 4 2 1 4 6 9 2 . 5 1 7 1 . 6 4 2 Detach 3 | . . . . . . . . . . 1 1 . 1 . . Swap 47 | . 1 4 4 3 8 1 14 5 3 2 . . . 1 1 Drop 90 | . 2 7 5 2 13 1 28 2 15 2 4 2 1 4 2 Fire 485 | . 41 23 36 68 81 11 24 11 . 72 32 . 39 26 21 Melee 21 | . . . . . . . 2 2 . . . . 4 7 6 Ram 1 | . . . . . . . . . . 1 . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . Crush 13 | . 2 2 . 3 2 . 2 . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . 7 . 1 . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*Zhi]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 521 | -10/Materials | Identified exit to Mines 596 | -10/Materials | Entered Mines 601 | -10/Mines | Core integrity fell below 50% 606 | -10/Mines | Met a Derelict bent on vengeance 701 | -10/Mines | Learned Materials emergency access door positions 744 | -10/Mines | Learned location of Zion (-7) 770 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 861 | -10/Mines | Learned Materials security intel 1021 | -10/Mines | Discovered new exit (range 6) 1042 | -10/Mines | Core integrity fell below 20% 1066 | -10/Mines | Identified exit to Materials 1074 | -10/Mines | Entered Materials 1074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -9/Materials | Identified exit to Mines 1428 | -9/Materials | Entered Mines 1450 | -9/Mines | Found a hidden stash of uninstalled traps 1464 | -9/Mines | Assembled infested the area 1469 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1542 | -9/Mines | Core integrity fell below 50% 1617 | -9/Mines | Lost 9 parts (5n1u3w) 1989 | -9/Mines | Core integrity fell below 20% 2027 | -9/Mines | Lost 3 parts (1p1n1w) 2089 | -9/Mines | Build established: Scavenger-Mutant 2164 | -9/Mines | Discovered new exit (range 10) 2172 | -9/Mines | Identified exit to Materials 2174 | -9/Mines | Entered Materials 2174 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3119 | -8/Materials | Lost 3 parts (1p1u1w) 3306 | -8/Materials | Garrison activated, responded to threat 3394 | -8/Materials | Discovered new exit (range 12) 3428 | -8/Materials | Identified exit to Factory 3429 | -8/Materials | Entered Factory 3429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3504 | -7/Factory | Discovered new exit (range 10) 3519 | -7/Factory | Identified exit to Factory 3527 | -7/Factory | Build established: Gunner 3712 | -7/Factory | Discovered new exit (range 8) 3722 | -7/Factory | Identified exit to Storage 3723 | -7/Factory | Entered Storage 3754 | -7/Storage | Met 01-MTF 4576 | -7/Storage | Found Prototype Energy Gun 4576 | -7/Storage | Identified 01-MTF's Shockpuncher 4789 | -7/Storage | Used back door to open Recycling access 4789 | -7/Storage | Discovered new exit (range 3) 4798 | -7/Storage | Identified exit to Recycling 4800 | -7/Storage | Lost 6 allies 4818 | -7/Storage | Entered Recycling 4818 | -7/Recycling | Accompanied by 1 ally (01-MTF) 5117 | -7/Recycling | Scanned before Scraplab entrance 5200 | -7/Recycling | Lost 5 parts (1p3n1u) 5230 | -7/Recycling | Entered Scraplab 5243 | -7/Recycling | Discovered new exit (range 2) 5243 | -7/Recycling | Identified exit to Scraptown 5245 | -7/Recycling | Entered Scraptown 5249 | -7/Scraptown | System corruption cleaned by C-Scrubber 5451 | -7/Scraptown | Build established: Mutant 5468 | -7/Scraptown | Visited TADAMA 5497 | -7/Scraptown | Visited UFD Registry 5497 | -7/Scraptown | Registered with UFD as "Gunspreader" 5521 | -7/Scraptown | Visited CPS Storage 5558 | -7/Scraptown | Visited Awakened 5604 | -7/Scraptown | Visited Cave Peace 5665 | -7/Scraptown | Visited SPCMW 5814 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5936 | -7/Scraptown | Discovered new exit (range 44) 6153 | -7/Scraptown | Discovered new exit (range 109) 6965 | -7/Scraptown | Visited Modified Component R&D 7151 | -7/Scraptown | Visited Junk Repository 7259 | -7/Scraptown | Visited Supply Room 7384 | -7/Scraptown | Visited Junk Repository 7488 | -7/Scraptown | Found Scrap Suit 7775 | -7/Scraptown | Met Optimus 7775 | -7/Scraptown | Accepted into 0bPrime 7864 | -7/Scraptown | Identified exit to Factory 7866 | -7/Scraptown | Entered Factory 7866 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 8205 | -5/Factory | Build established: Gunner 8425 | -5/Factory | Central database locked down 8572 | -5/Factory | Lost 3 parts (1n1u1w) 8593 | -5/Factory | Loaded intel: 8 recycling unit locations 8681 | -5/Factory | Lost 3 parts (2n1u) 8755 | -5/Factory | Lost 4 parts (1p1n2w) 8905 | -5/Factory | Discovered new exit (range 5) 8911 | -5/Factory | Identified exit to Upper Caves 8919 | -5/Factory | Learned location of Protoforge (-2) 8924 | -5/Factory | Entered Upper Caves 9086 | -5/Upper Caves | Attacked by a faux Warlord 9157 | -5/Upper Caves | Build established: Scavenger-Gunner 9418 | -5/Upper Caves | System corruption reached 10% 9467 | -5/Upper Caves | Learned location of Armory (-3) 9467 | -5/Upper Caves | Learned 8 Research zone layouts 9467 | -5/Upper Caves | Learned Research emergency access door positions 9467 | -5/Upper Caves | Learned Extension emergency access door positions 9467 | -5/Upper Caves | Learned Research garrison access intel 9468 | -5/Upper Caves | Lost 3 parts (1n2w) 9737 | -5/Upper Caves | Learned Factory stockpile data 10127 | -5/Upper Caves | Discovered new exit (range 10) 10165 | -5/Upper Caves | Identified exit to Upper Caves 10166 | -5/Upper Caves | Encountered a Warlord checkpoint 10192 | -5/Upper Caves | Entered another Upper Caves area 10201 | -5/Upper Caves | Learned Factory trap positions 10351 | -5/Upper Caves | Discovered new exit (range 12) 10386 | -5/Upper Caves | Identified exit to Factory 10462 | -5/Upper Caves | Entered Factory 10462 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10463 | -4/Factory | Loaded intel: 89 trap records 10565 | -4/Factory | Loaded intel: 8 recycling unit locations 10981 | -4/Factory | Hacking Suite fried by hacking feedback 11104 | -4/Factory | System corruption reached 10% 11151 | -4/Factory | Discovered new exit (range 14) 11158 | -4/Factory | Discovered new exit (range 21) 11178 | -4/Factory | Released all parts (6) 11185 | -4/Factory | Core integrity fell below 50% 11190 | -4/Factory | Entered Upper Caves 11191 | -4/Upper Caves | Found DCF Scrap (13 items) 11209 | -4/Upper Caves | Lost 21 parts (2p4n8u7w) 11336 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11420 | -4/Upper Caves | Lost 3 parts (1p2n) 11455 | -4/Upper Caves | Core integrity fell below 20% 11499 | -4/Upper Caves | Build established: Derelict-Mutant 11614 | -4/Upper Caves | Learned location of Testing (-3) 11981 | -4/Upper Caves | Discovered new exit (range 12) 12191 | -4/Upper Caves | Entered another Upper Caves area 12192 | -4/Upper Caves | Encountered a Warlord checkpoint 12446 | -4/Upper Caves | Discovered new exit (range 56) 12808 | -4/Upper Caves | Discovered new exit (range 118) 12909 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12882_ Destroyed Hpw. Shotgun. 12883_ Slug penetrates Wall. 12883_ Penetrated by Slug. 12889_ System corrupted: Energy discharge (-62). 12889_ Unknown Ballistic Gun fries itself beyond repair. 12889_ Carbon-fiber Leg destroyed. 12889_ Penetrated by Slug. 12891_ System corrupted: Hvy. Battle Rifle jammed. 12892_ Penetrated by Slug. 12892_ Sml. Matter Pod destroyed. 12895_ Penetrated by Slug. 12895_ Hvy. Battle Rifle destroyed. 12896_ System corrupted: Autogun jammed. 12900_ Penetrated by Slug. 12900_ Slug penetrates Wall. 12903_ Critical hit (Destroy). 12903_ Autogun destroyed. 12904_ System corrupted: Energy discharge (-56). 12906_ Penetrated by Slug. 12906_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???# #?## ???????????## ##???????????# | | ????# ## ????????????# #?????????#### | | ????? #??????????### #?????##### ## | | ????? #??????????# #?????# ## | | ??????? ##?????????# ##???## | | ??????????# ########### ##??# | | ????????### ## #### | | ???????## # | | ???????# ## # | | ???##??# %## ######## | | ???# ##?# #### % | | ???# ## ### ##### # | | ???# ###### ##?# ## ###### ## | | ???# ##???? ### # [ "# ## | | ???# %*### ##?????? ## # " "# # | | ???# ##?###???????# #?# #" " ## | | ???##### ###???????###??# #?# # ## | | ???????# #??????### #?## ### # # | | ???????# #?????## #??# ### + " # | | ???????# #???### #???# ##?## # T # ## | | ???????# $#??## ###?# ##??# # ""# ## | | ###??### #??# ### ;#### " "" "# ## | | #"""##" #?## ### % %# ####+ # ## | | #"" "" ### ## ] ## | | #" $ ## ## | | #" " " ## @ h#### ########## | | # ""##" #### ###### ##??## #??????## | | ####?# ??# ###????# ;##????# #?????# | | ????## #### ######## ##????# ## #???# | | ????# ##???##### ##???## | | ????# < #???????## ##?????# | | ????######### ####; ###????????### #??????? | | ????????????# #??# ##????????????# ##??????? | | ????????????# ??## ##?????????????## #???????? | | ????????????## ##??####????????????????##???????? | | ?????????????####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 180 Energy Generation 32 Energy Capacity 560 Matter Stores 447 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: EX 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Machine Gun | -5/Factory | Hacked Flak Gun | -5/Factory | Hacked Gatling Laser | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed IntegrityZhirovBarrier Manual? 0 Play Time 01:43:25 Cumulative 205.0 hours Start 2026.09.22 @ 01:11:25 End 2026.09.22 @ 19:02:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 8 Adventurer 2 Explorer 14 Win Type - Total 7 Types 4/0/1/0/0/0/0/0/0/2 Lore% 49 Gallery% 49 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 480cc735-f274-44b8-a3d7-790a343fc9f7