Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.29 @ 00:18:45 Player: IzRey Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2511) 2511 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5271 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Signal Interpreter Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Enhanced Autogun Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Visual Processing Unit Signal Interpreter Improved Signal Interpreter Improved Melee Analysis Suite Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Signal Interpreter Improved Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating System Shield System Shield Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Katana Katana Katana [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 80 | 7 9 13 27 24 Power 14 | 1 3 2 6 2 Engine 10 | 1 2 2 3 2 Core 4 | . 1 . 3 . Reactor . | . . . . . Propulsion 18 | 2 2 4 6 4 Treads 1 | . . . 1 . Leg 2 | . . 2 . . Wheel 14 | 2 2 2 5 3 Hover . | . . . . . Flight 1 | . . . . 1 Utility 26 | 2 3 3 5 13 Device 5 | 1 . 2 . 2 Storage 3 | 1 2 . . . Processor 11 | . 1 . 2 8 Hackware 3 | . . . 1 2 Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 22 | 2 1 4 10 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 14 | 2 1 3 5 3 Ballistic Cannon . | . . . . . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . 1 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 48 | . 5 7 19 17 Power 6 | . 1 1 3 1 Propulsion 16 | . 2 2 5 7 Utility 11 | . 1 1 4 5 Weapon 15 | . 1 3 7 4 Highest Loss Streak 7 | . 4 6 5 7 To Critical Strikes . | . . . . . Average Backups 16 | . 5 12 16 21 Power 2 | . . 3 3 3 Propulsion 3 | . . 1 3 4 Utility 4 | . 3 3 4 5 Weapon 5 | . 1 4 4 8 Tool/Special . | . . . . . Unused Backups 18 | . . 1 2 15 Power 8 | . . . 2 6 Propulsion 2 | . . . . 2 Utility 6 | . . 1 . 5 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 96 80 90 92 Engine 6 | . 4 11 4 6 Core 2 | . 8 . 3 . Wheel 16 | . 27 14 17 12 Device 6 | . 11 8 4 5 Storage 9 | . 14 11 9 6 Processor 19 | . . 11 19 30 Hackware 5 | . . . 8 7 Protection 3 | . . . 5 4 Ballistic Gun 11 | . 28 21 8 2 Slashing Weapon 5 | . . . 5 11 Peak Build Rating 40 | 7 10 14 27 40 Average Rating 22 | 5 8 11 21 34 On Entrance 11 | . 7 8 14 27 Naked Turns . | . . . . . Heaviest Build 105 | 11 88 97 105 104 Greatest Support 32 | 26 32 26 26 26 Greatest Overweight (x) 30 | . 5 30 8 9 Average Overweight (x) 3 | . . 5 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 13 25 25 23 Most Carried 25 | 2 10 16 21 25 Average Carried 16 | . 5 13 16 21 Final Capacity 25 | 8 25 25 25 5 Final Carried 21 | 2 8 16 21 2 Class Distribution -------------------- 68% | Scavenger-Mutant 21% | Mutant 9% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1775 | 280 174 365 468 488 Remotely . | . . . . . Salvage Created 3016 | 23 542 668 950 833 Parts 184 | 4 34 43 59 44 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 5 | . . 2 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 63 | . 10 13 23 17 Melee 16 | . . . 5 11 Guns 36 | . 10 13 9 4 AOE 11 | . . . 9 2 Classes Destroyed 14 | 1 5 2 3 3 Worker 4 | . . 1 2 1 Builder 3 | . . . . 3 Tunneler 1 | 1 . . . . Hauler 2 | . 1 . 1 . Recycler 6 | . 1 2 2 1 Operator 1 | . . . . 1 Watcher 4 | . 1 1 2 . Swarmer 16 | . 1 4 6 5 Grunt 31 | . 9 7 9 6 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 9 | . . 2 5 2 Hunter 2 | . . . 1 1 Programmer 2 | . . . . 2 Best Kill Streak 10 | 1 5 4 10 4 Combat Bots Only 5 | . 4 4 5 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 561 | . 77 80 196 208 Missed 161 | . 24 25 53 59 Damage Taken 5572 | . 595 671 2237 2069 Core 1454 | . 118 92 533 711 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 52 77 3 . Volleys Fired 215 | 5 48 43 96 23 Largest 2 | 2 2 2 2 2 Hottest 61 | 40 40 46 46 61 Shots Fired 367 | 10 96 86 130 45 Gun 340 | 10 96 86 112 36 Cannon . | . . . . . Launcher 27 | . . . 18 9 Special . | . . . . . Kinetic 340 | 10 96 86 112 36 Thermal . | . . . . . Explosive 27 | . . . 18 9 Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 10 9 13 7 Robot Miss Streak 4 | 2 2 4 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 290 | 7 63 52 108 60 Core Hits 165 | 2 28 29 68 38 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 2 . 3 4 Destroy 3 | . 2 . 1 . Sever 6 | . . . 2 4 Melee Attacks 101 | . . 2 20 79 Impact . | . . . . . Slashing 101 | . . 2 20 79 Piercing . | . . . . . Sneak Attacks 9 | . . . 2 7 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 8 | . . . . 8 Damage Inflicted 6119 | 53 499 779 2474 2314 Guns 2465 | 53 499 779 884 250 Cannons . | . . . . . Explosions 1498 | . . . 1051 447 Melee 2156 | . . . 539 1617 Ramming . | . . . . . Kinetic 2465 | 53 499 779 884 250 Thermal . | . . . . . Explosive 1452 | . . . 1051 401 Electromagnetic 46 | . . . . 46 Impact . | . . . . . Slashing 2156 | . . . 539 1617 Piercing . | . . . . . Highest Corruption 2 | . 2 . 2 1 Average Corruption 1 | . 2 . 2 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 10 | . 2 . 6 2 Message Errors 3 | . 1 . 2 . Matter Fused 3 | . 1 . 2 . Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 249 | . . . 52 197 Projectiles . | . . . . . Explosions 28 | . . . 20 8 Melee 221 | . . . 32 189 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 64 | . . . 64 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 107 | . 28 26 107 60 Average Temperature 16 | . 7 7 24 23 Received Heat Transfer 2175 | . 336 306 1017 516 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 90 | 100 100 100 67 96 Level 1 9 | . . . 32 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 272 | 5 86 160 272 212 Initial 98 | . . 29 57 98 Average 67 | . 48 42 114 60 Influence Increases 2140 | 5 340 383 710 702 Destroy 0b10 Robot/C 1260 | . 200 260 460 340 Destroy 0b10 Robot/NC 105 | 5 15 20 35 30 Destroy Leader 302 | . 34 52 116 100 Successful Hack 81 | . 16 15 . 50 Select Force Hacks 30 | . 30 . . . Disable Machine 45 | . . . 30 15 Destroy Structure 107 | . . 6 69 32 Lose Combat Pursuer 210 | . 45 30 . 135 Influence Decreases 1694 | 5 270 276 549 594 Time Decay 1254 | 5 220 236 369 424 Lost Part 440 | . 50 40 180 170 Squads Dispatched 18 | . 2 1 6 9 Investigation 5 | . 1 1 2 1 Extermination 1 | . . . . 1 Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 1 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 16 19 33 32 Peak Tracking Total 8 | . 4 5 8 6 Tactical Retreats 8 | . 2 1 . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 4 3 4 10 Terminals 13 | . 3 2 3 5 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 4 | . . . 1 3 Total Hacks 49 | . 14 5 10 20 Successful 23 | . 7 3 2 11 Failed 26 | . 7 2 8 9 Catastrophic 9 | . 2 2 2 3 Database Lockouts . | . . . . . Manual 18 | . 7 2 2 7 Terminals 38 | . 13 4 8 13 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 6 | . . . 2 4 Terminal Hacks 11 | . 4 2 1 4 Terminal Index 2 | . 1 . . 1 Scanalyzer Index 2 | . 1 1 . . Locate Traps 2 | . 1 . . 1 Dispatch Records 1 | . . . . 1 Recall Investigation 2 | . . . 1 1 Registered Components 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks 2 | . . . . 2 Seal Access 2 | . . . . 2 Unauthorized Hacks 7 | . 3 . 1 3 Terminals 6 | . 2 . 1 3 Botnet 6 | . 2 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 1 4 7 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 47 | . . . . 47 Total Part Build Rating 10 | . . . . 10 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3309 | 16 405 553 896 1439 Optics 1960 | . . . 521 1439 Terrain 952 | . . 553 399 . Structural 1062 | . . . . 1062 Seismic 421 | 16 405 . . . T.N.C. 93 | . . . . 93 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3628 | 62 494 737 896 1439 Spaces Moved 1808 | 42 245 317 389 815 Core 115 | 3 . 1 . 111 Treads 1 | . . . 1 . Legs 17 | . . 7 . 10 Wheels 1658 | 39 245 309 388 677 Hover . | . . . . . Flight 17 | . . . . 17 Fastest Speed 35 | 50 90 135 130 35 Average Speed 134 | 86 97 172 140 130 Slowest Speed 1550 | 90 175 1550 400 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 50 41 42 24 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 21 | . . 2 1 18 Terrain Destroyed 126 | . . 2 93 31 Melee 21 | . . 2 1 18 Projectile . | . . . . . AOE 105 | . . . 92 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2533 | 55 419 417 588 1054 Wait 239 | . 112 21 31 75 Move 1804 | 41 244 316 388 815 Hop . | . . . . . Pick Up 54 | 2 4 12 16 20 Fast Attach 39 | 7 3 7 12 10 Attach 34 | . 3 4 13 14 Detach 11 | . 1 2 4 4 Swap 23 | . 4 6 3 10 Drop 25 | . . 4 5 16 Fire 215 | 5 48 43 96 23 Melee 89 | . . 2 20 67 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Discovered new exit (range 9) 523 | -10/Materials | Lost 4 parts (2n1u1w) 537 | -10/Materials | Discovered new exit (range 7) 546 | -10/Materials | Identified exit to Subcaves 556 | -10/Materials | Identified exit to Materials 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x2 739 | -9/Materials | Discovered new exit (range 6) 754 | -9/Materials | Build established: Mutant 909 | -9/Materials | Lost 6 parts (1p1n1u3w) 1215 | -9/Materials | Build established: Scavenger-Mutant 1274 | -9/Materials | Discovered new exit (range 16) 1293 | -9/Materials | Identified exit to Materials 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Utility x2 1445 | -8/Materials | Lost 5 parts (1p1n1u2w) 1650 | -8/Materials | Garrison activated, responded to threat 1676 | -8/Materials | Lost 3 parts (2u1w) 1681 | -8/Materials | Core integrity fell below 50% 1724 | -8/Materials | Lost 3 parts (1p1n1u) 1889 | -8/Materials | Core integrity fell below 20% 1923 | -8/Materials | Lost 4 parts (1p2n1w) 2041 | -8/Materials | Discovered new exit (range 17) 2188 | -8/Materials | Identified exit to Factory 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Utility x2 2213 | -7/Factory | Discovered new exit (range 13) 2213 | -7/Factory | Discovered new exit (range 6) 2220 | -7/Factory | Identified exit to Lower Caves 2244 | -7/Factory | Identified exit to Factory 3306 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x2) 3315 | -7/Factory | Discovered exit to Factory (range 4) 3410 | -7/Factory | Garrison activated, responded to threat 3436 | -7/Factory | Core integrity fell below 50% 3470 | -7/Factory | Lost 7 parts (1p2n2u2w) 3542 | -7/Factory | Core integrity fell below 20% 3591 | -7/Factory | Lost 6 parts (2n2u2w) 3629 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03553_ Acquired System Shield. 03553_ Imp. Melee Analysis Suite destroyed. 03554_ Acquired Katana. 03555_ Acquired 80 matter. 03555_ Dropped Enh. Autogun. 03556_ Acquired Adv. Melee Analysis Suite. 03560_ VTOL Module destroyed. 03561_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03571_ The unstable cave ceiling collapses. 03573_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 03578_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 33 active squads: 10x Security 8x Surveillance 5x Patrol 8x Transport 2x Reinforcement Map ----- +----------------------------------------------------+ | ??????????????????????# ??? ?? ???? ????? | | ??????????????????????# ?? ?? "???? #???? | | ??????????????????????# ?? ?? "???" #???? | | ??????????????????????# ? ? ""??" #???? | | ??????????????????????# ? ? ?? ##??? | | ??????????????????????# "?"" ""?" ""?? ##??? | | ?????????????????????? 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[! ##? | | ?????????????### #?# # G =* *! ##? | | ?????#########"" #?# # "" [* ##? | | ?????# ## """ #?# # " !!! ##? | | ?????# ## """ #?# # !! /##? | | ?????# ## """ #?# #### ### | | ?????# ## #?# ##### # ### | | ?????# ## """ #?# ##??### + | | ?????# ## """ #?# T#???## ### | | ?????# ## """ #?# #???################# | | ?????# ## ### ##???################? | | ?????# ## "## ###??????????????????? | | ?????###+##+######+### #??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????# T #??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????#####+#####+### #??????????????????? | | ???????????# ] !#########??????????????????? | | ???????????#! / #??????????????????????????? | | ???????????# #??????????????????????????? | | ???????????# """"""" #??????????????????????????? | | ???????????# """"""" #??????????????????????????? | | ???????????# """"""" #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 63 Melee Accuracy 16 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed FactoryHelicalFacilitator Manual? 0 Play Time 01:06:09 Cumulative 615.6 hours Start 2024.12.28 @ 23:09:17 End 2024.12.29 @ 00:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 93 Adventurer 17 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a765bb10-484f-497b-b8ba-68bf979e0bfe