Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 04:33:07 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed self via exploding Vacuum Chamber Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (61) 305 Value Destroyed (2392) 2392 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (-356) -356 TOTAL SCORE: 8401 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 358 Friendly Fire -716 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 930/940 System Corruption 12% Temperature Cool (0) Movement Hovering (50) Location -3/Research Parts ------- > --- POWER (3) -------- Cooled Fission Core Cooled Fission Core Particle Reactor > --- PROPULSION (5) --- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY (6) ------ Long-range Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Advanced Transmission Jammer Hacking Suite System Restoration Module > --- WEAPON (3) ------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (3) ---- Advanced Core Analyzer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core Particle Reactor > --- PROPULSION ------- Antigrav System Combat Gravmag System Combat Gravmag System Antigrav Array > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Advanced Transmission Jammer Hacking Suite Improved System Shield > --- WEAPON ----------- Stasis Projector Greatsword > --- INVENTORY -------- Advanced Core Analyzer Advanced ECM Suite Improved Cloaking Device [Rating: 99] Favorites ----------- Power Cooled Fission Core Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Particle Reactor Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Long-range Sensor Array Processor Armor Integrity Analyzer Hackware Hacking Suite Weapon Greatsword Energy Gun Improved Lightning Gun Ballistic Gun Assault Rifle Special Weapon Stasis Projector Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 12 | 3 . 1 3 1 2 . . 1 . . 1 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | 1 . 1 . . 1 . . 1 . . . Utility 5 | 1 . . 3 . . . . . . . 1 Weapon 2 | 1 . . . 1 . . . . . . . Parts Attached 103 | 5 5 2 12 2 11 4 14 9 . 2 37 Power 17 | 1 1 . 3 . 1 1 2 3 . 1 4 Engine 7 | 1 1 . 3 . . . 1 1 . . . Core 5 | . . . . . 1 1 1 1 . 1 . Reactor 5 | . . . . . . . . 1 . . 4 Propulsion 33 | 2 2 1 4 . 3 1 1 1 . . 18 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 18 | . . . . . . . . . . . 18 Flight 13 | . 2 1 4 . 3 1 1 1 . . . Utility 36 | . 2 1 3 1 1 2 9 5 . 1 11 Device 26 | . 1 . 1 1 1 2 6 5 . 1 8 Storage . | . . . . . . . . . . . . Processor 5 | . . 1 1 . . . 3 . . . . Hackware 5 | . 1 . 1 . . . . . . . 3 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 . . 2 1 6 . 2 . . . 4 Energy Gun 6 | 1 . . 2 1 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 3 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . 2 . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . 3 . . . 1 . . 1 2 Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 100 97 96 92 92 91 89 93 89 93 Engine 4 | . 14 12 9 8 7 7 6 . . . . Core 6 | . . . . . 1 7 7 6 6 11 11 Reactor 2 | . . . . . . . . 6 6 . 4 Hover 9 | . . . . . . . . . . . 27 Flight 19 | . 20 37 29 25 27 28 28 33 33 31 1 Device 8 | . 8 9 4 7 7 7 8 9 13 12 11 Processor 13 | . . 2 17 16 14 14 17 13 13 12 11 Hackware 11 | . 12 12 16 16 14 14 9 6 6 6 10 Energy Gun 6 | . 14 12 17 20 17 . . . . . . Slashing Weapon 3 | . . . . . . 7 7 6 6 6 4 Piercing Weapon 2 | . . . . . . . 2 6 6 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 8 8 7 23 23 28 27 32 44 37 39 68 Greatest Support 135 | 26 26 17 23 23 30 31 32 38 38 43 135 Greatest Overweight (x) 2 | 2 1 . 1 2 . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 3 3 3 3 3 3 Average Capacity 2 | 1 2 2 2 2 2 2 3 3 3 3 3 Most Carried 3 | 2 2 2 2 1 2 3 3 3 3 3 3 Average Carried 2 | 1 1 1 1 . 1 2 2 2 3 2 2 Final Capacity 3 | 2 2 2 2 2 2 3 3 3 3 3 3 Final Carried 3 | 2 2 2 1 . 2 3 3 3 3 3 2 Class Distribution -------------------- 45% | Hacker-Ninja 24% | Hacker-Scout 8% | Hacker-Mutant 6% | Mutant 5% | Hacker-Sprinter 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 1287 | 243 75 . 105 5 . 96 192 141 16 20 394 Remotely . | . . . . . . . . . . . . Salvage Created 2812 | . 111 . 442 228 35 96 549 243 . . 1108 Parts 162 | . 7 . 30 10 10 7 15 6 2 4 71 Haulers Intercepted 5 | . . . 1 1 . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 7 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 39 | . 2 . 12 5 3 2 1 1 1 1 11 Melee 19 | . . . . . 2 2 1 1 1 1 11 Guns 15 | . 2 . 11 1 1 . . . . . . AOE 3 | . . . . 3 . . . . . . . Classes Destroyed 13 | . 2 . 6 1 1 . 1 . 1 . 1 Worker 5 | . . . 2 . . . . . . . 3 Builder 1 | . . . . . . . . . . . 1 Hauler 5 | . . . 1 1 . . 3 . . . . Recycler 3 | . . . . . . . 1 1 . . 1 Operator 3 | . 1 . 1 . . . . . . . 1 Drone 4 | . . . 4 . . . . . . . . Watcher 5 | . . . 1 . . . 1 . . . 3 Swarmer 6 | . . . 4 . 2 . . . . . . Grunt 11 | . 2 . 3 3 . . 1 . . 1 1 Brawler 1 | . . . . 1 . . . . . . . Sentry 11 | . . . 5 1 . 1 . 1 . . 3 Hunter 1 | . . . . . . . . . 1 . . Programmer 9 | . . . . . 1 1 . . . . 7 Best Kill Streak 6 | . 2 . 6 3 2 1 2 1 1 1 2 Combat Bots Only 4 | . 2 . 4 3 2 1 1 1 1 1 2 Max Kills in Single Turn 4 | . 1 . 4 2 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee 1 | . . . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 3517 | . 58 28 659 222 292 179 88 23 119 . 1849 Core 2843 | . 47 22 516 178 231 148 76 18 92 . 1515 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 2386 | . 36 22 470 155 214 98 40 18 92 . 1241 Core Remaining (%) 91 | 100 93 . 90 100 88 84 76 . . 99 . Volleys Fired 60 | . 6 . 32 14 6 . . . . . 2 Largest 3 | . 2 . 2 3 3 . . . . . 1 Hottest 170 | . 60 . 120 170 170 . . . . . . Shots Fired 130 | . 12 . 64 36 16 . . . . . 2 Gun 128 | . 12 . 64 36 16 . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 Kinetic 6 | . 6 . . . . . . . . . . Thermal 6 | . 6 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 116 | . . . 64 36 16 . . . . . . Robot Hit Streak 16 | . 4 . 6 16 8 . . . . . 1 Robot Miss Streak 4 | . 1 . 4 2 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 199 | . 9 . 37 26 16 7 15 8 5 1 75 Core Hits 87 | . 5 . 20 10 11 2 6 3 1 1 28 Critical Hits 7 | . . . . 1 . . . . . . 6 Critical Kills 4 | . . . . 1 . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Melee Attacks 162 | . . . . . 4 12 20 15 8 5 98 Impact 7 | . . . . . 1 2 4 . . . . Slashing 110 | . . . . . 3 10 16 11 5 4 61 Piercing 40 | . . . . . . . . 4 3 1 32 Sneak Attacks 16 | . . . . . . . 4 1 1 . 10 Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 4 | . . . . . . . . 2 1 . 1 Damage Inflicted 9304 | . 103 . 1294 766 290 379 1312 506 363 49 4242 Guns 1850 | . 103 . 1064 619 64 . . . . . . Cannons . | . . . . . . . . . . . . Explosions 479 | . . . 230 147 102 . . . . . . Melee 6975 | . . . . . 124 379 1312 506 363 49 4242 Ramming . | . . . . . . . . . . . . Kinetic 61 | . 61 . . . . . . . . . . Thermal 291 | . 42 . . 147 102 . . . . . . Explosive 230 | . . . 230 . . . . . . . . Electromagnetic 1747 | . . . 1064 619 64 . . . . . . Impact . | . . . . . . . . . . . . Slashing 5776 | . . . . . 124 379 1312 433 319 49 3160 Piercing 1199 | . . . . . . . . 73 44 . 1082 Highest Corruption 14 | . . . . . 4 . . . . . 14 Average Corruption 7 | . . . . . 3 . . . . . 9 Corruption Purged 2 | . . . . . . . . . . . 2 Effects 38 | . . . . . 6 . . . . . 32 Message Errors 6 | . . . . . 1 . . . . . 5 Matter Fused 7 | . . . . . 2 . . . . . 5 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 5 | . . . . . 3 . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . 5 Targeting Errors 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 944 | . . . . . 57 43 72 179 96 . 497 Projectiles . | . . . . . . . . . . . . Explosions 57 | . . . . . 57 . . . . . . Melee 887 | . . . . . . 43 72 179 96 . 497 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 401 | . . . 140 95 59 . . . . . 107 Shots 6 | . . . 2 2 1 . . . . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 156 | . 66 1 43 90 156 . . . . . 149 Average Temperature 44 | . 36 1 13 34 78 . . . . . 45 Received Heat Transfer 462 | . 36 9 120 72 . 54 45 9 . . 117 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Parts Fried 6 | . . . 4 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 250 | . 100 . . 100 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 418 | . 115 93 418 214 189 167 173 37 . . 389 Initial 121 | . . 48 39 121 97 41 81 11 . . 35 Average 131 | . 30 59 244 79 98 100 119 5 . . 157 Maximum Alert Level 2 | . . . 2 1 . . . . . . 1 Low Security (%) 75 | 100 100 100 29 97 100 100 100 100 . . 63 Level 1 23 | . . . 64 2 . . . . . . 36 Level 2 . | . . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 4 1 3 . . 1 . . 4 Investigation 5 | . . . 2 1 2 . . . . . . Extermination 4 | . . . . . 1 . . . . . 3 Reinforcement 4 | . 1 . 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 3 | . 1 2 . . . . . . . . . Communications Jammed 14 | . . . . . . . . 5 . . 9 Distress Signals 14 | . . . . . . . . 5 . . 9 Times Spotted 92 | . 5 6 27 7 8 2 3 3 2 1 28 Peak Tracking Total 9 | . 3 9 7 3 5 1 1 3 1 1 5 Tactical Retreats 11 | . 1 . 2 1 1 . . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 4 | . . . 1 . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 8 | . . . 3 1 3 . . . . . 1 Max in Single Turn 3 | . . . 3 1 1 . . . . . 1 Garrison Access 4 | . . . 1 . . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 29 | . . . 7 1 3 2 8 2 . 1 5 Terminals 18 | . . . 6 1 2 2 3 1 . 1 2 Fabricators 3 | . . . . . . . 2 . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . 1 Garrison Access 4 | . . . 1 . . . 2 1 . . . Total Hacks 77 | . . . 18 6 8 2 26 3 . 2 12 Successful 50 | . . . 14 4 4 1 19 1 . 2 5 Failed 27 | . . . 4 2 4 1 7 2 . . 7 Catastrophic 4 | . . . . 1 . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . . . 6 6 . 2 10 . . 1 . Terminals 47 | . . . 15 6 4 2 11 2 . 2 5 Fabricators 4 | . . . . . . . 3 . . . 1 Repair Stations 3 | . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers 15 | . . . . . 4 . 8 . . . 3 Garrison Access 8 | . . . 3 . . . 4 1 . . . Terminal Hacks 19 | . . . 8 2 1 1 3 . . 2 2 Record 2 | . . . . . . . . . . 2 . Part Schematic 4 | . . . 1 . . . 2 . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 6 | . . . 2 2 . . 1 . . . 1 Registered Components 1 | . . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 3 . . . 1 Load Schematic 1 | . . . . . . . 1 . . . . Build 3 | . . . . . . . 2 . . . 1 Repair Station Hacks 1 | . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 12 | . . . . . 3 . 8 . . . 1 Insert Component 7 | . . . . . 2 . 4 . . . 1 Analyze 5 | . . . . . 1 . 4 . . . . Garrison Access Hacks 5 | . . . 2 . . . 2 1 . . . Seal Access 4 | . . . 1 . . . 2 1 . . . Coupler Status 1 | . . . 1 . . . . . . . . Unauthorized Hacks 9 | . . . 4 2 . . 3 . . . . Terminals 9 | . . . 4 2 . . 3 . . . . Track 2 | . . . 1 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 6 | . . . 2 1 . . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . . . 6 1 3 2 5 1 . . 5 Full Trace Events 4 | . . . 2 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . Matter 318 | . . . . . . . 318 . . . . Time 84 | . . . . . . . 84 . . . . Total Robot Build Rating 18 | . . . . . . . 18 . . . . Part Schematics Acquired 9 | . . . 1 . 1 . 6 . . . 1 Parts Built 3 | . . . . . . . 1 . . . 2 Matter 596 | . . . . . . . 318 . . . 278 Time 130 | . . . . . . . 84 . . . 46 Total Part Build Rating 24 | . . . . . . . 6 . . . 18 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . 4 . . . 1 Part Schematics Acquired 5 | . . . . . 1 . 4 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat 3 | . . . . . . . . . . . 3 Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 parse_system 1 | . . . . . . . . . . . 1 no_distress 2 | . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . 1 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Total Allies 14 | . . . 10 1 . . 3 . . . . Largest Group 10 | . . . 10 1 1 . 3 . . . . Highest-Rated Group 90 | . . . 88 16 16 . 90 . . . . Highest-Rated Ally 30 | . . . 16 16 16 . 30 . . . . Total Orders 5 | . . . 1 2 . . . 2 . . . ROAM 1 | . . . . . . . . 1 . . . EXPLORE 4 | . . . 1 2 . . . 1 . . . Ally Attacks 74 | . . . 73 . 1 . . . . . . Total Damage 695 | . . . 695 . . . . . . . . Kills 13 | . . . 13 . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches 39 | . . . 20 2 . . . 17 . . . Drone Recoveries 16 | . . . 4 3 . . . 9 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 4252 | 40 139 59 586 292 484 154 335 328 149 228 1458 Spaces Moved 5145 | 34 194 159 600 186 330 382 742 302 314 557 1345 Core 9 | 5 1 . 1 2 . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 67 | 29 38 . . . . . . . . . . Hover 1151 | . . . . . . . . . . . 1151 Flight 3918 | . 155 159 599 184 330 382 742 302 314 557 194 Fastest Speed 25 | 50 37 34 29 29 27 27 27 25 25 25 25 Average Speed 36 | 90 48 34 39 30 27 27 28 28 25 25 51 Slowest Speed 150 | 150 120 37 117 150 29 27 99 99 25 25 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . 5 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 28 20 97 30 9 10 18 17 46 45 29 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 1 . Spaces Dug 31 | . . . . . . 3 1 5 1 3 18 Terrain Destroyed 67 | . . . 19 13 4 3 1 5 1 3 18 Melee 31 | . . . . . . 3 1 5 1 3 18 Projectile . | . . . . . . . . . . . . AOE 36 | . . . 19 13 4 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Total 7104 | 40 226 162 885 391 703 413 830 522 372 636 1924 Wait 1399 | . 18 . 180 151 330 4 46 183 39 67 381 Move 5124 | 33 193 158 589 185 329 381 741 301 313 556 1345 Hop 5 | . . . 5 . . . . . . . . Pick Up 43 | 2 1 1 6 2 9 4 4 5 . 3 6 Fast Attach 49 | 5 4 1 8 . 1 . 4 2 . 1 23 Attach 21 | . 1 1 1 2 7 . 3 3 . . 3 Detach 5 | . . . . . 2 . 1 2 . . . Swap 34 | . . . 3 . 3 4 7 4 . 2 11 Drop 85 | . 3 1 15 2 7 5 8 7 . 3 34 Fire 60 | . 6 . 32 14 6 . . . . . 2 Melee 144 | . . . . . 4 10 16 11 5 4 94 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . 8 . . . . . . . . Rewire 19 | . . . 4 15 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 108 | . . . 34 20 5 5 . 4 15 . 25 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Discovered new exit (range 15) 180 | -10/Materials | Entered another Materials area 182 | -9/Materials | Reached level 2 189 | -9/Materials | Upgraded with Propulsion slot (x1) 237 | -9/Materials | Discovered new exit (range 7) 238 | -9/Materials | Identified exit to Storage 239 | -9/Materials | Entered Storage 253 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 258 | -9/Storage | Reached level 3 260 | -9/Storage | Upgraded with Utility slot (x1) 371 | -9/Storage | Reached level 4 373 | -9/Storage | Upgraded with Utility slot (x1) 438 | -9/Storage | Garrison activated, responded to threat 454 | -9/Storage | Discovered new exit (range 16) 464 | -9/Storage | Identified exit to Materials 492 | -9/Storage | Reached level 5 559 | -9/Storage | Upgraded with Utility slot (x1) 694 | -9/Storage | Build established: Hacker-Mutant 825 | -9/Storage | Entered Materials 825 | -8/Materials | Accompanied by 4 allies 827 | -8/Materials | Reached level 6 873 | -8/Materials | Upgraded with Weapon slot (x1) 1009 | -8/Materials | Reached level 7 1046 | -8/Materials | Discovered new exit (range 10) 1110 | -8/Materials | Identified exit to Factory 1117 | -8/Materials | Entered Factory 1117 | -7/Factory | Accompanied by 1 ally 1119 | -7/Factory | Reached level 8 1126 | -7/Factory | Upgraded with Power slot (x1) 1126 | -7/Factory | Upgraded with Propulsion slot (x1) 1409 | -7/Factory | Build established: Hacker-Scout 1539 | -7/Factory | Discovered new exit (range 17) 1600 | -7/Factory | Identified exit to Factory 1601 | -7/Factory | Entered another Factory area 1603 | -6/Factory | Reached level 9 1623 | -6/Factory | Discovered new exit (range 15) 1627 | -6/Factory | Identified exit to Extension 1717 | -6/Factory | Discovered new exit (range 12) 1731 | -6/Factory | Identified exit to Factory 1740 | -6/Factory | Reached level 10 1755 | -6/Factory | Entered another Factory area 1757 | -5/Factory | Reached level 11 1911 | -5/Factory | Fabricated B-60 Warrior (x3) 2078 | -5/Factory | Fabricated Cld. Fission Core? 2083 | -5/Factory | Discovered new exit (range 13) 2086 | -5/Factory | Identified exit to Factory 2090 | -5/Factory | Entered another Factory area 2092 | -4/Factory | Reached level 12 2092 | -4/Factory | Upgraded with Propulsion slot (x1) 2176 | -4/Factory | Discovered new exit (range 40) 2412 | -4/Factory | Identified exit to Upper Caves 2418 | -4/Factory | Entered Upper Caves 2419 | -4/Upper Caves | Encountered a Warlord checkpoint 2556 | -4/Upper Caves | Learned Research trap positions 2565 | -4/Upper Caves | Discovered new exit (range 5) 2566 | -4/Upper Caves | Identified exit to Upper Caves 2567 | -4/Upper Caves | Entered another Upper Caves area 2569 | -4/Upper Caves | Reached level 13 2573 | -4/Upper Caves | Discovered new exit (range 7) 2574 | -4/Upper Caves | Identified exit to Research 2610 | -4/Upper Caves | Learned location of 1 exit from Research 2620 | -4/Upper Caves | Build established: Hacker-Ninja 2630 | -4/Upper Caves | Encountered a Warlord checkpoint 2661 | -4/Upper Caves | Found Alien Artifact 2662 | -4/Upper Caves | Identified Core Expander 2662 | -4/Upper Caves | Installed Core Expander, added new Power slot 2795 | -4/Upper Caves | Entered Research 2796 | -3/Research | Identified exit to Quarantine 2797 | -3/Research | Loaded intel: 94 trap records 2797 | -3/Research | Reached level 14 2801 | -3/Research | Upgraded with Utility slot (x1) 2879 | -3/Research | Found Prototype Device 2879 | -3/Research | Identified Exp. Thermal Shield 3284 | -3/Research | Fabricated Stasis Projector (x2) 3450 | -3/Research | Reached level 15 3656 | -3/Research | Core integrity fell below 50% 3728 | -3/Research | Core integrity fell below 20% 3875 | -3/Research | System corruption reached 10% 3913 | -3/Research | Found Enh. Force Lance 3973 | -3/Research | Found Enh. Force Lance 3990 | -3/Research | Reached level 16 4253 | -3/Research | Destroyed self via exploding Vacuum Chamber Last Messages --------------- 04141_ P-80 Master destroyed. 04144_ Acquired 9 matter. 04146_ K-01 Serf collects debris. 04157_ System corrupted: Energy discharge (-376). 04157_ K-01 Serf collects debris. 04168_ Acquired Imp. Antigrav System. 04171_ Acquired 10 matter. 04172_ Dropped Gyrokinetic Inverter. 04174_ Acquired 10 matter. 04185_ Dropped Imp. Cloaking Device. 04186_ Acquired System Restoration Module. 04187_ Discarded Imp. System Shield. 04199_ System corrupted: Heat flow error (+147). 04214_ :NP5BW WWREJQAI GUEXH 04234_ System corrupted: Matter fused (-7). 04238_ U-05 Engineer builds a Wall. 04243_ System Restoration Module purges 1% of system corruption (13%). 04245_ System Restoration Module purges 1% of system corruption (12%). 04249_ System corrupted: Matter fused (-7). 04253_ Vacuum Chamber explodes. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?? ^^^?????????????????????????????????? | | ? ??????????????????????????????????? | | ??????????????????? ?????????????? | | ?????????????? ??? ?????????????? | | ??????????????? ??? ?????????????? | | ???????????????? ??? ?????????????? | | #???????????????? ??? #????????????? | | #???????????????? |??? #????????????? | | +???????????????? #??? #????????????? | | #???????????????? #??? #????????????? | | #???????????????? #??# #????????????? | | #???????????????# #??# #????????????? | | ################# #??# #????????????? | | #### ###+###??????? | | ## #??????? | | ## +??????? | | ##! #??????? | | ## #??????? | | ^^ ## #??????? | | ^^ @ #??????? | | #??????? | | ##+################ #??????? | | u ##?????????# #??????? | | ! ##?????????# #??????? | | ##?????????###############??????? | | ##??????????????????????????????? | | ########???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 65 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 28 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Resistance: KI 10 Resistance: TH 30 Resistance: EX 10 Evasion (%) 65 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 33 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Imp. Sensor Array | -9/Storage | Hacked Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. Transmission Jammer | -5/Factory | Scanalyzed Cld. Fission Core | -5/Factory | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Lance | -5/Factory | Scanalyzed System Shield | -5/Factory | Hacked Centrium Wheel | -5/Factory | Hacked Adv. Cloaking Device | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Cld. Fission Core | x1 | -5/Factory Stasis Projector | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp Res Levels Raised 15 | . . 1 3 2 1 2 1 1 . 1 3 XP Earned 25909 | 3000 400 1500 5274 2285 2240 1890 1840 1650 600 600 4630 XP Spent 22455 | 2960 . 1500 4370 2625 2000 2950 1500 1400 . 1450 1700 Upgrades 57 | 11 . 5 15 9 3 7 2 1 . 3 1 Power Slot 1 | . . . . . 1 . . . . . . Propulsion Slot 4 | 1 . 1 . . 1 . . 1 . . . Utility Slot 5 | 1 . . 3 . . . . . . . 1 Weapon Slot 2 | 1 . . . 1 . . . . . . . Core Integrity 8 | 2 . . 6 . . . . . . . . Heat Dissipation 5 | . . . 5 . . . . . . . . Energy Generation 2 | . . 1 . 1 . . . . . . . Energy Storage 2 | . . . 1 1 . . . . . . . Mass Support 2 | . . 1 . . . . . . . 1 . Inventory Capacity 3 | 2 . . . . . 1 . . . . . Sight Range 2 | . . 1 . 1 . . . . . . . Sensor Range 4 | . . . . 4 . . . . . . . Ranged Accuracy 1 | . . . . 1 . . . . . . . Melee Accuracy 7 | . . 1 . . . 4 2 . . . . Hack Attack % 2 | 1 . . . . 1 . . . . . . Hack Defense % 2 | . . . . . . 1 . . . 1 . KI Resistance % 2 | 1 . . . . . . . . . 1 . TH Resistance % 1 | 1 . . . . . . . . . . . EX Resistance % 2 | 1 . . . . . 1 . . . . . Protomatter Created 773 | . . . 200 122 59 34 . . 54 64 240 Integrity Restored 2074 | . . . 538 414 117 102 . . 342 . 561 Core 1820 | . . . 489 274 117 102 . . 342 . 496 Parts 254 | . . . 49 140 . . . . . . 65 Protomatter Decayed 584 | . . . 388 43 38 . . . . 64 51 Game ------ Seed VisualBiometalDiverter Manual? 0 Play Time 01:23:47 Cumulative 87.9 hours Start 2020.11.10 @ 03:08:33 End 2020.11.10 @ 04:33:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 494ba5f8-003d-4256-b931-eea768787ded