Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 23:31:28 Player: morimori Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (1972) 1972 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-514) -514 TOTAL SCORE: 3968 Bonus ------- Friendly Fire -514 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine VSS Leg VSS Leg High-capacity Storage Unit High-capacity Battery (250) Advanced Visual Processing Unit Improved Light Armor Plating Medium Reactive Plating Improved Field Recycling Unit (0) Heavy Ion Cannon Improved Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Minigun Flak Gun > --- INVENTORY -------- Deuterium Engine Deuterium Engine VSS Leg VSS Leg High-capacity Storage Unit High-capacity Battery Improved Sensor Array Improved Light Armor Plating Medium Reactive Plating Improved Field Recycling Unit Heavy Ion Cannon Improved Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Improved Titanium Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 80 | 8 26 13 18 2 13 Power 10 | 1 4 2 3 . . Engine 10 | 1 4 2 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 33 | 2 11 8 4 . 8 Treads . | . . . . . . Leg 8 | . . . . . 8 Wheel 25 | 2 11 8 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 4 1 7 1 4 Device 11 | 1 2 1 4 1 2 Storage 5 | 1 1 . 2 . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 18 | 3 7 2 4 1 1 Energy Gun 7 | 1 4 . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 3 2 2 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 19 | . 10 1 . . 8 Power 3 | . 2 . . . 1 Propulsion 8 | . 3 1 . . 4 Utility 2 | . 1 . . . 1 Weapon 6 | . 4 . . . 2 Highest Loss Streak 8 | . 2 1 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 92 99 99 100 84 Engine 11 | . 13 14 11 11 8 Leg 4 | . . . . . 32 Wheel 20 | . 25 27 22 22 1 Device 18 | . 9 14 24 30 14 Storage 11 | . 14 14 11 11 9 Processor 1 | . 4 . . . . Protection 2 | . . . 8 2 . Energy Gun 4 | . 6 13 5 . . Ballistic Gun 17 | . 18 14 16 22 17 Peak Build Rating 54 | 8 9 8 22 22 54 Average Rating 17 | 6 7 7 18 20 43 On Entrance 11 | . 8 8 8 22 22 Naked Turns . | . . . . . . Heaviest Build 62 | 12 29 26 62 62 61 Greatest Support 58 | 26 26 20 26 26 58 Greatest Overweight (x) 6 | . 2 1 3 2 6 Average Overweight (x) 1 | . 1 1 1 2 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 7 14 15 19 20 15 Most Carried 20 | 8 15 15 20 20 20 Average Carried 15 | 4 12 14 19 19 15 Final Capacity 20 | 8 15 15 20 20 15 Final Carried 20 | 8 15 15 20 20 15 Class Distribution -------------------- 65% | Mutant 25% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2035 | 464 484 141 456 88 402 Remotely . | . . . . . . Salvage Created 2792 | 277 1057 50 970 85 353 Parts 164 | 17 51 3 62 10 21 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 58 | . 25 3 16 6 8 Guns 57 | . 24 3 16 6 8 Classes Destroyed 15 | 3 5 1 5 . 1 Worker 5 | 2 1 1 1 . . Builder 1 | . . . 1 . . Tunneler 8 | 8 . . . . . Hauler 3 | . . . 3 . . Recycler 2 | 1 1 . . . . Operator 3 | . 1 . 2 . . Watcher 8 | . 3 . 5 . . Swarmer 15 | . 6 . 3 6 . Grunt 31 | . 17 . 8 . 6 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 4 | . . . 3 . 1 Heavy 1 | . . . . . 1 Subdweller 2 | . 2 . . . . Assembled 3 | . . 3 . . . Thug 1 | . . . . . 1 Best Kill Streak 6 | 5 6 2 5 3 4 Combat Bots Only 6 | . 6 2 3 3 4 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 401 | . 147 17 58 12 167 Missed 128 | . 38 4 22 3 61 Damage Taken 3560 | . 1187 155 463 120 1635 Core 862 | . 199 45 65 . 553 Absorbed by Shields . | . . . . . . Ignored by Resistances 13 | . . . . . 13 Regen/Repaired (Parts) 75 | . . . 39 . 36 Core Remaining (%) 61 | 100 . 2 . 83 . Volleys Fired 298 | 46 130 16 64 11 31 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 40 90 60 130 51 53 Shots Fired 563 | 92 227 32 128 22 62 Gun 563 | 92 227 32 128 22 62 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 449 | 92 165 16 92 22 62 Thermal 114 | . 62 16 36 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 12 14 4 19 3 7 Robot Miss Streak 6 | 6 3 5 4 1 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 395 | 60 156 16 98 14 51 Core Hits 201 | 18 58 9 63 8 45 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 6 | . 5 1 . . . Burn 2 | . 2 . . . . Destroy 4 | . 3 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5186 | 639 1570 155 1563 242 1017 Guns 5186 | 639 1570 155 1563 242 1017 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4127 | 639 1066 60 1103 242 1017 Thermal 1059 | . 504 95 460 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 229 | . 229 50 120 . 53 Average Temperature 49 | . 61 27 43 . 16 Received Heat Transfer 1790 | . 516 140 153 . 981 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 6 | . 6 . . . . Heat Transferred 2280 | . 1475 225 580 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 404 | 55 326 15 341 155 404 Initial 35 | . 35 7 3 . 1 Average 106 | 25 188 7 117 62 110 Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 77 | 100 51 100 73 100 74 Level 1 22 | . 48 . 26 . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 7 . 2 . 6 Investigation 10 | . 5 . 1 . 4 Extermination . | . . . . . . Reinforcement 5 | . 2 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 2 | . . . . . 2 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 38 3 26 6 33 Peak Tracking Total 19 | . 5 2 5 3 19 Tactical Retreats 8 | . 3 . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 25 | . 7 . 11 2 5 Terminals 16 | . 5 . 8 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 3 | . . . 2 . 1 Garrison Access . | . . . . . . Total Hacks 75 | . 23 . 34 4 14 Successful 39 | . 14 . 14 2 9 Failed 36 | . 9 . 20 2 5 Catastrophic 4 | . . . 3 . 1 Database Lockouts . | . . . . . . Manual 35 | . 12 . 16 2 5 Terminals 50 | . 17 . 25 3 5 Fabricators . | . . . . . . Repair Stations 7 | . . . 3 . 4 Recycling Units 7 | . 6 . . . 1 Scanalyzers 10 | . . . 6 . 4 Garrison Access . | . . . . . . Terminal Hacks 15 | . 9 . 3 2 1 Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Level Access Points 1 | . . . . . 1 Unreport Threat 5 | . 2 . 3 . . Locate Traps 1 | . 1 . . . . Zone Layout 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 . 2 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 9 | . . . 5 . 4 Insert Component 5 | . . . 3 . 2 Analyze 4 | . . . 2 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 . 4 . 1 Terminals 7 | . 2 . 4 . 1 Assimilate 1 | . . . 1 . . Botnet 3 | . 1 . 2 . . Disrupt 2 | . 1 . . . 1 Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 5 . 10 1 3 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 1 . 2 . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 60 | . . . 16 . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 9 . . . 2 Parts Scanalyzed 4 | . . . 2 . 2 Part Schematics Acquired 4 | . . . 2 . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . . 1 3 . Largest Group 3 | . . . 1 3 3 Highest-Rated Group 40 | . . . 10 40 40 Highest-Rated Ally 16 | . . . 10 16 16 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 136 | . . . . . 136 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4795 | 266 1212 542 1216 872 687 Spaces Moved 2797 | 118 727 155 774 645 378 Core 3 | 1 . . . . 2 Treads . | . . . . . . Legs 361 | . . . . . 361 Wheels 2433 | 117 727 155 774 645 15 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 120 100 Average Speed 109 | 89 99 95 113 120 118 Slowest Speed 350 | 90 110 95 125 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 80 29 56 95 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4026 | 196 1012 526 995 727 570 Wait 717 | 7 95 329 107 57 122 Move 2792 | 117 726 154 773 644 378 Hop . | . . . . . . Pick Up 62 | 13 18 2 14 6 9 Fast Attach 17 | 7 4 1 3 . 2 Attach 13 | . 6 1 2 . 4 Detach . | . . . . . . Swap 50 | 1 16 11 13 2 7 Drop 77 | 5 17 12 19 7 17 Fire 298 | 46 130 16 64 11 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 267 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 7) 676 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Discovered new exit (range 17) 1087 | -10/Materials | Discovered new exit (range 18) 1167 | -10/Materials | Derelicts attacked the area 1420 | -10/Materials | Discovered new exit (range 4) 1479 | -10/Materials | Entered Mines 1480 | -10/Mines | Assembled infested the area 1485 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1700 | -10/Mines | Build established: Scavenger-Mutant 1898 | -10/Mines | Core integrity fell below 20% 1985 | -10/Mines | Discovered new exit (range 12) 2021 | -10/Mines | Entered Materials 2021 | -9/Materials | Evolved 2 slots: Utility x2 2404 | -9/Materials | Discovered new exit (range 8) 2461 | -9/Materials | Discovered new exit (range 3) 2677 | -9/Materials | Repaired Hvy. Assault Rifle 2792 | -9/Materials | Build established: Mutant 3237 | -9/Materials | Entered Mines 3244 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3305 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3305 | -9/Mines | Discovered new exit (range 5) 3345 | -9/Mines | Learned location of Zion (-6) 3381 | -9/Mines | Learned Materials emergency access door positions 3384 | -9/Mines | Discovered new exit (range 4) 3685 | -9/Mines | Discovered new exit (range 6) 3731 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3805 | -9/Mines | Found DCF Scrap (12 items) 3832 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4109 | -9/Mines | Entered Materials 4109 | -8/Materials | Accompanied by 3 allies 4109 | -8/Materials | Evolved 2 slots: Propulsion x2 4329 | -8/Materials | Found Prototype Device 4329 | -8/Materials | Identified Active Sensor Suite 4424 | -8/Materials | Repaired Hvy. Ion Cannon 4602 | -8/Materials | Build established: Skirmisher 4767 | -8/Materials | Identified exit to Factory 4788 | -8/Materials | Core integrity fell below 50% 4795 | -8/Materials | Core integrity fell below 20% 4796 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04771_ Active Sensor Suite destroyed. 04773_ Minigun destroyed. 04774_ M-13 Machinist repairs B-36 Bruiser. 04775_ B-36 Bruiser destroyed. 04777_ U-05 Engineer lays Concrete. 04778_ Imp. Aluminum Leg destroyed. 04778_ U-05 Engineer lays Concrete. 04779_ Carbon-fiber Leg destroyed. 04780_ Critical hit (Burn: +37). 04780_ U-05 Engineer lays Concrete. 04781_ Flak Gun destroyed. 04782_ U-05 Engineer lays Concrete. 04783_ M-13 Machinist repairs G-47 Trooper. 04784_ Deuterium Engine destroyed. 04786_ Aluminum Leg destroyed. 04786_ Critical hit (Burn: +37). 04788_ Imp. Titanium Leg destroyed. 04789_ M-13 Machinist repairs G-47 Trooper. 04791_ Critical hit (Burn: +37). 04793_ M-13 Machinist repairs G-47 Trooper. 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