Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 22:50:06 Player: Parkagirl Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (320) 320 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2265 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 243/265 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Component Analysis Suite > --- WEAPON ----------- EM Pulse Gun Plasma Cannon > --- INVENTORY -------- Light Treads Improved Titanium Leg Light Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 25 | 8 1 5 . 11 Power 4 | 1 . 1 . 2 Engine 3 | 1 . 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 1 . 5 Treads 1 | . . . . 1 Leg 7 | 2 . 1 . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 1 . 3 Device 5 | 1 . 1 . 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 3 . 2 . 1 Energy Gun 2 | 2 . . . . Energy Cannon 3 | . . 2 . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 3 7 Power 2 | . . . . 2 Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Backups 4 | 2 6 6 6 1 Power 1 | . 1 2 2 . Propulsion 1 | 1 2 2 1 . Utility . | . . . . . Weapon 1 | . 1 2 3 . Tool/Special . | . . . . . Unused Backups 4 | . 1 . 3 . Power 2 | . . . 2 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Tool/Special 1 | . 1 . . . Average Slot Usage (%) 74 | . 98 98 66 32 Engine 9 | . 14 11 7 3 Core 1 | . . . . 3 Leg 23 | . 28 33 22 10 Device 12 | . 12 21 14 5 Storage 8 | . 14 11 7 . Energy Gun 13 | . 28 7 . 4 Energy Cannon 5 | . . 15 14 2 Peak Build Rating 25 | 9 9 14 14 25 Average Rating 9 | 6 8 12 8 10 On Entrance 6 | . 9 7 14 . Avg Prop Armor Cover (%) 21 | . . . . 21 Naked Turns 56 | . . . 39 17 Heaviest Build 90 | 15 90 22 22 20 Greatest Support 60 | 20 20 30 30 60 Greatest Overweight (x) 4 | 2 4 . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 5 Average Capacity 7 | 7 8 8 6 5 Most Carried 9 | 4 9 8 8 5 Average Carried 4 | 2 6 6 6 1 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 4 8 8 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 358 | 282 . 76 . . Remotely . | . . . . . Salvage Created 482 | 97 127 148 110 . Parts 33 | 5 11 13 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 10 | . 2 6 2 . Guns 2 | . 2 . . . Cannons 3 | . . 1 2 . AOE 5 | . . 5 . . Classes Destroyed 6 | 2 2 2 . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 4 | . . 4 . . Grunt 5 | . 2 1 2 . Sentry 1 | . . 1 . . Best Kill Streak 6 | 2 2 6 1 . Combat Bots Only 6 | . 2 6 1 . Max Kills in Single Turn 5 | 1 1 5 1 . Gunslinging . | . . . . . Exploded 5 | . . 5 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 191 | . 8 4 25 154 Missed 55 | . 3 1 4 47 Hits 136 | . 5 3 21 107 Projectile 136 | . 5 3 21 107 AOE 7 | . . . 7 . Critical Strikes 4 | . . . . 4 Damage Taken 2175 | . 64 38 504 1569 Core 669 | . 13 . 106 550 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 94 . 73 . Volleys Fired 25 | 2 7 4 7 5 Largest 2 | 2 2 2 2 2 Hottest 112 | 60 80 112 112 100 Shots Fired 50 | 4 14 8 14 10 Gun 23 | 4 14 . . 5 Cannon 27 | . . 8 14 5 Launcher . | . . . . . Special . | . . . . . Kinetic 7 | 2 . . . 5 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic 38 | 2 14 8 14 . Robot Hit Streak 5 | 3 5 3 3 5 Robot Miss Streak 3 | . 2 1 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 32 | 3 9 6 7 7 Core Hits 23 | 3 5 6 5 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 765 | 31 129 320 180 105 Guns 201 | 31 129 . . 41 Cannons 356 | . . 146 160 50 Explosions 168 | . . 168 . . Melee . | . . . . . Ramming 40 | . . 6 20 14 Kinetic 47 | 6 . . . 41 Thermal 218 | . . 168 . 50 Explosive . | . . . . . Electromagnetic 460 | 25 129 146 160 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . 11 . . Projectiles 8 | . . 8 . . Explosions 3 | . . 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | . . . 8 3 Shots . | . . . . . Rammed 12 | . . . 8 4 Targets Rammed 18 | . . 1 8 9 Kicked 6 | . . 1 . 5 Crushed . | . . . . . Highest Temperature 195 | 10 63 90 195 126 Average Temperature 54 | 7 25 37 91 42 Received Heat Transfer 847 | . 39 9 142 657 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . 200 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 148 | 10 40 148 93 90 Initial 53 | . . 1 53 14 Average 22 | 1 6 36 58 25 Influence Increases 516 | 10 65 189 65 187 Destroy 0b10 Robot/C 200 | . 40 120 40 . Destroy 0b10 Robot/NC 15 | 10 5 . . . Destroy Leader 40 | . 10 20 10 . Successful Hack 33 | . 10 16 . 7 Disable Machine 15 | . . . . 15 Destroy Structure 3 | . . 3 . . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 195 | . . 15 15 165 Influence Decreases 466 | 10 61 55 165 175 Entered New Map 112 | . . 3 85 24 Time Decay 288 | 10 61 52 50 115 Lost Part 66 | . . . 30 36 Squads Dispatched 3 | . . 1 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 6 11 6 21 Peak Tracking Total 10 | . 2 7 3 10 Tactical Retreats 7 | . . 1 1 5 ECM-based Alert Blocks 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 2 . 2 Terminals 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 31 | . 13 12 . 6 Successful 23 | . 9 10 . 4 Failed 7 | . 4 1 . 2 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 21 | . 13 2 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 10 | . . 10 . . Garrison Access . | . . . . . Terminal Hacks 14 | . 9 1 . 4 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 1 . . 1 Emergency Access Points 3 | . 2 . . 1 Locate Traps 2 | . 2 . . . Dispatch Records 3 | . 2 . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . 9 . . Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 5 | . 2 1 . 2 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 687 | 40 329 215 71 32 Terrain 655 | 40 329 215 71 . Seismic 284 | . . 214 70 . ECM 32 | . . . . 32 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1112 | 112 369 216 110 305 Spaces Moved 856 | 79 279 178 107 213 Core 134 | 12 . . 64 58 Treads 35 | . . . . 35 Legs 687 | 67 279 178 43 120 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 50 50 Average Speed 112 | 115 122 109 74 121 Slowest Speed 400 | 150 400 120 245 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 28 14 26 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 945 | 92 294 190 123 246 Wait 3 | . . . 2 1 Move 852 | 78 278 177 106 213 Hop . | . . . . . Pick Up 10 | 3 5 2 . . Fast Attach 17 | 8 . . . 9 Attach 10 | . . 3 . 7 Detach 2 | 1 . . . 1 Swap 6 | . 2 3 . 1 Drop 2 | . 2 . . . Fire 25 | 2 7 4 7 5 Melee . | . . . . . Ram 12 | . . . 8 4 Kick 6 | . . 1 . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 543 | -9/Materials | Central database locked down 647 | -9/Materials | Discovered new exit (range 15) 698 | -9/Materials | Entered Mines 699 | -9/Mines | Assembled infested the area 769 | -9/Mines | Released all parts (6) 779 | -9/Mines | Learned location of 1 exit from Materials 799 | -9/Mines | Lost 3 parts (2n1u) 802 | -9/Mines | Discovered new exit (range 13) 805 | -9/Mines | Learned location of Storage (-8) 808 | -9/Mines | Entered Materials 808 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 809 | -8/Materials | Identified exit to Storage 974 | -8/Materials | Lost 3 parts (2p1w) 979 | -8/Materials | Released all parts (6) 990 | -8/Materials | Core integrity fell below 50% 1073 | -8/Materials | Core integrity fell below 20% 1108 | -8/Materials | Discovered new exit (range 12) 1113 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01044_ Slug penetrates Wall. 01044_ Kicked G-47 Trooper. 01049_ ECM Suite destroyed. 01068_ Slug penetrates Wall. 01078_ Critical hit (Burn: +37). 01078_ Imp. Titanium Leg destroyed. 01088_ Acquired Imp. Ion Engine. 01099_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01100_ T-07 Excavator is excavating. 01100_ K-01 Serf collects debris. 01104_ O-16 Technician uses terminal to summon reinforcements. 01104_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01104_ O-16 Technician locks terminal. 01104_ T-07 Excavator is excavating. 01105_ K-01 Serf collects debris. 01108_ EXIT=FOUND 01110_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????"""???????????????????????? | | ?#????????#"R"???????????????????????? | | ?#!?????###" "##############?????????? | | ?#! ????# ? #?????????? | | ?#! #### h