Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 09:13:20 Player: Kazimir57 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (832) 832 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2557 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 83/100 System Corruption 0% Temperature Warm (123) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Heat Sink Heat Sink EM Pulse Gun Heavy EM Pulse Gun Medium Laser Beam Rifle Particle Gun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 51 | 8 11 13 19 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 5 8 4 Treads 2 | 2 . . . Leg 17 | . 5 8 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 4 3 4 Device 6 | . 4 . 2 Storage 3 | 1 . 2 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 4 1 2 10 Energy Gun 13 | 4 1 2 6 Energy Cannon 3 | . . . 3 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . . 19 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 19 | . . . 19 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 98 88 Engine 11 | . 14 11 7 Leg 28 | . 26 33 28 Device 10 | . 13 11 7 Storage 11 | . 14 11 9 Processor 7 | . . 9 16 Energy Gun 20 | . 27 22 8 Energy Cannon 2 | . . . 7 Peak Build Rating 21 | 6 9 16 21 Average Rating 11 | 5 7 14 16 On Entrance 7 | . 6 9 16 Naked Turns . | . . . . Heaviest Build 21 | 13 14 17 21 Greatest Support 40 | 40 40 30 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 8 Average Capacity 8 | 7 8 8 8 Most Carried 9 | 4 8 9 8 Average Carried 5 | 2 4 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 1 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 650 | 244 146 110 150 Remotely . | . . . . Salvage Created 1053 | . 318 246 489 Parts 46 | . 10 14 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 6 5 12 Guns 18 | . 5 5 8 Cannons 3 | . . . 3 Classes Destroyed 5 | . 2 1 2 Recycler 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 4 | . . . 4 Grunt 16 | . 6 5 5 Sentry 3 | . . . 3 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 282 | . 45 22 215 Missed 86 | . 16 13 57 Damage Taken 2536 | . 327 105 2104 Core 652 | . 77 20 555 Absorbed by Shields . | . . . . Redirected to Shielding 44 | . . . 44 Regen/Repaired (Parts) 32 | . 32 . . Core Remaining (%) 88 | 100 69 95 . Volleys Fired 69 | . 22 12 35 Largest 2 | . 2 2 2 Hottest 131 | . 90 121 131 Shots Fired 131 | . 44 24 63 Gun 115 | . 44 24 47 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 9 | . . . 9 Thermal 111 | . 44 24 43 Explosive . | . . . . Electromagnetic 11 | . . . 11 Robot Hit Streak 32 | . 11 5 32 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 8 | . 2 1 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 102 | . 34 15 53 Core Hits 46 | . 13 10 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 3 1 4 Burn 8 | . 3 1 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1519 | . 420 196 903 Guns 1190 | . 419 196 575 Cannons 326 | . . . 326 Explosions . | . . . . Melee . | . . . . Ramming 3 | . 1 . 2 Kinetic 134 | . . . 134 Thermal 1125 | . 419 196 510 Explosive . | . . . . Electromagnetic 257 | . . . 257 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 4 | . 1 . 3 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 171 | . 54 18 171 Average Temperature 57 | . 25 5 78 Received Heat Transfer 1233 | . 183 51 999 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 2 | . 1 . 1 Parts Melted 8 | . 3 . 5 Heat Transferred 3388 | . 1326 545 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 367 | . 173 194 367 Initial 81 | . . 20 81 Average 104 | . 63 99 198 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 61 Level 1 10 | . . . 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 13 9 21 Peak Tracking Total 11 | . 3 5 11 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 10 | . 5 5 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Record 3 | . . 3 . Branch Access Points 1 | . . 1 . Locate Traps 2 | . 2 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1156 | 86 464 285 321 Spaces Moved 584 | 47 242 183 112 Core 7 | 4 . . 3 Treads 55 | 43 12 . . Legs 522 | . 230 183 109 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 124 | 150 121 120 123 Slowest Speed 250 | 160 160 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 52 20 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 880 | 58 366 231 225 Wait 133 | . 79 2 52 Move 582 | 46 242 182 112 Hop . | . . . . Pick Up 19 | 4 5 8 2 Fast Attach 15 | 6 2 1 6 Attach 8 | . . 1 7 Detach . | . . . . Swap 28 | 2 9 11 6 Drop 23 | . 7 14 2 Fire 69 | . 22 12 35 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Repaired Med. Laser 537 | -10/Materials | Discovered new exit (range 8) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 751 | -9/Materials | Identified exit to Mines 751 | -9/Materials | Identified exit to Storage 823 | -9/Materials | Discovered new exit (range 12) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -8/Materials | Build established: Scavenger-Mutant 1083 | -8/Materials | Core integrity fell below 50% 1134 | -8/Materials | Core integrity fell below 20% 1157 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01126_ Ion Engine destroyed. 01130_ Med. Laser destroyed. 01134_ K-01 Serf collects debris. 01137_ Aluminum Leg destroyed. 01140_ Acquired Particle Gun. 01144_ Imp. Heat Sink destroyed. 01145_ Core Shielding destroyed. 01145_ Aluminum Leg destroyed. 01147_ Lgt. Nuclear Core melted. 01147_ G-47 Trooper destroyed. 01147_ Switching to secondary target: G-47 Trooper. 01147_ G-47 Trooper suffers critical hit (Burn). 01149_ K-01 Serf collects debris. 01153_ Hvy. Assault Rifle destroyed. 01153_ K-01 Serf collects debris. 01154_ G-47 Trooper heat damages Lgt. Nuclear Core. 01155_ Critical hit (Burn: +37). 01155_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###+##################???##??????????????????????? | | #### #####??????????????????? | | # *#??????????????????? | | # [[[ #??????????????????? | | ################## # [[[ #??????????????????? | | #???????????###### # [[[ #??????????????????? | | #???????????# # #= #??????????????????? | | #???????????# + """" #??????????????????? | | #????????????# # # """" #??????????????????? | | #??????????????### # """" #??????????????????? | | #????????????????# # #??????????????????? | | #????????????????# ###########?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # """ "" #?????????????????? | | ?????????????????# ]+]""" """#?????????????????? | | ?????????????????# %# """ S"#?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # ! #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# ###########?????????????????? | | ?????????????????# ########????????????????????? | | ?????????????????# !*#????????????????????? | | ?????????????????# % k@ #????????????????????? | | ?????????????????# %% k%*%#????????????????????? | | ?????????? % ####k!g#????????????????????? | | ???????? #??#%[%#????????????????????? | | ???????? #??#*g*#????????????????????? | | ????????? #??#/k%#????????????????????? | | ????????? #??# *[#????????????????????? | | ????????? ???# #????????????????????? | | ?????????## ???# #??????????H?????????? | | ??????????##/#+######??# ????????????????????? | | ??????????? ??????????# ????????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightFrostGuard Manual? 0 Play Time 00:31:38 Cumulative 6.2 hours Start 2024.10.17 @ 08:17:51 End 2024.10.17 @ 09:13:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f72e16a9-371b-4545-aa93-f34d3c6d12eb