Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 19:05:34 Player: GogoFox Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (467) 467 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 982 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 179/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Weapon Shielding > --- WEAPON (2) ------- Small Laser Mining Laser > --- INVENTORY (20) --- Ion Engine Heat Sink Structural Scanner Sensor Array Transport Network Coupler ECM Suite ECM Suite Utility Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Weapon Shielding > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Heat Sink Weapon Shielding Small Laser Small Laser Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Weapon Shielding Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 9 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 4 | 2 1 1 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 1 | . . 1 Propulsion 4 | . 3 1 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 8 | 5 9 11 Power 1 | . 1 1 Propulsion 3 | 3 3 . Utility 3 | . 3 6 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 6 | . . 6 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 90 Engine 13 | . 14 9 Treads 23 | . 27 . Wheel 4 | . . 27 Storage 14 | . 14 14 Protection 13 | . 13 14 Energy Gun 23 | . 24 22 Ballistic Gun 3 | . 3 . Peak Build Rating 8 | 6 8 8 Average Rating 7 | 5 7 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 49 | 14 49 49 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 15 20 Most Carried 13 | 7 12 13 Average Carried 9 | 5 9 11 Final Capacity 20 | 8 20 20 Final Carried 11 | 6 11 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 422 | 232 170 20 Remotely . | . . . Salvage Created 657 | 64 593 . Parts 37 | 4 33 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 15 . Guns 14 | . 14 . AOE 1 | . 1 . Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 9 | . 9 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 118 | . 83 35 Missed 26 | . 20 6 Hits 92 | . 63 29 Projectile 92 | . 63 29 AOE 2 | . . 2 Damage Taken 1137 | . 844 293 Core 252 | . 185 67 Absorbed by Shields . | . . . Redirected to Shielding 106 | . 85 21 Regen/Repaired (Parts) 9 | . 9 . Core Remaining (%) 100 | 100 . . Volleys Fired 63 | 5 55 3 Largest 2 | 2 2 2 Hottest 140 | 70 90 140 Shots Fired 124 | 10 109 5 Gun 122 | 10 109 3 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 24 | 5 19 . Thermal 100 | 5 90 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 1 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | 8 74 1 Core Hits 37 | 3 32 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 5 . Burn 5 | . 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1277 | 97 1163 17 Guns 1010 | 97 903 10 Cannons . | . . . Explosions 260 | . 260 . Melee . | . . . Ramming 7 | . . 7 Kinetic 252 | 49 203 . Thermal 1018 | 48 960 10 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 124 | . 124 . Projectiles . | . . . Explosions 124 | . 124 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 186 | . 185 1 Shots 2 | . 2 . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 234 | 18 234 40 Average Temperature 61 | 7 67 17 Received Heat Transfer 270 | . 270 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 7 . Heat Transferred 2662 | 148 2489 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 134 | 5 134 48 Initial 48 | . . 48 Average 32 | . 41 13 Influence Increases 572 | 15 555 2 Destroy 0b10 Robot/C 300 | . 300 . Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 56 | . 56 . Disable Machine 45 | . 45 . Destroy Structure 41 | . 39 2 Lose Combat Pursuer 90 | . 90 . Influence Decreases 572 | 15 429 128 Entered New Map 78 | . . 78 Time Decay 454 | 15 389 50 Lost Part 40 | . 40 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 28 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1668 | 242 1225 201 Spaces Moved 769 | 116 494 159 Core 2 | 2 . . Treads 578 | 114 464 . Legs . | . . . Wheels 189 | . 30 159 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 105 Average Speed 172 | 158 197 105 Slowest Speed 240 | 160 240 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 6 51 60 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 38 | . 36 2 Melee . | . . . Projectile 2 | . . 2 AOE 36 | . 36 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 972 | 162 633 177 Wait 89 | 29 55 5 Move 767 | 115 493 159 Hop . | . . . Pick Up 23 | 7 14 2 Fast Attach 6 | 5 1 . Attach 10 | 1 5 4 Detach . | . . . Swap 4 | . 4 . Drop 6 | . 6 . Fire 63 | 5 55 3 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Repaired Weapon Shielding? 1174 | -10/Materials | Core integrity fell below 50% 1275 | -10/Materials | Discovered new exit (range 15) 1459 | -10/Materials | Lost 3 parts (2n1u) 1468 | -10/Materials | Entered Mines 1477 | -10/Mines | Learned location of Zion (-7) 1527 | -10/Mines | Assembled infested the area 1532 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1649 | -10/Mines | Core integrity fell below 20% 1669 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Found Structural Scanner. Found ECM Suite. Found 45 Matter. U-05 Engineer lays Concrete. Acquired 20 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Structural Scanner. U-05 Engineer lays Concrete. Acquired ECM Suite. K-01 Serf collects debris. Sml. Laser destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Slammed into S-10 Pest. Com. Wheel destroyed. Slammed into S-10 Pest. 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