Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 21:32:18 Player: erfael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (47) 235 Value Destroyed (1465) 1465 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (900) 900 TOTAL SCORE: 9420 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 28/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Terrain Scanner Salvage Targeting Computer Wave Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Potential Leg Potential Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Experimental Core Shielding > --- WEAPON ----------- Phase Cannon KE Penetrator Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Advanced Myomer Leg Improved Matter Compressor Terrain Scanner Salvage Targeting Computer Transdimensional Reconstructor Integrated Reactor Arc Thrower Wave Gun Heavy Ion Cannon Heavy Plasma Cannon Barrage Gun Great Axe [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . . . . . Utility 5 | . . . . . 2 1 . . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 68 | 8 13 . 2 1 15 6 5 1 2 . 3 1 2 2 5 2 Power 10 | 1 2 . . . 2 2 . . . . 1 . . 1 1 . Engine 8 | 1 2 . . . 2 1 . . . . 1 . . 1 . . Core 1 | . . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 20 | 2 7 . 1 . 5 . 1 . . . . . . 1 2 1 Treads . | . . . . . . . . . . . . . . . . . Leg 20 | 2 7 . 1 . 5 . 1 . . . . . . 1 2 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 22 | 2 1 . 1 1 5 2 3 1 1 . 1 . 2 . 2 . Device 7 | 1 . . . 1 2 . 1 1 . . 1 . . . . . Storage 4 | 1 1 . 1 . . . . . . . . . . . 1 . Processor 6 | . . . . . 2 1 2 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 1 . . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 3 3 . . . 3 2 1 . 1 . 1 1 . . . 1 Energy Gun 5 | 2 2 . . . . 1 . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . . 1 1 . . . . Ballistic Gun 4 | 1 1 . . . 1 . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . 3 1 Parts Lost 18 | . 1 . . . 1 . . . . . 3 . . 4 . 9 Power 3 | . . . . . . . . . . . . . . 1 . 2 Propulsion 3 | . . . . . . . . . . . 1 . . 1 . 1 Utility 5 | . . . . . 1 . . . . . . . . 1 . 3 Weapon 7 | . 1 . . . . . . . . . 2 . . 1 . 3 Highest Loss Streak 5 | . 1 . . . 1 . . . . . 2 . . 4 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | 4 10 15 14 15 14 14 13 13 14 14 13 13 12 11 12 11 Power 2 | 1 1 3 3 3 3 2 2 2 2 2 2 2 2 1 1 1 Propulsion 1 | 1 2 4 3 4 2 2 1 1 1 1 . . . . . . Utility 4 | . 2 4 4 4 3 3 6 6 6 6 6 6 4 3 3 3 Weapon 5 | . 3 4 4 4 5 6 4 4 5 5 4 5 6 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | 2 8 . . . 4 4 1 . . . . . . . . 6 Power 4 | 1 1 . . . 1 1 . . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . . . . . . . Utility 4 | 1 1 . . . . 1 . . . . . . . . . 1 Weapon 12 | . 2 . . . 3 2 1 . . . . . . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 100 100 98 99 99 100 100 87 91 88 99 95 100 75 Engine 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 8 9 3 Core 2 | . . . . . . 7 6 6 6 6 6 5 5 . . . Leg 30 | . 28 28 28 28 35 29 33 33 33 33 32 29 29 27 29 23 Device 9 | . 14 14 14 14 9 7 5 11 8 6 6 5 9 8 9 4 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 4 Processor 9 | . . . . . 8 14 13 13 13 13 13 11 12 17 17 13 Protection 5 | . . . . . 8 6 6 1 3 6 6 5 11 6 6 6 Energy Gun 5 | . 14 14 14 14 2 3 6 6 6 2 . . . . . . Energy Cannon 3 | . . . . . 5 6 6 6 6 2 3 5 5 5 5 3 Ballistic Gun 6 | . 13 14 14 14 6 . 3 . . . 3 5 5 4 5 3 Ballistic Cannon 1 | . . . . . . . . . 3 . 3 5 5 5 5 2 Slashing Weapon 1 | . . . . . 3 3 2 6 2 . . . . . . . Peak Build Rating 102 | 8 9 9 19 13 28 34 53 53 55 53 65 66 74 76 101 102 Average Rating 35 | 5 8 9 9 12 24 30 49 52 52 47 54 65 72 72 83 78 On Entrance 41 | . 8 9 9 11 13 24 34 52 53 53 51 65 66 74 76 101 Naked Turns 80 | . . . . . . . . . . . . . . . . 80 Heaviest Build 70 | 15 31 31 31 31 44 50 57 54 60 57 64 64 70 65 65 64 Greatest Support 150 | 20 20 20 20 20 50 50 80 80 80 80 100 100 100 105 140 150 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 8 15 15 15 15 15 15 14 14 14 15 15 14 14 14 15 15 Average Carried 13 | 4 10 15 14 15 14 14 13 13 14 14 13 13 12 11 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 15 14 14 14 15 13 14 14 11 15 4 Class Distribution -------------------- 24% | Scavenger-Skirmisher 23% | Scavenger-Mutant 16% | Scavenger-Assassin 16% | Mutant 10% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 1565 | 316 275 27 . 40 220 98 45 108 113 . 168 . 6 149 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1740 | 211 673 73 . . 304 41 45 . 40 . 177 . . 109 . 67 Parts 104 | 22 34 1 . . 18 3 4 . 2 . 8 . . 9 . 3 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 2 . 6 . . 8 . 7 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 34 | . 15 2 . . 4 1 1 . 1 . 3 . . 6 . 1 Guns 24 | . 15 2 . . 1 1 . . 1 . 2 . . 1 . 1 Cannons 7 | . . . . . 3 . 1 . . . 1 . . 2 . . AOE 3 | . . . . . . . . . . . . . . 3 . . Classes Destroyed 11 | 2 5 . . . 3 1 . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 8 | . 3 . . . . . . . . . . . . 5 . . Grunt 17 | . 12 2 . . 2 . . . . . 1 . . . . . Sentry 3 | . . . . . 1 . . . 1 . 1 . . . . . Hunter 4 | . . . . . 1 . . . . . 1 . . 1 . 1 Programmer 2 | . . . . . . 1 1 . . . . . . . . . Best Kill Streak 4 | 3 4 2 . . 2 1 1 . 1 . 1 . . 3 . 1 Combat Bots Only 4 | . 4 2 . . 1 1 1 . 1 . 1 . . 3 . 1 Max Kills in Single Turn 3 | 2 2 1 . . 1 1 1 . 1 . 1 . . 3 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 500 | . 79 10 . . 37 6 2 9 42 . 28 . . 65 . 222 Missed 154 | . 20 2 . . 6 1 . 4 18 . 8 . . 14 . 81 Hits 346 | . 59 8 . . 31 5 2 5 24 . 20 . . 51 . 141 Projectile 346 | . 59 8 . . 31 5 2 5 24 . 20 . . 51 . 141 Critical Strikes 6 | . 3 . . . . . . . . . . . . . . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 5188 | . 686 111 . . 636 75 50 41 166 . 274 . . 819 . 2330 Core 1339 | . 196 26 . . 51 15 21 . 5 . 23 . . 48 . 954 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . . . . . . . . 82 Regen/Repaired (Parts) 151 | . . . . . 151 . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 11 90 97 . . . . 94 . . . . . Volleys Fired 136 | 12 53 7 . . 17 4 1 . 4 . 8 . . 17 . 13 Largest 3 | 2 2 2 . . 2 2 3 . 3 . 3 . . 3 . 3 Hottest 178 | 70 85 85 . . 100 138 178 . 178 . 155 . . 158 . 158 Shots Fired 295 | 24 105 14 . . 33 8 3 . 12 . 24 . . 40 . 32 Gun 199 | 24 105 14 . . 17 4 1 . 4 . 8 . . 12 . 10 Cannon 92 | . . . . . 16 4 2 . 8 . 16 . . 24 . 22 Launcher 4 | . . . . . . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 152 | 12 52 7 . . 16 . 1 . 4 . 16 . . 24 . 20 Thermal 139 | 12 53 7 . . 17 8 2 . 8 . 8 . . 12 . 12 Explosive 4 | . . . . . . . . . . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 13 8 . . 10 6 8 . 18 . 7 . . 6 . 4 Robot Miss Streak 9 | 3 2 2 . . 2 1 . . . . 3 . . 9 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 178 | 11 77 11 . . 19 6 2 . 10 . 16 . . 13 . 13 Core Hits 83 | 8 34 3 . . 11 2 1 . 2 . 8 . . 10 . 4 Critical Kills 2 | 1 . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 13 | 3 3 1 . . . 1 . . 2 . 1 . . 1 . 1 Burn 8 | 2 3 1 . . . 1 . . 1 . . . . . . . Destroy 3 | 1 . . . . . . . . . . 1 . . . . 1 Blast 2 | . . . . . . . . . 1 . . . . 1 . . Melee Attacks 21 | . . . . . 12 5 2 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . 12 5 2 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3404 | 167 999 161 . . 412 157 51 . 222 . 371 . . 569 . 295 Guns 1881 | 167 999 161 . . 187 64 20 . 69 . 109 . . 17 . 88 Cannons 1224 | . . . . . 225 93 31 . 153 . 262 . . 253 . 207 Explosions 299 | . . . . . . . . . . . . . . 299 . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1406 | 79 483 64 . . 174 . . . 78 . 241 . . 116 . 171 Thermal 1699 | 88 516 97 . . 238 157 51 . 144 . 130 . . 154 . 124 Explosive 299 | . . . . . . . . . . . . . . 299 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 3 1 1 1 1 1 . . . . . Average Corruption 1 | . . . . . 3 2 1 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 16 | . . . . . 2 7 1 . 2 2 2 . . . . . Message Errors 6 | . . . . . . 4 . . . 1 1 . . . . . Matter Fused 4 | . . . . . . . 1 . 2 1 . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . 1 1 . . . . 1 . . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 54 | . . . . . . . . . 17 . . . . 37 . . Projectiles 54 | . . . . . . . . . 17 . . . . 37 . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . 2 . . 1 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 2 . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . . . . . 14 . . Shots 1 | . . . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 826 | 47 240 234 . . 236 348 123 . 474 . 323 . . 457 . 826 Average Temperature 149 | 19 87 118 . . 83 154 61 . 243 . 120 . . 202 . 364 Received Heat Transfer 802 | . 396 66 . . 198 . . 12 12 . 57 . . . . 61 Effects 33 | . . . . . . . . . 7 . . . . 5 . 21 Shutdowns 4 | . . . . . . . . . 1 . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 7 | . . . . . . . . . . . . . . 1 . 6 Matter Decay 4 | . . . . . . . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 14 | . . . . . . . . . 3 . . . . 4 . 7 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | 2 2 1 . . 1 1 . . . . . . . 1 . . Heat Transferred 3974 | 407 1665 296 . . 370 296 74 . 333 . 200 . . 185 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 171 | 15 171 88 . . 47 30 30 . . . . 2 . . . . Initial 58 | . 6 58 . . . . . . . . . 2 . . . . Average 14 | 2 46 66 . . 5 2 2 . . . . . . . . . Influence Increases 1201 | 40 419 50 . . 180 35 32 . 20 . 85 . . 140 . 200 Destroy 0b10 Robot/C 680 | . 300 40 . . 80 20 20 . 20 . 60 . . 120 . 20 Destroy 0b10 Robot/NC 65 | 40 15 . . . 10 . . . . . . . . . . . Destroy Leader 156 | . 74 10 . . 22 10 10 . . . 10 . . 20 . . Successful Hack 21 | . . . . . 21 . . . . . . . . . . . Destroy Structure 24 | . . . . . 17 5 2 . . . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . 15 . . . 30 . . . . . 15 . . . . 180 Influence Decreases 1074 | 30 277 144 58 . 180 35 32 . 20 . 81 4 . 130 10 73 Entered New Map 168 | . 4 94 58 . . . . . . . . 2 . . 10 . Time Decay 831 | 30 263 50 . . 170 35 32 . 20 . 71 2 . 100 . 58 Lost Part 75 | . 10 . . . 10 . . . . . 10 . . 30 . 15 Squads Dispatched 7 | . 3 . . . 1 1 1 . . . . . . . . 1 Investigation 2 | . 2 . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 1 . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 4 | . . . . . 4 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 76 | . 22 2 . . 14 1 2 1 2 . 4 . . 6 . 22 Peak Tracking Total 14 | . 4 2 . . 4 1 1 1 1 . 1 . . 6 . 14 Tactical Retreats 9 | . 1 . . . 2 . . . . . 1 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 7 | . 2 . . . . 4 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 20 | . 1 . 1 . 5 1 2 . 1 2 . . 1 . 6 . Terminals 8 | . 1 . . . 4 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 62 | . 3 . 1 . 14 2 4 . 1 17 . . 1 . 19 . Successful 48 | . 3 . 1 . 6 . . . 1 17 . . 1 . 19 . Failed 14 | . . . . . 8 2 4 . . . . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . 2 . 1 . 9 2 4 . . . . . . . . . Terminals 18 | . 3 . . . 9 2 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 2 . 1 . . . . . 1 17 . . 1 . 19 . Record 8 | . . . . . . . . . . . . . 1 . 7 . Part Schematic 12 | . . . . . . . . . . 8 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . 1 . . . . . . . . 3 . . . . 4 . Open Door 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 4 1 2 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 8 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 6863 | 75 1039 110 479 255 1833 644 406 379 209 97 219 159 295 219 240 205 Terrain 5010 | . . . . 134 1833 644 406 379 180 97 219 159 295 219 240 205 Seismic 2289 | 75 1039 110 479 121 . . . 315 150 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . 1 . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 7600 | 219 1039 110 479 255 1864 644 411 379 362 97 423 159 295 219 240 405 Spaces Moved 4886 | 136 525 44 249 79 920 465 271 315 295 82 321 146 260 155 209 414 Core 160 | 3 . . . . . . . . . . . . . . . 157 Treads . | . . . . . . . . . . . . . . . . . Legs 4726 | 133 525 44 249 79 920 465 271 315 295 82 321 146 260 155 209 257 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 114 114 114 114 108 108 108 105 108 50 Average Speed 124 | 118 150 190 190 190 131 120 114 114 114 114 111 108 108 107 108 85 Slowest Speed 190 | 120 190 190 190 190 190 190 114 114 114 114 114 108 108 108 108 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 38 | 5 66 11 62 15 45 12 10 56 50 70 54 5 43 37 62 55 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . Known Exits Taken 5 | . 1 . . . . . 1 . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . 1 . . . 2 . . 1 . . . . . Spaces Dug 32 | . . . . . 13 5 2 2 . . . . . 10 . . Terrain Destroyed 107 | . . . . . 17 5 2 2 3 . 7 . . 50 . 21 Melee 21 | . . . . . 12 5 2 2 . . . . . . . . Projectile 53 | . . . . . 5 . . . 3 . 7 . . 17 . 21 AOE 33 | . . . . . . . . . . . . . . 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 6117 | 167 675 57 256 184 1528 533 365 331 309 86 368 147 273 176 224 438 Wait 874 | . 55 7 . 105 533 30 80 10 7 . 31 . 9 . . 7 Move 4870 | 135 524 43 248 78 919 464 270 314 294 81 320 145 259 154 208 414 Hop . | . . . . . . . . . . . . . . . . . Pick Up 56 | 10 13 . 2 . 10 8 2 2 . . 2 . 2 . 5 . Fast Attach 24 | 7 . . . . 5 7 . . . 2 . 1 . 1 1 . Attach 22 | . 1 . . . 4 2 2 . . . 4 . 2 3 . 4 Detach 4 | . . . . . 1 . . . . 1 . 1 . . 1 . Swap 55 | 1 12 . 3 1 13 4 6 2 4 . 3 . 1 1 4 . Drop 54 | 2 17 . 3 . 14 9 2 1 . 2 . . . . 4 . Fire 136 | 12 53 7 . . 17 4 1 . 4 . 8 . . 17 . 13 Melee 21 | . . . . . 12 5 2 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 983 | -10/Materials | Core integrity fell below 50% 1003 | -10/Materials | Discovered new exit (range 5) 1259 | -10/Materials | Entered Mines 1291 | -10/Mines | Core integrity fell below 20% 1293 | -10/Mines | Met a Derelict bent on vengeance 1302 | -10/Mines | Build established: Scavenger-Mutant 1358 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1360 | -10/Mines | Discovered new exit (range 5) 1369 | -10/Mines | Entered Exiles 1415 | -10/Exiles | Met 8R-AWN 1451 | -10/Exiles | Met EX-HEX 1502 | -10/Exiles | Met EX-BIN 1529 | -10/Exiles | Aligned with FarCom system 1531 | -10/Exiles | Given EX-Vault access code 1577 | -10/Exiles | Opened EX-Vault 1616 | -10/Exiles | Found Potential Leg 1618 | -10/Exiles | Found Potential Leg 1656 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1707 | -10/Exiles | Met EX-DEC 1820 | -10/Exiles | Discovered new exit (range 14) 1848 | -10/Exiles | Left Exiles lab with Potential Leg 1848 | -10/Exiles | Entered Mines 2088 | -9/Mines | Discovered new exit (range 9) 2103 | -9/Mines | Entered Materials 2103 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2281 | -8/Materials | Build established: Scavenger-Skirmisher 2744 | -8/Materials | Discovered new exit (range 3) 2874 | -8/Materials | Build established: Scavenger-Assassin 3657 | -8/Materials | Crushed by falling debris 3775 | -8/Materials | Discovered new exit (range 10) 3830 | -8/Materials | Repaired Carbon-fiber Leg 3870 | -8/Materials | Repaired Carbon-fiber Leg 3967 | -8/Materials | Entered Factory 3967 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4448 | -7/Factory | Discovered new exit (range 14) 4606 | -7/Factory | Build established: Scavenger-Skirmisher 4611 | -7/Factory | Entered another Factory area 4611 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4898 | -6/Factory | Discovered new exit (range 16) 5021 | -6/Factory | Identified exit to Lower Caves 5022 | -6/Factory | Entered Lower Caves 5160 | -6/Lower Caves | Encountered a Warlord checkpoint 5171 | -6/Lower Caves | Learned Factory stockpile data 5316 | -6/Lower Caves | Build established: Scavenger-Mutant 5385 | -6/Lower Caves | Discovered new exit (range 13) 5400 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5401 | -6/Lower Caves | Entered another Lower Caves area 5518 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5755 | -6/Lower Caves | Discovered new exit (range 8) 5763 | -6/Lower Caves | Entered Data Miner 5763 | -6/Data Miner | Discovered new exit (range 6) 5785 | -6/Data Miner | Met Data Miner 5831 | -6/Data Miner | Received God Mode back door access code from Data Miner 5860 | -6/Data Miner | Entered Proximity Caves 5891 | -5/Proximity Caves | Spotted B-75 Beast 6088 | -5/Proximity Caves | Learned Factory terminal intel 6161 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6276 | -5/Proximity Caves | Discovered new exit (range 8) 6283 | -5/Proximity Caves | Entered Factory 6283 | -5/Factory | Evolved 2 slots: Utility x2 6285 | -5/Factory | Loaded intel: 26 terminal locations 6328 | -5/Factory | Discovered new exit (range 19) 6442 | -5/Factory | Entered Upper Caves 6599 | -5/Upper Caves | Entered a destroyed Warlord outpost 6675 | -5/Upper Caves | Discovered new exit (range 5) 6687 | -5/Upper Caves | Identified exit to Upper Caves 6737 | -5/Upper Caves | Entered another Upper Caves area 6792 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 6943 | -5/Upper Caves | Discovered new exit (range 12) 6952 | -5/Upper Caves | Identified exit to Zhirov 6956 | -5/Upper Caves | Entered Zhirov 6956 | -5/Zhirov | Discovered new exit (range 3) 6976 | -5/Zhirov | Met Zhirov 7021 | -5/Zhirov | Learned location of Quarantine (-3) 7021 | -5/Zhirov | Learned location of Testing (-2) 7021 | -5/Zhirov | Learned location of Command (-1) 7029 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7058 | -5/Zhirov | Build established: Skirmisher 7072 | -5/Zhirov | Found Alien Artifact 7085 | -5/Zhirov | Found Alien Artifact 7195 | -5/Zhirov | Identified exit to Proximity Caves 7196 | -5/Zhirov | Entered Proximity Caves 7199 | -4/Proximity Caves | Spotter reported a threat 7199 | -4/Proximity Caves | Spotter reported a threat 7252 | -4/Proximity Caves | Spotter reported a threat 7435 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 7492 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7521 | -4/Proximity Caves | Released all parts (11) 7537 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 7538 | -4/Proximity Caves | Lost 4 parts (2p1u1w) 7550 | -4/Proximity Caves | Core integrity fell below 50% 7581 | -4/Proximity Caves | Core integrity fell below 20% 7592 | -4/Proximity Caves | Identified Integrated Reactor 7592 | -4/Proximity Caves | Installed Integrated Reactor, increased core energy generation (+10) 7601 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07517_ Drone sends a signal. 07519_ Penetrated by Slug. 07521_ Released KE Penetrator. 07521_ Released Cryofiber Web. 07521_ Released Adv. Myomer Leg. 07521_ Released Adv. Signal Interpreter. 07521_ Released Adv. Targeting Computer. 07521_ Released Potential Leg. 07521_ Released Imp. Terrain Scan Processor. 07521_ Released Lrg. Storage Unit. 07521_ Released Potential Leg. 07521_ Released Adv. Myomer Leg. 07537_ Acquired derelict log, extracted data. Data stored: Upper Caves exits (x1). 07551_ S-27 Virus destroyed. 07592_ Identified Integrated Reactor. [Achievement: Alien Tech] 07592_ Integrated Reactor installed, core energy generation increased (+10). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ????????? ##??????????????????????????????????? | | ?????????? ##?????????????????????????????????? | | ?????????? ##????????????????????????????????? | | ????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | #?????????# #??###????????????????????????????? | | #????????# #?## ###??????????????????????????? | | ???????## ### ##?????????????????????????? | | ##?????# ## ##?????####???????????????? | | #?????# ## #####?# ##??????????????? | | #?????# @ ### #??????????????? | | ####### s #??????????????? | | % s ##?????????????? | | ## ## s #####?????????? | | # ##### ## ### ###???????? | | # ### #?# ##??????? | | #?### ##?## ## #??????? | | ####### #??#####???#### #### #??????? | | #####??####?????????????#####??#########??????? | | ### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##????????????????????????????????????????? | | ##???????????????????????????????????????? | | ####????????????????????????????????????? | | # #????????????????????????????????????? | | # ##????????????????????????????????????? | | # ##?????????????????????????????????????? | | ##?????????????????????????????????????? | | #####?????????????????????????????????? | | ##????????????????????????????????? | | # #????????????????????????????????? | | # ### #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 450 Core Shielding 40 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 2% | -8/Materials Carbon-fiber Leg | 60% | -8/Materials Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Alien Tech Just Browsing Challenges ------------ None Game ------ Seed DroneScanConstruct Manual? 0 Play Time 01:25:25 Cumulative 44.9 hours Start 2025.08.04 @ 22:18:06 End 2025.08.06 @ 21:32:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b60f9c01-ccd1-40f2-aaa6-80a3e3ae00c3