Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 18:44:07 Player: ILikeVoltron Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (3423) 3423 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6348 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 100/100 System Corruption 22% Temperature Cool (48) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer Target Analyzer Transmission Jammer Improved Power Shielding > --- WEAPON (2) ------- Mini Grenade Launcher Heavy Mace > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Armored Treads Gravmag System Gravmag System Improved Heat Sink Improved Cooling System High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Improved Light Armor Plating Improved Medium Armor Plating Shock Rifle Shock Rifle Shotgun High-powered Shotgun Powered Hammer Powered Hammer Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Targeting Computer Kinecellerator > --- WEAPON ----------- Lightning Gun Heavy Laser > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel Armored Huge Wheel Improved Cooling System High-capacity Storage Unit Large Matter Pod Improved Sensor Array Target Analyzer Transmission Jammer Reflective Plating Advanced EMP Blaster Mini Grenade Launcher Remote Datajack Mining Laser [Rating: 46] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 119 | 1 8 23 46 41 Power 14 | . 1 3 2 8 Engine 7 | . 1 3 . 3 Core 7 | . . . 2 5 Reactor . | . . . . . Propulsion 37 | . 3 7 17 10 Treads 10 | . . 1 8 1 Leg 19 | . . 4 8 7 Wheel 8 | . 3 2 1 2 Hover . | . . . . . Flight . | . . . . . Utility 41 | 1 2 7 15 16 Device 23 | 1 2 3 7 10 Storage 2 | . . . 2 . Processor 6 | . . 1 2 3 Hackware . | . . . . . Protection 10 | . . 3 4 3 Artifact . | . . . . . Weapon 27 | . 2 6 12 7 Energy Gun 9 | . 2 1 1 5 Energy Cannon . | . . . . . Ballistic Gun 11 | . . 3 8 . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . 2 1 . Special Weapon 2 | . . . 1 1 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 77 | . 5 13 25 34 Power 7 | . 1 1 1 4 Propulsion 30 | . 1 6 11 12 Utility 24 | . 2 4 8 10 Weapon 16 | . 1 2 5 8 Highest Loss Streak 12 | . 4 4 10 12 To Critical Strikes 3 | . . 1 1 1 Average Backups 15 | 6 7 7 16 18 Power . | 1 . . . 1 Propulsion 2 | 3 2 . 3 3 Utility 6 | . 2 3 4 9 Weapon 4 | 1 2 2 7 4 Tool/Special . | . . . . . Unused Backups 49 | . 6 2 11 30 Power 5 | . . . 1 4 Propulsion 13 | . 4 . 4 5 Utility 15 | . . 1 5 9 Weapon 16 | . 2 1 1 12 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 89 77 93 95 Engine 4 | . 12 9 1 3 Core 3 | . . . 6 3 Treads 5 | . . 2 16 . Leg 19 | . 8 8 16 26 Wheel 2 | . 15 4 . 1 Device 16 | . 11 15 8 22 Storage 9 | . 14 11 10 7 Processor 7 | . . 2 7 12 Protection 3 | . . 2 7 . Energy Gun 5 | . 23 6 . 6 Ballistic Gun 8 | . 3 11 13 5 Launcher 1 | . . 3 1 1 Peak Build Rating 46 | 8 8 14 35 46 Average Rating 27 | 6 7 9 25 41 On Entrance 13 | 6 8 8 11 33 Avg Prop Armor Cover (%) 7 | . . 9 6 . Naked Turns . | . . . . . Heaviest Build 67 | 13 13 22 65 67 Greatest Support 82 | 20 32 48 82 75 Greatest Overweight (x) 6 | . . 6 2 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 16 | 8 8 8 18 20 Most Carried 20 | 8 8 8 20 20 Average Carried 15 | 6 7 7 16 19 Final Capacity 20 | 8 8 8 20 20 Final Carried 20 | 8 8 8 20 20 Class Distribution -------------------- 73% | Scavenger-Mutant 19% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2843 | 228 105 332 1395 783 Remotely 137 | 67 70 . . . Salvage Created 3853 | 113 417 845 1510 968 Parts 240 | 12 27 52 91 58 Haulers Intercepted 5 | . 1 1 2 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 86 | . 8 21 34 23 Melee 1 | . . . . 1 Guns 59 | . 8 20 21 10 Cannons 4 | . . . 4 . AOE 20 | . . 1 9 10 Classes Destroyed 17 | 2 4 5 4 2 Worker 3 | . . . 1 2 Builder 8 | . . 1 5 2 Tunneler 3 | 3 . . . . Hauler 5 | . 1 1 2 1 Recycler 6 | 1 2 1 1 1 Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 23 | . 6 9 8 . Grunt 24 | . 2 6 10 6 Brawler 2 | . . 1 . 1 Duelist 1 | . . 1 . . Protector 3 | . . . . 3 Sentry 15 | . . 4 9 2 Specialist 6 | . . . 4 2 Hunter 5 | . . . 2 3 Programmer 5 | . . . . 5 Heavy 2 | . . . 1 1 Best Kill Streak 6 | 2 5 6 6 5 Combat Bots Only 5 | . 5 4 4 5 Max Kills in Single Turn 5 | 1 1 1 3 5 Gunslinging 1 | . . . 1 . Exploded 5 | . . 1 3 5 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 805 | . 69 140 273 323 Missed 209 | . 11 31 80 87 Hits 596 | . 58 109 193 236 Melee 10 | . . 9 . 1 Projectile 586 | . 58 100 193 235 AOE 1 | . . . . 1 Critical Strikes 20 | . . 3 12 5 Damage Taken 9175 | . 487 1378 3225 4085 Core 1475 | . 165 333 195 782 Absorbed by Shields 64 | . . . 64 . Redirected to Shielding 73 | . . . . 73 Core Remaining (%) 53 | 100 34 16 64 . Volleys Fired 320 | 6 32 79 114 89 Largest 2 | 2 2 2 2 2 Hottest 169 | 70 100 90 100 169 Shots Fired 540 | 12 62 135 200 131 Gun 466 | 12 62 131 159 102 Cannon 25 | . . . 25 . Launcher 41 | . . 4 14 23 Special 8 | . . . 2 6 Kinetic 324 | 6 10 93 179 36 Thermal 158 | 6 52 38 2 60 Explosive 37 | . . 4 13 20 Electromagnetic 20 | . . . 6 14 Robot Hit Streak 18 | 6 11 18 16 17 Robot Miss Streak 6 | 1 3 6 3 5 Penetration Max 1 | . . . 1 . Secondary Targets 8 | . 3 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 352 | 8 43 75 140 86 Core Hits 205 | 5 18 36 70 76 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 9 | . 1 3 3 2 Burn 3 | . 1 1 . 1 Destroy 4 | . . 2 2 . Blast 1 | . . . 1 . Corrupt 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8642 | 117 520 1058 3218 3729 Guns 4956 | 117 520 922 1959 1438 Cannons 454 | . . . 454 . Explosions 3144 | . . 133 803 2208 Melee 37 | . . . . 37 Ramming 27 | . . 3 2 22 Kinetic 3662 | 69 70 672 2358 493 Thermal 2775 | 48 450 250 . 2027 Explosive 1883 | . . 133 771 979 Electromagnetic 258 | . . . 87 171 Impact 37 | . . . . 37 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . . 14 . 22 Average Corruption 9 | . . 13 . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 64 | . . 38 . 26 Message Errors 21 | . . 11 . 10 Matter Fused 9 | . . 6 . 3 Heat Flow Errors 10 | . . 4 . 6 Energy Discharges 5 | . . 2 . 3 Parts Rejected 3 | . . 3 . . Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 5 | . . 3 . 2 Misdirections 1 | . . 1 . . Weapon Failures 7 | . . 6 . 1 Overload Shots . | . . . . . Overflow Damage 218 | . . . 31 187 Projectiles . | . . . . . Explosions 218 | . . . 31 187 Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 539 | . . 17 38 484 Shots 14 | . . 1 3 10 Rammed . | . . . . . Targets Rammed 3 | . . 1 1 1 Kicked 3 | . . 1 1 1 Crushed . | . . . . . Highest Temperature 530 | 36 239 296 127 530 Average Temperature 84 | 15 69 104 29 120 Received Heat Transfer 1736 | . 66 285 926 459 Effects 2 | . 1 . . 1 Interference 1 | . 1 . . . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . 4 2 . 3 Heat Transferred 4605 | 148 1335 660 . 2462 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 79 | 100 100 79 46 100 Level 1 20 | . . 20 53 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 380 | 10 100 227 380 168 Initial 158 | . 3 26 85 158 Average 118 | 2 55 102 227 56 Influence Increases 2648 | 20 212 667 1027 722 Destroy 0b10 Robot/C 1660 | . 160 420 680 400 Destroy 0b10 Robot/NC 150 | 20 20 20 45 45 Destroy Leader 462 | . 32 124 194 112 Successful Hack 4 | . . . 4 . Disable Machine 60 | . . . . 60 Destroy Structure 177 | . . 28 74 75 Lose Combat Pursuer 135 | . . 75 30 30 Influence Decreases 2407 | 15 155 525 883 829 Entered New Map 347 | . 2 36 119 190 Time Decay 1424 | 15 110 359 514 426 Lost Part 636 | . 43 130 250 213 Squads Dispatched 20 | . 1 3 9 7 Investigation 2 | . . . 1 1 Extermination 3 | . . . . 3 Reinforcement 12 | . 1 3 5 3 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 2 4 4 Communications Jammed 31 | . . . . 31 Distress Signals 31 | . . . . 31 Times Spotted 126 | . 10 31 46 39 Peak Tracking Total 12 | . 5 5 7 12 Tactical Retreats 8 | . . 4 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 3 4 5 6 Terminals 12 | . 2 4 3 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 26 | . 5 5 6 10 Successful 9 | . 2 2 3 2 Failed 17 | . 3 3 3 8 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 4 | . 1 1 . 2 Terminals 17 | . 4 5 3 5 Fabricators 3 | . . . . 3 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . . 3 . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . 1 2 1 1 Alert Level 3 | . . 1 1 1 Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 3 4 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1965 | . . 442 79 1444 Sensors 278 | . . . . 278 Terrain 880 | . . 191 79 610 Structural 755 | . . . . 755 Seismic 251 | . . 251 . . Jamming 145 | . . . . 145 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4466 | 76 227 849 1419 1895 Spaces Moved 2166 | 19 114 340 607 1086 Core 55 | . . 55 . . Treads 301 | . . 18 283 . Legs 1543 | 19 16 200 322 986 Wheels 267 | . 98 67 2 100 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 100 95 100 Average Speed 141 | 120 99 166 141 138 Slowest Speed 350 | 120 120 350 260 265 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 31 | 3 25 44 58 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 40 | . . . 2 38 Terrain Destroyed 240 | . . 41 94 105 Melee 1 | . . . . 1 Projectile 4 | . . . 4 . AOE 235 | . . 41 90 104 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3030 | 60 164 486 986 1334 Wait 223 | 31 . 22 147 23 Move 2162 | 18 113 339 606 1086 Hop . | . . . . . Pick Up 106 | 3 6 9 42 46 Fast Attach 41 | 1 4 13 15 8 Attach 54 | . 1 7 18 28 Detach 7 | . . 2 3 2 Swap 48 | . 3 6 19 20 Drop 63 | 1 5 8 21 28 Fire 320 | 6 32 79 114 89 Melee 3 | . . . . 3 Ram . | . . . . . Kick 3 | . . 1 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 77 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Core integrity fell below 50% 227 | -10/Materials | Lost 4 parts (1p1n1u1w) 253 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 395 | -9/Materials | System corruption reached 10% 430 | -9/Materials | Lost 4 parts (2n1u1w) 563 | -9/Materials | Build established: Scavenger-Mutant 846 | -9/Materials | Core integrity fell below 50% 1088 | -9/Materials | Core integrity fell below 20% 1124 | -9/Materials | Discovered new exit (range 15) 1151 | -9/Materials | Identified exit to Materials 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -8/Materials | Build established: Mutant 1346 | -8/Materials | Lost 5 parts (4n1u) 1616 | -8/Materials | Build established: Scavenger-Mutant 1832 | -8/Materials | Garrison activated, responded to threat 2001 | -8/Materials | Lost 10 parts (1p5n3u1w) 2318 | -8/Materials | Lost 6 parts (1n2u3w) 2504 | -8/Materials | Discovered new exit (range 3) 2572 | -8/Materials | Entered Factory 2572 | -7/Factory | Evolved 2 slots: Utility x2 3180 | -7/Factory | Lost 4 parts (2n2w) 3698 | -7/Factory | Lost 7 parts (1p2n2u2w) 3878 | -7/Factory | Lost 3 parts (2n1w) 4278 | -7/Factory | Core integrity fell below 50% 4298 | -7/Factory | Crushed by falling debris 4298 | -7/Factory | System corruption reached 10% 4338 | -7/Factory | Lost 12 parts (1p4n5u2w) 4342 | -7/Factory | Core integrity fell below 20% 4456 | -7/Factory | Cargo convoy interrupted 4467 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04463_ I-36 Angel distress signal jammed. 04464_ A-27 Freighter distress signal jammed. 04465_ System corrupted: Energy discharge (-110). 04465_ I-36 Angel distress signal jammed. 04466_ A-27 Freighter distress signal jammed. 04466_ I-36 Angel distress signal jammed. 04467_ Fusion Modulator explodes. 04467_ Destroyed Shock Rifle. 04467_ Destroyed Com. Battery. 04467_ Fusion Modulator explodes. 04467_ Destroyed Imp. Heat Sink. 04467_ Destroyed Shock Rifle. 04467_ P-60 Hacker destroyed. 04467_ Destroyed Assault Rifle. 04467_ H-55 Commando destroyed. 04467_ I-36 Angel destroyed. 04467_ Arm. Huge Wheel destroyed. 04467_ Destroyed Arm. Huge Wheel. 04467_ Imp. Deuterium Engine destroyed. 04467_ Destroyed Imp. Deuterium Engine. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | #?? ????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#?#?"???????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ???#??????????? ???????????????????????????????? | | #???????????? ???????????????????????????????? | | ##?? ???????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #???????????? ?????????????????? | | #???????????# #??????????? ?????????????????? | | ????? ??????# #??????????? ??????????????????? | | ??????##+#??# #?????????? ??????????????????? | | #??????# #??# #?????????? ???????????????????? | | #??##??# #??# #????###### ???????????????????? | | ?????#?# #??# ######;;;;;###?????????????????? | | ??#?#??# #??# # * #?????????????????? | | ######## #### # %= ##????????????????? | | # p A ;#????????????????? | | /x ;#????????????????? | | #% ;#????????????????? | | # [ ;#????????????????? | | % @ ;#????????????????? | | /######+######### x ##????????????????? | | * # # h #?????????????????? | | #"""" ## x * #?????????????????? | | #"""" ## !%= ##????????????????? | | #"""" ## * ;#????????????????? | | #"""" ################????????????????? | | #"""" #???????????????????????????????? | | / #?""" #???????????????????????????????? | | / #?? #???????????????????????????????? | | ###"####???#######???????????????????????????????? | | ??#####????#?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 327 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeHardlightTube Manual? 0 Play Time 01:11:44 Cumulative 197.1 hours Start 2026.02.19 @ 17:59:42 End 2026.02.21 @ 18:44:07 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 318 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d882a44-6c92-41e1-a43d-9a7ca1f18d74