Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 11:33:39 Player: Pixelizer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (467) 467 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2342 Bonus ------- None Cogmind --------- Core Integrity 505/550 Matter 163/400 Energy 140/140 System Corruption 0% Temperature Hot (269) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Medium Matter Pod Medium Armor Plating > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Small Storage Unit Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Beam Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Matter Pod Device Heat Sink Storage Medium Matter Pod Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 24 | 6 3 14 . 1 Power 5 | 1 . 3 . 1 Engine 5 | 1 . 3 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | . . 2 . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 5 . . Device 1 | . . 1 . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 8 | 2 2 4 . . Energy Gun 2 | . . 2 . . Energy Cannon 2 | . 2 . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 7 . 1 Power 3 | . . 2 . 1 Propulsion 2 | . . 2 . . Utility 3 | . . 3 . . Weapon . | . . . . . Highest Loss Streak 6 | . . 6 . 1 To Critical Strikes . | . . . . . Average Backups 2 | . 1 2 3 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 1 | . 1 1 2 1 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 85 100 81 Engine 17 | . 14 16 22 17 Treads 11 | . . 12 22 17 Leg 11 | . 28 6 . . Storage 22 | . 23 22 22 18 Protection 5 | . . 3 11 9 Energy Cannon 4 | . 5 8 . . Ballistic Gun 18 | . 22 11 22 18 Peak Build Rating 17 | 6 7 13 13 17 Average Rating 9 | 4 6 9 13 14 On Entrance 7 | . 6 7 13 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 13 18 37 37 37 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 7 | . . 7 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 9 10 10 Most Carried 4 | . 3 3 3 4 Average Carried 2 | . 1 2 3 3 Final Capacity 10 | 8 8 10 10 10 Final Carried 3 | . 3 3 3 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 604 | 217 40 347 . . Remotely . | . . . . . Salvage Created 558 | . 76 347 . 135 Parts 36 | . 3 20 . 13 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 4 6 . 3 Guns 10 | . 2 5 . 3 Cannons 3 | . 2 1 . . Classes Destroyed 6 | . 2 3 . 1 Worker 1 | . . 1 . . Hauler 1 | . . 1 . . Swarmer 3 | . 3 . . . Grunt 7 | . 1 4 . 2 Duelist 1 | . . . . 1 Sentry 2 | . . 2 . . Best Kill Streak 3 | . 3 3 . 2 Combat Bots Only 3 | . 3 3 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 146 | . 22 91 . 33 Missed 31 | . 7 16 . 8 Hits 115 | . 15 75 . 25 Melee 11 | . . . . 11 Projectile 104 | . 15 75 . 14 Critical Strikes 6 | . . 4 . 2 Damage Taken 1783 | . 143 1081 . 559 Core 239 | . 7 187 . 45 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 97 . 53 . Volleys Fired 52 | . 9 29 1 13 Largest 3 | . 2 2 2 3 Hottest 120 | . 80 120 46 102 Shots Fired 109 | . 18 58 2 31 Gun 89 | . 14 42 2 31 Cannon 20 | . 4 16 . . Launcher . | . . . . . Special . | . . . . . Kinetic 74 | . 14 32 2 26 Thermal 35 | . 4 26 . 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 4 7 . 5 Robot Miss Streak 4 | . 2 4 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 67 | . 10 35 . 22 Core Hits 28 | . 6 13 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1025 | . 131 534 17 343 Guns 834 | . 96 378 17 343 Cannons 191 | . 35 156 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 675 | . 96 277 17 285 Thermal 350 | . 35 257 . 58 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 1 1 . Average Corruption 1 | . 2 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 2 . 3 . Message Errors 2 | . 1 . 1 . Matter Fused 2 | . 1 . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 408 | . 72 408 3 269 Average Temperature 137 | . 32 179 2 85 Received Heat Transfer 663 | . 24 495 . 144 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 814 | . 74 592 . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | . 85 66 25 40 Initial 25 | . . . 25 . Average 17 | . 30 22 3 11 Influence Increases 419 | . 131 218 . 70 Destroy 0b10 Robot/C 260 | . 80 120 . 60 Destroy 0b10 Robot/NC 10 | . . 10 . . Destroy Leader 62 | . 10 42 . 10 Successful Hack 26 | . 26 . . . Disable Machine 30 | . 15 15 . . Destroy Structure 1 | . . 1 . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 379 | . 131 152 66 30 Entered New Map 41 | . . . 41 . Time Decay 286 | . 131 110 25 20 Lost Part 52 | . . 42 . 10 Squads Dispatched 2 | . . 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 5 9 . 4 Peak Tracking Total 4 | . 3 3 . 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 5 2 . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 16 5 . . Successful 13 | . 10 3 . . Failed 8 | . 6 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 16 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 10 3 . . Record 7 | . 4 3 . . Robot Analysis 3 | . 3 . . . Locate Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 2 . . Full Trace Events 2 | . 1 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1009 | 45 321 276 275 92 Spaces Moved 563 | 33 235 98 171 26 Core 7 | 4 . 3 . . Treads 251 | . . 54 171 26 Legs 305 | 29 235 41 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 139 | 111 120 153 160 163 Slowest Speed 400 | 120 120 400 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 68 9 34 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 669 | 38 253 160 171 47 Wait 9 | . . 5 . 4 Move 559 | 32 234 97 170 26 Hop . | . . . . . Pick Up 8 | . 3 4 . 1 Fast Attach 17 | 6 1 9 . 1 Attach 2 | . . 1 . 1 Detach 1 | . . 1 . . Swap 17 | . 6 10 . 1 Drop 4 | . . 4 . . Fire 52 | . 9 29 1 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 6) 287 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 405 | -9/Materials | Discovered new exit (range 16) 493 | -9/Materials | Lost 6 parts (2p2n2u) 643 | -9/Materials | Entered Mines 655 | -9/Mines | Assembled infested the area 790 | -9/Mines | Build established: Scavenger-Mutant 843 | -9/Mines | Learned location of Zion (-7) 886 | -9/Mines | Discovered new exit (range 12) 918 | -9/Mines | Entered Materials 918 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1010 | -8/Materials | Self-destructed Last Messages --------------- PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00938_ K-01 Serf collects debris. 00946_ Acquired Lgt. Deuterium Engine. 00968_ G-47 Trooper destroyed. 00968_ Switching to secondary target: L-31 Rogue. 00969_ K-01 Serf collects debris. 00971_ Critical hit (Burn: +37). 00973_ K-01 Serf collects debris. 00980_ G-47 Trooper destroyed. 00986_ Lgt. Treads severed. 00991_ Acquired Lgt. Treads. 00997_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01002_ Imp. Ion Engine destroyed. 01004_ L-31 Rogue destroyed. 01004_ Switching to secondary target: G-47 Trooper. 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