Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.06 @ 16:36:00 Player: HeartGrenade Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (165) 825 Value Destroyed (5990) 5990 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3920) 3920 TOTAL SCORE: 18355 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 340 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 97/100 System Corruption 4% Temperature Cool (1) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Tiamat Missile Launcher Powered Hammer > --- INVENTORY (20) --- Seismic Detector Hardlight Generator Hacking Suite System Mapper Quantum Router Authchip [Device] Cooled Plasma Cannon Neutron Cannon Long-range Phase Cannon Long-range Phase Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Tiamat Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Light Treads Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Cooled Plasma Cannon Neutron Cannon > --- INVENTORY -------- Medium Reactive Plating Hardlight Generator Hacking Suite System Mapper Quantum Router Authchip [Device] Cooled Plasma Cannon Long-range Phase Cannon Long-range Phase Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Tiamat Missile Launcher Tiamat Missile Launcher Molecular Deconstructor Powered Hammer [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Tiamat Missile Launcher Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 133 | 3 12 17 13 28 31 1 . 13 15 Power 14 | 1 2 3 . 1 3 . . 1 3 Engine 7 | 1 1 3 . . 2 . . . . Core 7 | . 1 . . 1 1 . . 1 3 Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 6 6 5 3 . . 3 1 Treads 24 | 2 2 6 6 3 3 . . 1 1 Leg 1 | . . . . . . . . 1 . Wheel 3 | . . . . 2 . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | . 4 4 . 10 12 1 . 6 2 Device 20 | . 1 1 . 5 7 1 . 4 1 Storage 3 | . 1 2 . . . . . . . Processor 4 | . . . . 2 2 . . . . Hackware . | . . . . . . . . . . Protection 12 | . 2 1 . 3 3 . . 2 1 Artifact . | . . . . . . . . . . Weapon 52 | . 4 4 7 12 13 . . 3 9 Energy Gun 11 | . 2 2 . 2 2 . . . 3 Energy Cannon 25 | . . 2 5 6 8 . . 3 1 Ballistic Gun 3 | . 2 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . . 1 2 . . . 4 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . 2 1 1 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 11 | . . 2 1 3 5 . . . . Parts Lost 37 | . 3 4 1 . 7 . . 10 12 Power 7 | . 2 1 . . . . . 1 3 Propulsion 10 | . . 2 . . 2 . . 3 3 Utility 13 | . . 1 . . 4 . . 5 3 Weapon 7 | . 1 . 1 . 1 . . 1 3 Highest Loss Streak 10 | . 1 1 1 . 4 . . 10 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 91 98 99 93 86 92 92 76 76 Engine 6 | . 2 8 11 7 3 7 7 3 . Core 2 | . 9 2 . 1 3 . . 3 3 Treads 22 | . 28 31 32 25 13 15 15 11 5 Wheel 3 | . . . . 5 7 7 7 5 6 Device 9 | . 1 11 11 9 9 15 15 8 9 Storage 8 | . 8 11 11 9 7 7 7 7 7 Processor 4 | . . . . 9 8 7 7 7 7 Protection 9 | . 12 11 11 9 7 7 7 3 5 Energy Gun 3 | . 12 3 . . 3 7 7 . 5 Energy Cannon 13 | . . 17 20 17 11 7 7 12 8 Ballistic Gun 1 | . 13 . . . . . . . . Impact Weapon 2 | . . . . . 7 7 7 7 3 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 3 30 104 64 67 80 75 75 78 98 Greatest Support 80 | 3 40 60 60 80 28 28 28 40 28 Greatest Overweight (x) 3 | . . 1 1 2 2 2 2 2 3 Average Overweight (x) 1 | . . . . 1 2 2 2 1 1 Largest Inventory Capacity 25 | 5 15 25 20 20 20 20 20 20 20 Average Capacity 19 | 5 10 21 20 20 20 20 20 20 20 Most Carried 25 | 3 13 25 20 20 20 20 20 20 17 Average Carried 17 | 1 7 19 19 19 19 19 19 18 15 Final Capacity 20 | 5 15 20 20 20 20 20 20 20 20 Final Carried 20 | 3 13 20 20 19 19 20 20 15 15 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Matter Collected 2035 | 213 390 177 166 354 294 29 8 93 311 Remotely . | . . . . . . . . . . Salvage Created 7138 | . 744 699 1617 1559 1192 44 161 417 705 Parts 372 | . 42 55 86 93 48 3 10 8 27 Haulers Intercepted 11 | . 2 1 5 3 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 2 20 . 20 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 138 | . 13 17 25 32 20 1 3 4 23 Melee 2 | . . . . . 1 . . . 1 Guns 26 | . 12 7 . . 2 . 1 . 4 Cannons 80 | . . 10 24 27 13 1 1 3 1 AOE 19 | . . . . 4 . . . . 15 Classes Destroyed 14 | . 4 4 3 1 1 . 1 . . Worker 4 | . 1 . 1 2 . . . . . Builder 2 | . . 1 . 1 . . . . . Hauler 11 | . 2 1 5 3 . . . . . Recycler 4 | . 1 . . 1 2 . . . . Operator 2 | . . . 1 1 . . . . . Watcher 3 | . . . 2 1 . . . . . Swarmer 25 | . . 4 . 10 1 . . . 10 Grunt 66 | . 13 8 13 14 9 . . . 9 Brawler 2 | . . . 1 . 1 . . . . Duelist 3 | . . 1 1 . 1 . . . . Sentry 27 | . . 4 10 7 4 . . . 2 Specialist 1 | . . . . . . . 1 . . Hunter 4 | . . . . 1 1 . 1 . 1 Programmer 6 | . . . . . 3 1 1 . 1 Enhanced Grunt 4 | . . . . . . . . 4 . Best Kill Streak 8 | . 6 4 5 8 4 1 3 1 7 Combat Bots Only 7 | . 4 3 5 6 4 1 3 1 7 Max Kills in Single Turn 4 | . 1 2 1 3 1 1 1 1 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . 3 . . . . 4 Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Damage Taken 8480 | . 766 763 383 1173 1893 46 85 1487 1884 Core 1127 | . 148 70 82 118 187 16 10 200 296 Absorbed by Shields 76 | . . . . . 76 . . . . Redirected to Shielding 68 | . 37 31 . . . . . . . Regen/Repaired (Parts) 443 | . . 255 188 . . . . . . Core Remaining (%) 70 | 100 40 . 62 78 . . . . . Volleys Fired 414 | . 64 46 53 88 74 2 10 41 36 Largest 3 | . 2 2 2 2 2 2 2 2 3 Hottest 185 | . 85 136 136 136 136 100 100 140 185 Shots Fired 767 | . 126 88 107 164 140 4 22 60 56 Gun 243 | . 126 53 . . 27 2 11 . 24 Cannon 507 | . . 35 107 162 113 2 11 60 17 Launcher 17 | . . . . 2 . . . . 15 Special . | . . . . . . . . . . Kinetic 81 | . 64 17 . . . . . . . Thermal 669 | . 62 71 107 162 140 4 22 60 41 Explosive 17 | . . . . 2 . . . . 15 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | . 13 11 14 16 23 3 10 11 10 Robot Miss Streak 4 | . 3 4 4 4 3 1 1 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 550 | . 91 57 63 114 113 3 17 48 44 Core Hits 252 | . 37 23 33 57 37 1 4 20 40 Critical Kills 4 | . . . 1 1 2 . . . . Critical Parts Destroyed 4 | . . . . . 2 . . 2 . Critical Strikes 13 | . 3 . 1 1 4 . . 2 2 Burn 5 | . 3 . . . . . . . 2 Meltdown 4 | . . . 1 1 2 . . . . Smash 4 | . . . . . 2 . . 2 . Melee Attacks 53 | . . . 4 5 14 . 1 21 8 Impact 51 | . . . 4 3 14 . 1 21 8 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13901 | . 998 983 1491 2855 2888 114 506 1291 2775 Guns 2847 | . 987 591 . . 515 31 240 . 483 Cannons 8156 | . . 392 1431 2539 2094 83 266 1035 316 Explosions 1952 | . . . . 242 . . . . 1710 Melee 930 | . . . 55 74 279 . . 256 266 Ramming 16 | . 11 . 5 . . . . . . Kinetic 462 | . 382 80 . . . . . . . Thermal 10541 | . 605 903 1431 2539 2609 114 506 1035 799 Explosive 1952 | . . . . 242 . . . . 1710 Electromagnetic . | . . . . . . . . . . Impact 930 | . . . 55 74 279 . . 256 266 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 2 2 4 2 3 4 4 4 Average Corruption 2 | . . 2 2 3 1 2 3 4 4 Corruption Purged 4 | . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . 5 24 9 8 6 9 11 19 Message Errors 20 | . . 1 6 2 3 . 3 2 3 Matter Fused 23 | . . . 6 3 1 3 1 3 6 Heat Flow Errors 13 | . . 1 4 . 1 1 . 3 3 Energy Discharges 12 | . . 1 1 3 . 2 1 1 3 Data Loss (minor) 9 | . . . 5 . . . 1 1 2 Data Loss (major) 4 | . . . 1 . 1 . 1 . 1 Misfires 6 | . . 1 1 . 1 . 2 1 . Alerts 2 | . . 1 . 1 . . . . . Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots 4 | . . . . . . . . 4 . Overflow Damage 384 | . . 1 26 59 108 . 7 132 51 Projectiles 66 | . . 1 . 8 22 . 7 28 . Explosions 83 | . . . . 51 . . . . 32 Melee 235 | . . . 26 . 86 . . 104 19 Knockbacks 2 | . 1 . . . . . . . 1 Impact 2 | . 1 . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . 41 Shots 1 | . . . . . . . . . 1 Rammed 2 | . 1 . 1 . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 455 | . 252 246 455 306 288 149 . 253 340 Average Temperature 78 | . 90 50 77 65 76 90 . 73 134 Received Heat Transfer 2314 | . 414 279 132 558 454 . . . 477 Effects 6 | . . . 1 2 3 . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 4 | . . . . 2 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . 2 . 2 . . . 2 Impact Corruptions 9 | . . . 2 . 3 . . 2 2 Robots Melted 9 | . 1 . 1 1 3 . 1 1 1 Combat Hostiles 9 | . 1 . 1 1 3 . 1 1 1 Parts Melted 39 | . 3 4 3 5 15 . 2 3 4 Heat Transferred 19044 | . 1924 1813 2442 4218 4169 137 733 2140 1468 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Peak Influence 708 | . 257 335 708 631 511 . . . . Initial 264 | . . 35 51 264 250 . . . . Average 293 | . 101 181 392 339 375 . . . . Maximum Alert Level 3 | . 1 1 3 2 2 . . . . Low Security (%) 32 | 100 86 62 20 14 . . . . . Level 1 41 | . 13 37 35 64 45 . . . . Level 2 24 | . . . 39 21 54 . . . . Level 3 1 | . . . 4 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 4 2 7 4 9 . . . 1 Investigation 8 | . 1 1 2 1 2 . . . 1 Extermination 3 | . . . . . 3 . . . . Reinforcement 10 | . 3 1 2 3 1 . . . . Assault 2 | . . . 2 . . . . . . Garrison 4 | . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 1 1 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 186 | . 24 19 30 46 31 1 3 6 26 Peak Tracking Total 6 | . 4 4 5 5 4 1 1 3 6 Tactical Retreats 8 | . . 1 1 3 . . . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 13 | . 1 1 3 4 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 32 | . . . . 32 . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . Reprogrammed 2 | . . . . 2 . . . . . Reused 2 | . . . . . 2 . . . . Traps Extracted 2 | . . . . 2 . . . . . Installed 2 | . . . . . 2 . . . . Triggered 2 | . . . . . 2 . . . . Most Traps Carried 2 | . . . . 2 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 7 | . . 1 1 2 . . 1 . 2 Max in Single Turn 1 | . . 1 1 1 . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 39 | . 3 9 11 6 6 . . 3 1 Terminals 26 | . 3 8 7 5 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 1 2 . 2 . . . . Recycling Units 4 | . . . 2 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 134 | . 8 25 36 23 17 . . 22 3 Successful 82 | . 2 13 21 14 7 . . 22 3 Failed 52 | . 6 12 15 9 10 . . . . Catastrophic 7 | . 3 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 68 | . 9 18 17 17 6 . 1 . . Terminals 82 | . 8 22 22 20 7 . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 18 | . . 3 9 . 6 . . . . Recycling Units 10 | . . . 5 3 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 57 | . 2 9 10 10 1 . . 22 3 Record 6 | . . . . . . . . 3 3 Part Schematic 15 | . 1 2 2 . . . . 10 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 4 | . 1 3 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . . 2 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . Alert Level 3 | . . . 1 2 . . . . . Unreport Threat 2 | . . . . 2 . . . . . Locate Traps 2 | . . . 1 1 . . . . . Hauler Manifests 3 | . . 2 . 1 . . . . . Zone Layout 9 | . . 1 4 4 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . 2 6 . 2 . . . . Scan Component 6 | . . 1 3 . 2 . . . . Repair 4 | . . 1 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 14 | . . 2 5 4 3 . . . . Terminals 9 | . . 2 3 2 2 . . . . Track 5 | . . 1 3 . 1 . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 3 | . . 1 . 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . 2 2 1 . . . . Recyclers 3 | . . . 1 1 1 . . . . Mask 2 | . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 3 8 11 6 5 . . . 1 Full Trace Events 7 | . 2 1 1 . 2 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . 1 2 2 . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 1 3 . . . . . . Time 128 | . . 26 102 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . Non-combat 2 | . . . . 2 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . parse_system 1 | . . . . 1 . . . . . no_distress 1 | . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Total Allies 6 | . . . 2 1 3 . . . . Largest Group 3 | . . . 2 1 3 . . . . Highest-Rated Group 93 | . . . 62 10 93 . . . . Highest-Rated Ally 31 | . . . 31 10 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 53 | . . . 27 . 26 . . . . Total Damage 923 | . . . 506 . 417 . . . . Kills 10 | . . . 6 . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total 132 | . 1 3 . . . . . 128 . Derelict Logs Recovered 2 | . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Turns Passed 9165 | 26 1029 1311 1661 1627 1362 343 551 444 811 Spaces Moved 4568 | 37 578 472 564 844 730 258 397 181 507 Core 159 | 37 122 . . . . . . . . Treads 1809 | . 456 472 564 315 . . . 2 . Legs 3 | . . . . . . . . . 3 Wheels 2597 | . . . . 529 730 258 397 179 504 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 130 130 130 130 130 115 Average Speed 155 | 50 136 223 238 142 130 130 130 131 128 Slowest Speed 245 | 50 160 240 240 245 130 130 130 245 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 4 80 42 81 73 20 50 62 80 64 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 30 | . . . . . . 1 . 28 1 Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . 3 . 1 Spaces Dug 17 | . . . 2 2 10 . . . 3 Terrain Destroyed 202 | . . . 2 36 11 . 3 4 146 Melee 10 | . . . 2 2 6 . . . . Projectile 24 | . . . . 5 5 . 3 4 7 AOE 168 | . . . . 29 . . . . 139 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Total 5807 | 43 705 651 770 1104 978 261 411 290 594 Wait 401 | . 25 66 109 75 73 . 1 28 24 Move 4559 | 36 577 471 563 843 729 257 396 180 507 Hop . | . . . . . . . . . . Pick Up 98 | 4 17 29 11 8 20 1 1 5 2 Fast Attach 36 | 2 6 4 3 9 7 . . 3 2 Attach 37 | 1 3 5 1 4 9 . . 9 5 Detach 5 | . . 1 . 1 1 . . . 2 Swap 61 | . 3 8 10 15 15 1 . 1 8 Drop 91 | . 9 21 15 24 18 . 2 2 . Fire 414 | . 64 46 53 88 74 2 10 41 36 Melee 53 | . . . 4 5 14 . 1 21 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 1 . 1 . . . . . . Escape Stasis 16 | . . . . . 16 . . . . Rewire . | . . . . . . . . . . Trap 34 | . . . . 32 2 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 12) 875 | -10/Materials | Discovered new exit (range 10) 902 | -10/Materials | Core integrity fell below 50% 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -9/Materials | Discovered new exit (range 16) 1381 | -9/Materials | Discovered new exit (range 12) 1599 | -9/Materials | Build established: Scavenger-Mutant 1927 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Identified exit to Storage 1947 | -9/Materials | Discovered new exit (range 3) 2045 | -9/Materials | Repaired Hcp. Storage Unit 2367 | -9/Materials | Entered Storage 2599 | -9/Storage | Repaired Lgt. Treads 2670 | -9/Storage | Repaired Adv. Beam Cannon 2914 | -9/Storage | Discovered new exit (range 16) 2991 | -9/Storage | Repaired Adv. Beam Cannon 3446 | -9/Storage | Met a pair of Derelict thieves 3542 | -9/Storage | Discovered new exit (range 10) 3581 | -9/Storage | Garrison activated, responded to threat 4028 | -9/Storage | Entered Materials 4028 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4214 | -8/Materials | Discovered new exit (range 14) 4856 | -8/Materials | Build established: Mutant 4904 | -8/Materials | Discovered new exit (range 11) 5081 | -8/Materials | Discovered new exit (range 15) 5655 | -8/Materials | Entered Factory 5655 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6309 | -7/Factory | Lost 4 parts (1n3u) 6382 | -7/Factory | Cargo convoy interrupted 6684 | -7/Factory | Allied Derelicts emerged from ambush trap array 6746 | -7/Factory | Discovered new exit (range 4) 6751 | -7/Factory | Identified exit to Lower Caves 7017 | -7/Factory | Entered Lower Caves 7114 | -7/Lower Caves | Encountered a Warlord checkpoint 7147 | -7/Lower Caves | Learned location of Zion (-6) 7190 | -7/Lower Caves | Build established: Scavenger-Mutant 7330 | -7/Lower Caves | Discovered new exit (range 11) 7360 | -7/Lower Caves | Entered another Lower Caves area 7395 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7414 | -7/Lower Caves | Found Prototype Special Weapon 7485 | -7/Lower Caves | Encountered a Warlord checkpoint 7599 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7884 | -7/Lower Caves | Discovered new exit (range 7) 7897 | -7/Lower Caves | Learned Factory terminal intel 7911 | -7/Lower Caves | Entered Data Miner 7911 | -7/Data Miner | Discovered new exit (range 6) 7937 | -7/Data Miner | Met Data Miner 7966 | -7/Data Miner | Learned location of Section 7 (-2) 7966 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7984 | -7/Data Miner | Received God Mode back door access code from Data Miner 8000 | -7/Data Miner | Destroyed Data Miner 8002 | -7/Data Miner | Found Prototype Hackware 8005 | -7/Data Miner | Found Prototype Hackware 8006 | -7/Data Miner | Interfaced with the Data Conduit 8127 | -7/Data Miner | Core integrity fell below 50% 8196 | -7/Data Miner | Lost 10 parts (1p3n5u1w) 8355 | -7/Data Miner | Entered Proximity Caves 8750 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8769 | -6/Proximity Caves | Core integrity fell below 20% 8786 | -6/Proximity Caves | Destroyed 7 combat bots 8812 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 8901 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8957 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 9060 | -6/Proximity Caves | Build established: Mutant 9166 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08980_ Lgt. Nuclear Core destroyed. 08999_ G-50 Soldier knocked back. 09004_ System corrupted: Energy discharge (-20). 09008_ G-50 Soldier destroyed. 09017_ Carbon-fiber Leg fries itself beyond repair. 09033_ AVDGGHXG76XF5SZG9#RXIMHRS 09073_ System corrupted: Heat flow error (+137). 09102_ System corrupted: Substantial component data lost. 09149_ Arm. Huge Wheel destroyed. 09150_ S-27 Virus destroyed. 09150_ Destroyed Lgt. Nuclear Core. 09153_ S-27 Virus destroyed. 09154_ Autogun fries itself beyond repair. 09156_ Penetrated by Slug. 09159_ Slug penetrates Wall. 09159_ Thermic Laser destroyed. 09159_ Penetrated by Slug. 09159_ Lgt. Treads destroyed. 09160_ Autogun fries itself beyond repair. 09166_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? h ?????????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????## ?????????????????????? | | ????????????????? #?????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????###?????? #??????????????????????? | | ?????????????## ##?????# #####??????????????????? | | ??????????#### #?????# #??????????????????? | | ?????????## #?????# @ #??????????????????? | | ###?###??# # ##????## ## #??????????????????? | | # ### #### # ##????# ## ###????????????????? | | ## ### ###### ## ##???????????????? | | # ##?## ##??????????????? | | # # ##???# #??????????????? | | #####????# # ### #??????????????? | | # ####?????## #?### #??????????????? | | ##?????# ###???## ##??????????????? | | # # #?????## ??????# ##???????????????? | | # # ##??????####?????# ##????????????????? | | # # # #???????????????#####?????????????????? | | ## ##????????????????????????????????????? | | ### # # ##???????????????????????????????????? | | ####### #???????????????????????????????????? | | #????## # #???????????????????????????????????? | | #?????# # #???????????????????????????????????? | | #?????## ##???????????????????????????????????? | | ###??????####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Adv. Terrain Scan Processor | -9/Storage | Hacked Cooling System | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpForceDriver Manual? 0 Play Time 01:30:17 Cumulative 198.2 hours Start 2022.10.05 @ 21:33:42 End 2022.10.06 @ 16:36:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d91a2e96-25e7-4349-88d2-2a2e4041db55