Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 00:10:55 Player: Finn Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2102) 2102 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (490) 490 TOTAL SCORE: 6272 Bonus ------- Follower Combat Kills 190 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (14) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (5) ------ Compact Battery Target Analyzer Improved Actuator Array > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Light Nuclear Core Enhanced Nuclear Core Carbon-fiber Leg Armored Wheel Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Flexi-carbon Leg > --- UTILITY ---------- Compact Battery Target Analyzer Improved Actuator Array Hardened Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Ion Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Armored Wheel Heavy Plasma Cannon Power Maul [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Target Analyzer Device Improved Actuator Array Storage Compact Battery Processor Target Analyzer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . 2 . 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 54 | 7 . 9 11 . 13 10 . 4 Power 10 | 1 . 2 3 . 3 1 . . Engine 5 | 1 . 2 . . 1 1 . . Core 5 | . . . 3 . 2 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 1 2 . 2 2 . 2 Treads 2 | . . . . . 1 . . 1 Leg 5 | . . . 1 . 1 2 . 1 Wheel 3 | 2 . 1 . . . . . . Hover 1 | . . . 1 . . . . . Flight . | . . . . . . . . . Utility 13 | 2 . 3 2 . 3 3 . . Device 5 | 1 . 2 1 . . 1 . . Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . 1 . 1 . . . Hackware 1 | . . 1 . . . . . . Protection 3 | . . . . . 1 2 . . Artifact . | . . . . . . . . . Weapon 20 | 2 . 3 4 . 5 4 . 2 Energy Gun 5 | . . . 3 . . 1 . 1 Energy Cannon 4 | . . . . . 1 2 . 1 Ballistic Gun 7 | 2 . 2 1 . 1 1 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Corrupted Parts 1 | . . . 1 . . . . . System Corruption 2 | . . . 2 . . . . . Parts Lost 45 | . 1 5 10 . 11 8 . 10 Power 8 | . 1 . 2 . 2 1 . 2 Propulsion 10 | . . 3 1 . 3 1 . 2 Utility 10 | . . 1 3 . 2 3 . 1 Weapon 17 | . . 1 4 . 4 3 . 5 Highest Loss Streak 6 | . 1 3 4 . 6 5 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 5 5 7 7 6 3 5 4 Power 2 | . 1 3 3 4 3 2 2 2 Propulsion . | . 1 . 1 2 1 . 1 1 Utility . | . 1 . . . . . . . Weapon 1 | . 1 2 2 1 . 1 2 1 Tool/Special . | . . . . . . . . . Unused Backups 8 | 1 . . 3 . . . . 4 Power 5 | . . . 3 . . . . 2 Propulsion 3 | 1 . . . . . . . 2 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 66 | . 99 84 70 38 48 74 76 56 Engine 6 | . 13 10 4 . 1 8 15 7 Core 3 | . . . 6 . 5 5 . . Leg 3 | . . . 1 7 3 6 7 2 Wheel 2 | . 28 8 . . . . . . Device 7 | . 14 23 10 7 3 . 7 7 Storage 7 | . 14 11 9 7 5 7 7 7 Processor 7 | . . . 7 7 8 13 7 7 Hackware 1 | . . 8 8 . . . . . Protection 4 | . . . . . 1 11 7 6 Energy Gun 3 | . . . 6 7 2 . 7 7 Energy Cannon 3 | . . . . . 1 7 7 6 Ballistic Gun 6 | . 28 21 11 . 1 5 7 . Impact Weapon 1 | . . . . . 1 4 . . Peak Build Rating 44 | 9 9 14 31 14 30 41 41 44 Average Rating 26 | 5 8 12 21 14 21 32 41 33 On Entrance 18 | . 9 8 13 14 14 29 41 41 Avg Prop Armor Cover (%) 5 | . . . . . . 7 . 5 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 13 13 22 29 9 37 65 65 65 Greatest Support 30 | 20 20 20 15 15 30 20 20 23 Greatest Overweight (x) 17 | . . 7 7 . 8 12 3 17 Average Overweight (x) 2 | . . 2 2 . 1 4 3 7 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 Most Carried 8 | 5 7 6 8 7 8 5 5 5 Average Carried 5 | 1 5 5 7 7 6 3 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 7 | 2 7 6 7 7 5 5 5 4 Class Distribution -------------------- 69% | Mutant 21% | Derelict-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1515 | 189 12 439 270 . 359 51 . 195 Remotely . | . . . . . . . . . Salvage Created 2422 | 187 213 576 666 . 428 136 . 216 Parts 157 | 16 11 47 41 . 27 6 . 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 49 | . . . . . 25 9 . 15 Prevented 5 | . . . . . . 5 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 55 | . 5 14 16 . 14 2 . 4 Guns 37 | . 5 11 15 . 3 . . 3 Cannons 4 | . . . . . 2 2 . . AOE 12 | . . 3 . . 9 . . . Classes Destroyed 11 | 2 2 3 . . 3 1 . . Tunneler 5 | 5 . . . . . . . . Recycler 2 | 1 1 . . . . . . . Watcher 2 | . . 2 . . . . . . Swarmer 18 | . 3 3 4 . 8 . . . Grunt 23 | . 2 6 6 . 4 1 . 4 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . 1 . . . . . . Sentry 10 | . . 4 6 . . . . . Hunter 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . Decomposer 1 | . . . . . 1 . . . Best Kill Streak 8 | 6 6 5 8 . 5 1 . 3 Combat Bots Only 8 | . 5 5 8 . 5 1 . 3 Max Kills in Single Turn 3 | 1 2 3 2 . 3 1 . 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 3 | . . 3 . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 467 | . 56 40 124 . 53 78 . 116 Missed 138 | . 18 13 42 . 13 23 . 29 Hits 329 | . 38 27 82 . 40 55 . 87 Melee 4 | . . 3 . . . . . 1 Projectile 325 | . 38 24 82 . 40 55 . 86 Critical Strikes 14 | . 1 1 6 . . 2 . 4 Damage Taken 5364 | . 368 402 1337 . 694 902 . 1661 Core 1202 | . 102 147 250 . 119 194 . 390 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 59 63 54 . . . . . Volleys Fired 202 | 16 22 36 68 . 20 15 . 25 Largest 3 | 2 2 2 2 . 2 3 . 3 Hottest 172 | 40 40 50 116 . 137 172 . 158 Shots Fired 333 | 32 44 66 107 . 26 27 . 31 Gun 281 | 32 44 65 107 . 10 6 . 17 Cannon 41 | . . . . . 6 21 . 14 Launcher 9 | . . 1 . . 8 . . . Special 2 | . . . . . 2 . . . Kinetic 214 | 32 44 65 51 . 15 6 . 1 Thermal 96 | . . . 46 . 3 17 . 30 Explosive 9 | . . 1 . . 8 . . . Electromagnetic 14 | . . . 10 . . 4 . . Robot Hit Streak 25 | 3 8 7 25 . 8 6 . 8 Robot Miss Streak 7 | 2 7 3 4 . 2 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 222 | 16 23 41 87 . 17 16 . 22 Core Hits 116 | 7 8 27 37 . 23 6 . 8 Critical Kills 2 | . . 1 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 17 | . . 1 14 . . 1 . 1 Burn 11 | . . . 10 . . . . 1 Destroy 3 | . . 1 2 . . . . . Corrupt 3 | . . . 2 . . 1 . . Melee Attacks 2 | . . . . . . . . 2 Impact 2 | . . . . . . . . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4465 | 201 355 677 1372 . 819 400 . 641 Guns 2991 | 201 328 561 1372 . 185 61 . 283 Cannons 733 | . . . . . 87 339 . 307 Explosions 663 | . . 116 . . 547 . . . Melee 51 | . . . . . . . . 51 Ramming 27 | . 27 . . . . . . . Kinetic 2087 | 201 328 561 648 . 272 61 . 16 Thermal 1425 | . . . 567 . . 284 . 574 Explosive 663 | . . 116 . . 547 . . . Electromagnetic 212 | . . . 157 . . 55 . . Impact 51 | . . . . . . . . 51 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 . . . . . Average Corruption 2 | . . . 2 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . . . 1 . . 33 Projectiles . | . . . . . . . . . Explosions 1 | . . . . . 1 . . . Melee 33 | . . . . . . . . 33 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 95 | . 12 13 . . 70 . . . Shots 5 | . . 1 . . 4 . . . Rammed 5 | . 5 . . . . . . . Targets Rammed 5 | . 5 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 679 | 6 6 2 49 . 28 580 . 679 Average Temperature 190 | 6 6 2 20 . 11 179 . 318 Received Heat Transfer 1692 | . 111 84 585 . 81 411 . 420 Effects 41 | . . . . . . 11 . 30 Shutdowns 10 | . . . . . . 5 . 5 Energy Bleed 8 | . . . . . . 4 . 4 Interference 4 | . . . . . . . . 4 Matter Decay 5 | . . . . . . . . 5 Short Circuit 1 | . . . . . . 1 . . Damage (minor) 3 | . . . . . . 1 . 2 Damage (major) 9 | . . . . . . . . 9 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . 1 . . 1 . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 3 | . . . 2 . . . . 1 Heat Transferred 3627 | . . . 2035 . . 407 . 1185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 192 | 15 100 192 161 27 . . . . Initial 27 | . 3 3 . 27 . . . . Average 48 | 2 37 69 40 8 . . . . Influence Increases 1718 | 30 165 409 420 . 320 65 . 309 Destroy 0b10 Robot/C 1240 | . 100 280 320 . 280 40 . 220 Destroy 0b10 Robot/NC 45 | 30 5 10 . . . . . . Destroy Leader 264 | . 10 94 80 . 40 10 . 30 Allied During Kill 44 | . . . . . . . . 44 Successful Hack 15 | . 5 5 5 . . . . . Disable Machine 15 | . 15 . . . . . . . Destroy Structure 5 | . . 5 . . . . . . Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 75 | . 30 . 15 . . 15 . 15 Influence Decreases 1691 | 25 160 419 359 61 259 126 . 282 Entered New Map 56 | . 2 7 . 34 . 13 . . Time Decay 1362 | 25 148 362 279 27 209 110 . 202 Lost Part 273 | . 10 50 80 . 50 3 . 80 Squads Dispatched 5 | . 2 3 . . . . . . Investigation 2 | . 1 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 2 . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 19 26 19 . 14 3 . 13 Peak Tracking Total 7 | . 7 5 6 . 4 1 . 4 Tactical Retreats 5 | . 1 . 1 . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 17 | . 3 4 3 . 1 1 4 1 Terminals 8 | . 2 3 1 . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 2 | . . 1 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 6 9 4 . 1 1 28 2 Successful 40 | . 2 3 3 . 1 1 28 2 Failed 10 | . 4 5 1 . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 1 | . . . . . . . . 1 Terminals 15 | . 5 6 1 . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . Scanalyzers 4 | . . 3 1 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 37 | . 2 2 1 . 1 1 28 2 Record 15 | . . . . . 1 1 11 2 Part Schematic 10 | . . . . . . . 10 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 4 | . 1 . . . . . 3 . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 3 | . . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . 1 1 . . . . . Retrieve Study 2 | . . 1 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 1 1 . . . . 1 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 1 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 Total Damage 652 | . . . . . . . . 652 Kills 7 | . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 1607 | 6 372 978 251 . . . . . Sensors 1150 | . . 977 173 . . . . . Terrain 1607 | 6 372 978 251 . . . . . Seismic 159 | . . 159 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 9422 | 94 372 978 1066 119 1857 2337 271 2328 Spaces Moved 3337 | 41 352 446 360 114 890 597 83 454 Core 701 | 11 . 174 86 . 175 79 . 176 Treads 106 | . . . . . 96 . . 10 Legs 1680 | . . . 78 114 619 518 83 268 Wheels 654 | 30 352 272 . . . . . . Hover 196 | . . . 196 . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 105 105 105 190 330 190 Average Speed 258 | 71 80 178 227 105 201 382 330 490 Slowest Speed 900 | 80 80 400 400 105 450 650 330 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 66 35 40 3 92 67 69 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 52 | . . 5 . . 44 1 . 2 Melee . | . . . . . . . . . Projectile 3 | . . . . . . 1 . 2 AOE 49 | . . 5 . . 44 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 3809 | 73 398 564 502 113 927 627 82 523 Wait 165 | . 15 68 47 . . 1 . 34 Move 3329 | 40 351 445 359 113 889 596 82 454 Hop . | . . . . . . . . . Pick Up 36 | 9 5 5 10 . 2 4 . 1 Fast Attach 26 | 1 . . 3 . 13 6 . 3 Attach 24 | 6 . 6 5 . 1 4 . 2 Detach . | . . . . . . . . . Swap 9 | . . 4 4 . . 1 . . Drop 7 | 1 . . 6 . . . . . Fire 202 | 16 22 36 68 . 20 15 . 25 Melee 2 | . . . . . . . . 2 Ram 5 | . 5 . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . 2 . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 10) 463 | -10/Materials | Discovered new exit (range 6) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x2 560 | -9/Materials | Discovered new exit (range 9) 659 | -9/Materials | Lost 3 parts (1n1u1w) 688 | -9/Materials | Discovered new exit (range 6) 848 | -9/Materials | Central database locked down 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1844 | -8/Materials | Discovered new exit (range 10) 1956 | -8/Materials | Discovered new exit (range 12) 2105 | -8/Materials | Lost 3 parts (1p1n1w) 2120 | -8/Materials | Destroyed 8 combat bots 2478 | -8/Materials | Discovered new exit (range 15) 2480 | -8/Materials | Lost 4 parts (1p3w) 2511 | -8/Materials | Entered Factory 2511 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2569 | -7/Factory | Discovered new exit (range 13) 2630 | -7/Factory | Entered Lower Caves 2730 | -7/Lower Caves | Entered a destroyed Warlord outpost 3480 | -7/Lower Caves | Discovered new exit (range 5) 3589 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 4390 | -7/Lower Caves | Build established: Derelict-Mutant 4487 | -7/Lower Caves | Entered another Lower Caves area 5159 | -7/Lower Caves | Discovered new exit (range 8) 6096 | -7/Lower Caves | Spotted B-75 Beast 6323 | -7/Lower Caves | Destroyed B-75 Beast 6347 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 6450 | -7/Lower Caves | Build established: Mutant 6612 | -7/Lower Caves | Discovered new exit (range 9) 6824 | -7/Lower Caves | Entered Data Miner 6824 | -7/Data Miner | Discovered new exit (range 6) 6887 | -7/Data Miner | Met Data Miner 6950 | -7/Data Miner | Learned location of Section 7 (-3) 6950 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7019 | -7/Data Miner | Received God Mode back door access code from Data Miner 7050 | -7/Data Miner | Build established: Gunner 7095 | -7/Data Miner | Entered Proximity Caves 7179 | -6/Proximity Caves | Core integrity fell below 50% 7199 | -6/Proximity Caves | Escorted by Enhanced Grunt 7200 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7449 | -6/Proximity Caves | Build established: Mutant 9153 | -6/Proximity Caves | Core integrity fell below 20% 9191 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 9210 | -6/Proximity Caves | Learned Factory trap positions 9242 | -6/Proximity Caves | Spotted B-75 Beast 9423 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Armor Plating, Prototype Storage, Antimatter Reactor, Prototype Device. 09168_ Enhanced Grunt heat damages Prototype Device, Adv. Heat Sink, Adv. Particle Charger, Broken Adv. Heat Sink. 09169_ Enhanced Grunt heat damages Lyr. Medium Armor Plating, Antimatter Reactor. 09170_ Enhanced Grunt heat damages Prototype Storage. 09171_ Acquired Corrupted Carbon-fiber Leg+. 09173_ Enhanced Grunt heat damages Broken Adv. Heat Sink. 09178_ Enhanced Grunt heat short circuits Prototype Leg. 09182_ Enhanced Grunt heat damages core (-38). 09210_ Acquired derelict log, extracted data. Data stored: Factory trap records. 09253_ Hvy. Plasma Cannon destroyed. 09261_ Acquired 80 matter. 09423_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | + """" ## ## #????## ##?????????????? | | " ## ##????## #??????????????? | | ## ?????# ######?????????? | | # + ##### #????# ## #?????????? | | #" # #???# #????# #?????????? | | #" # ## ## #??## ##??# #?????????? | | # # # # #??# #??# ##?????????? | | #" # # #??# #??# ##??????????? | | #" # # # #???# ##?## ##???????????? | | ######++######## #????# ##?# #????????????? | | ?# ####### ### ##???????????? | | ## #" ###?????????? | | #### ### ### ####### #?????????? | | ??## ## #????# ### "# #?????????? | | ??# ####### %"## ## #?????????? | | # # #% %## ### #?????????? | | ?# ????### % %## #######?????????? | | ???????# # #### ;## #???????????????? | | ???????## #### "# ##???????????????? | | ????????### "#######????????????????? | | ??????????## % #???????????????????????? | | ???????????# #"#### #???????????????????????? | | ???????????## ####??## ##??????????????????????? | | ????????????###??????# % #??????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????#; @#??????????????????????? | | ????????????????????#; #??????????????????????? | | ????????????????????#;; #?????????????????????? | | ??????????????????? ;; #????????????????????? | | ????????????????? #???????????????????? | | ??????????????? ###???????????????????? | | ????????????? ##?????????????????????? | | ???????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? #?????????????????????? | | ????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ??????????????????BB ?????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????????## ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunSmartCasing Manual? 0 Play Time 00:29:26 Cumulative 29.6 hours Start 2026.09.03 @ 23:42:39 End 2026.09.04 @ 00:10:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 54 Adventurer 15 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df662879-9812-4964-a66b-5448517205df