Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.01 @ 03:21:46 Player: 3.14 Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (747) 747 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3942 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 26/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Wheel Light Armor Plating Gauss Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Compact Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Field Laser Light Assault Rifle Missile Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Light Armor Plating Particle Gun Gauss Rifle Missile Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 2 | . . 1 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Parts Attached 32 | 6 3 3 11 4 5 Power 6 | 1 . 1 2 2 . Engine 5 | 1 . 1 2 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 1 5 . 2 Treads . | . . . . . . Leg 5 | . . . 3 . 2 Wheel 5 | 2 . 1 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 3 . . 1 . Device 1 | . . . . 1 . Storage 2 | 1 1 . . . . Processor 2 | . 2 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 1 4 1 3 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 1 . . 2 . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . . 8 . 15 Power 6 | . . . 3 . 3 Propulsion 9 | . . . 4 . 5 Utility 1 | . . . . . 1 Weapon 7 | . . . 1 . 6 Highest Loss Streak 11 | . . . 7 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 98 99 88 94 62 Engine 14 | . 14 22 12 15 6 Core 1 | . . . . 2 4 Leg 8 | . . . 11 23 11 Wheel 19 | . 28 33 21 7 2 Device 1 | . . . . 7 2 Storage 9 | . 14 11 9 7 7 Processor 9 | . 12 11 9 7 7 Energy Gun 8 | . 14 11 7 7 3 Ballistic Gun 7 | . 14 . 8 7 8 Ballistic Cannon 3 | . . 9 6 . . Launcher 1 | . . . . 7 3 Naked Turns . | . . . . . . Heaviest Build 107 | 14 89 96 99 107 107 Greatest Support 52 | 32 32 42 52 44 44 Greatest Overweight (x) 34 | 3 2 2 9 2 34 Average Overweight (x) 1 | . . 2 1 2 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 15 25 25 25 25 Most Carried 13 | 4 9 9 13 8 8 Average Carried 7 | 2 5 7 9 6 5 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 9 | 3 8 9 9 6 3 Class Distribution -------------------- 61% | Mutant 19% | Gunner 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 532 | 230 108 50 129 . 15 Remotely . | . . . . . . Salvage Created 811 | . 183 154 406 . 68 Parts 44 | . 14 8 21 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 18 | . 5 3 8 . 2 Guns 8 | . 5 . 3 . . Cannons 8 | . . 3 5 . . AOE 2 | . . . . . 2 Classes Destroyed 6 | . 3 2 1 . . Worker 4 | . 2 1 1 . . Watcher 1 | . . 1 . . . Swarmer 2 | . 2 . . . . Grunt 12 | . 3 2 5 . 2 Duelist 1 | . . 1 . . . Sentry 3 | . . . 3 . . Best Kill Streak 6 | . 6 3 4 . 2 Combat Bots Only 4 | . 4 2 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 2857 | . 245 26 858 . 1728 Core 1001 | . 60 17 221 . 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 76 95 59 . . Volleys Fired 65 | . 16 6 25 . 18 Largest 3 | . 2 2 3 . 3 Hottest 151 | . 70 89 151 . 119 Shots Fired 161 | . 31 12 70 . 48 Gun 120 | . 31 6 45 . 38 Cannon 31 | . . 6 25 . . Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 95 | . 16 6 43 . 30 Thermal 56 | . 15 6 27 . 8 Explosive 10 | . . . . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 5 10 11 . 22 Robot Miss Streak 2 | . 2 1 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 124 | . 22 9 51 . 42 Core Hits 48 | . 11 7 20 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 6 | . 4 1 1 . . Burn 4 | . 3 1 . . . Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2510 | . 329 183 858 . 1140 Guns 1280 | . 329 50 424 . 477 Cannons 567 | . . 133 434 . . Explosions 663 | . . . . . 663 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1173 | . 152 133 543 . 345 Thermal 674 | . 177 50 315 . 132 Explosive 663 | . . . . . 663 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles . | . . . . . . Explosions 14 | . . . . . 14 Melee . | . . . . . . Knockbacks 5 | . . 1 4 . . Impact . | . . . . . . Kinetic 5 | . . 1 4 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 545 | . 187 111 545 . 9 Average Temperature 172 | . 79 39 249 . 5 Received Heat Transfer 639 | . 99 18 504 . 18 Effects 17 | . . . 17 . . Shutdowns 2 | . . . 2 . . Interference 4 | . . . 4 . . Short Circuit 1 | . . . 1 . . Damage (major) 9 | . . . 9 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 2 2 2 . . Heat Transferred 1961 | . 740 222 703 . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 233 | . 140 162 233 90 60 Initial 90 | . . 50 58 90 55 Average 97 | . 87 119 141 90 36 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 92 | 100 100 100 75 100 100 Level 1 7 | . . . 24 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 6 8 9 . 7 Peak Tracking Total 5 | . 5 2 3 . 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 6 | . 2 . 3 1 . Terminals 5 | . 2 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 4 . 4 1 . Successful 7 | . 4 . 2 1 . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 8 | . 4 . 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 1 1 . Record 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 1161 | 60 205 226 342 155 173 Spaces Moved 578 | 40 129 164 161 57 27 Core 23 | 20 . . . . 3 Treads . | . . . . . . Legs 121 | . . . 40 57 24 Wheels 434 | 20 129 164 121 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 123 105 266 266 Average Speed 157 | 112 114 123 150 266 451 Slowest Speed 1750 | 200 130 123 266 266 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 33 21 17 2 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . . . 30 Melee . | . . . . . . Projectile . | . . . . . . AOE 30 | . . . . . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 710 | 54 156 177 209 62 52 Wait . | . . . . . . Move 573 | 39 128 163 160 56 27 Hop . | . . . . . . Pick Up 34 | 9 7 4 11 1 2 Fast Attach 1 | . 1 . . . . Attach 31 | 6 2 3 11 4 5 Detach . | . . . . . . Swap . | . . . . . . Drop 6 | . 2 1 2 1 . Fire 65 | . 16 6 25 . 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 11) 254 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 318 | -9/Materials | Build established: Mutant 458 | -9/Materials | Discovered new exit (range 10) 491 | -9/Materials | Identified exit to Materials 492 | -9/Materials | Entered another Materials area 492 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 707 | -8/Materials | Lost 7 parts (2p4n1w) 769 | -8/Materials | Discovered new exit (range 5) 834 | -8/Materials | Entered Factory 834 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 986 | -7/Factory | Identified exit to DSF 989 | -7/Factory | Entered DSF 1028 | -7/DSF | Additional patrols routed to DSF 1136 | -7/DSF | Lost 11 parts (3p3n1u4w) 1147 | -7/DSF | Core integrity fell below 50% 1156 | -7/DSF | Core integrity fell below 20% 1162 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 01075_ G-47 Trooper destroyed. 01081_ The unstable cave ceiling collapses. 01082_ Destroyed Particle Gun. 01082_ Slug penetrates G-47 Trooper. 01091_ Acquired 10 matter. 01095_ A-02 Transporter delivers Lgt. Fission Core. 01100_ Imp. Ion Engine destroyed. 01100_ Mic. Nuclear Core destroyed. 01100_ A-02 Transporter delivers Lgt. Fission Core. 01105_ Missile Launcher destroyed. 01105_ Lgt. Assault Rifle destroyed. 01105_ Critical hit (Blast). 01110_ Penetrated by Slug. 01112_ Acquired 3 matter. 01115_ H-61 Shepherd destroyed. 01137_ Aluminum Leg destroyed. 01137_ Gauss Rifle destroyed. 01140_ Particle Gun destroyed. 01142_ Aluminum Leg destroyed. 01151_ Matter Repository disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ????????#??????????????????????????????? | | ????????????#??????????????????????????? | | ????????????????????????????##??#??????? | | ?????????????#?????????????#""?????????? | | ??????????#### ###???????#?#"#?????????? | | ????##????#"""%#"##???????##"####??????? | | ??????????#!! % #########"""""#????#?? | | ????????#?#!!% % # # ##""%""#?#????? | | ??????????# =%x %%""##?????? | | ??????##??# x @ """""????? | | ??????????### "## #[ ## ""###????? | | ?????#??????# "## #[ ### ###??????? | | ??????????? ########?# #??#?????? | | ??????????# ?????????[ [#???????? | | ?????????# ????#????[ [#???????? | | ???#???## ???????## ##???????? | | ????????## ** ????????[ [????????? | | ????????? ** ??#???? [ [????????? | | ????????## ** ????????[ [????????? | | ?????????# #???????# ##???????? | | ?????????!## ###=???????# ????????? | | ???????????? ??????????#? ????????? | | ???????????? ???????????? ????????? | | ???????????? ?? ???? ???? ????????? | | ????????????? ???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperMissileChainsword Manual? 0 Play Time 00:19:31 Cumulative 5.7 hours Start 2023.02.01 @ 03:03:58 End 2023.02.01 @ 03:21:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b297236b-e5ea-48a8-9d04-0ea56a335575