Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.22 @ 14:22:22 Player: Era Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3745) 3745 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 9249 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 71 Aligned with FarCom 300 Cogmind --------- Core Integrity 462/1000 Matter 32/300 Energy 82/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Improved Cryofiber Web Advanced Cooling System Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer System Shield Advanced System Shield > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (4) ---- Relay Coupler [NC] (30) Relay Coupler [Sentry] (24) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Advanced Cooling System Enhanced Optical Array Advanced Targeting Computer Experimental Targeting Computer Improved Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating System Shield > --- WEAPON ----------- Plasma Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Linear Gravjet System Backup Module Mini Assault Cannon Improved Remote Datajack [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility System Shield Device Improved Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Utility Shielding Weapon Longsword +1 Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 . Utility 8 | . . . . . 3 2 . 1 2 Weapon . | . . . . . . . . . . Parts Attached 127 | 6 11 4 1 . 18 25 24 12 26 Power 18 | 1 1 1 . . 4 6 2 1 2 Engine 12 | 1 1 1 . . 2 5 1 . 1 Core 6 | . . . . . 2 1 1 1 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 3 2 . . 3 3 4 3 4 Treads 5 | . . . . . 3 . 2 . . Leg . | . . . . . . . . . . Wheel 8 | 2 3 2 . . . 1 . . . Hover 9 | . . . . . . 2 . 3 4 Flight 2 | . . . . . . . 2 . . Utility 43 | 1 2 . . . 7 11 7 6 9 Device 13 | . . . . . 2 3 1 2 5 Storage 4 | 1 1 . . . . 1 1 . . Processor 6 | . . . . . 1 1 1 2 1 Hackware 4 | . . . . . . 1 . 1 2 Protection 16 | . 1 . . . 4 5 4 1 1 Artifact . | . . . . . . . . . . Weapon 42 | 2 5 1 1 . 4 5 11 2 11 Energy Gun 12 | 2 3 . . . . 1 1 1 4 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 8 | . . . . . . 2 5 . 1 Ballistic Cannon 8 | . . . . . 1 . 2 . 5 Launcher 2 | . . 1 . . 1 . . . . Special Weapon 2 | . 1 . . . . . . . 1 Impact Weapon 2 | . 1 . . . . . 1 . . Slashing Weapon 7 | . . . 1 . 2 1 2 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . 2 8 . 1 Parts Lost 37 | . 2 4 . . 5 1 8 . 17 Power 8 | . . 1 . . 3 . 1 . 3 Propulsion 11 | . . 2 . . 1 . 3 . 5 Utility 8 | . . . . . . 1 3 . 4 Weapon 10 | . 2 1 . . 1 . 1 . 5 Highest Loss Streak 5 | . 2 4 . . 4 1 5 . 4 Average Slot Usage (%) 88 | . 97 91 100 100 94 88 87 79 85 Engine 6 | . 14 12 14 14 10 8 3 . . Core 4 | . . . . . 4 2 2 7 7 Treads 4 | . . . . . 14 7 10 . . Wheel 5 | . 28 27 28 28 3 1 . . . Hover 4 | . . . . . . 4 2 10 8 Device 8 | . . . . . 6 5 6 9 20 Storage 6 | . 14 14 14 14 9 5 11 . . Processor 8 | . . . . . 1 7 9 17 17 Hackware 5 | . . . . . . 7 7 12 8 Protection 15 | . 13 14 14 14 26 21 15 5 8 Energy Gun 2 | . 18 5 . . . . 1 . 2 Ballistic Gun 1 | . . . . . . 1 5 . . Ballistic Cannon 3 | . . . . . 6 . 3 6 4 Impact Weapon 1 | . . 14 14 14 . . 2 . . Slashing Weapon 5 | . . . 9 14 9 11 2 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 12 26 28 28 27 39 45 34 32 42 Greatest Support 53 | 26 32 32 32 32 53 44 40 42 42 Greatest Overweight (x) 7 | . . 1 . . 1 1 5 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 6 4 4 Average Capacity 6 | 5 9 10 10 10 10 7 5 4 4 Most Carried 10 | 3 8 6 6 7 10 10 6 4 4 Average Carried 5 | . 5 5 5 6 7 5 4 3 3 Final Capacity 10 | 6 10 10 10 10 10 6 4 4 4 Final Carried 8 | . 6 5 6 7 8 4 4 4 2 Class Distribution -------------------- 56% | Hacker-Mutant 30% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 2235 | 227 129 30 . 20 446 276 238 112 757 Remotely . | . . . . . . . . . . Salvage Created 4109 | . 429 82 . . 738 911 1157 82 710 Parts 199 | . 32 1 . . 49 37 41 8 31 Haulers Intercepted 6 | . 2 . . . 2 1 . . 1 Recyclers Shooed 4 | . 1 . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 74 | . 11 2 . . 13 11 19 1 17 Melee 29 | . . 1 . . 5 11 12 . . Guns 21 | . 10 . . . . . 5 . 6 Cannons 16 | . 1 . . . 1 . 2 1 11 AOE 7 | . . . . . 7 . . . . Classes Destroyed 12 | . 6 . . . 4 1 1 . . Worker 6 | . . . . . 3 2 1 . . Builder 5 | . 1 . . . 2 . 1 . 1 Hauler 6 | . 2 . . . 2 1 . . 1 Recycler 8 | . 1 . . . 2 3 2 . . Mechanic 1 | . . . . . . . 1 . . Watcher 4 | . 2 . . . . 1 . 1 . Swarmer 13 | . 9 . . . . . 4 . . Grunt 23 | . 2 2 . . 5 3 4 . 7 Duelist 1 | . . . . . 1 . . . . Sentry 21 | . . . . . 6 3 9 . 3 Hunter 2 | . . . . . 1 . 1 . . Programmer 14 | . . . . . . 5 1 1 7 Best Kill Streak 8 | . 3 1 . . 7 5 8 1 4 Combat Bots Only 5 | . 3 1 . . 4 3 5 1 4 Max Kills in Single Turn 2 | . 2 1 . . 2 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Damage Taken 6272 | . 213 332 . . 1045 568 1922 . 2192 Core 1324 | . 7 68 . . 181 92 438 . 538 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 70 67 . 24 100 . Volleys Fired 246 | . 46 2 . . 30 10 30 2 126 Largest 2 | . 2 1 . . 2 1 2 1 2 Hottest 132 | . 90 40 . . 68 28 96 48 132 Shots Fired 340 | . 78 2 . . 46 10 40 2 162 Gun 141 | . 57 2 . . . 10 21 . 51 Cannon 162 | . . . . . 30 . 19 2 111 Launcher 16 | . . . . . 16 . . . . Special 21 | . 21 . . . . . . . . Kinetic 197 | . . . . . 30 10 38 2 117 Thermal 111 | . 72 . . . . . 2 . 37 Explosive 16 | . . . . . 16 . . . . Electromagnetic 16 | . 6 2 . . . . . . 8 Robot Hit Streak 49 | . 15 4 . . 9 12 9 10 49 Robot Miss Streak 3 | . 2 . . . 2 1 3 . 1 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 409 | . 63 14 . . 46 49 84 4 149 Core Hits 173 | . 24 2 . . 39 20 38 2 48 Critical Hits 8 | . . . . . 2 1 1 1 3 Critical Kills 3 | . . . . . 1 . . 1 1 Critical Parts Destroyed 4 | . . . . . . 1 1 . 2 Melee Attacks 129 | . . 13 . . 19 41 53 3 . Impact 18 | . . 13 . . . . 5 . . Slashing 111 | . . . . . 19 41 48 3 . Piercing . | . . . . . . . . . . Sneak Attacks 19 | . . . . . 5 7 7 . . Combat Hostiles 1 | . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14817 | . 645 307 . . 2600 2789 3838 171 4467 Guns 2218 | . 563 27 . . . 216 326 . 1086 Cannons 3890 | . . . . . 389 . 451 67 2983 Explosions 1363 | . . 46 . . 968 . . . 349 Melee 7202 | . . 234 . . 1230 2573 3061 104 . Ramming 95 | . 33 . . . 13 . . . 49 Kinetic 4504 | . . . . . 389 216 737 67 3095 Thermal 1801 | . 557 46 . . . . 40 . 1158 Explosive 919 | . . . . . 919 . . . . Electromagnetic 296 | . 55 27 . . 49 . . . 165 Impact 381 | . . 234 . . . . 147 . . Slashing 6821 | . . . . . 1230 2573 2914 104 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 1 . 5 Average Corruption 2 | . . . . . . 1 1 . 3 Corruption Purged 7 | . . . . . . 1 1 . 5 Effects 49 | . . . . . . 12 . . 37 Message Errors 12 | . . . . . . 5 . . 7 Matter Fused 5 | . . . . . . . . . 5 Heat Flow Errors 5 | . . . . . . 2 . . 3 Energy Discharges 8 | . . . . . . 3 . . 5 Data Loss (minor) 7 | . . . . . . 2 . . 5 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 Targeting Errors 5 | . . . . . . . . . 5 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 1319 | . . 14 . . 163 461 378 7 296 Projectiles 200 | . . . . . . . 5 . 195 Explosions 108 | . . . . . 13 . . . 95 Melee 1011 | . . 14 . . 150 461 373 7 6 Knockbacks 58 | . 1 2 . . 6 . 5 1 43 Impact 6 | . 1 2 . . 1 . 1 . 1 Kinetic 47 | . . . . . 4 . 4 1 38 Secondary 5 | . . . . . 1 . . . 4 Self-Inflicted Damage 176 | . 14 24 . . 67 . . . 71 Shots 5 | . . 1 . . 3 . . . 1 Rammed 10 | . 6 . . . 1 . . . 3 Targets Rammed 10 | . 6 . . . 1 . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 300 | . 130 36 . . 182 204 66 14 300 Average Temperature 52 | . 29 19 . . 65 81 28 10 126 Received Heat Transfer 2016 | . 78 225 . . 477 138 774 . 324 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 5 | . . 2 . . . . 2 . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . 5 . . . . . . . 2 Heat Transferred 3711 | . 1810 100 . . . . 74 . 1727 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Peak Influence 421 | . 184 58 . . 309 217 421 65 237 Initial 48 | . . 33 . . . 48 5 24 9 Average 54 | . 37 37 . . 64 44 140 29 54 Maximum Alert Level 2 | . . . . . 1 1 2 . 1 Low Security (%) 94 | 100 100 100 . 100 84 97 76 100 96 Level 1 5 | . . . . . 15 2 20 . 3 Level 2 . | . . . . . . . 2 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . . . . . 1 4 6 1 9 Investigation 1 | . . . . . . 1 . . . Extermination 10 | . . . . . . 3 1 1 5 Reinforcement 6 | . . . . . . . 2 . 4 Assault . | . . . . . . . . . . Garrison 4 | . . . . . 1 . 3 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 6 | . . . . . . 1 3 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 23 3 . . 17 21 25 6 32 Peak Tracking Total 8 | . 4 2 . . 6 3 6 2 8 Tactical Retreats 8 | . 2 1 . . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 7 | . 1 . . . . 2 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 8 | . . . . . 2 . 2 . 4 Max in Single Turn 2 | . . . . . 1 . 1 . 2 Garrison Access 2 | . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 45 | . 7 . 3 . 1 9 6 10 9 Terminals 31 | . 7 . . . 1 5 6 6 6 Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . . . . 1 . 2 1 Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 4 | . . . . . . 2 . 1 1 Total Hacks 129 | . 21 . 12 . 2 29 13 25 27 Successful 82 | . 13 . 12 . 1 18 10 16 12 Failed 47 | . 8 . . . 1 11 3 9 15 Catastrophic 6 | . 1 . . . . 1 . 1 3 Database Lockouts . | . . . . . . . . . . Manual 45 | . 11 . 1 . 2 6 8 10 7 Terminals 84 | . 21 . . . 2 13 13 16 19 Fabricators 1 | . . . . . . 1 . . . Repair Stations 16 | . . . . . . 10 . 4 2 Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 4 | . . . . . . . . . 4 Garrison Access 9 | . . . . . . 5 . 2 2 Terminal Hacks 36 | . 6 . 12 . . 3 6 3 6 Record 15 | . . . 12 . . . . 1 2 Part Schematic 1 | . . . . . . . . . 1 Robot Schematic 2 | . . . . . . . . 1 1 Robot Analysis 2 | . . . . . . . . 1 1 Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 4 | . . . . . . . 4 . . Branch Access Points 2 | . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 3 | . . . . . . 1 1 . 1 Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 14 | . . . . . . 8 . 4 2 Scan Component 7 | . . . . . . 4 . 2 1 Repair 7 | . . . . . . 4 . 2 1 Recycling Unit Hacks 3 | . . . . . . . . 3 . Process 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . . 3 . 1 . Unlock Access 1 | . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . Unauthorized Hacks 22 | . 7 . . . 1 3 4 5 2 Terminals 22 | . 7 . . . 1 3 4 5 2 Track 6 | . 2 . . . 1 1 . 2 . Assimilate 5 | . . . . . . 2 1 1 1 Botnet 9 | . 5 . . . . . 2 1 1 Operators 2 | . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 6 . . . 1 7 2 7 9 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 1 Robots Built 3 | . . . . . . 3 . . . Matter 252 | . . . . . . 252 . . . Time 44 | . . . . . . 44 . . . Total Robot Build Rating 12 | . . . . . . 12 . . . Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . . . . . . 4 . 2 1 Time 277 | . . . . . . 164 . 63 50 Parts Recycled . | . . . . . . . . . . Recycled Matter 45 | . . . . . . . . 45 . Retrieved Matter 45 | . . . . . . . . 45 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 5 | . . . . . . 4 . 1 . Largest Group 3 | . . . . . . 3 1 1 . Highest-Rated Group 60 | . . . . . . 60 26 26 . Highest-Rated Ally 26 | . . . . . . 26 26 26 . Total Orders 16 | . . . . . . 7 1 5 3 STAY 3 | . . . . . . 1 . 2 . ROAM 5 | . . . . . . 4 1 . . FOLLOW 2 | . . . . . . 1 . 1 . GUARD 1 | . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . 1 1 RETURN 3 | . . . . . . . . 1 2 Ally Attacks 19 | . . . . . . 19 . . . Total Damage 332 | . . . . . . 332 . . . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Robot Analysis Total 2 | . . . . . . . . 1 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 4 | . . . . . . . . 2 2 Drone Recoveries 3 | . . . . . . . . 2 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 11288 | 53 942 470 364 174 1700 2595 968 1431 2591 Spaces Moved 7228 | 42 747 394 362 174 629 1650 433 1396 1401 Core 188 | 4 . . . . . . 7 . 177 Treads 1540 | . . . . . 466 776 298 . . Legs . | . . . . . . . . . . Wheels 2100 | 38 747 394 362 174 163 222 . . . Hover 3057 | . . . . . . 652 101 1080 1224 Flight 343 | . . . . . . . 27 316 . Fastest Speed 32 | 50 90 100 100 100 100 46 32 32 45 Average Speed 93 | 86 98 100 100 100 133 105 128 51 85 Slowest Speed 400 | 90 100 110 100 100 165 165 300 60 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 88 67 70 50 39 31 59 35 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 . 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 162 | . . 6 . . 107 1 . . 48 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . 1 . . 7 AOE 154 | . . 6 . . 107 . . . 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Total 11278 | 59 866 448 363 174 1426 2461 750 2104 2627 Wait 3363 | 4 36 33 . . 706 693 165 681 1045 Move 7215 | 41 746 393 361 173 628 1649 432 1391 1401 Hop 2 | . . . . . . . . 2 . Pick Up 109 | 7 15 3 1 1 18 25 15 8 16 Fast Attach 20 | . . . . . . 1 8 5 6 Attach 80 | 6 4 4 . . 14 23 9 5 15 Detach 2 | . . . . . . 2 . . . Swap 28 | . 7 . 1 . 4 1 7 2 6 Drop 63 | 1 6 . . . 8 16 18 5 9 Fire 246 | . 46 2 . . 30 10 30 2 126 Melee 127 | . . 13 . . 17 41 53 3 . Ram 9 | . 6 . . . . . . . 3 Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis 13 | . . . . . . . 13 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto / Low x2 / Gar) -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 513 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Discovered new exit (range 9) 996 | -10/Materials | Entered Mines 1251 | -10/Mines | Lost 4 parts (1p2n1w) 1340 | -10/Mines | Learned location of Recycling (-7) 1346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1376 | -10/Mines | Discovered new exit (range 12) 1384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1462 | -10/Mines | Discovered new exit (range 5) 1466 | -10/Mines | Entered Exiles 1491 | -10/Exiles | Met 8R-AWN 1507 | -10/Exiles | Met EX-HEX 1538 | -10/Exiles | Met EX-BIN 1550 | -10/Exiles | Aligned with FarCom system 1551 | -10/Exiles | Given EX-Vault access code 1576 | -10/Exiles | Opened EX-Vault 1582 | -10/Exiles | Found Prototype Slashing Weapon 1583 | -10/Exiles | Identified Longsword +1 1636 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1778 | -10/Exiles | Met EX-DEC 1822 | -10/Exiles | Discovered new exit (range 10) 1830 | -10/Exiles | Left Exiles lab with Longsword +1 1830 | -10/Exiles | Entered Mines 1865 | -9/Mines | Identified exit to Materials 1994 | -9/Mines | Discovered exit to Materials (range 8) 2004 | -9/Mines | Entered Materials 2004 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 3375 | -8/Materials | Lost 4 parts (2p1n1w) 3616 | -8/Materials | Discovered new exit (range 18) 3662 | -8/Materials | Garrison activated, responded to threat 3704 | -8/Materials | Entered Factory 3704 | -7/Factory | Evolved 2 slots: Utility x2 3725 | -7/Factory | Build established: Scavenger-Mutant 4631 | -7/Factory | Build established: Hacker-Mutant 5204 | -7/Factory | Identified exit to Storage 5204 | -7/Factory | Identified exit to Lower Caves 5587 | -7/Factory | Fabricated B-48 Gladiator (x3) 5733 | -7/Factory | Repaired Imp. Utility Shielding 5777 | -7/Factory | Repaired Gauss Rifle 5817 | -7/Factory | Repaired Imp. Light Armor Plating 5864 | -7/Factory | Repaired Imp. Deuterium Engine 5927 | -7/Factory | Identified exit to Garrison 6244 | -7/Factory | Discovered new exit (range 5) 6299 | -7/Factory | Entered Storage 6299 | -7/Storage | Accompanied by 1 ally 6335 | -7/Storage | Garrison activated, responded to threat 6479 | -7/Storage | Core integrity fell below 50% 6490 | -7/Storage | Lost 5 parts (1p2n1u1w) 6980 | -7/Storage | Found Prototype Processor 6980 | -7/Storage | Identified Exp. Targeting Computer 7261 | -7/Storage | Discovered new exit (range 6) 7267 | -7/Storage | Entered Factory 7267 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8330 | -6/Factory | Repaired Imp. Utility Shielding 8551 | -6/Factory | Discovered new exit (range 15) 8626 | -6/Factory | Repaired Imp. Medium Armor Plating 8698 | -6/Factory | Entered another Factory area 8698 | -5/Factory | Evolved 2 slots: Utility x2 9527 | -5/Factory | Repaired Imp. Gravmag System 10246 | -5/Factory | Lost 3 parts (1n1u1w) 10657 | -5/Factory | Lost 3 parts (2n1w) 11288 | -5/Factory | Core integrity fell below 50% 11289 | -5/Factory | Self-destructed Last Messages --------------- 11267_ Penetrated by Slug. 11267_ System Backup Module destroyed. 11269_ Slug penetrates Terminal. 11270_ Penetrated by Slug. 11272_ Slug penetrates Wall. 11280_ Penetrated by Slug. 11280_ Slug penetrates Wall. 11282_ System corrupted: Matter fused (-8). 11282_ ALERT: Rogue bot located, Programmers report to Factory Zone 8K. 11284_ Penetrated by Slug. 11284_ Hvy. Laser destroyed. 11284_ Slug penetrates Wall. 11284_ Imp. Ion Engine destroyed. 11284_ Slug penetrates Wall. 11287_ Penetrated by Slug. 11287_ Imp. Remote Datajack destroyed. 11287_ Penetrated by Slug. 11287_ Slug penetrates Wall. 11287_ Slug penetrates H-66 Slayer. 11288_ W-25 Informer distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ! ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????gg??g?w "??????????????????????? | | ???????????????????????? "??????????????????????? | | ???????????????????g???? "??????????????????????? | | ???????????????????????? "??????????????????????? | | ???????????????????????? "??????????????????????? | | ????????????????????????u "??????????????????????? | | ???????????????????????? "??????????????????????? | | ??????????????????? ???? ??????????????????????? | | ?????????????????# ??? ??????????????????????? | | ?????????????????# ???#;#??????????????????????? | | ?????????????????# ???# #??????????????????????? | | ?????????????????# ???# #??????????????????????? | | ?????????????????# ???# #??????????????????????? | | ?????????????????# #??# #??????????????????????? | | ?????????????????# #??# #??????????????????????? | | ?????????????????# #??#@##?????????????????????? | | ?????????????????# h#?#; ##?????????????????????? | | ?????????????????#h #?##u##?????????????????????? | | ?????? ??????# ####h#?########?????????????? | | ?????? ????# u #?# ##????????????? | | ?????# #???# h #?#"""" +?????????????? | | ?????# ????# ""#?#""" #?????????????? | | ?????# ????# ""#?#"""" #?????????????? | | ?????# ????# / T"#?#"""" #?????????????? | | ?????# ????# ""#?#"""" #?????????????? | | ?????# ?????# ""#?#""" #?????????????? | | ?????# ?????# #?# #?????????????? | | ?????# ?????# ### !#?????????????? | | ?????# ?#???# # #?????????????? | | ?????? ? #???# + #?????????????? | | ?????? ? #???# # #?????????????? | | #??### #???## ######### #?????????????? | | ?????# #???????# #?????????????? | | ??????# #???????########?????????????? | | ###### #????????????????????????????? | | #????????????????????????????? | | ##### #????????????????????????????? | | ???????# #?????# #????????????????????????????? | | ########+###???# #????????????????????????????? | | ##### #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 30 Energy Capacity 490 Matter Stores 360 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Linear Gravjet | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -6/Factory | Hacked Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed ThunderHeavySpear Manual? 0 Play Time 02:04:22 Cumulative 42.7 hours Start 2021.03.20 @ 15:57:58 End 2021.03.22 @ 14:22:22 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 32 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abe43570-3bb5-4eab-a26d-a84997aaecb1