Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 22:59:49 Player: WayneKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (183) 915 Value Destroyed (9138) 9138 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (6208) 6208 TOTAL SCORE: 26181 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 689 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1554/1600 Matter 194/300 Energy 161/170 System Corruption 2% Temperature Cool (9) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY (13) ----- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Weapon Cycler System Shield Improved System Shield Improved System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Power Sword > --- INVENTORY (8) ---- Quantum Reactor Improved Antigrav System Impulse Thruster Field Propulsion Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Microactuators Damper Plating Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Powered Hammer Power Sword Vibroblade Plasma Lance > --- INVENTORY -------- Light Ion Engine Micro Fission Core Light Particle Reactor Light Quantum Reactor Medium Treads Medium Treads Medium Treads Medium Treads Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Phase Shifter Improved Utility Shielding Heavy Armor Plating Heavy Armor Plating Heavy Machine Gun KE Penetrator Railgun [Rating: 145] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Target Analyzer Hackware Improved System Shield Protection Improved Utility Shielding Weapon Great Axe Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . Utility 11 | . . . . . 1 1 . . . . 2 . . . . . . 1 1 2 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 296 | 4 16 7 3 3 15 9 3 7 . 8 3 4 6 23 8 2 . 23 73 15 57 7 Power 31 | . 3 . . . 1 . 2 1 . 1 . . 2 1 1 . . . 7 2 10 . Engine 6 | . 3 . . . 1 . . 1 . . . . . . 1 . . . . . . . Core 12 | . . . . . . . 2 . . 1 . . 2 1 . . . . 4 1 1 . Reactor 13 | . . . . . . . . . . . . . . . . . . . 3 1 9 . Propulsion 71 | 4 6 4 . . 4 6 . 3 . 1 . 1 1 2 1 . . 9 8 1 18 2 Treads 25 | 2 3 2 . . 3 5 . 2 . 1 . 1 1 2 1 . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 3 2 . . 1 . . 1 . . . . . . . . . . . . . . Hover 27 | . . . . . . 1 . . . . . . . . . . . 9 7 1 8 1 Flight 10 | . . . . . . . . . . . . . . . . . . . 1 . 8 1 Utility 88 | . 4 . 3 . 3 3 . 1 . 1 2 1 . 4 . 1 . 4 28 12 17 4 Device 24 | . . . . . . 2 . . . . 1 . . 2 . 1 . 1 6 3 6 2 Storage 14 | . 4 . 3 . 3 . . . . . . 1 . . . . . . . 2 . 1 Processor 8 | . . . . . . 1 . 1 . . . . . . . . . . 1 1 4 . Hackware 12 | . . . . . . . . . . . 1 . . . . . . 3 3 3 2 . Protection 30 | . . . . . . . . . . 1 . . . 2 . . . . 18 3 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . 3 3 . 3 7 . 1 2 . 5 1 2 3 16 6 1 . 10 30 . 12 1 Energy Gun 6 | . 1 1 . . 1 . . . . 1 . . . 1 . . . . . . . 1 Energy Cannon 3 | . . 1 . . . . . . . . 1 . . 1 . . . . . . . . Ballistic Gun 45 | . 2 1 . 2 6 . 1 1 . 3 . . 2 11 4 . . 4 4 . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 9 | . . . . 1 . . . . . 1 . 2 . 2 . . . . 2 . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . Impact Weapon 4 | . . . . . . . . 1 . . . . . . . . . . 2 . 1 . Slashing Weapon 26 | . . . . . . . . . . . . . 1 1 1 . . 6 12 . 5 . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . 7 . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . 1 . . . . . . . 3 1 1 1 Parts Lost 61 | . 1 2 . . . . 1 . . 3 . . 2 7 . . . 1 8 9 22 5 Power 14 | . . . . . . . . . . . . . 1 . . . . . 4 3 5 1 Propulsion 14 | . . . . . . . . . . 1 . . . 1 . . . . 1 1 10 . Utility 19 | . . . . . . . . . . . . . 1 2 . . . 1 3 4 4 4 Weapon 14 | . 1 2 . . . . 1 . . 2 . . . 4 . . . . . 1 3 . Highest Loss Streak 5 | . 1 1 . . . . 1 . . 3 . . 1 2 . . . 1 4 4 5 4 Average Slot Usage (%) 87 | . 94 98 76 99 84 96 99 98 92 91 93 86 82 82 93 93 93 72 88 96 80 75 Engine 3 | . 14 14 14 14 9 7 1 4 7 1 . . . . . 6 6 5 . . . . Core 3 | . . . . . . . 5 2 . 5 6 6 5 6 5 . . . 5 8 1 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 . 6 1 Treads 10 | . 18 23 14 14 20 25 30 26 15 15 13 6 11 14 20 20 20 . . . . . Wheel 2 | . 9 4 14 14 6 3 . 1 7 7 6 6 1 . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . 24 25 22 13 . Device 3 | . . . . . . . . . . . 6 6 6 7 13 13 13 10 3 2 4 4 Storage 17 | . 22 28 27 28 27 23 23 23 23 23 20 25 26 26 26 26 26 11 10 9 7 2 Processor 2 | . . . . . . 4 7 7 7 1 . . . . . . . . 1 8 10 12 Hackware 6 | . . . . . . . . . . . 6 . . . . . . 12 13 17 12 15 Protection 2 | . . . . . . . . . . 5 6 6 2 2 . . . . 3 5 3 7 Energy Gun 2 | . 12 3 . . 4 7 7 7 7 5 . . . . . . . . . . . 3 Ballistic Gun 10 | . 15 21 2 26 17 23 22 22 23 24 21 6 11 22 19 20 20 . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 4 . 1 . . 4 12 8 6 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 11 41 45 45 42 82 86 82 86 86 89 87 111 111 120 123 118 114 114 127 137 157 47 Greatest Support 150 | 10 40 40 10 10 60 89 89 89 28 43 28 70 140 140 120 120 120 136 150 150 147 63 Greatest Overweight (x) 20 | 1 4 4 4 4 8 8 . 3 3 3 3 3 1 . 1 . . 1 20 1 1 . Average Overweight (x) . | 1 1 3 3 4 4 2 . . 3 1 3 1 . . . . . . . . . . Largest Inventory Capacity 30 | 6 16 16 24 16 24 24 24 24 24 24 24 30 30 30 30 30 30 30 18 20 20 8 Average Capacity 21 | 6 10 16 15 16 20 24 24 24 24 24 24 29 30 30 30 30 30 18 18 18 19 5 Most Carried 30 | 6 14 16 16 15 24 24 24 24 23 24 23 30 30 30 30 30 30 30 18 20 20 5 Average Carried 19 | 6 9 14 15 14 17 23 23 23 23 23 21 28 29 29 29 30 30 17 16 17 16 3 Final Capacity 30 | 6 16 16 16 16 24 24 24 24 24 24 24 30 30 30 30 30 30 18 18 20 4 8 Final Carried 30 | 6 14 16 16 14 24 24 24 23 23 22 23 30 30 30 30 30 30 17 18 18 3 5 Class Distribution -------------------- 32% | Hacker-Mutant 17% | Scavenger-Skirmisher 12% | Mutant 12% | Hauler-Skirmisher 11% | Hauler-Mutant 4% | Scavenger-Mutant 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Matter Collected 6521 | 240 90 224 . 74 451 130 237 251 . 321 . 401 55 824 289 75 56 492 1187 288 767 69 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10789 | 97 308 202 . 13 662 78 433 397 . 357 . 1258 . 759 289 75 56 472 2351 861 2052 69 Parts 463 | 2 18 10 . 2 36 5 11 23 . 21 . 10 . 35 21 2 5 30 111 33 84 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . 2 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 165 | . 10 4 . 3 11 2 8 7 . 12 . 5 . 12 4 3 3 5 35 8 32 1 Melee 58 | . . . . . . 1 . . . . . . . . . . 2 . 22 7 25 1 Guns 89 | . 9 3 . . 11 1 8 7 . 9 . . . 12 4 2 1 5 11 . 6 . Cannons 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . AOE 14 | . 1 . . 3 . . . . . 3 . 4 . . . . . . 2 . 1 . Classes Destroyed 15 | 1 4 . . . 4 1 . 1 . . . 1 . 1 . . . 1 . . 1 . Worker 4 | . 1 . . . . . . . . . . . . . . . . 1 1 1 . . Builder 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 . . . . . . . . . . . . . . . . . 1 2 1 . . Operator 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Watcher 4 | . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . Swarmer 36 | . 7 . . 3 . . . . . 7 . . . . . 3 3 . 5 . 8 . Grunt 58 | . 3 4 . . 6 1 7 1 . 4 . . . 7 . . . 1 10 1 13 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Sentry 28 | . . . . . 4 . 1 3 . . . . . 3 3 . . 1 5 5 3 . Hunter 7 | . . . . . 1 . . . . 1 . . . . . . . . 1 2 2 . Programmer 26 | . . . . . . 1 . 2 . . . . . . 1 . . 3 14 . 4 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Best Kill Streak 8 | 1 4 2 . 3 6 1 2 3 . 4 . 2 . 3 1 4 3 2 5 3 8 1 Combat Bots Only 8 | . 4 2 . 3 5 1 2 3 . 4 . 2 . 3 1 4 3 2 5 3 8 1 Max Kills in Single Turn 3 | 1 2 1 . 3 2 1 1 1 . 3 . 1 . 1 1 1 1 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 3 . . . . . 3 . 1 . . . . . . 2 . 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Damage Taken 16126 | . 317 397 . 96 353 59 659 477 . 731 . . 197 1906 272 116 211 132 3398 2574 3700 531 Core 2425 | . 52 110 . . 49 . 73 33 . 54 . . . 159 55 . . . 641 427 726 46 Absorbed by Shields 18 | . . . . . . . 18 . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 35 91 . . . . 77 . . . . . . 74 100 44 67 49 97 Volleys Fired 296 | 3 23 23 . 1 27 1 25 21 . 23 . 10 . 50 8 5 3 14 32 . 27 . Largest 4 | 2 2 2 . 1 4 4 4 4 . 4 . 2 . 4 4 4 2 1 1 . 1 . Hottest 174 | 90 90 76 . 30 122 122 130 127 . 127 . 78 . 174 152 152 66 60 60 . 60 . Shots Fired 713 | 6 49 41 . 1 66 4 96 83 . 79 . 20 . 133 33 23 6 14 32 . 27 . Gun 665 | 6 49 39 . . 66 4 96 83 . 78 . . . 130 25 18 6 14 27 . 24 . Cannon 16 | . . 2 . . . . . . . . . . . 1 8 5 . . . . . . Launcher 30 | . . . . 1 . . . . . 1 . 20 . 2 . . . . 3 . 3 . Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 545 | . 10 33 . . 53 3 71 62 . 63 . . . 123 33 23 6 14 27 . 24 . Thermal 111 | 3 25 . . . 13 1 25 21 . 15 . . . 8 . . . . . . . . Explosive 30 | . . . . 1 . . . . . 1 . 20 . 2 . . . . 3 . 3 . Electromagnetic 25 | 3 14 8 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 2 13 13 . 12 16 2 39 12 . 6 . 7 . 13 8 8 2 12 19 . 16 . Robot Miss Streak 8 | 1 2 2 . . 6 . 3 2 . 8 . 1 . 5 3 1 1 3 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 . . . . . 4 . . 2 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . . . 1 . . . . . . . . Shots Hit Robots 810 | 3 31 33 . 1 42 2 81 64 . 50 . 13 . 113 20 13 3 18 137 44 132 10 Core Hits 435 | 1 17 12 . 4 26 2 29 25 . 28 . 9 . 73 12 7 5 15 75 20 73 2 Critical Hits 38 | . 1 . . . . . . 1 . . . . . 1 9 2 1 . 7 4 11 1 Critical Kills 16 | . 1 . . . . . . . . . . . . 1 4 . 1 . 2 3 4 . Critical Parts Destroyed 20 | . . . . . . . . 1 . . . . . . 4 2 . . 5 1 6 1 Melee Attacks 512 | . . . . . . . . 2 . . . . 3 3 4 . . 19 220 88 151 22 Impact 27 | . . . . . . . . 2 . . . . . . . . . . . 11 14 . Slashing 332 | . . . . . . . . . . . . . 3 3 4 . . 19 124 54 103 22 Piercing 153 | . . . . . . . . . . . . . . . . . . . 96 23 34 . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . 3 6 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 93 | . . . . . . . . . . . . . . . . . . . 47 13 33 . Damage Inflicted 27918 | 39 427 356 . 235 935 57 1088 953 . 926 . 1692 . 2262 248 151 55 1417 6758 2478 7418 423 Guns 10645 | 39 354 306 . . 935 35 1071 953 . 630 . . . 2234 140 58 27 977 1367 . 1519 . Cannons 235 | . . 50 . . . . . . . . . . . 28 64 93 . . . . . . Explosions 3910 | . 73 . . 226 . . . . . 296 . 1692 . . . . . . 542 . 1081 . Melee 12767 | . . . . . . . . . . . . . . . 44 . . 440 4725 2317 4818 423 Ramming 361 | . . . . 9 . 22 17 . . . . . . . . . 28 . 124 161 . . Kinetic 9445 | . 37 227 . . 786 17 780 679 . 512 . . . 2162 204 151 27 977 1367 . 1519 . Thermal 1286 | 24 227 . . 85 149 18 291 274 . 118 . . . 100 . . . . . . . . Explosive 3752 | . . . . 141 . . . . . 296 . 1692 . . . . . . 542 . 1081 . Electromagnetic 307 | 15 163 129 . . . . . . . . . . . . . . . . . . . . Impact 410 | . . . . . . . . . . . . . . . . . . . . 130 280 . Slashing 8578 | . . . . . . . . . . . . . . . 44 . . 440 2632 1438 3601 423 Piercing 3779 | . . . . . . . . . . . . . . . . . . . 2093 749 937 . Highest Corruption 14 | . 6 6 6 6 . 1 1 3 3 3 . . 2 10 14 14 14 1 6 6 3 2 Average Corruption 4 | . 5 6 6 6 . 1 1 1 3 3 . . 1 3 10 14 14 1 4 1 1 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Effects 233 | . 28 11 12 2 . 2 2 8 . 18 . . 5 20 24 32 4 . 58 5 2 . Message Errors 49 | . 7 1 3 . . . 1 3 . 6 . . 2 4 3 4 1 . 12 1 1 . Matter Fused 38 | . 7 1 1 . . . . 2 . 3 . . . 1 7 5 . . 10 1 . . Heat Flow Errors 25 | . 1 . 2 1 . . . . . 4 . . 3 2 2 4 1 . 4 . 1 . Energy Discharges 24 | . 2 . 3 . . 2 . . . 1 . . . 4 1 1 . . 9 1 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Data Loss (minor) 24 | . 2 1 3 1 . . 1 . . . . . . 4 . 4 . . 7 1 . . Data Loss (major) 4 | . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . Misfires 8 | . 4 . . . . . . . . . . . . . 1 3 . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Misdirections 11 | . . . . . . . . . . . . . . 2 4 5 . . . . . . Targeting Errors 39 | . 3 5 . . . . . 2 . 4 . . . 1 4 5 1 . 13 1 . . Weapon Failures 6 | . 1 2 . . . . . 1 . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1078 | . . . . 32 . . 8 . . 13 . . . . . . . 85 443 171 326 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 244 | . . . . 32 . . . . . 13 . . . . . . . . 23 . 176 . Melee 834 | . . . . . . . 8 . . . . . . . . . . 85 420 171 150 . Knockbacks 5 | . . . . . . . . . . . . . . . 1 1 . . . 1 2 . Impact 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . Kinetic 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 305 | . . . . 78 . . . . . . . . . . . . . . 62 77 88 . Shots 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 . Rammed 25 | . 1 . . 1 . 2 4 . . . . . . . . . 3 . 2 12 . . Targets Rammed 28 | . 1 . . 1 . 3 4 . . . . . . . . . 5 . 2 12 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . Highest Temperature 430 | 90 300 57 203 214 307 36 385 216 . 311 . . 251 348 . 246 240 45 430 360 359 125 Average Temperature 94 | 46 73 25 90 94 90 20 129 68 . 112 . . 108 117 . 99 130 18 93 116 111 40 Received Heat Transfer 2804 | . 78 219 . . 126 36 377 105 . 144 . . . 633 66 . . 9 399 171 423 18 Effects 35 | . . . . . . . 8 . . . . . . 1 . . . . 12 6 8 . Shutdowns 11 | . . . . . . . 1 . . . . . . . . . . . 7 1 2 . Energy Bleed 8 | . . . . . . . 1 . . . . . . 1 . . . . 3 2 1 . Interference 10 | . . . . . . . 6 . . . . . . . . . . . 1 2 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . . . . . . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 3 . . . . . . . . . . . . 1 . Heat Transferred 2972 | 74 544 . . 100 370 37 700 666 . 296 . . . 185 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Peak Influence 488 | 5 199 92 . 85 227 72 341 304 63 285 149 111 446 486 451 . . 206 488 396 479 399 Initial 280 | . 3 12 . . 33 27 71 178 48 40 149 52 . 201 244 . . 72 9 255 18 280 Average 166 | 3 53 49 . 84 106 39 184 188 48 163 149 66 138 380 314 . . 91 158 173 207 339 Maximum Alert Level 2 | . . . . . 1 . 1 1 . 1 . . 2 2 2 . . 1 2 1 2 1 Low Security (%) 66 | 100 100 100 . 100 90 100 65 54 100 53 100 100 68 . . . . 93 72 67 60 . Level 1 28 | . . . . . 9 . 34 45 . 46 . . 26 58 88 . . 6 23 32 33 100 Level 2 4 | . . . . . . . . . . . . . 4 41 11 . . . 4 . 6 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . . . 2 . 3 . . 1 . 3 . 1 . . 2 12 6 7 1 Investigation 5 | . . . . . . . . 1 . . 1 . . . . . . . . 1 2 . Extermination 17 | . . . . . . 1 . 2 . . . . 1 . 1 . . 2 6 2 2 . Reinforcement 9 | . . . . . . 1 . . . . . . 1 . . . . . 2 3 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . . 1 . . . . . 4 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Distress Signals 16 | . . . . . 2 . . . . . . . 1 . . . . . 6 1 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 341 | . 18 4 . 3 25 5 14 8 1 20 . 4 8 20 6 2 3 19 63 30 68 20 Peak Tracking Total 11 | . 4 2 . 3 8 3 8 3 1 5 . 2 2 4 2 2 3 3 7 10 11 11 Tactical Retreats 63 | . 2 . . . 4 . 7 . . 8 . . . 8 . . . 3 6 4 16 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Traps Triggered 20 | . 5 . . . . 1 . . . 3 1 . 1 1 1 . . . 2 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Machines Disabled 15 | . . . . 1 3 . . . . . . . 1 . 1 . . 1 5 . 2 1 Max in Single Turn 1 | . . . . 1 1 . . . . . . . . . 1 . . 1 1 . 1 1 Garrison Access 10 | . . . . . . . . . . . . . . . . . . 3 2 2 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Machines Accessed 92 | . 10 . 5 . 7 3 . 3 1 . 1 . 2 . . . . 14 22 15 6 3 Terminals 51 | . 8 . . . 6 2 . 2 . . . . 1 . . . . 8 11 9 3 1 Fabricators 7 | . . . . . . . . . . . . . . . . . . 1 4 1 1 . Repair Stations 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . 1 2 . . . Scanalyzers 7 | . . . . . 1 . . . . . 1 . . . . . . 1 1 2 1 . Garrison Access 13 | . . . . . . 1 . . 1 . . . 1 . . . . 3 2 2 1 2 Total Hacks 299 | . 28 . 25 . 23 6 . 10 1 . 3 . 6 . . . . 59 72 42 21 3 Successful 195 | . 18 . 25 . 16 2 . 4 1 . 3 . 3 . . . . 39 45 24 12 3 Failed 104 | . 10 . . . 7 4 . 6 . . . . 3 . . . . 20 27 18 9 . Catastrophic 13 | . 1 . . . 1 . . . . . . . . . . . . 4 5 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 17 . 1 . 15 3 . 6 . . . . 5 . . . . 22 37 9 6 . Terminals 187 | . 26 . . . 21 5 . 7 . . . . 5 . . . . 38 45 27 12 1 Fabricators 23 | . . . . . . . . . . . . . . . . . . 5 12 3 3 . Repair Stations 11 | . . . . . . . . 3 . . . . . . . . . . 5 3 . . Recycling Units 7 | . 2 . . . . . . . . . . . . . . . . 1 4 . . . Scanalyzers 33 | . . . . . 2 . . . . . 3 . . . . . . 12 4 7 5 . Garrison Access 13 | . . . . . . 1 . . 1 . . . 1 . . . . 3 2 2 1 2 Terminal Hacks 91 | . 12 . 25 . 7 . . 1 . . . . . . . . . 15 15 12 3 1 Record 24 | . . . 24 . . . . . . . . . . . . . . . . . . . Part Schematic 6 | . 1 . . . 1 . . . . . . . . . . . . 1 . 1 2 . Robot Analysis 6 | . 4 . . . 1 . . . . . . . . . . . . . . 1 . . Prototype ID Bank 8 | . . . . . 2 . . . . . . . . . . . . 2 2 2 . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 6 | . 2 . . . 1 . . . . . . . . . . . . 1 1 1 . . Locate Traps 10 | . 2 . . . . . . . . . . . . . . . . 3 3 1 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . . . 1 . . . . . . . . . . . . 2 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . . . . . 3 5 1 2 . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 1 3 1 1 . Build 5 | . . . . . . . . . . . . . . . . . . 2 2 . 1 . Repair Station Hacks 6 | . . . . . . . . 2 . . . . . . . . . . 2 2 . . Scan Component 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Recycling Unit Hacks 6 | . 2 . . . . . . . . . . . . . . . . 1 3 . . . Report Inventory 6 | . 2 . . . . . . . . . . . . . . . . 1 3 . . . Scanalyzer 24 | . . . . . 2 . . . . . 3 . . . . . . 8 4 4 3 . Insert Component 12 | . . . . . 1 . . . . . 1 . . . . . . 4 1 3 2 . Analyze 12 | . . . . . 1 . . . . . 2 . . . . . . 4 3 1 1 . Garrison Access Hacks 13 | . . . . . . 1 . . 1 . . . 1 . . . . 3 2 2 1 2 Unlock Access 3 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . . Seal Access 10 | . . . . . . . . . . . . . . . . . . 3 2 2 1 2 Unauthorized Hacks 44 | . 4 . . . 7 1 . 1 . . . . 2 . . . . 9 14 3 3 . Terminals 34 | . 4 . . . 7 1 . 1 . . . . 2 . . . . 7 7 2 3 . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Botnet 27 | . 3 . . . 5 1 . 1 . . . . 1 . . . . 5 7 1 3 . Operators 5 | . 1 . . . 1 . . . . . . . 1 . . . . 1 . 1 . . Fabricators 8 | . . . . . . . . . . . . . . . . . . 2 6 . . . Prioritize 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . Siphon 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Mechanics 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 66 | . 7 . . . 7 3 . 3 1 . 1 . 2 . . . . 7 17 13 5 . Full Trace Events 5 | . . . . . . . . 1 . . 1 . . . . . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 2 . . . . . 1 . . . . . . 4 1 2 3 . Parts Built 9 | . . . . . . . . . . . . . . . . . . 4 3 . 2 . Matter 1203 | . . . . . . . . . . . . . . . . . . 448 477 . 278 . Time 477 | . . . . . . . . . . . . . . . . . . 192 216 . 69 . Total Part Build Rating 71 | . . . . . . . . . . . . . . . . . . 32 21 . 18 . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Time 50 | . . . . . . . . 16 . . . . . . . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 1 . . . . . 1 . . . . . . 3 1 2 2 . Part Schematics Acquired 8 | . . . . . 1 . . . . . 1 . . . . . . 3 1 1 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Used RIF Installer 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Attached 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Total Allies 22 | . . . . . 1 . . . . . . 19 . . . . . 1 1 . . . Largest Group 19 | . . . . . 1 . . . . . . 19 14 3 . . . 1 1 . . . Highest-Rated Group 714 | . . . . . 10 . . . . . . 714 518 134 . . . 10 58 . . . Highest-Rated Ally 58 | . . . . . 10 . . . . . . 50 50 50 . . . 10 58 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . . . . . . . . . . 14 83 10 . . . . . . . . Total Damage 3154 | . . . . . . . . . . . . 503 2275 376 . . . . . . . . Kills 24 | . . . . . . . . . . . . 1 20 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Robot Analysis Total 6 | . 4 . . . 1 . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Turns Passed 17440 | 27 957 174 609 204 1205 396 522 836 32 980 98 571 831 1168 435 539 77 1276 3148 1390 1586 379 Spaces Moved 12379 | 14 705 73 527 164 556 221 260 434 25 421 72 294 478 559 215 325 38 1464 2766 1082 943 743 Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Treads 3281 | . 149 19 . . 173 161 260 330 . 293 . 261 478 559 215 325 38 4 . . 16 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 2120 | 14 556 54 527 164 383 60 . 104 25 128 72 33 . . . . . . . . . . Hover 5904 | . . . . . . . . . . . . . . . . . . 1460 2765 1082 597 . Flight 1073 | . . . . . . . . . . . . . . . . . . . . . 330 743 Fastest Speed 25 | 90 90 120 80 120 120 160 160 130 130 120 130 130 160 160 160 160 160 45 64 64 25 28 Average Speed 99 | 90 115 134 111 120 157 163 160 152 130 168 130 174 163 160 165 160 160 54 69 64 74 30 Slowest Speed 1050 | 90 160 180 120 120 220 220 160 160 130 200 130 180 180 160 180 160 160 160 1050 142 196 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . 2 18 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 32 | 3 95 13 89 58 34 6 32 8 8 54 2 89 15 40 6 57 5 34 39 21 24 23 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 1 . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 109 | . . . . . . . . 2 . . . . 3 1 3 . . 12 46 24 12 6 Terrain Destroyed 431 | . 11 . . 17 11 . . 2 . 23 . 131 3 49 43 . . 15 63 24 33 6 Melee 109 | . . . . . . . . 2 . . . . 3 1 3 . . 12 46 24 12 6 Projectile 32 | . . . . . 11 . . . . . . . . 8 2 . . 3 6 . 2 . AOE 290 | . 11 . . 17 . . . . . 23 . 131 . 40 38 . . . 11 . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Fac Low Low Fac Fac Res Res Acc Total 16458 | 20 803 109 553 168 855 251 303 561 24 642 77 330 524 747 270 331 45 1930 3701 1672 1701 841 Wait 2738 | . 33 3 . . 234 10 8 70 . 179 . 14 26 98 26 . . 367 613 476 502 79 Move 12320 | 13 704 72 526 163 555 221 258 433 24 419 72 293 477 556 214 324 37 1463 2765 1081 938 712 Hop 14 | . . . . . . . . . . . . . . . . . . . . . 2 12 Pick Up 149 | . 13 3 14 . 15 2 2 12 . 2 1 6 6 8 2 . . 5 18 10 26 4 Fast Attach 89 | . 3 1 3 . . 2 1 3 . 2 1 1 . 7 2 . . 6 24 7 20 6 Attach 106 | . 1 2 . 2 7 1 1 . . 2 2 . 2 7 . . . 11 33 5 29 1 Detach 71 | . 1 1 . . 2 1 . . . 1 1 . . 1 . . . 13 25 5 18 2 Swap 102 | 4 12 4 . 1 8 6 1 4 . 4 . 3 4 9 6 2 . 6 16 4 8 . Drop 172 | . 12 . 10 . 7 5 3 16 . 2 . 3 6 7 8 . . 26 27 12 25 3 Fire 296 | 3 23 23 . 1 27 1 25 21 . 23 . 10 . 50 8 5 3 14 32 . 27 . Melee 362 | . . . . . . . . 2 . . . . 3 3 4 . . 19 145 60 104 22 Ram 14 | . . . . . . . . . . . . . . . . . . . 2 12 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 1 . . 1 . 2 4 . . . . . . . . . 5 . . . . . Escape Stasis 12 | . . . . . . . . . . 8 . . . 1 . . . . 1 . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / *Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 3) 563 | -10/Materials | Discovered new exit (range 6) 985 | -10/Materials | Entered Mines 1107 | -10/Mines | Core integrity fell below 50% 1152 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1154 | -10/Mines | Discovered new exit (range 5) 1159 | -10/Mines | Entered Exiles 1188 | -10/Exiles | Met 8R-AWN 1209 | -10/Exiles | Met EX-HEX 1277 | -10/Exiles | Met EX-DEC 1306 | -10/Exiles | Visited The Gauntlet 1540 | -10/Exiles | Learned location of Zion (-7) 1572 | -10/Exiles | Met EX-BIN 1585 | -10/Exiles | Aligned with FarCom system 1586 | -10/Exiles | Given EX-Vault access code 1646 | -10/Exiles | Opened EX-Vault 1659 | -10/Exiles | Found XL Autogun Array 1684 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1754 | -10/Exiles | Discovered new exit (range 14) 1768 | -10/Exiles | Left Exiles lab with XL Autogun Array 1768 | -10/Exiles | Entered Mines 1822 | -9/Mines | Discovered new exit (range 12) 1829 | -9/Mines | Met a Derelict bent on vengeance 1972 | -9/Mines | Entered Materials 1972 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2273 | -8/Materials | Build established: Hauler-Skirmisher 2396 | -8/Materials | Discovered new exit (range 5) 3177 | -8/Materials | Entered Factory 3177 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3356 | -7/Factory | Discovered new exit (range 12) 3548 | -7/Factory | Identified exit to Garrison 3573 | -7/Factory | Entered Garrison 3746 | -7/Garrison | Triggered checkpoint 3856 | -7/Garrison | Triggered checkpoint 4056 | -7/Garrison | Discovered new exit (range 13) 4087 | -7/Garrison | Installed Relay Interface Framework 4095 | -7/Garrison | Entered Factory 4159 | -7/Factory | Repaired Imp. Treads 4199 | -7/Factory | Build established: Scavenger-Skirmisher 4766 | -7/Factory | Discovered new exit (range 14) 4774 | -7/Factory | Discovered new exit (range 12) 4918 | -7/Factory | Identified exit to Storage 4931 | -7/Factory | Entered Storage 4961 | -7/Storage | Identified exit to Garrison 4963 | -7/Storage | Entered Garrison 5016 | -7/Garrison | Triggered checkpoint 5517 | -7/Garrison | Discovered new exit (range 14) 5560 | -7/Garrison | Triggered checkpoint 5716 | -7/Garrison | Lost 3 parts (1n2w) 5832 | -7/Garrison | Triggered checkpoint 5891 | -7/Garrison | Discovered new exit (range 13) 5933 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5943 | -7/Garrison | Entered Factory 5943 | -6/Factory | Evolved 2 slots: Utility x2 6041 | -6/Factory | Sucked down chute 6041 | -6/Factory | Entered Waste 6050 | -6/Waste | Spotted C-40 Crusher 6057 | -6/Waste | Destroyed C-40 Crusher 6077 | -6/Waste | Spotted C-40 Crusher 6081 | -6/Waste | Destroyed C-40 Crusher 6115 | -6/Waste | Spotted C-40 Crusher 6117 | -6/Waste | Found Damper Plating 6121 | -6/Waste | Destroyed C-40 Crusher 6213 | -6/Waste | Spotted C-40 Crusher 6221 | -6/Waste | Destroyed C-40 Crusher 6224 | -6/Waste | Spotted C-40 Crusher 6232 | -6/Waste | Destroyed C-40 Crusher 6270 | -6/Waste | Found Damper Plating 6330 | -6/Waste | Warlord forces began an assault 6357 | -6/Waste | Spotted C-40 Crusher 6361 | -6/Waste | Allies destroyed C-40 Crusher 6385 | -6/Waste | Build established: Hauler-Mutant 6429 | -6/Waste | Discovered new exit (range 16) 6612 | -6/Waste | Entered Factory 6612 | -6/Factory | Accompanied by 14 allies 7333 | -6/Factory | Garrison activated, responded to threat 7390 | -6/Factory | Discovered new exit (range 6) 7441 | -6/Factory | Identified exit to Garrison 7443 | -6/Factory | Entered Garrison 7443 | -6/Garrison | Accompanied by 3 allies 7678 | -6/Garrison | Triggered checkpoint 7820 | -6/Garrison | Spotted B-75 Beast 7962 | -6/Garrison | Destroyed B-75 Beast 8094 | -6/Garrison | Triggered checkpoint 8314 | -6/Garrison | Build established: Scavenger-Skirmisher 8412 | -6/Garrison | Crushed by falling debris 8413 | -6/Garrison | System corruption reached 10% 8577 | -6/Garrison | Discovered new exit (range 10) 8603 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 8611 | -6/Garrison | Entered Factory 9023 | -6/Factory | Discovered new exit (range 6) 9046 | -6/Factory | Entered Lower Caves 9321 | -6/Lower Caves | Encountered a Warlord checkpoint 9360 | -6/Lower Caves | Build established: Hauler-Mutant 9425 | -6/Lower Caves | Learned 8 Factory zone layouts 9549 | -6/Lower Caves | Discovered new exit (range 12) 9557 | -6/Lower Caves | Learned 8 Factory zone layouts 9585 | -6/Lower Caves | Entered another Lower Caves area 9649 | -6/Lower Caves | Discovered new exit (range 9) 9662 | -6/Lower Caves | Entered Factory 9662 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9663 | -5/Factory | Identified exit to Upper Caves 9663 | -5/Factory | Identified exit to Factory 10242 | -5/Factory | Build established: Hacker-Mutant 10507 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 10599 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 10938 | -5/Factory | Entered another Factory area 10938 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11259 | -4/Factory | Fabricated Exp. Propulsion Shielding? 11453 | -4/Factory | Build established: Hacker-Scout 11771 | -4/Factory | Discovered new exit (range 10) 11813 | -4/Factory | Build established: Hacker-Mutant 12487 | -4/Factory | Fabricated Cmb. Antigrav System? 12607 | -4/Factory | Identified exit to Upper Caves 12607 | -4/Factory | Identified exit to Extension 12607 | -4/Factory | Identified exit to Armory 12607 | -4/Factory | Identified exit to Research 13200 | -4/Factory | Build established: Machinist-Mutant 13343 | -4/Factory | Garrison activated, responded to threat 13831 | -4/Factory | Garrison activated, responded to threat 13893 | -4/Factory | Core integrity fell below 50% 13923 | -4/Factory | Lost 4 parts (2p1n1u) 14026 | -4/Factory | Spotted B-86 Titan 14040 | -4/Factory | Found Prototype Slashing Weapon 14040 | -4/Factory | Identified Vibroblade 14044 | -4/Factory | Found Vibroblade 14086 | -4/Factory | Entered Research 14086 | -3/Research | Evolved 2 slots: Utility x2 14255 | -3/Research | Build established: Hacker-Mutant 14334 | -3/Research | Repaired Cmb. Antigrav System 14487 | -3/Research | Identified exit to Research 14841 | -3/Research | Spotted B-86 Titan 15423 | -3/Research | Lost 4 parts (2p1u1w) 15476 | -3/Research | Entered another Research area 15476 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15815 | -2/Research | Garrison activated, responded to threat 15860 | -2/Research | Lost 4 parts (1p1n1u1w) 15873 | -2/Research | Destroyed 7 combat bots 15964 | -2/Research | Lost 5 parts (2p1n2w) 16400 | -2/Research | Hacking Suite fried by hacking feedback 16509 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 16789 | -2/Research | Lost 5 parts (5n) 16795 | -2/Research | Destroyed 8 combat bots 16983 | -2/Research | Discovered new exit (range 12) 16989 | -2/Research | Identified exit to Testing 17020 | -2/Research | Spotted B-90 Cyclops 17052 | -2/Research | Core integrity fell below 50% 17058 | -2/Research | Discovered new exit (range 5) 17062 | -2/Research | Identified exit to Access 17062 | -2/Research | Entered Access 17062 | -1/Access | Evolved 2 slots: Utility x2 17107 | -1/Access | Spotted B-99 Colossus 17221 | -1/Access | Build established: Hacker-Sprinter 17376 | -1/Access | Discovered new exit (range 5) 17379 | -1/Access | Identified exit to Surface 17441 | *** | Escaped! Last Messages --------------- Sealed Barrier opened. 17376_ Main Access Shell breached. 17376_ EXIT=FOUND 17379_ EXIT=IDENTIFIED: SURFACE 17407_ Imp. Utility Shielding destroyed. 17407_ Adv. Hacking Suite destroyed. 17409_ Corruption Screen destroyed. 17410_ P-80 Master suffers critical hit. 17410_ Destroyed Adv. Remote Datajack. 17411_ Hvy. Armor Plating destroyed. 17412_ P-80 Master destroyed. 17415_ Acquired 69 matter. 17416_ Acquired Imp. Antigrav System. 17425_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17429_ O-32 Director uses terminal to summon reinforcements. 17429_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 17429_ O-32 Director locks terminal. 17432_ K-01 Serf cleans the Terminal. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ???????????????????????????########### #???##???? | | ???????????????????????????# """"" # #?? ????? | | ???????????????????????????# ""T"" ]# #? ?????? | | ???????????????????????????# # #? ?????? | | ???????????????????????????# # # ??""" | | ???????????????????????????# # # """ | | ???????????????????????????#] + + " | | ???????????????????????????# # # | | ???????????????????????????# # #???? | | ???????????????????????????########### #????????# | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """""" #????????? | | ????????????????????" " " #????????? | | ????????????????????" " "@ " #????????? | | ????????????????????" "" " #????????? | | ????????????????????" " " #????????? | | ??????????????BB????" """""" #????????? | | ??????????????BB????" !! """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ???????????????????##############????# #????????? | | ???????????????????? ??# #????????? | | ?????????????????????? # #????????? | | ??????????????????????????? """"" / ########## | | ??????????????????Y???????? ""R"" # # | | ??????????????????????????! " " ??# # | | ????????????????????????? ????# # | | ????????????????????????? ??????# # "" | | ???????????????????????? ????????# # "" | | ???????????????????????####??????????# # "" | | ??????????????????????????#??????????# + ! "" | | ?????????????????????###### ####### # "" | | ???????????????????# # "" | | ????????????????? # = | | ??????????????????????????# ####### # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ###""" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 25 Resistance: EM 90 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 34 Relay Coupler Types 24 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Gravmag Array | -6/Factory | Scanalyzed Cmb. Antigrav System | -5/Factory | Scanalyzed Antimatter Reactor | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Exp. Propulsion Shielding | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Antigrav Array | -3/Research | Scanalyzed Q-thruster | -3/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Hvy. Armor Plating | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Cmb. Antigrav System | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Tester Challenges ------------ None Game ------ Seed ExplosiveCryofiberSegregator Manual? 0 Play Time 04:36:31 Cumulative 79.4 hours Start 2020.10.22 @ 23:05:41 End 2020.10.23 @ 22:59:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eaf9778-cbf3-46fa-9401-5dd782158473