Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 00:05:42 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (285) 285 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3460 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink > --- WEAPON (3) ------- Faulty Shock Maul > --- INVENTORY (5) ---- Improved Deuterium Engine Reaction Control System Mini Assault Cannon Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Transmission Jammer Hacking Suite > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Reaction Control System Mini Assault Cannon Rocket Array Improved Datajack Remote Datajack [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Welding Torch Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 4 | . . 2 . 2 . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 52 | 6 5 10 3 21 7 Power 6 | 1 . 2 1 2 . Engine 4 | 1 . 2 1 . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 26 | 2 4 7 . 10 3 Treads 2 | . . 2 . . . Leg 6 | 2 1 . . 3 . Wheel 2 | . 2 . . . . Hover 7 | . . . . 4 3 Flight 9 | . 1 5 . 3 . Utility 5 | 1 1 . 1 1 1 Device 3 | . 1 . . 1 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . 1 1 8 3 Energy Gun 2 | . . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . 3 . Ballistic Cannon 2 | . . . . 2 . Launcher 3 | . . . . 2 1 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 5 | . . . . 3 2 Parts Lost 27 | . 1 1 2 9 14 Power 4 | . . . . 2 2 Propulsion 16 | . 1 1 1 6 7 Utility 4 | . . . . 1 3 Weapon 3 | . . . 1 . 2 Highest Loss Streak 9 | . 1 1 2 9 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 80 93 81 82 40 Engine 9 | . 14 11 18 10 . Core 2 | . . . . 1 6 Treads 2 | . . 12 . . . Leg 5 | . 10 . . 14 . Wheel 5 | . 11 11 . . . Hover 5 | . . . . 4 14 Flight 8 | . . 15 30 20 . Device 5 | . 1 11 9 5 5 Storage 9 | . 14 11 9 7 4 Hackware 2 | . . . 7 7 4 Energy Gun 1 | . . 4 3 . . Ballistic Gun 13 | . 28 16 3 6 2 Peak Build Rating 39 | 6 7 11 15 39 36 Average Rating 14 | 3 5 9 12 23 23 On Entrance 11 | . 6 7 11 11 36 Naked Turns 1 | . . . . . 1 Heaviest Build 19 | 12 13 13 15 19 19 Greatest Support 39 | 20 26 26 16 39 27 Greatest Overweight (x) 3 | 3 1 . . 2 3 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 5 7 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 76% | Mutant 19% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 562 | 260 69 126 . 96 11 Remotely . | . . . . . . Salvage Created 339 | . 99 181 . 59 . Parts 34 | . 11 15 . 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 14 | . 6 5 . 3 . Guns 12 | . 6 5 . 1 . AOE 2 | . . . . 2 . Classes Destroyed 3 | . 1 2 . . . Watcher 1 | . . 1 . . . Swarmer 12 | . 6 3 . 3 . Grunt 2 | . . 2 . . . Best Kill Streak 4 | . 3 4 . 3 . Combat Bots Only 3 | . 3 3 . 3 . Max Kills in Single Turn 3 | . 1 2 . 3 . Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 436 | . 24 51 19 147 195 Missed 177 | . 7 12 10 64 84 Damage Taken 3190 | . 200 491 143 778 1578 Core 1177 | . 35 104 32 142 864 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 86 74 94 79 . Volleys Fired 43 | . 10 24 . 9 . Largest 2 | . 2 2 . 2 . Hottest 73 | . 40 60 . 73 . Shots Fired 80 | . 20 46 . 14 . Gun 75 | . 20 46 . 9 . Cannon 3 | . . . . 3 . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 72 | . 20 40 . 12 . Thermal 6 | . . 6 . . . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 5 . 3 . Robot Miss Streak 5 | . 2 3 . 5 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 45 | . 13 23 . 8 1 Core Hits 26 | . 6 8 . 11 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 747 | . 160 312 . 233 42 Guns 569 | . 160 301 . 108 . Cannons . | . . . . . . Explosions 125 | . . . . 125 . Melee . | . . . . . . Ramming 53 | . . 11 . . 42 Kinetic 547 | . 160 279 . 108 . Thermal 22 | . . 22 . . . Explosive 125 | . . . . 125 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 1 . 1 3 Average Corruption 1 | . . 1 . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 2 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . 18 . . . . Projectiles . | . . . . . . Explosions 18 | . 18 . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . 58 4 . 20 18 Shots 2 | . 1 . . 1 . Rammed 15 | . . 4 . . 11 Targets Rammed 15 | . . 4 . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 197 | . . 15 24 197 7 Average Temperature 62 | . . 5 13 98 7 Received Heat Transfer 525 | . . 87 63 150 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 303 | . 224 303 257 186 161 Initial 123 | . . 94 123 116 61 Average 131 | . 146 202 159 123 99 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 78 | 100 65 33 93 100 100 Level 1 21 | . 34 66 6 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 8 14 13 5 16 Peak Tracking Total 12 | . 2 5 12 5 8 Tactical Retreats 9 | . . 1 2 . 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . 2 1 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 3 3 1 1 2 Terminals 8 | . 2 3 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 13 | . 5 4 1 1 2 Successful 8 | . 4 2 1 . 1 Failed 5 | . 1 2 . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 2 3 1 . . Terminals 10 | . 3 4 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . . 1 Emergency Access Points 1 | . . . . . 1 Locate Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 2 1 . . Terminals 3 | . . 2 1 . . Assimilate 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 1 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . 2 1 . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 26 | . . 10 26 . . Highest-Rated Ally 26 | . . 10 26 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1322 | 85 356 237 46 271 327 Spaces Moved 1430 | 48 209 303 95 254 521 Core 181 | 38 . . . . 143 Treads . | . . . . . . Legs 149 | 10 94 . . 45 . Wheels 189 | . 115 74 . . . Hover 414 | . . . . 36 378 Flight 497 | . . 229 95 173 . Fastest Speed 29 | 50 90 29 29 32 48 Average Speed 67 | 141 127 44 31 63 57 Slowest Speed 200 | 200 190 100 34 195 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 2 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 43 30 18 6 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . 28 . . 34 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 61 | . 28 . . 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1702 | 64 276 357 109 349 547 Wait 104 | . 50 4 9 39 2 Move 1417 | 47 208 298 90 253 521 Hop 4 | . . 2 2 . . Pick Up 42 | 11 3 9 3 13 3 Fast Attach 14 | 1 2 . . 7 4 Attach 29 | 5 1 6 3 11 3 Detach 5 | . . . . 5 . Swap 9 | . 2 4 . 3 . Drop 19 | . . 6 2 9 2 Fire 43 | . 10 24 . 9 . Melee 1 | . . . . . 1 Ram 15 | . . 4 . . 11 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 6) 401 | -10/Materials | Discovered new exit (range 13) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x2 644 | -9/Materials | Discovered new exit (range 13) 679 | -9/Materials | Entered another Materials area 679 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 705 | -8/Materials | Discovered new exit (range 12) 725 | -8/Materials | Entered Factory 725 | -7/Factory | Evolved 2 slots: Propulsion x2 735 | -7/Factory | Discovered new exit (range 12) 848 | -7/Factory | Found Prototype Launcher 848 | -7/Factory | Identified Rocket Array 963 | -7/Factory | Lost 9 parts (2p6n1u) 983 | -7/Factory | Discovered new exit (range 16) 996 | -7/Factory | Entered another Factory area 996 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1207 | -6/Factory | Lost 7 parts (2p5n) 1217 | -6/Factory | Core integrity fell below 50% 1249 | -6/Factory | Core integrity fell below 20% 1299 | -6/Factory | Lost 6 parts (2n3u1w) 1323 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01245_ Acquired Imp. Datajack. 01247_ Acquired Adv. Heat Sink. 01248_ Penetrated by Slug. 01254_ Sneak attack on R-10 Processor. 01254_ Jacked R-10 Processor... >>find_recycling Pinpointed nearest Recycling Unit: (37,32) (added to intel). 01268_ Imp. Datajack destroyed. 01278_ Acquired Hvy. Rocket Launcher. 01280_ Dropped Hvy. Rocket Launcher. 01296_ Acquired Prototype Impact Weapon. 01296_ Identified Shock Maul. 01296_ Faulty integration triggers system corruption (+3). 01312_ System corrupted: Component data lost. 01313_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (5,68) (5,58) Map updated. Map ----- +----------------------------------------------------+ | ???# # #???????????? | | ???##+###########???????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ?####+##????????????????????? | | ?# ! #????????????????????? | | ?#"" #????????????????????? | | ?#"" #????????????????????? | | ?#"T #????????????????????? | | ?#"" #????????????????????? | | ?#"" #????????????????????? | | ?# s #????????????????????? | | ?###/### "T #??????????????? | | ???# "" #??????????????? | | ???# ### #??????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???#@#??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# ??????????????????????? | | ???# ??????????????????????? | | ???# ??????????????????????? | | ???# ??????????????????????? | | ???# ??????????????????????? | | ???? ??????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingMediumNukerbomber Manual? 0 Play Time 00:28:45 Cumulative 134.2 hours Start 2024.08.29 @ 23:26:08 End 2024.08.30 @ 00:05:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad4cdd9c-28cc-440e-b632-866fa1339374