Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:43:08 Player: Golemkid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2132) 2132 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (264) 264 TOTAL SCORE: 5421 Bonus ------- High Alert Combat Kills 64 Entered Garrisons 200 Cogmind --------- Core Integrity 61/700 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (3) ------ Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink High-capacity Battery (250) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Kinecellerator Weapon Cycler > --- WEAPON ----------- Particle Gun Gatling Laser Autogun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Battery Light Cannon Light Cannon Gauss Cannon [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Autogun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 1 | . . . 1 . . . Weapon 3 | . . . 1 1 1 . Parts Attached 75 | 7 3 1 4 17 35 8 Power 10 | 1 1 . . 2 5 1 Engine 3 | 1 . . . 1 1 . Core 7 | . 1 . . 1 4 1 Reactor . | . . . . . . . Propulsion 15 | 2 1 . 1 5 5 1 Treads . | . . . . . . . Leg 14 | 2 1 . 1 5 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 15 | 1 . 1 2 1 7 3 Device 12 | . . . 1 1 7 3 Storage 3 | 1 . 1 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 35 | 3 1 . 1 9 18 3 Energy Gun 7 | 1 . . . 2 4 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 18 | 2 . . . 5 11 . Ballistic Cannon 7 | . 1 . 1 1 1 3 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 31 | . . . . 2 15 14 Power 6 | . . . . 1 3 2 Propulsion 7 | . . . . . 5 2 Utility 2 | . . . . . . 2 Weapon 16 | . . . . 1 7 8 Highest Loss Streak 8 | . . . . 1 8 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 85 99 95 97 90 64 Engine 1 | . 8 . . 1 1 . Core 9 | . 6 14 11 6 9 11 Leg 19 | . 28 28 22 27 18 8 Device 9 | . . . 10 8 12 13 Storage 13 | . 14 27 22 18 9 6 Energy Gun 6 | . . . . 10 8 5 Energy Cannon 1 | . . . . 7 . . Ballistic Gun 17 | . 23 14 11 6 25 7 Ballistic Cannon 6 | . 4 14 18 9 2 8 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 14 18 26 38 44 44 Greatest Support 43 | 20 20 20 26 43 35 25 Greatest Overweight (x) 10 | . . . . 1 8 10 Average Overweight (x) 1 | . . . . . 1 4 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 9 Most Carried 10 | 1 8 8 8 10 10 10 Average Carried 8 | . 5 8 7 9 9 6 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 1 8 8 8 10 10 5 Class Distribution -------------------- 66% | Scavenger-Gunner 21% | Mutant 6% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1893 | 187 124 32 245 328 861 116 Remotely . | . . . . . . . Salvage Created 2183 | . 124 . 244 661 1007 147 Parts 120 | . 9 . 9 38 60 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 52 | . 3 . 7 15 21 6 Guns 25 | . 3 . . 5 16 1 Cannons 22 | . . . 7 8 2 5 AOE 5 | . . . . 2 3 . Classes Destroyed 11 | . 1 . 2 4 4 . Worker 1 | . . . . . 1 . Builder 1 | . . . . 1 . . Recycler 3 | . . . . 1 2 . Watcher 4 | . . . 1 1 2 . Swarmer 18 | . . . . 6 8 4 Grunt 19 | . 3 . 6 6 4 . Brawler 2 | . . . 1 . 1 . Duelist 1 | . . . . . 1 . Sentry 8 | . . . . 3 3 2 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 7 | . 1 . 3 4 7 4 Combat Bots Only 7 | . 1 . 3 4 7 4 Max Kills in Single Turn 2 | . 1 . 1 2 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 488 | . 23 . 32 54 233 146 Missed 138 | . 8 . 9 12 61 48 Damage Taken 4384 | . 215 . 283 596 2242 1048 Core 821 | . 50 . 45 87 300 339 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 187 | . . . . 103 84 . Core Remaining (%) 88 | 100 . 80 88 84 . . Volleys Fired 144 | . 18 . 29 33 48 16 Largest 5 | . 2 . 3 4 5 5 Hottest 224 | . 40 . 90 206 224 224 Shots Fired 479 | . 36 . 74 118 221 30 Gun 334 | . 36 . 26 60 193 19 Cannon 141 | . . . 48 58 24 11 Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 336 | . 36 . 74 55 150 21 Thermal 99 | . . . . 30 60 9 Explosive 4 | . . . . . 4 . Electromagnetic 40 | . . . . 33 7 . Robot Hit Streak 11 | . 6 . 6 11 10 11 Robot Miss Streak 12 | . 2 . 4 7 12 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 256 | . 24 . 38 60 111 23 Core Hits 130 | . 7 . 13 29 67 14 Critical Kills 3 | . 1 . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 15 | . 1 . 1 4 8 1 Burn 6 | . . . . 2 4 . Destroy 4 | . 1 . . . 3 . Blast 3 | . . . 1 1 . 1 Corrupt 2 | . . . . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4813 | . 227 . 544 1276 2215 551 Guns 2965 | . 227 . 71 549 1803 315 Cannons 1550 | . . . 473 638 203 236 Explosions 298 | . . . . 89 209 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3037 | . 227 . 544 456 1458 352 Thermal 1102 | . . . . 380 523 199 Explosive 157 | . . . . . 157 . Electromagnetic 517 | . . . . 440 77 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 2 Average Corruption 2 | . . . . 3 2 1 Corruption Purged 5 | . . . . . 3 2 Corruption Blocked . | . . . . . . . Effects 22 | . . . . 9 12 1 Message Errors 2 | . . . . 1 1 . Matter Fused 4 | . . . . . 4 . Heat Flow Errors 4 | . . . . 2 2 . Energy Discharges 2 | . . . . 1 1 . Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 6 | . . . . 2 3 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 144 | . . . . . 144 . Projectiles . | . . . . . . . Explosions 144 | . . . . . 144 . Melee . | . . . . . . . Knockbacks 11 | . . . 5 3 2 1 Impact . | . . . . . . . Kinetic 10 | . . . 5 2 2 1 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 401 | . . . . 86 315 . Shots 8 | . . . . 2 6 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 596 | . 12 . 248 596 551 549 Average Temperature 173 | . 8 . 96 200 167 326 Received Heat Transfer 885 | . 123 . 120 243 249 150 Effects 37 | . . . 1 14 5 17 Shutdowns 12 | . . . . 5 2 5 Energy Bleed 6 | . . . . 4 1 1 Interference 9 | . . . 1 3 . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . . 2 . 1 Damage (minor) 3 | . . . . . 2 1 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 3 1 Heat Transferred 2868 | . . . . 901 1506 461 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 462 | . 85 33 198 417 462 152 Initial 185 | . . 33 . 83 185 102 Average 150 | . 50 32 106 266 177 90 Maximum Alert Level 2 | . . . . 2 2 . Low Security (%) 70 | 100 100 100 100 25 61 100 Level 1 23 | . . . . 56 32 . Level 2 5 | . . . . 18 6 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . 1 4 9 . Investigation 4 | . . . 1 2 1 . Extermination 3 | . . . . . 3 . Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison 5 | . . . . . 5 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 2 | . . . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 3 . 10 21 27 10 Peak Tracking Total 6 | . 2 . 3 6 5 5 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 7 | . 1 . . 3 3 . Max in Single Turn 3 | . 1 . . 1 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 7 | . . . 2 2 2 1 Terminals 4 | . . . 2 1 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . . . 8 6 7 3 Successful 9 | . . . 1 3 5 . Failed 15 | . . . 7 3 2 3 Catastrophic 3 | . . . 1 1 . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . . . 8 2 . 3 Fabricators . | . . . . . . . Repair Stations 8 | . . . . 4 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . . 3 4 . Scan Component 4 | . . . . 2 2 . Repair 3 | . . . . 1 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . 2 2 2 1 Full Trace Events 4 | . . . 1 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 1 2 . Time 96 | . . . . 26 70 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 4304 | 41 217 411 376 665 1978 616 Spaces Moved 1720 | 27 119 256 215 293 682 128 Core 75 | 3 . . . . 10 62 Treads . | . . . . . . . Legs 1612 | 24 119 256 215 293 672 33 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 33 | . . . . . . 33 Fastest Speed 35 | 50 120 120 120 120 120 35 Average Speed 179 | 112 120 120 120 153 218 318 Slowest Speed 550 | 120 120 120 120 190 450 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 23 67 19 27 9 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . . 5 45 . Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 49 | . . . . 5 44 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2633 | 34 160 359 278 429 1060 313 Wait 635 | . 13 103 26 71 269 153 Move 1714 | 26 118 255 214 292 681 128 Hop . | . . . . . . . Pick Up 31 | 1 6 . 2 8 12 2 Fast Attach 29 | 6 1 1 1 4 15 1 Attach 22 | . . . 1 4 11 6 Detach . | . . . . . . . Swap 24 | 1 2 . 2 9 9 1 Drop 29 | . 2 . 3 8 15 1 Fire 144 | . 18 . 29 33 48 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 5) 259 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 374 | -10/Mines | Found a hidden stash of uninstalled traps 657 | -10/Mines | Discovered new exit (range 8) 662 | -10/Mines | Met a Derelict testing a Signal Generator 670 | -10/Mines | Entered Materials 670 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 671 | -9/Materials | Identified exit to Mines 1014 | -9/Materials | Discovered new exit (range 7) 1046 | -9/Materials | Entered another Materials area 1046 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1276 | -8/Materials | Repaired Lgt. Cannon 1328 | -8/Materials | Build established: Scavenger-Gunner 1699 | -8/Materials | Discovered new exit (range 4) 1711 | -8/Materials | Entered Factory 1711 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1766 | -7/Factory | Repaired Lgt. EM Pulse Cannon 1805 | -7/Factory | Repaired Imp. Heat Sink 1855 | -7/Factory | Garrison activated, responded to threat 1894 | -7/Factory | Destroyed 7 combat bots 2008 | -7/Factory | Lost 4 parts (1p1n2w) 2101 | -7/Factory | Lost 8 parts (1p2n5w) 3647 | -7/Factory | Identified exit to Garrison 3689 | -7/Factory | Entered Garrison 3884 | -7/Garrison | Triggered checkpoint 3889 | -7/Garrison | Core integrity fell below 50% 3942 | -7/Garrison | Lost 8 parts (1n1u6w) 4243 | -7/Garrison | Core integrity fell below 20% 4250 | -7/Garrison | Triggered checkpoint 4297 | -7/Garrison | Lost 6 parts (2p1n1u2w) 4305 | -7/Garrison | Self-destructed Last Messages --------------- Acquired 4 matter. Acquired 5 matter. Acquired Imp. Heat Sink. Acquired 5 matter. Acquired Lgt. Treads. Broken Carbon-fiber Leg destroyed. Lgt. Nuclear Core destroyed. Lgt. Cannon destroyed. Imp. Heat Sink destroyed. S-27 Virus destroyed. Mic. Nuclear Core destroyed. S-27 Virus suffers critical hit (Blast). S-27 Virus destroyed. S-27 Virus knocked back. S-27 Virus destroyed. Acquired 12 matter. Acquired Unknown Flight Unit. Gauss Cannon destroyed. Identified VTOL Module. Dropped Med. Storage Unit. Map ----- +----------------------------------------------------+ | ????? #????????????????????????????????????????? | | ????? #????????????????????????????????????????? | | ????? #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ???? "????????????????????????????????????????? | | ??? "????????????????????????????????????????? | | ?? "????????????????????????????????????????? | | ?? "?????????????#####??????????????????????? | | ?# #?????????????#"# #??????????????????????? | | ## % #?????????????#" #??????????????????????? | | % #?????????????#" #??????????????????????? | | % =%#?????????????#" #??????????????????????? | | % %#?????????????#"# #??????????????????????? | | ##!%##?????????????### #??????????????????????? | | ????#! #????????????????# ###????????????????????? | | ????# #????????????????# #????????????????????? | | ????# #????????????????# #????????????????????? | | ????# #????????????????# #????????????????????? | | ????# #????????????????# ###????????????????????? | | ????# #????????????????# #??????????????????????? | | ????# ##############???# #??????????????????????? | | ????# #???# #??????????????????????? | | ????# ##### #??????????????????????? | | ????############## g #??????????????????????? | | ?????????????????# #####g#??????????????????????? | | ?????????????????# #???#@#??????????????????????? | | ?????????????????# #???# ##?????????????????????? | | ?????????????????# #???# "#?????????????????????? | | ?????????????????# ###?# T#?????????????????????? | | ?????????????????# #?#""#?????????????????????? | | ?????????????????# #?####?????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Weapon Cycling 15 Evasion (%) 63 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageMomentumChronowheel Manual? 0 Play Time 00:30:09 Cumulative 4.6 hours Start 2024.03.31 @ 19:15:35 End 2024.03.31 @ 19:43:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6505381a-d9b8-42e8-8a73-20dddca6ebb6