Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 10:51:30 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (20) 100 Value Destroyed (569) 569 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 4885 Bonus ------- Follower Combat Kills 76 Aligned with FarCom 300 Cogmind --------- Core Integrity 670/700 Matter 204/300 Energy 232/240 System Corruption 9% Temperature Cool (0) Movement Flying (150) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Weight Redist. System Long-range Sensor Array Improved Terrain Scanner Cloaking Device Layered Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Nuclear Core Nuclear Core Light Fission Core Light Fission Core Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Nuclear Pulse Array Medium Matter Pod (100) Seismic Detector Hardened Medium Armor Plating Improved Medium Armor Plating Flak Gun Gauss Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Long-range Sensor Array Improved Terrain Scanner Cloaking Device Cloaking Device > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Fission Core Light Fission Core Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Nuclear Pulse Array Medium Matter Pod Seismic Detector Medium Armor Plating Hardened Medium Armor Plating Flak Gun Gauss Cannon Rocket Launcher Rocket Launcher [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 48 | 7 7 . 1 . 23 6 3 . 1 Power 5 | 1 1 . . . 3 . . . . Engine 2 | 1 1 . . . . . . . . Core 3 | . . . . . 3 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 2 . . . 9 1 . . . Treads 10 | 2 1 . . . 7 . . . . Leg . | . . . . . . . . . . Wheel 2 | . 1 . . . 1 . . . . Hover 1 | . . . . . 1 . . . . Flight 1 | . . . . . . 1 . . . Utility 20 | 2 2 . 1 . 7 4 3 . 1 Device 6 | 1 . . . . 1 2 2 . . Storage 5 | 1 1 . 1 . 2 . . . . Processor 3 | . 1 . . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . . . . 3 2 . . 1 Artifact . | . . . . . . . . . . Weapon 9 | 2 2 . . . 4 1 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 2 2 . . . 3 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 2 | . 1 . . . . . 1 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . 1 . . Weapon 1 | . 1 . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 99 92 69 76 72 Engine 7 | . 14 14 14 14 . . . . . Core 4 | . . . . . 8 7 7 7 7 Treads 22 | . 15 14 14 14 33 27 . . . Wheel 6 | . 11 14 14 14 2 . . . . Device 8 | . 8 . . . 8 7 25 38 30 Storage 11 | . 14 14 14 14 9 7 7 7 7 Processor 8 | . 5 14 14 14 9 7 . . . Protection 4 | . . . . . 8 16 4 . 3 Ballistic Gun 22 | . 27 28 28 28 18 15 15 15 15 Peak Build Rating 68 | 7 8 8 12 13 36 63 68 68 68 Average Rating 22 | 5 7 8 10 12 32 39 61 68 64 On Entrance 28 | . 7 8 8 12 13 35 63 68 68 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 15 50 49 49 49 60 70 57 57 60 Greatest Support 89 | 40 40 16 16 16 89 89 59 59 59 Greatest Overweight (x) 4 | 4 3 3 3 3 1 1 . . 1 Average Overweight (x) 1 | . 2 3 3 3 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 Most Carried 20 | 2 12 11 18 20 20 20 20 20 20 Average Carried 15 | 1 8 11 13 19 19 18 19 20 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 11 11 18 20 20 20 20 20 20 Class Distribution -------------------- 96% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 1174 | 290 269 . . 61 502 . . . 52 Remotely . | . . . . . . . . . . Salvage Created 675 | 87 318 . . . 270 . . . . Parts 49 | 9 21 . . . 19 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 11 | . 6 . . . 5 . . . . Guns 11 | . 6 . . . 5 . . . . Classes Destroyed 9 | 2 4 . . . 3 . . . . Worker 2 | . 1 . . . 1 . . . . Builder 1 | . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 2 | . 2 . . . . . . . . Grunt 9 | . 6 . . . 3 . . . . Sentry 1 | . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 3 | 2 3 . . . 2 . . . . Combat Bots Only 2 | . 2 . . . 2 . . . . Max Kills in Single Turn 1 | 1 1 . . . 1 . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 94 | . 52 2 . . 35 . 1 2 2 Missed 25 | . 15 2 . . 5 . . 2 1 Damage Taken 1066 | . 483 . . . 553 . 30 . . Core 129 | . 77 . . . 22 . 30 . . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 365 | . 148 . . . 217 . . . . Core Remaining (%) 88 | 100 . . . 69 96 . . . . Volleys Fired 76 | 5 40 . . . 26 . . 1 4 Largest 2 | 2 2 . . . 2 . . 2 2 Hottest 43 | 40 40 . . . 43 . . 43 43 Shots Fired 142 | 10 72 . . . 51 . . 2 7 Gun 141 | 10 72 . . . 50 . . 2 7 Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special . | . . . . . . . . . . Kinetic 141 | 10 72 . . . 50 . . 2 7 Thermal . | . . . . . . . . . . Explosive 1 | . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 6 18 . . . 15 . . 5 1 Robot Miss Streak 3 | 1 2 . . . 3 . . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 103 | 8 54 . . . 38 . . 1 2 Core Hits 41 | 4 20 . . . 15 . . 1 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . . Destroy 1 | 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1460 | 99 718 . . . 608 . . 10 25 Guns 1314 | 99 705 . . . 475 . . 10 25 Cannons . | . . . . . . . . . . Explosions 70 | . . . . . 70 . . . . Melee . | . . . . . . . . . . Ramming 76 | . 13 . . . 63 . . . . Kinetic 1314 | 99 705 . . . 475 . . 10 25 Thermal . | . . . . . . . . . . Explosive 70 | . . . . . 70 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 5 . 9 9 9 Average Corruption 2 | . 1 1 1 1 3 . 4 9 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . . Effects 37 | . 5 . 5 2 18 . 2 3 2 Message Errors 7 | . 2 . 1 . 1 . 1 1 1 Matter Fused 10 | . . . 2 1 6 . 1 . . Heat Flow Errors 3 | . . . . . 3 . . . . Energy Discharges 9 | . 2 . 1 1 4 . . 1 . Data Loss (minor) 5 | . . . 1 . 3 . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . Weapon Failures 2 | . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 12 | . . . . . 12 . . . . Projectiles . | . . . . . . . . . . Explosions 12 | . . . . . 12 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 6 | . 3 . . . 3 . . . . Targets Rammed 8 | . 4 . . . 4 . . . . Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . Highest Temperature 269 | . 20 . . . 269 . . . . Average Temperature 65 | . 8 . . . 84 . . . . Received Heat Transfer 504 | . 324 . . . 180 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 137 | 15 115 44 . . 137 15 35 29 . Initial 44 | . 9 44 . . . 15 5 14 . Average 37 | 5 43 44 . . 42 15 14 22 . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 5 . . 1 . Investigation 3 | . 1 . . . 2 . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . 3 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 39 | . 12 2 . 1 14 1 6 2 1 Peak Tracking Total 5 | . 3 2 . . 3 1 5 1 1 Tactical Retreats 6 | . 2 . . . 2 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 6 | . 2 . . . 3 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 23 | . 8 . 1 . 12 1 . 1 . Terminals 13 | . 6 . . . 7 . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . 1 . . . 2 . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 60 | . 27 . 1 . 28 2 . 2 . Successful 38 | . 17 . 1 . 18 1 . 1 . Failed 22 | . 10 . . . 10 1 . 1 . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 15 . 1 . 15 . . . . Terminals 37 | . 17 . . . 20 . . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 12 | . 8 . . . 4 . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 3 | . . . . . 1 . . 2 . Terminal Hacks 6 | . 3 . 1 . 2 . . . . Robot Analysis 2 | . 1 . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 9 | . 5 . . . 4 . . . . Scan Component 5 | . 3 . . . 2 . . . . Repair 4 | . 2 . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 17 | . 9 . . . 8 . . . . Terminals 17 | . 9 . . . 8 . . . . Botnet 6 | . 3 . . . 3 . . . . Operators 1 | . 1 . . . . . . . . Skim 10 | . 5 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 7 . . . 8 . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Parts Repaired 4 | . 2 . . . 2 . . . . Time 128 | . 52 . . . 76 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total Allies 4 | . . . . 3 . . 1 . . Largest Group 3 | . . . . 3 3 . 1 . . Highest-Rated Group 40 | . . . . 40 40 . 31 . . Highest-Rated Ally 31 | . . . . 16 16 . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 40 | . . . . 1 28 . 11 . . Total Damage 888 | . . . . . 695 . 193 . . Kills 6 | . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 4919 | 92 1569 34 537 207 1986 214 116 145 19 Spaces Moved 2574 | 40 566 24 367 140 913 65 210 241 8 Core 10 | 10 . . . . . . . . . Treads 986 | 30 132 . . . 768 56 . . . Legs . | . . . . . . . . . . Wheels 1110 | . 434 24 367 140 145 . . . . Hover . | . . . . . . . . . . Flight 468 | . . . . . . 9 210 241 8 Fastest Speed 50 | 50 130 145 145 145 115 50 50 50 50 Average Speed 135 | 161 150 145 145 145 161 159 50 50 62 Slowest Speed 320 | 250 320 145 145 145 240 170 50 50 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 73 10 68 42 74 1 89 11 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 1 . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 14 | . . . . . 14 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 14 | . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total 3851 | 55 1203 23 372 144 1382 179 219 261 13 Wait 1074 | 1 578 . . 3 373 93 5 21 . Move 2560 | 39 565 23 366 139 912 65 209 234 8 Hop 3 | . . . . . . . . 3 . Pick Up 47 | 3 9 . 4 2 19 8 1 1 . Fast Attach 13 | 6 1 . . . 4 . 1 . 1 Attach 9 | 1 2 . . . 2 3 1 . . Detach . | . . . . . . . . . . Swap 26 | . 4 . 1 . 17 3 1 . . Drop 35 | . . . 1 . 25 7 1 1 . Fire 76 | 5 40 . . . 26 . . 1 4 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . 4 . . . 4 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / Low x2) -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 981 | -10/Materials | Discovered new exit (range 12) 988 | -10/Materials | Discovered new exit (range 5) 1205 | -10/Materials | Repaired Lgt. Treads 1236 | -10/Materials | Repaired Assault Rifle 1289 | -10/Materials | Discovered new exit (range 8) 1419 | -10/Materials | Discovered new exit (range 8) 1481 | -10/Materials | Learned 2 Mines zone layouts 1523 | -10/Materials | Learned Storage security intel 1556 | -10/Materials | Learned location of Storage (-9) 1578 | -10/Materials | Learned location of 1 exit from Storage 1590 | -10/Materials | Identified exit to Materials 1592 | -10/Materials | Learned location of 2 exits from Subcaves 1603 | -10/Materials | Learned 2 Storage zone layouts 1622 | -10/Materials | Learned 2 Materials zone layouts 1652 | -10/Materials | Learned location of 2 exits from Subcaves 1662 | -10/Materials | Entered Mines 1689 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1690 | -10/Mines | Discovered new exit (range 5) 1696 | -10/Mines | Entered Exiles 1733 | -10/Exiles | Met 8R-AWN 1756 | -10/Exiles | Met EX-HEX 1795 | -10/Exiles | Met EX-BIN 1812 | -10/Exiles | Aligned with FarCom system 1814 | -10/Exiles | Given EX-Vault access code 1852 | -10/Exiles | Opened EX-Vault 1859 | -10/Exiles | Found Flying Fortress v7 1887 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1999 | -10/Exiles | Met EX-DEC 2214 | -10/Exiles | Discovered new exit (range 14) 2233 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2233 | -10/Exiles | Entered Mines 2293 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2415 | -9/Mines | Discovered new exit (range 16) 2440 | -9/Mines | Entered Materials 2440 | -8/Materials | Accompanied by 3 allies 2440 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2586 | -8/Materials | Lost 3 allies 2641 | -8/Materials | Discovered new exit (range 15) 3051 | -8/Materials | Repaired Imp. Light Armor Plating 3207 | -8/Materials | Discovered new exit (range 9) 3624 | -8/Materials | Learned Factory scanalyzer intel 3717 | -8/Materials | Met 7R-MNS 3737 | -8/Materials | Learned location of Zion (-7) 3773 | -8/Materials | Discovered new exit (range 9) 3834 | -8/Materials | Learned Factory terminal intel 3846 | -8/Materials | Learned location of 2 exits from Factory 3902 | -8/Materials | Learned 2 Lower Caves zone layouts 3944 | -8/Materials | Learned 4 Lower Caves zone layouts 3994 | -8/Materials | Learned Factory stockpile data 4008 | -8/Materials | Repaired Arm. Treads 4426 | -8/Materials | Entered Factory 4426 | -7/Factory | Evolved 2 slots: Utility x2 4427 | -7/Factory | Caught up to 7R-MNS 4427 | -7/Factory | Identified exit to Factory 4427 | -7/Factory | Identified exit to Lower Caves 4430 | -7/Factory | Loaded intel: 26 terminal locations 4431 | -7/Factory | Loaded intel: 4 scanalyzer locations 4596 | -7/Factory | Fabricated Cloaking Device (x2) 4640 | -7/Factory | Sucked down chute 4640 | -7/Factory | Entered Waste 4641 | -7/Waste | Met a frightened Derelict 4655 | -7/Waste | EMP discharged 4660 | -7/Waste | Spotted C-40 Crusher 4670 | -7/Waste | Spotted C-40 Crusher 4674 | -7/Waste | Spotted C-40 Crusher 4696 | -7/Waste | Spotted C-40 Crusher 4705 | -7/Waste | Spotted C-40 Crusher 4711 | -7/Waste | Crushed by Compactor (1 part destroyed) 4730 | -7/Waste | Spotted C-40 Crusher 4732 | -7/Waste | Discovered new exit (range 13) 4755 | -7/Waste | EMP discharged 4756 | -7/Waste | Entered Factory 4845 | -7/Factory | Discovered exit to Lower Caves (range 5) 4901 | -7/Factory | Entered Lower Caves 4916 | -7/Lower Caves | Identified exit to Lower Caves 4920 | -7/Lower Caves | Self-destructed Last Messages --------------- F002. 04845_ EXIT=FOUND: LOWER CAVES 04856_ K-01 Serf cleans the Nuclear Reactor. 04896_ System corrupted: Component data lost. LOCATION=LOWER CAVES GOAL=ESCAPE Loading 6 Lower Caves zones... 04906_ Cloaking Device ripped off. 04908_ System corrupted: Hvy. Assault Rifle jammed. 04916_ Acquired derelict log, extracted data. Loading 1 Lower Caves entrance... 04916_ Searching scrap... 04916_ Found Lightning Gun. 04916_ Found Lyr. Light Armor Plating. 04916_ Found Gravmag System. 04916_ Found Imp. Deuterium Engine. 04916_ Found 52 Matter. 04917_ Acquired 52 matter. 04917_ Acquired Lyr. Light Armor Plating. 04919_ =UT41<0PGEUBLT0X6VEZ4WCGGG1VN=TW= Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ##?????????????????? | | ?????????????????????????# ###???????????????? | | ????????????????????????## ??????#?????????? | | ?????????????????#??????? ????????????????? | | ????????????????????????? ?????????????????? | | ?????????????????????????? #?????????????????? | | #?????##### #??## ###???????????????? | | ##???????### ##???#$ # ##??????????????? | | #????????# ###### #??????????????? | | ????###??# # #????????#?????? | | ???## ##?# @= #??????????????? | | ???# #?## ## #??????????????? | | ???# ##?# ### # [ #???????????#??? | | ???# ### #?## # ## ##???????#??????? | | ###### ## #??##### #####???????????????? | | #??## ##??????# #####???????????????????? | | ##???# ##???????###???????????????????????? | | #????## ##????????????????????##???#????????? | | #?????## #???????????????????????????????????? | | ##??????####??????#????????????????????????????? | | ??????????????????????????????#????????????????? | | ?????????????????????????????????????????#?????? | | ?????????????????????????????????????#?????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 60 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisArcThrower Manual? 0 Play Time 00:26:00 Cumulative 249.7 hours Start 2024.09.10 @ 10:25:08 End 2024.09.10 @ 10:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b1123d6-72a5-42bf-9113-b2348b57864b