Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 17:36:05 // AFD2020/Player2 Player: bugsniper Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1485) 1485 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2503) 2503 TOTAL SCORE: 7728 Bonus ------- High Alert Combat Kills 505 Follower Combat Kills 1525 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -327 Cogmind --------- Core Integrity 0/850 Matter 168/300 Energy 500/500 System Corruption 3% Temperature Warm (134) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Fission Core > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Active Sensor Suite Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Laser Gauss Rifle > --- INVENTORY (15) --- Advanced Heat Sink Disposable Heat Sink High-powered Shotgun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Active Sensor Suite Phase Shifter Layered Medium Armor Plating > --- WEAPON ----------- Ion Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core Fission Core Aluminum Leg Advanced Heat Sink Disposable Heat Sink Improved Hacking Suite Shock Rifle Shock Rifle Lightning Gun Heavy Laser Heavy Laser High-powered Shotgun Gauss Rifle [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Light Humpback Device Active Sensor Suite Storage Light Humpback Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Scrap Shield Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 76 | . 11 1 13 1 3 47 Power 10 | . 1 . 2 . 1 6 Engine 5 | . . . 2 . . 3 Core 5 | . 1 . . . 1 3 Reactor . | . . . . . . . Propulsion 20 | . . . 5 1 1 13 Treads 5 | . . . 2 1 1 1 Leg 11 | . . . 3 . . 8 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 23 | . 3 . 2 . 1 17 Device 9 | . 1 . . . . 8 Storage 4 | . 1 . 1 . 1 1 Processor 1 | . 1 . . . . . Hackware 1 | . . . . . . 1 Protection 8 | . . . 1 . . 7 Artifact . | . . . . . . . Weapon 23 | . 7 1 4 . . 11 Energy Gun 7 | . 2 . . . . 5 Energy Cannon 6 | . 3 . 2 . . 1 Ballistic Gun 5 | . 1 . 1 . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 20 | . . . 3 . . 17 Power 3 | . . . . . . 3 Propulsion 6 | . . . 1 . . 5 Utility 7 | . . . 1 . . 6 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 11 | . . . 3 . . 11 To Critical Strikes . | . . . . . . . Average Backups 11 | . 10 15 7 4 13 13 Power . | . . 1 . . . 1 Propulsion 2 | . 5 5 2 1 2 2 Utility 3 | . 1 2 . 1 5 3 Weapon 4 | . 2 7 3 2 5 6 Tool/Special . | . . . . . . . Unused Backups 30 | . 13 . 6 1 1 9 Power 3 | . 2 . . 1 . . Propulsion 12 | . 9 . 2 . . 1 Utility 4 | . . . 1 . 1 2 Weapon 11 | . 2 . 3 . . 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 98 100 88 84 84 77 Engine 3 | . 13 . 2 . . 3 Core 10 | . . 14 11 14 14 7 Treads 15 | . . . 18 12 28 3 Leg 10 | . 28 28 9 15 . 13 Device 5 | . 8 14 1 . . 17 Storage 9 | . 14 14 5 . 13 5 Protection 4 | . . . 10 14 . 5 Energy Gun 1 | . 4 . . . . 3 Energy Cannon 8 | . 12 27 22 1 . 3 Ballistic Gun 8 | . 10 . 2 14 14 2 Slashing Weapon 5 | . . . . 12 14 . Peak Build Rating 76 | . 10 11 15 15 27 76 Average Rating 24 | . 8 10 10 14 20 66 On Entrance 12 | 6 6 10 10 15 15 27 Naked Turns . | . . . . . . . Heaviest Build 83 | 13 32 32 36 30 57 83 Greatest Support 60 | 20 20 20 40 40 50 60 Greatest Overweight (x) 7 | . 1 1 1 1 1 7 Average Overweight (x) . | . . 1 . . . 1 Largest Inventory Capacity 25 | . 15 15 15 5 25 25 Average Capacity 16 | . 13 15 7 5 24 17 Most Carried 23 | . 15 15 15 5 23 20 Average Carried 12 | . 10 15 6 4 15 14 Final Capacity 25 | 8 15 15 5 5 25 15 Final Carried 23 | 6 15 15 4 5 23 4 Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Skirmisher 10% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1744 | 190 264 53 220 24 60 933 Remotely . | . . . . . . . Salvage Created 2576 | . 446 173 42 184 . 1731 Parts 100 | . 28 9 1 9 . 53 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 7 | . 1 . . 1 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 32 | . 8 3 2 1 . 18 Guns 19 | . 5 . . 1 . 13 Cannons 7 | . 3 . . . . 4 AOE 5 | . . 3 2 . . . Classes Destroyed 13 | . 6 . 1 1 . 5 Worker 3 | . 1 1 . . . 1 Builder 3 | . 1 2 . . . . Hauler 1 | . 1 . . . . . Recycler 8 | . 1 1 . 1 . 5 Mechanic 1 | . . . . . . 1 Swarmer 8 | . 3 3 . . . 2 Grunt 15 | . 5 . . . . 10 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 1 | . . . . 1 . . Hunter 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Subdweller 2 | . . . 2 . . . Best Kill Streak 6 | . 2 6 2 1 . 6 Combat Bots Only 5 | . 2 3 2 1 . 5 Max Kills in Single Turn 3 | . 2 3 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 374 | . 36 10 26 4 . 298 Missed 117 | . 8 3 10 1 . 95 Hits 257 | . 28 7 16 3 . 203 Melee 4 | . . . . . . 4 Projectile 253 | . 28 7 16 3 . 199 AOE 1 | . . . 1 . . . Critical Strikes 7 | . 1 . . 1 . 5 Damage Taken 4146 | . 294 84 395 46 . 3327 Core 377 | . 24 26 8 . . 319 Absorbed by Shields . | . . . . . . . Redirected to Shielding 6 | . . . . . . 6 Core Remaining (%) 60 | 100 . . . . 20 . Volleys Fired 197 | . 47 6 17 2 . 125 Largest 2 | . 2 2 2 2 . 2 Hottest 144 | . 120 120 120 90 . 144 Shots Fired 377 | . 94 9 29 4 . 241 Gun 222 | . 81 . . 2 . 139 Cannon 147 | . 13 6 24 2 . 102 Launcher 8 | . . 3 5 . . . Special . | . . . . . . . Kinetic 201 | . 72 . . 2 . 127 Thermal 154 | . 22 6 24 2 . 100 Explosive 8 | . . 3 5 . . . Electromagnetic 14 | . . . . . . 14 Robot Hit Streak 12 | . 6 2 5 4 . 12 Robot Miss Streak 4 | . 4 2 4 . . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 2 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 241 | . 49 3 15 7 . 167 Core Hits 116 | . 21 7 6 4 . 78 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . . 5 Burn 2 | . . . . . . 2 Destroy 1 | . . . . . . 1 Blast 2 | . . . . . . 2 Melee Attacks 34 | . 1 . 18 15 . . Impact 9 | . 1 . 8 . . . Slashing 25 | . . . 10 15 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5693 | . 590 360 582 310 . 3851 Guns 2714 | . 451 . . 36 . 2227 Cannons 2071 | . 139 87 193 36 . 1616 Explosions 662 | . . 273 389 . . . Melee 238 | . . . . 238 . . Ramming 8 | . . . . . . 8 Kinetic 2416 | . 439 . . 36 . 1941 Thermal 2166 | . 151 87 193 36 . 1699 Explosive 662 | . . 273 389 . . . Electromagnetic 203 | . . . . . . 203 Impact . | . . . . . . . Slashing 238 | . . . . 238 . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . . . . 26 Message Errors 6 | . . . . . . 6 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Misfires 4 | . . . . . . 4 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 59 | . . . 12 44 . 3 Projectiles 3 | . . . . . . 3 Explosions 12 | . . . 12 . . . Melee 44 | . . . . 44 . . Knockbacks 14 | . . . . . . 14 Impact . | . . . . . . . Kinetic 14 | . . . . . . 14 Secondary . | . . . . . . . Self-Inflicted Damage 71 | . . 25 46 . . . Shots 2 | . . 1 1 . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 382 | . 36 72 12 90 . 382 Average Temperature 69 | . 15 33 7 48 . 78 Received Heat Transfer 1045 | . 45 . 36 18 . 946 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 11 | . 2 . . . . 9 Heat Transferred 4182 | . 321 157 407 74 . 3223 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 4 | . 1 . . . . 4 Low Security (%) 55 | . 81 100 . 100 . 9 Level 1 9 | . 18 . . . . 6 Level 2 6 | . . . . . . 15 Level 3 23 | . . . . . . 54 Level 4 6 | . . . . . . 14 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1492 | . 268 136 . 25 . 1492 Initial 49 | . . 49 . . . . Average 401 | . 136 51 . 2 . 826 Influence Increases 3265 | . 585 154 50 93 . 2383 Destroy 0b10 Robot/C 1440 | . 320 60 40 20 . 1000 Destroy 0b10 Robot/NC 160 | . 55 25 . 15 . 65 Destroy Leader 274 | . 80 10 . . . 184 Allied During Kill 444 | . 105 22 10 8 . 299 Successful Hack 84 | . 9 . . 44 . 31 Disable Machine 90 | . 15 15 . . . 60 Anti-Garrison Action 400 | . . . . . . 400 Destroy Structure 43 | . 1 22 . 6 . 14 Lose Combat Pursuer 30 | . . . . . . 30 Active Sensor Use 300 | . . . . . . 300 Influence Decreases 1808 | . 458 207 124 93 . 926 Entered New Map 117 | . . 78 39 . . . Time Decay 1311 | . 458 129 85 93 . 546 Lost Part 380 | . . . . . . 380 Squads Dispatched 19 | . 3 . . . . 16 Investigation 5 | . . . . . . 5 Extermination 2 | . . . . . . 2 Reinforcement 3 | . 3 . . . . . Assault 6 | . . . . . . 6 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 3 | . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 7 | . 3 1 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 24 3 7 1 . 60 Peak Tracking Total 10 | . 3 3 2 1 . 10 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . . 1 1 Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 7 | . 2 1 . . . 4 Max in Single Turn 1 | . 1 1 . . . 1 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 19 | . 2 . . 4 8 5 Terminals 8 | . 2 . . 3 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 66 | . 4 . . 17 33 12 Successful 55 | . 4 . . 11 33 7 Failed 11 | . . . . 6 . 5 Catastrophic 3 | . . . . 2 . 1 Database Lockouts . | . . . . . . . Manual 18 | . . . . 11 . 7 Terminals 27 | . 4 . . 15 . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 45 | . 4 . . 5 33 3 Record 32 | . . . . . 32 . Part Schematic 2 | . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . . . . 1 Alert Level 2 | . 1 . . 1 . . Locate Traps 3 | . 2 . . . . 1 Transport Status 1 | . . . . 1 . . Zone Layout 2 | . . . . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . . . . 6 . 4 Terminals 6 | . . . . 4 . 2 Track 1 | . . . . 1 . . Botnet 3 | . . . . 2 . 1 Disrupt 1 | . . . . 1 . . Operators 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Monitor 1 | . . . . 1 . . Reject 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Jam 2 | . . . . . . 2 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . 4 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 1 1 1 1 1 Highest-Rated Group 109 | . 58 58 58 57 69 109 Highest-Rated Ally 109 | . 58 58 58 57 69 109 Total Orders . | . . . . . . . Ally Attacks 175 | . 57 . 11 . . 107 Total Damage 5938 | . 650 33 204 53 . 4998 Kills 60 | . 15 1 5 1 . 38 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 2279 | . 442 . . . . 1837 Optics 442 | . 442 . . . . . A.S.S. 1837 | . . . . . . 1837 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 2 . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 10364 | . 1487 382 2237 636 3785 1837 Spaces Moved 4301 | 1 729 191 733 330 1585 732 Core . | . . . . . . . Treads 2233 | . . . 361 180 1585 107 Legs 1890 | 1 729 191 372 150 . 447 Wheels 178 | . . . . . . 178 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 87 | 120 120 190 160 160 160 87 Average Speed 200 | 120 174 190 175 174 237 184 Slowest Speed 260 | 120 190 190 190 240 240 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 2 87 43 42 52 95 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . . 1 . 4 . Spaces Dug 55 | . . 16 16 11 . 12 Terrain Destroyed 107 | . . 24 59 11 . 13 Melee 20 | . . . 9 11 . . Projectile 13 | . . . . . . 13 AOE 74 | . . 24 50 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 5663 | . 863 201 1636 371 1612 980 Wait 898 | . 36 1 825 16 . 20 Move 4295 | . 728 190 732 329 1584 732 Hop . | . . . . . . . Pick Up 70 | . 21 1 5 2 19 22 Fast Attach 27 | . 5 . 3 2 2 15 Attach 31 | . 1 . 7 . . 23 Detach 2 | . . . . . . 2 Swap 39 | . 5 2 9 2 1 20 Drop 66 | . 19 1 17 3 6 20 Fire 197 | . 47 6 17 2 . 125 Melee 34 | . 1 . 18 15 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 3 | . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 17) 312 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 13) 1417 | -10/Materials | Discovered new exit (range 15) 1488 | -10/Materials | Entered Mines 1528 | -10/Mines | Assembled infested the area 1533 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1591 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1748 | -10/Mines | Learned location of 1 exit from Materials 1748 | -10/Mines | Discovered new exit (range 5) 1857 | -10/Mines | Discovered new exit (range 8) 1870 | -10/Mines | Entered Subcaves 1871 | -10/Subcaves | Approached by a straggling Scientist 2045 | -10/Subcaves | Identified exit to Recycling 2149 | -10/Subcaves | Core integrity fell below 50% 2179 | -10/Subcaves | Lost 3 parts (1n1u1w) 3505 | -10/Subcaves | Discovered new exit (range 12) 3805 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 3825 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 3988 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4107 | -10/Subcaves | Entered Recycling 4278 | -8/Recycling | Build established: Scavenger-Mutant 4701 | -8/Recycling | Scanned before Scraplab entrance 4724 | -8/Recycling | Entered Scraplab 4737 | -8/Recycling | Discovered new exit (range 3) 4743 | -8/Recycling | Entered Scraptown 5386 | -8/Scraptown | Build established: Mutant 5419 | -8/Scraptown | Visited TADAMA 5460 | -8/Scraptown | Visited CR-KLE's Repair Center 5518 | -8/Scraptown | Visited Cyclists 5558 | -8/Scraptown | Visited Symbiants 5630 | -8/Scraptown | Visited Spacefarers 5822 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6358 | -8/Scraptown | Discovered new exit (range 11) 6529 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6536 | -8/Scraptown | Learned Research interactive machine intel 6539 | -8/Scraptown | Learned 12 Factory zone layouts 6606 | -8/Scraptown | Visited Junk Repository 6707 | -8/Scraptown | Visited Fellowship of the Rings 6745 | -8/Scraptown | Visited UFD Registry 6745 | -8/Scraptown | Registered with UFD as "Waveslider" 6841 | -8/Scraptown | Entered Cyclist Reading Room 6978 | -8/Scraptown | Visited Science Guys 7077 | -8/Scraptown | Visited Scrap Suit Storage 7144 | -8/Scraptown | Visited Scrapoid Research Area 7226 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7507 | -8/Scraptown | Visited Scrapoid Pod Storage 7565 | -8/Scraptown | Visited Research Penetration Think Tank 7615 | -8/Scraptown | Visited Supply Room 7706 | -8/Scraptown | Visited Infowarlord's Domain 7726 | -8/Scraptown | Found Active Sensor Suite 7779 | -8/Scraptown | Visited Abandonware Association 7815 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 7815 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7878 | -8/Scraptown | Visited Junk Repository 7951 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8382 | -8/Scraptown | Met Optimus 8382 | -8/Scraptown | Accepted into 0bPrime 8524 | -8/Scraptown | Discovered new exit (range 3) 8528 | -8/Scraptown | Entered Factory 8528 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 8665 | -6/Factory | Garrison activated, responded to threat 8776 | -6/Factory | Garrison activated, responded to threat 8821 | -6/Factory | Build established: Skirmisher 8878 | -6/Factory | First assault squad dispatched 9186 | -6/Factory | Spotted B-75 Beast 9211 | -6/Factory | Destroyed B-75 Beast 9309 | -6/Factory | Build established: Scavenger-Skirmisher 9332 | -6/Factory | Garrison activated, responded to threat 10037 | -6/Factory | Identified exit to Lower Caves 10037 | -6/Factory | Identified exit to Extension 10117 | -6/Factory | Core integrity fell below 50% 10346 | -6/Factory | Lost 11 parts (3p4n2u2w) 10359 | -6/Factory | Core integrity fell below 20% 10365 | -6/Factory | Core destroyed Last Messages --------------- 10349_ Slug penetrates G-67 Veteran. 10350_ Player 2 Hvy. Laser severed. 10350_ Critical hit (Burn: +50). 10351_ Player 2 attaches Com. Wheel. 10353_ Player 2 Ovr. Barrage Gun severed. 10353_ K-01 Serf collects debris. 10355_ Slug penetrates B-48 Gladiator. 10356_ Player 2 system corrupted by crushing effect. 10357_ Carbon-fiber Leg destroyed. 10357_ K-01 Serf collects debris. 10358_ Player 2 Hvy. Laser severed. 10358_ Slug penetrates B-48 Gladiator. 10360_ K-01 Serf collects debris. 10361_ B-48 Gladiator destroyed. 10363_ Player 2 removes Corrupted Imp. Cryofiber Web. 10363_ Player 2 removes Adv. Heat Sink. 10364_ Player 2 drops Adv. Heat Sink. 10364_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????? ??? #???????????????????? | | ???????????????????????# ??? #???????????????????? | | ???????????????????????# %#???????????????????? | | ??????????????????????## ##??????????????????? | | ??????????????????????# k #??????????????????? | | ??????????????????????# % #??????????????????? | | ??????????????????????# %"T ###????????????????? | | ??????????????????????+ ""% [ ?????????????????? | | ??????????????????????# !=*! %#??????????????????? | | ??????????????????????# %*g[* #??????????????????? | | ######????????????????? =ll%! #??????????????????? | | ####################@=%#????????????????????? | | T !|![[#????????????????????? | | "% % % %=%@[[#????????????????????? | | %%|%%% C !!= #????????????????????? | | %%%* ####################=%!#????????????????????? | | ##+####????????????????? #???????????????????? | | ][!#????????????????# #?# ####+####+## | | """=%#????????????????# ! #?# #?# # | | "R [*#????????????????# ! #?# #?# # | | """%!#????????????????# #?# #?# # | | ""% #????????????????### ###?# #?# # | | %%=#??????????????????# #???# #?# # | | #######??????????????????# #???# #?# # | | ?????????????????????????# #???# ### # | | ?????????????????????????# #??## + # | | ?????????????????????????# #??# # # | | ?????????????????????????# #??#T ########## | | ?????????????????????????# #??## | | ?????????????????????????# ##### ############### | | ?????????????????????????# #????# ## | | ########?????????????????########+####### """ ## | | #???????????????????# # "Y" #? | | #???????????????????# # #? | | #???????????????????# # #? | | #???????????????????# "" "" # ## | | #???????????????????# "" "" # # | | #???????????????????# """ """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 800 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Recycling | Hacked System Restoration Module | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 2 . Parts Attached 69 | . 12 . 1 1 3 52 Parts Lost 22 | . . . 1 . . 21 Damage Taken 3120 | . 350 18 125 . . 2627 Core 673 | . 75 . 66 . . 532 Player 2/Cogmind (%) 64 | . 75 . 89 . . 62 Absorbed by Shields 460 | . . . . . . 460 Damage Inflicted 5938 | . 650 33 204 53 . 4998 Player 2/Cogmind (%) 51 | . 52 8 25 14 . 56 Combat Hostiles Destroyed 46 | . 8 . 5 . . 33 Player 2/Cogmind (%) 58 | . 50 . 71 . . 64 Game ------ Seed SwarmSiegeNeutralizer Manual? 0 Play Time 01:23:59 Cumulative 433.3 hours Start 2025.08.10 @ 16:14:12 End 2025.08.10 @ 17:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09d033cc-3146-421f-bb45-34f7ab7b3b6f