Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.15 @ 14:35:41 Player: ME Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (269) 1345 Value Destroyed (10395) 10395 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 16360 Bonus ------- None Cogmind --------- Core Integrity 24/1000 Matter 123/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Focal Shield Improved Hacking Suite > --- WEAPON (3) ------- Improved Heavy Machine Gun KE Penetrator (fused) Vibroblade (fused) > --- INVENTORY (15) --- Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Coolant Injector Improved Sensor Array Advanced Terrain Scan Processor Improved Power Shielding Hacking Suite Component Analysis Suite Wave Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Kinecellerator Improved Medium Armor Plating Focal Shield Improved Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Improved Remote Datajack Vibroblade > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Coolant Injector Advanced Terrain Scan Processor Improved Power Shielding Hacking Suite Component Analysis Suite Wave Gun Improved Heavy Machine Gun [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 6 | . . . 1 1 . . 2 2 Weapon 1 | . . . 1 . . . . . Parts Attached 183 | 6 5 21 9 28 10 . 33 71 Power 32 | 1 . 4 . 6 2 . 9 10 Engine 18 | 1 . 3 . 5 2 . 6 1 Core 14 | . . 1 . 1 . . 3 9 Reactor . | . . . . . . . . . Propulsion 67 | 2 1 11 4 7 3 . 11 28 Treads 1 | . . . . . 1 . . . Leg 66 | 2 1 11 4 7 2 . 11 28 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 1 3 2 1 9 2 . 8 17 Device 22 | . 1 . . 4 1 . 5 11 Storage 3 | 1 1 . . . . . 1 . Processor 3 | . . . . 1 . . . 2 Hackware 2 | . . . . . . . 1 1 Protection 13 | . 1 2 1 4 1 . 1 3 Artifact . | . . . . . . . . . Weapon 41 | 2 1 4 4 6 3 . 5 16 Energy Gun 10 | . . . . 1 . . 4 5 Energy Cannon 2 | . . 1 . . 1 . . . Ballistic Gun 18 | 2 1 3 1 1 1 . . 9 Ballistic Cannon 5 | . . . 3 . 1 . 1 . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . 1 Parts Lost 67 | . . 3 . 6 11 . 10 37 Power 13 | . . 2 . . 2 . 2 7 Propulsion 21 | . . . . 2 5 . 3 11 Utility 19 | . . 1 . . 3 . 2 13 Weapon 14 | . . . . 4 1 . 3 6 Highest Loss Streak 10 | . . 1 . 3 7 . 7 10 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 13 | 1 7 11 13 14 14 14 13 13 Power . | . 1 2 . . . . . . Propulsion . | . 2 . . . . . . 2 Utility 9 | . 1 6 10 11 12 12 10 8 Weapon 1 | . 1 1 . 1 . 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 2 7 7 2 . . 6 6 Power 6 | . . 3 1 1 . . 1 . Propulsion 5 | . 1 2 . . . . . 2 Utility 16 | . . 1 6 1 . . 4 4 Weapon 3 | . 1 1 . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 95 98 95 78 84 88 95 Engine 8 | . 14 10 9 12 12 15 8 1 Core 3 | . . . . . . . 3 8 Leg 25 | . 28 40 35 29 19 7 18 22 Device 10 | . 9 . . 6 3 7 14 19 Storage 6 | . 14 11 9 7 7 7 5 5 Processor 4 | . . . . 4 7 7 6 7 Hackware 2 | . . . . . . . 5 5 Protection 7 | . 2 11 18 9 11 7 1 4 Energy Gun 3 | . . . . 3 . . 8 4 Energy Cannon 1 | . . 5 . . 1 7 2 . Ballistic Gun 5 | . 28 16 . 1 4 7 2 7 Ballistic Cannon 5 | . . . 24 11 . 7 2 . Slashing Weapon 2 | . . . . 2 5 . 2 2 Peak Build Rating 93 | 6 9 20 34 48 46 46 68 93 Average Rating 51 | 4 7 14 27 42 38 46 59 80 On Entrance 30 | . 6 9 20 34 44 46 46 68 Avg Prop Armor Cover (%) 5 | . . . . 5 4 5 3 6 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 13 35 40 54 68 68 65 79 71 Greatest Support 80 | 20 20 46 55 65 65 30 75 80 Greatest Overweight (x) 20 | . 1 1 1 1 2 2 20 11 Average Overweight (x) . | . . . . . . 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 14 15 Most Carried 15 | 4 8 15 15 15 15 14 15 15 Average Carried 13 | 1 7 11 13 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 11 13 15 14 14 15 14 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Mutant 11% | Tank 10% | Scavenger-Tank 6% | Scavenger-Skirmisher 6% | Scavenger-Gunner 4% | Hacker-Tank 3% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 6268 | 95 172 589 372 1228 350 . 693 2769 Remotely 104 | . . . . . . . . 104 Salvage Created 12127 | . 69 1358 687 1374 378 . 2063 6198 Parts 576 | . 9 112 43 55 17 . 70 270 Haulers Intercepted 17 | . 1 5 4 1 . . 2 4 Recyclers Shooed 3 | . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . 16 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 198 | . 2 31 13 31 10 . 28 83 Melee 42 | . 1 . . 12 3 . 6 20 Guns 101 | . 1 23 . 6 6 . 12 53 Cannons 51 | . . 8 13 12 1 . 9 8 AOE 2 | . . . . . . . . 2 Classes Destroyed 14 | . 2 6 1 3 1 . 1 . Worker 7 | . . . . . . . 2 5 Builder 7 | . . 1 . . . . 1 5 Tunneler 5 | . . 1 . 1 . . . 3 Hauler 17 | . 1 5 4 1 . . 2 4 Recycler 12 | . . . 1 1 . . 3 7 Operator 3 | . . 1 . . . . . 2 Watcher 20 | . . 4 3 5 . . 3 5 Swarmer 42 | . 2 13 4 4 4 . 6 9 Grunt 76 | . . 12 3 9 4 . 13 35 Duelist 3 | . . . . 2 . . . 1 Sentry 23 | . . 6 6 5 . . 1 5 Hunter 15 | . . . . 2 . . 3 10 Programmer 38 | . . . . 9 1 . 5 23 Behemoth 1 | . . . . . 1 . . . Best Kill Streak 9 | . 2 9 5 4 4 . 5 7 Combat Bots Only 7 | . 2 7 4 4 4 . 5 6 Max Kills in Single Turn 2 | . 1 2 2 2 1 . 2 2 Gunslinging 1 | . . 1 . . . . . 1 Exploded 2 | . . . . . . . . 2 Melee 1 | . 1 . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 1629 | . 16 186 28 327 171 . 246 655 Missed 450 | . 4 47 10 109 51 . 61 168 Hits 1179 | . 12 139 18 218 120 . 185 487 Melee 17 | . . . . 5 . . . 12 Projectile 1162 | . 12 139 18 213 120 . 185 475 AOE 5 | . . . . . . . . 5 Critical Strikes 50 | . . 1 . 7 5 . 11 26 Part Disruptions 7 | . . . . 2 . . . 5 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 14945 | . 75 1030 197 2271 1505 . 2541 7326 Core 2172 | . 4 106 20 306 225 . 535 976 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 83 | . . . . . 14 . . 69 Ignored by Resistances 5207 | . 24 327 56 652 580 . 737 2831 Regen/Repaired (Parts) 1184 | . . . 66 198 . . 288 632 Core Remaining (%) 71 | 100 98 73 96 . . 24 37 . Volleys Fired 552 | . 6 95 29 65 25 . 84 248 Largest 3 | . 2 2 3 3 3 . 3 3 Hottest 189 | . 40 91 120 160 160 . 189 147 Shots Fired 1236 | . 12 190 82 142 29 . 184 597 Gun 919 | . 12 151 4 50 25 . 124 553 Cannon 303 | . . 39 78 91 4 . 60 31 Launcher . | . . . . . . . . . Special 14 | . . . . 1 . . . 13 Kinetic 831 | . 12 151 79 103 27 . 57 402 Thermal 391 | . . 39 3 38 2 . 127 182 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | . 3 27 12 20 11 . 27 25 Robot Miss Streak 5 | . 2 3 3 4 5 . 3 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 15 | . . 4 . . . . . 11 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 1071 | . 7 145 42 154 54 . 175 494 Core Hits 513 | . 6 59 23 85 39 . 75 226 Critical Kills 11 | . . . 1 . . . . 10 Critical Parts Destroyed 16 | . . . . . . . 1 15 Critical Strikes 82 | . . . 6 9 7 . 9 51 Burn 19 | . . . . . . . 2 17 Destroy 28 | . . . 1 . . . 1 26 Blast 10 | . . . 5 4 . . 1 . Sever 25 | . . . . 5 7 . 5 8 Melee Attacks 197 | . . . . 58 28 . 38 73 Impact . | . . . . . . . . . Slashing 186 | . . . . 47 28 . 38 73 Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . 13 . . 1 7 Combat Hostiles 2 | . . . . 1 . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 29048 | . 98 2095 1260 4296 1484 . 4922 14893 Guns 15385 | . 83 1469 47 1213 465 . 1904 10204 Cannons 5672 | . . 626 1213 1468 73 . 1620 672 Explosions 458 | . . . . 99 . . . 359 Melee 7455 | . . . . 1503 946 . 1398 3608 Ramming 78 | . 15 . . 13 . . . 50 Kinetic 13466 | . 83 1469 1220 1654 500 . 909 7631 Thermal 7950 | . . 626 40 1027 38 . 2615 3604 Explosive 99 | . . . . 99 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 7455 | . . . . 1503 946 . 1398 3608 Piercing . | . . . . . . . . . Highest Corruption 33 | . . . . 6 7 7 5 33 Average Corruption 7 | . . . . 2 6 7 1 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 282 | . . . . 39 54 3 24 162 Message Errors 59 | . . . . 3 13 1 5 37 Matter Fused 58 | . . . . 8 9 . 4 37 Heat Flow Errors 37 | . . . . 7 9 . 1 20 Energy Discharges 40 | . . . . 6 8 1 6 19 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 7 | . . . . 1 1 . 1 4 Data Loss (minor) 28 | . . . . 4 10 1 1 12 Data Loss (major) 15 | . . . . 4 3 . 1 7 Misfires 12 | . . . . 3 . . 2 7 Alerts 10 | . . . . 3 1 . 2 4 Misdirections 2 | . . . . . . . . 2 Weapon Failures 12 | . . . . . . . 1 11 Overload Shots . | . . . . . . . . . Overflow Damage 686 | . . 5 19 207 1 . 101 353 Projectiles 127 | . . 5 19 69 . . 34 . Explosions 145 | . . . . . . . . 145 Melee 414 | . . . . 138 1 . 67 208 Knockbacks 42 | . . . 1 14 . . 6 21 Impact 2 | . . . . . . . . 2 Kinetic 35 | . . . 1 14 . . 6 14 Secondary 5 | . . . . . . . . 5 Self-Inflicted Damage 57 | . . . . 57 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed 21 | . 8 1 . 5 . . . 7 Kicked 21 | . 8 1 . 5 . . . 7 Crushed . | . . . . . . . . . Highest Temperature 607 | . 6 351 225 571 438 . 607 289 Average Temperature 119 | . 4 71 75 148 142 . 213 80 Received Heat Transfer 4430 | . . 360 72 771 866 . 713 1648 Effects 47 | . . 1 . 20 4 . 22 . Shutdowns 13 | . . 1 . 6 1 . 5 . Energy Bleed 3 | . . . . 1 . . 2 . Interference 6 | . . . . 4 . . 2 . Matter Decay 5 | . . . . 2 1 . 2 . Short Circuit 4 | . . . . 1 . . 3 . Damage (minor) 4 | . . . . 1 . . 3 . Damage (major) 10 | . . . . 4 2 . 4 . Damage (core) 2 | . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 2 | . . . . 1 . . 1 . Combat Hostiles 2 | . . . . 1 . . 1 . Parts Melted 29 | . . 2 . 3 . . 12 12 Heat Transferred 14530 | . . 1073 74 2225 50 . 4668 6440 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . 1 . 1 . . . 1 Low Security (%) 97 | 100 100 96 100 96 . . 100 97 Level 1 2 | . . 3 . 3 . . . 2 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 314 | . 67 211 115 243 . . 80 314 Initial 25 | . . . 25 16 . . . 8 Average 50 | . 11 82 21 28 . . 16 87 Influence Increases 6501 | . 84 852 464 1275 240 . 835 2751 Destroy 0b10 Robot/C 3960 | . 40 620 260 620 200 . 560 1660 Destroy 0b10 Robot/NC 355 | . 5 60 40 40 . . 55 155 Destroy Leader 1054 | . 12 158 94 212 40 . 140 398 Successful Hack 366 | . 12 13 5 83 . . 70 183 Disable Machine 144 | . . . 9 36 . . . 99 Anti-Garrison Action 150 | . . . . 150 . . . . Destroy Structure 202 | . . 1 26 29 . . 10 136 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 255 | . 15 . 30 90 . . . 120 Influence Decreases 6453 | . 84 780 492 1315 244 . 815 2723 Entered New Map 90 | . . . 47 28 3 . . 12 Time Decay 5557 | . 84 750 360 1236 201 . 725 2201 Lost Part 571 | . . 30 . 51 40 . 90 360 Purge Threat 235 | . . . 85 . . . . 150 Squads Dispatched 64 | . . 3 3 15 . . 9 34 Investigation 15 | . . . . 3 . . 1 11 Extermination 26 | . . . . 9 . . 6 11 Reinforcement 14 | . . 3 1 1 . . 2 7 Assault 1 | . . . . 1 . . . . Garrison 8 | . . . 2 1 . . . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 2 Haulers Reinforced 3 | . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 10 | . 1 4 . 2 . . . 3 Communications Jammed 7 | . . . . . . . 7 . Distress Signals 7 | . . . . . . . 7 . Times Spotted 267 | . 3 42 25 45 10 . 35 107 Peak Tracking Total 6 | . 3 6 4 4 4 . 4 6 Tactical Retreats 11 | . 1 . 1 3 . . . 6 ECM-based Alert Blocks 1 | . . . . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 9 | . . . 1 2 . . 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 17 | . . . 1 5 . . . 11 Max in Single Turn 3 | . . . 1 3 . . . 2 Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 62 | . 7 8 7 11 . . 4 25 Terminals 41 | . 7 7 5 7 . . 3 12 Fabricators 3 | . . . . . . . . 3 Repair Stations 10 | . . . 1 2 . . 1 6 Recycling Units 3 | . . 1 . . . . . 2 Scanalyzers 3 | . . . 1 2 . . . . Garrison Access 2 | . . . . . . . . 2 Total Hacks 150 | . 13 18 14 28 . . 10 67 Successful 90 | . 6 9 13 15 . . 8 39 Failed 58 | . 7 9 1 11 . . 2 28 Catastrophic 11 | . 2 1 . 4 . . . 4 Database Lockouts 2 | . . . . 2 . . . . Manual 25 | . . 6 3 . . . . 16 Terminals 95 | . 13 16 9 17 . . 7 33 Fabricators 8 | . . . . . . . . 8 Repair Stations 29 | . . . 2 5 . . 3 19 Recycling Units 6 | . . 2 . . . . . 4 Scanalyzers 9 | . . . 3 6 . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 52 | . 6 7 8 7 . . 6 18 Record 11 | . 1 . . 2 . . . 8 Part Schematic 2 | . . . . . . . 1 1 Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 3 | . 1 2 . . . . . . Prototype ID Bank 10 | . 2 2 3 1 . . 2 . Open Door 1 | . . . . . . . 1 . Open DSF 2 | . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . 1 Alert Level 4 | . . . 2 1 . . 1 . Unreport Threat 2 | . . . 1 . . . . 1 Locate Traps 2 | . . . . . . . . 2 Reprogram Traps 1 | . 1 . . . . . . . Transport Status 3 | . . 2 . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . 1 Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 5 Load Schematic 3 | . . . . . . . . 3 Build 2 | . . . . . . . . 2 Repair Station Hacks 19 | . . . 2 4 . . 2 11 Scan Component 11 | . . . 1 2 . . 1 7 Repair 8 | . . . 1 2 . . 1 4 Recycling Unit Hacks 5 | . . 2 . . . . . 3 Process 1 | . . 1 . . . . . . Report Inventory 3 | . . 1 . . . . . 2 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 7 | . . . 3 4 . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Retrieve Study 5 | . . . 1 4 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . 1 Terminals 1 | . . . . . . . . 1 Assimilate 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 51 | . 7 4 5 9 . . 4 22 Full Trace Events 14 | . . . . 2 . . 1 11 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 1 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 280 | . . . . . . . . 280 Total Part Build Rating 14 | . . . . . . . . 14 Part Studies Acquired 4 | . . . 1 3 . . . . Parts Repaired 8 | . . . 1 2 . . 1 4 Time 249 | . . . 26 91 . . 25 107 Parts Recycled . | . . . . . . . . . Recycled Matter 185 | . . 185 . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 10 | . . . . 6 . . . 4 Non-combat 9 | . . . . 6 . . . 3 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 16 | . . . . 10 . . . 6 parse_system 4 | . . . . 2 . . . 2 no_distress 5 | . . . . 3 . . . 2 find_chute 2 | . . . . 2 . . . . find_fabricator 1 | . . . . 1 . . . . find_dsf 1 | . . . . 1 . . . . find_recycling 2 | . . . . 1 . . . 1 check_alert 1 | . . . . . . . . 1 Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 7187 | . . . . 4600 649 . 1938 . Sensors 4689 | . . . . 4040 649 . . . Jamming 1938 | . . . . . . . 1938 . ECM 560 | . . . . 560 . . . . Robot Analysis Total 3 | . 1 2 . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 18382 | 80 472 1706 1379 4693 1790 100 2618 5544 Spaces Moved 8162 | 58 342 1016 704 1528 743 32 1049 2690 Core 33 | 3 . . . . . . 4 26 Treads 296 | . . . . . 141 32 123 . Legs 7833 | 55 342 1016 704 1528 602 . 922 2664 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 108 108 125 320 105 110 Average Speed 146 | 116 124 129 168 141 188 320 167 133 Slowest Speed 1050 | 120 190 190 182 190 320 320 1050 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 63 69 62 36 84 6 22 62 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 8 | . . . . . 8 . . . Spaces Dug 2 | . . . . 2 . . . . Terrain Destroyed 131 | . . . 23 26 2 . 9 71 Melee 2 | . . . . 2 . . . . Projectile 83 | . . . 23 20 2 . 9 29 AOE 46 | . . . . 4 . . . 42 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 13341 | 67 380 1238 840 3866 1061 31 1714 4144 Wait 3944 | . 4 67 68 2135 248 . 450 972 Move 8154 | 57 341 1015 703 1527 742 31 1048 2690 Hop . | . . . . . . . . . Pick Up 80 | 4 7 15 14 11 2 . 16 11 Fast Attach 86 | 6 3 4 4 9 8 . 18 34 Attach 40 | . . 3 2 7 5 . 8 15 Detach 21 | . . . 1 7 2 . 6 5 Swap 117 | . 3 14 4 25 1 . 17 53 Drop 122 | . 8 24 15 17 . . 22 36 Fire 552 | . 6 95 29 65 25 . 84 248 Melee 197 | . . . . 58 28 . 38 73 Ram . | . . . . . . . . . Kick 21 | . 8 1 . 5 . . . 7 Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . . . 7 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / [*Ext]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 278 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 11) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x2 1158 | -9/Materials | Build established: Scavenger-Mutant 1619 | -9/Materials | Discovered new exit (range 12) 1717 | -9/Materials | Discovered new exit (range 16) 1897 | -9/Materials | Destroyed 7 combat bots 2200 | -9/Materials | Build established: Mutant 2259 | -9/Materials | Entered another Materials area 2259 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2446 | -8/Materials | Discovered new exit (range 16) 2570 | -8/Materials | Repaired Aluminum Leg 2648 | -8/Materials | Build established: Tank 3529 | -8/Materials | Discovered new exit (range 15) 3638 | -8/Materials | Entered Factory 3638 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4722 | -7/Factory | Discovered new exit (range 7) 4762 | -7/Factory | Build established: Mutant 5213 | -7/Factory | Build established: Scavenger-Tank 5597 | -7/Factory | Build established: Scavenger-Skirmisher 6417 | -7/Factory | Discovered new exit (range 7) 6529 | -7/Factory | Garrison activated, responded to threat 6982 | -7/Factory | Lost 3 parts (3w) 7137 | -7/Factory | Repaired Broken Imp. Sensor Array 7259 | -7/Factory | Build established: Mutant 7353 | -7/Factory | Central database locked down 7418 | -7/Factory | Discovered new exit (range 6) 7823 | -7/Factory | Central database locked down 8256 | -7/Factory | Repaired Imp. Light Armor Plating 8293 | -7/Factory | Discovered new exit (range 8) 8330 | -7/Factory | Identified exit to Lower Caves 8331 | -7/Factory | Entered Lower Caves 8332 | -7/Lower Caves | Encountered a Warlord checkpoint 8981 | -7/Lower Caves | Core integrity fell below 50% 9038 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 9488 | -7/Lower Caves | Spotted B-75 Beast 9659 | -7/Lower Caves | Destroyed B-75 Beast 9672 | -7/Lower Caves | Lost 4 parts (1p2n1u) 10058 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10063 | -7/Lower Caves | Discovered new exit (range 16) 10095 | -7/Lower Caves | Identified exit to Data Miner 10108 | -7/Lower Caves | Identified exit to Lower Caves 10115 | -7/Lower Caves | Learned Factory security intel 10121 | -7/Lower Caves | Entered another Lower Caves area 10192 | -7/Lower Caves | Discovered new exit (range 6) 10217 | -7/Lower Caves | Identified exit to Factory 10221 | -7/Lower Caves | Entered Factory 10221 | -6/Factory | Evolved 2 slots: Utility x2 10316 | -6/Factory | Found Hvy. Reflective Plating 10613 | -6/Factory | Build established: Hacker-Tank 10646 | -6/Factory | Discovered new exit (range 13) 10732 | -6/Factory | Identified exit to Factory 11095 | -6/Factory | Discovered new exit (range 15) 11245 | -6/Factory | Lost 7 parts (1p2n1u3w) 11403 | -6/Factory | Identified exit to Lower Caves 11540 | -6/Factory | Build established: Scavenger-Mutant 11616 | -6/Factory | Discovered new exit (range 6) 11731 | -6/Factory | Repaired Hvy. Reflective Plating 11855 | -6/Factory | Core integrity fell below 50% 12446 | -6/Factory | Discovered exit to Factory (range 11) 12699 | -6/Factory | Build established: Hacker-Gunner 12839 | -6/Factory | Entered another Factory area 12839 | -5/Factory | Evolved 2 slots: Utility x2 13026 | -5/Factory | Fabricated Vibroblade? 13127 | -5/Factory | Build established: Scavenger-Gunner 13508 | -5/Factory | Fabricated Vibroblade (x1) 13831 | -5/Factory | Identified exit to Upper Caves 13831 | -5/Factory | Identified exit to Factory 13872 | -5/Factory | Build established: Scavenger-Tank 15315 | -5/Factory | Garrison activated, responded to threat 15512 | -5/Factory | Build established: Scavenger-Gunner 15863 | -5/Factory | Build established: Scavenger-Tank 15882 | -5/Factory | Repaired Hrd. Medium Armor Plating 15998 | -5/Factory | Lost 6 parts (2n2u2w) 16224 | -5/Factory | Garrison activated, responded to threat 16227 | -5/Factory | Build established: Scavenger-Mutant 16235 | -5/Factory | System corruption reached 10% 16326 | -5/Factory | Lost 10 parts (2p2n4u2w) 16366 | -5/Factory | Core integrity fell below 50% 16450 | -5/Factory | Lost 4 parts (1p1n1u1w) 16459 | -5/Factory | Repaired Kinecellerator 16861 | -5/Factory | Core integrity fell below 20% 16901 | -5/Factory | Lost 4 parts (2n2u) 17342 | -5/Factory | System corruption reached 30% 17405 | -5/Factory | Repaired Imp. Medium Armor Plating 18151 | -5/Factory | Repaired Imp. Medium Armor Plating 18223 | -5/Factory | Lost 4 parts (2p2u) 18377 | -5/Factory | Spotted B-75 Beast 18383 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects Imp. Heat Sink. R-10 Processor collects Antigrav System. K-01 Serf collects debris. R-10 Processor collects Imp. Remote Datajack. K-01 Serf collects debris. System corrupted: Energy discharge (-8). K-01 Serf collects debris. Acquired 45 matter. K-01 Serf collects debris. System corrupted: FCS attempts to trigger Imp. Heavy Machine Gun. System corrupted: Imp. Heavy Machine Gun misfires. System corrupted: Substantial component data lost. PXM0 A/:,8DFVRL1|SDQH/PW5QUNU>=VZBLWS|3PCTJ# System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | """ "????????????????????????????????? | | ""T"" ???????????????????????????????? | | """"" ???????????????????????????????? | | ###################??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##########????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???#! / "R" #????????????????????????????????????? | | ???# "!" #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# """"" #????????????????????????????????????? | | ???# """"" #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???#####+####?????????########???????????????????? | | ##### #???#######] ] #???????????????????? | | ##### # #???????????????????? | | "T T" # """ ]#???????????????????? | | " + """ #???????????????????? | | % # """ #???????????????????? | | ##### # !#???????????????????? | | ##### #???### #####+####???????????????????? | | ????### ######### #???#%#??????????????????????? | | ?????## # # #???#@#??????????????????????? | | ??????# + " " " # #???# ?????????????????????? | | ??????# # " " " # #???; ???????????????????? | | ??????# # " " " # #???# *! ?????????????????? | | ??????# # " " " # #???# !! ???????????????? | | ####### # " " " # #???# ! #?????????????? | | # " " " # ????# BB????????????? | | ## # " " " # ????# BB#???????????? | | ?# # " " " # ????# ############???????????? | | ##+#####+## " " " # ????? ???????????????????????? | | # [ # # ????? ???????????????????????? | | # ######### ????# #??????????????????????? | | # ] #???????# ????# #??????????????????????? | | # #???????# #???# #??????????????????????? | | ################??# #???# ###########????????????? | | ??????# #??# #???# # ! #????????????? | | ??????# """ #??# #???# # #????????????? | | ??????# ! """ #??# #???# # #????????????? | | ####??# R" #??# ##### # #????????????? | | #??# """ #??# + """""" ############## | | #??# #??# # """""" # # | | #??# #### """ # """""" # # | | # ##??# % %+ | """ # """""" # # | | # #???# ! %!# """ ########+## # | | # ########+##/## #??????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 825 Resistance: KI 50 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 70 Target Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Vibroblade | -6/Factory | Hacked Adv. Datajack | -5/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Vibroblade | x1 | -5/Factory Vibroblade | x1 | -5/Factory Repaired ---------- Aluminum Leg | 26% | -8/Materials Imp. Sensor Array | 9% | -7/Factory | Broken Imp. Light Armor Plating | 1% | -7/Factory Hvy. Reflective Plating | 4% | -6/Factory Hrd. Medium Armor Plating | 7% | -5/Factory Kinecellerator | 10% | -5/Factory Imp. Medium Armor Plating | 2% | -5/Factory Imp. Medium Armor Plating | 45% | -5/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Junior Dev Not Today, Chutes Prolific Hacker True Hacker Challenges ------------ None Game ------ Seed FluxNeutronBuckler Manual? 0 Play Time 02:23:45 Cumulative 46.0 hours Start 2026.02.14 @ 21:31:24 End 2026.02.15 @ 14:35:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 0 Adventurer 49 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65d39d9f-c738-4b9d-ae91-a825e8090c4e