Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 15:56:39 Player: Sooty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (131) 655 Value Destroyed (4084) 4084 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7919 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 20/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Visual Processing Unit Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Advanced Sensor Array Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter Advanced Targeting Computer EM Shield Improved Shield Generator System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Advanced Assault Cannon > --- INVENTORY -------- Advanced Treads Medium Treads Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Recalibrator Cooled Particle Cannon Cooled Particle Cannon Gauss Cannon Gauss Cannon Improved Datajack Greatsword [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . 2 2 1 . Weapon 1 | . . . . 1 . Parts Attached 102 | 7 11 15 17 40 12 Power 17 | 2 1 3 4 5 2 Engine 15 | 2 1 3 4 3 2 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 26 | 2 2 6 4 9 3 Treads 10 | . . 3 . 7 . Leg 10 | . . 3 4 . 3 Wheel 6 | 2 2 . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 2 4 4 13 3 Device 7 | . . 1 1 4 1 Storage 4 | 1 1 1 . 1 . Processor 6 | . 1 1 . 3 1 Hackware 3 | . . 1 2 . . Protection 7 | . . . 1 5 1 Artifact . | . . . . . . Weapon 32 | 2 6 2 5 13 4 Energy Gun 16 | 2 4 . 3 6 1 Energy Cannon 4 | . . 2 . 1 1 Ballistic Gun 3 | . . . 1 2 . Ballistic Cannon 4 | . . . 1 1 2 Launcher . | . . . . . . Special Weapon 2 | . 1 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . 1 . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 46 | . 1 . 9 18 18 Power 7 | . . . 2 3 2 Propulsion 12 | . 1 . 2 4 5 Utility 12 | . . . 3 5 4 Weapon 15 | . . . 2 6 7 Highest Loss Streak 6 | . 1 . 2 5 6 To Critical Strikes . | . . . . . . Average Backups 9 | 2 7 8 8 11 6 Power . | . . . . . . Propulsion 1 | 1 1 . 1 1 . Utility 3 | . 2 4 3 4 4 Weapon 3 | 1 2 2 3 5 . Tool/Special . | . . . . . . Unused Backups 12 | . 2 . 1 6 3 Power 1 | . . . . 1 . Propulsion 2 | . 1 . . 1 . Utility 6 | . . . 1 2 3 Weapon 3 | . 1 . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 88 91 81 92 53 Engine 7 | . 14 11 7 5 3 Treads 10 | . . 13 8 12 2 Leg 2 | . . 5 9 . 2 Wheel 2 | . 23 1 . . . Device 6 | . . 9 9 6 1 Storage 8 | . 14 11 9 7 6 Processor 14 | . 8 8 9 17 20 Hackware 8 | . . 8 9 11 1 Protection 4 | . . . 4 6 5 Energy Gun 12 | . 25 7 9 14 1 Energy Cannon 3 | . . 14 4 . 2 Ballistic Gun 1 | . . . 1 3 . Peak Build Rating 50 | 6 11 22 25 50 45 Average Rating 28 | 4 7 18 20 37 23 On Entrance 18 | . 6 11 22 25 44 Naked Turns . | . . . . . . Heaviest Build 52 | 13 21 37 37 50 52 Greatest Support 56 | 20 32 46 46 56 50 Greatest Overweight (x) 14 | 1 1 2 1 2 14 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 14 | 7 9 12 15 15 14 Most Carried 15 | 5 10 10 15 15 12 Average Carried 10 | 2 7 8 8 11 6 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 12 | 4 8 9 10 12 4 Class Distribution -------------------- 39% | Mutant 21% | Scavenger-Mutant 14% | Tank 11% | Scavenger-Gunner 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1834 | 270 145 210 241 713 255 Remotely . | . . . . . . Salvage Created 4612 | 203 409 992 760 1946 302 Parts 267 | 21 26 78 42 95 5 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 7 | 1 2 3 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 89 | . 7 24 17 36 5 Melee 5 | . . . . 5 . Guns 53 | . 7 11 8 27 . Cannons 26 | . . 11 8 2 5 AOE 1 | . . . . 1 . Classes Destroyed 15 | 3 3 5 1 3 . Worker 7 | 1 . 2 1 3 . Builder 9 | . . 3 1 5 . Tunneler 6 | 5 . . . 1 . Hauler 2 | . . 1 1 . . Recycler 4 | 1 1 1 . . 1 Mechanic 2 | . . 1 . 1 . Operator 4 | . 1 2 . 1 . Watcher 8 | . 2 5 . 1 . Swarmer 15 | . . 8 4 3 . Grunt 51 | . 7 14 8 18 4 Brawler 1 | . . . . 1 . Sentry 11 | . . 2 3 5 1 Hunter 3 | . . . 2 1 . Programmer 7 | . . . . 7 . Heavy 1 | . . . . 1 . Best Kill Streak 6 | 6 2 6 5 5 3 Combat Bots Only 6 | . 2 6 5 4 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1040 | . 36 93 140 483 288 Missed 319 | . 9 34 36 163 77 Hits 721 | . 27 59 104 320 211 Projectile 721 | . 27 59 104 320 211 AOE 1 | . . . . 1 . Critical Strikes 21 | . 1 1 3 9 7 Damage Taken 9065 | . 318 585 1549 3813 2800 Core 1821 | . 90 63 279 527 862 Absorbed by Shields 141 | . . . . 141 . Redirected to Shielding 101 | . . . . . 101 Ignored by Resistances 56 | . . . . 56 . Regen/Repaired (Parts) 15 | . . 15 . . . Core Remaining (%) 64 | 100 64 84 49 24 . Volleys Fired 372 | 13 39 79 78 127 36 Largest 3 | 2 2 2 2 3 3 Hottest 201 | 90 100 136 136 201 115 Shots Fired 754 | 26 71 152 134 305 66 Gun 557 | 26 70 79 91 286 5 Cannon 187 | . . 73 43 10 61 Launcher . | . . . . . . Special 10 | . 1 . . 9 . Kinetic 122 | . . . 27 59 36 Thermal 615 | 26 71 152 107 231 28 Explosive . | . . . . . . Electromagnetic 13 | . . . . 11 2 Robot Hit Streak 28 | 6 6 19 9 28 14 Robot Miss Streak 9 | 2 3 9 4 4 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 548 | 15 45 117 87 232 52 Core Hits 279 | 8 22 87 38 109 15 Critical Kills 3 | . . 2 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | 2 . 2 4 7 2 Burn 10 | 2 . . 3 5 . Meltdown 3 | . . 2 1 . . Blast 3 | . . . . 1 2 Sever 1 | . . . . 1 . Melee Attacks 16 | . . 1 1 13 1 Impact . | . . . . . . Slashing 11 | . . . . 10 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10407 | 178 515 1779 1533 4918 1484 Guns 6708 | 178 515 789 876 4267 83 Cannons 2989 | . . 990 499 186 1314 Explosions 149 | . . . 149 . . Melee 481 | . . . . 435 46 Ramming 80 | . . . 9 30 41 Kinetic 1720 | . . . 167 803 750 Thermal 7937 | 178 515 1779 1357 3481 627 Explosive . | . . . . . . Electromagnetic 189 | . . . . 169 20 Impact . | . . . . . . Slashing 481 | . . . . 435 46 Piercing . | . . . . . . Highest Corruption 7 | . . . . 3 7 Average Corruption 1 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . . 25 1 Message Errors 3 | . . . . 3 . Matter Fused 7 | . . . . 6 1 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 4 | . . . . 4 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 6 . Data Loss (major) 1 | . . . . 1 . Overload Shots 2 | . . . . 2 . Overflow Damage 223 | . . 2 97 89 35 Projectiles 34 | . . 2 . . 32 Explosions 100 | . . . 97 . 3 Melee 89 | . . . . 89 . Knockbacks 15 | . . . 1 1 13 Impact . | . . . . . . Kinetic 15 | . . . 1 1 13 Secondary . | . . . . . . Self-Inflicted Damage 309 | . . . 196 . 113 Shots 3 | . . . 2 . 1 Rammed 8 | . . . . 8 . Targets Rammed 33 | . . . 3 8 22 Kicked 25 | . . . 3 . 22 Crushed . | . . . . . . Highest Temperature 455 | 120 273 368 267 455 71 Average Temperature 89 | 51 103 68 77 115 18 Received Heat Transfer 2963 | . 192 165 477 1343 786 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 2 1 1 . Combat Hostiles 4 | . . 2 1 1 . Parts Melted 32 | . 1 5 6 20 . Heat Transferred 16250 | 619 1150 2761 2986 7846 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 72 | 100 100 33 74 77 100 Level 1 27 | . . 66 25 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 356 | 10 78 356 237 344 165 Initial 165 | . . 26 143 65 165 Average 146 | 2 23 230 174 144 68 Influence Increases 2973 | 35 234 798 525 1154 227 Destroy 0b10 Robot/C 1780 | . 140 480 340 720 100 Destroy 0b10 Robot/NC 210 | 35 20 75 15 60 5 Destroy Leader 460 | . 24 122 82 212 20 Successful Hack 131 | . 5 41 . 70 15 Disable Machine 150 | . 15 15 30 60 30 Destroy Structure 77 | . . 5 28 2 42 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 150 | . 30 60 30 15 15 Influence Decreases 2973 | 35 172 520 721 959 566 Entered New Map 486 | . . 36 197 79 174 Time Decay 1907 | 35 162 484 434 550 242 Lost Part 430 | . 10 . 90 180 150 Purge Threat 150 | . . . . 150 . Squads Dispatched 28 | . 2 6 2 18 . Investigation 8 | . . 3 1 4 . Extermination 7 | . . . . 7 . Reinforcement 10 | . 2 3 1 4 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 3 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 16 42 18 66 11 Peak Tracking Total 8 | . 5 7 5 8 5 Tactical Retreats 7 | . 1 3 1 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 1 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 10 | . 1 1 2 4 2 Max in Single Turn 2 | . 1 1 2 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 2 6 3 16 1 Terminals 15 | . 1 3 3 7 1 Fabricators 5 | . . . . 5 . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 4 | . . 1 . 3 . Garrison Access 1 | . . . . 1 . Total Hacks 93 | . 6 23 5 58 1 Successful 61 | . 6 18 3 33 1 Failed 32 | . . 5 2 25 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 2 | . . 1 1 . . Terminals 39 | . 2 9 5 22 1 Fabricators 13 | . . . . 13 . Repair Stations 5 | . . 5 . . . Recycling Units 5 | . 4 1 . . . Scanalyzers 30 | . . 8 . 22 . Garrison Access 1 | . . . . 1 . Terminal Hacks 22 | . 2 8 3 8 1 Record 1 | . . . . . 1 Prototype ID Bank 2 | . . 1 1 . . Open DSF 2 | . . . . 2 . Terminal Index 1 | . . . . 1 . Alert Level 3 | . . 1 1 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 4 | . . 1 1 2 . Disarm Traps 2 | . . 2 . . . Maintenance Status 1 | . . 1 . . . Security Status 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks 5 | . . . . 5 . Load Schematic 2 | . . . . 2 . Build 3 | . . . . 3 . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 5 | . 4 1 . . . Process 2 | . 2 . . . . Report Inventory 3 | . 2 1 . . . Scanalyzer 25 | . . 6 . 19 . Insert Component 12 | . . 3 . 9 . Analyze 13 | . . 3 . 10 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . 1 . Used . | . . . . . . Hacking Detections 18 | . 1 3 3 11 . Full Trace Events 6 | . . 2 1 3 . Feedback Events . | . . . . . . Feedback Blocked 1 | . . . . 1 . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 38 | . . . . 38 . Total Robot Build Rating 9 | . . . . 9 . Part Schematics Acquired 12 | . . 3 . 9 . Parts Built 3 | . . . . 3 . Authchips . | . . . . . . Time 104 | . . . . 104 . Total Part Build Rating 13 | . . . . 13 . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter 88 | . 88 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 12 | . . 3 . 9 . Part Schematics Acquired 12 | . . 3 . 9 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 1 1 1 . Non-combat 1 | . . . 1 . . Combat 2 | . . 1 . 1 . Robot Hacks Applied 3 | . . 1 1 1 . parse_system 2 | . . 1 . 1 . no_distress 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 48 | . . . . 48 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 46 | . . . . 46 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2754 | . 302 464 468 1270 250 Optics 2286 | . 302 464 . 1270 250 Sensors 468 | . . . 468 . . Jamming 7 | . . . . . 7 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7576 | 120 507 1276 1070 4029 574 Spaces Moved 3586 | 82 356 579 483 1939 147 Core 45 | 17 . . . . 28 Treads 2435 | . . 386 214 1794 41 Legs 458 | . . 111 269 . 78 Wheels 648 | 65 356 82 . 145 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 120 105 50 Average Speed 162 | 77 89 155 162 173 268 Slowest Speed 750 | 95 115 240 240 305 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 43 43 33 55 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . . 30 . 40 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 65 | . . . 30 . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4600 | 111 474 801 639 2332 243 Wait 285 | . 36 91 17 125 16 Move 3581 | 81 355 578 482 1938 147 Hop . | . . . . . . Pick Up 113 | 10 16 15 21 46 5 Fast Attach 5 | . . 3 . 2 . Attach 80 | 6 8 8 16 29 13 Detach 14 | . 3 2 3 5 1 Swap 40 | 1 7 10 8 14 . Drop 61 | . 10 14 10 25 2 Fire 372 | 13 39 79 78 127 36 Melee 16 | . . 1 1 13 1 Ram . | . . . . . . Kick 25 | . . . 3 . 22 Crush 8 | . . . . 8 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 6) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Utility x2 628 | -9/Materials | Discovered new exit (range 7) 1086 | -9/Materials | Build established: Scavenger-Mutant 1305 | -9/Materials | Discovered new exit (range 16) 1328 | -9/Materials | Discovered new exit (range 16) 1384 | -9/Materials | Identified exit to Mines 1396 | -9/Materials | Build established: Mutant 1459 | -9/Materials | Identified exit to Materials 1627 | -9/Materials | Identified exit to Storage 1724 | -9/Materials | Repaired Imp. Heat Sink 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Utility x2 2466 | -8/Materials | Build established: Scavenger-Mutant 2907 | -8/Materials | Discovered new exit (range 6) 2914 | -8/Materials | Identified exit to Factory 2936 | -8/Materials | Core integrity fell below 50% 2974 | -8/Materials | Entered Factory 2974 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3211 | -7/Factory | Fabricated G-47 Trooper? 3273 | -7/Factory | Fabricated EM Shield (x2) 3392 | -7/Factory | Lost 3 allies 3689 | -7/Factory | Build established: Scavenger-Gunner 4081 | -7/Factory | Garrison activated, responded to threat 4677 | -7/Factory | Build established: Hacker-Mutant 5022 | -7/Factory | Lost 5 parts (1p1u3w) 5669 | -7/Factory | Build established: Tank 6037 | -7/Factory | Fabricated Hacking Suite? 6600 | -7/Factory | Core integrity fell below 50% 6742 | -7/Factory | Lost 5 parts (1p2n1u1w) 6973 | -7/Factory | Discovered new exit (range 8) 6974 | -7/Factory | Build established: Mutant 7001 | -7/Factory | Identified exit to Factory 7003 | -7/Factory | Entered another Factory area 7003 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7121 | -6/Factory | Lost 6 parts (1p1n2u2w) 7189 | -6/Factory | Core integrity fell below 50% 7190 | -6/Factory | Lost 6 parts (3n1u2w) 7564 | -6/Factory | Core integrity fell below 20% 7577 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07524_ Kicked P-60 Hacker. 07528_ Kicked P-60 Hacker out of the way. 07530_ Imp. Utility Shielding destroyed. 07530_ Kicked P-60 Hacker. 07534_ Kicked P-60 Hacker out of the way. 07536_ Kicked P-60 Hacker. 07545_ Kicked P-60 Hacker out of the way. 07547_ Kicked P-60 Hacker. 07549_ Kicked P-60 Hacker out of the way. 07551_ Kicked P-60 Hacker. 07554_ Field Laser destroyed. 07555_ Kicked P-60 Hacker out of the way. 07558_ Kicked P-60 Hacker. 07561_ Kicked P-60 Hacker out of the way. 07561_ Flexi-carbon Leg destroyed. 07569_ Dropped Imp. Sensor Array. 07571_ Dropped Lrg. Storage Unit. 07572_ Construction Platform disabled. 07572_ Acquired Imp. Ion Engine. 07574_ System corrupted: Matter fused (-6). 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"?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Beam Rifle | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded EM Shield | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Repaired ---------- Imp. Heat Sink | 62% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunCatalystBuckler Manual? 0 Play Time 02:08:58 Cumulative 24.5 hours Start 2025.10.10 @ 20:30:31 End 2025.10.11 @ 15:56:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64ac272c-194f-4d68-88d8-2fd0dfe0be3a