Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.09 @ 17:06:08 Player: M1-K3 Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (5876) 5876 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 11952 Bonus ------- Follower Combat Kills 321 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Micro Fission Core Improved Antigrav System Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Transmission Jammer System Shield Improved System Shield > --- WEAPON ----------- Tesla Rifle HERF Cannon Advanced Plasma Cannon Power Sword Heavy Pick > --- INVENTORY -------- Neutrino Core Micro Fission Core Armored Medium Treads Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Weapon Cycler Reaction Control System Relay Coupler [Sentry] Dynamic Insulation System Tesla Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher Long-range Missile Launcher Remote Datajack Improved Remote Datajack [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Slots Evolved 13 | . 1 2 . 2 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 8 | . 1 1 . 1 1 1 . . 2 1 Weapon 3 | . . 1 . . 1 . . . . 1 Parts Attached 105 | . 11 . 9 10 13 14 7 . 13 28 Power 10 | . 1 . 1 1 1 2 1 . 1 2 Engine 6 | . 1 . 1 1 . 2 . . . 1 Core 3 | . . . . . 1 . 1 . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | . . . 2 3 3 5 . . 4 4 Treads 21 | . . . 2 3 3 5 . . 4 4 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | . 6 . 1 3 5 4 2 . 7 9 Device 16 | . 1 . . . 1 2 2 . 4 6 Storage 7 | . 4 . . 1 1 . . . 1 . Processor 6 | . . . 1 1 1 1 . . 1 1 Hackware 2 | . . . . . . . . . . 2 Protection 6 | . 1 . . 1 2 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 37 | . 4 . 5 3 4 3 4 . 1 13 Energy Gun 9 | . . . . . . 2 1 . . 6 Energy Cannon 4 | . . . . 1 . 1 . . . 2 Ballistic Gun 11 | . 4 . 3 1 . . 2 . . 1 Ballistic Cannon 4 | . . . 1 . 1 . . . 1 1 Launcher 3 | . . . 1 1 . . . . . 1 Special Weapon 2 | . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 60 | . . . . 1 6 5 5 . 2 41 Power 4 | . . . . . 1 . . . . 3 Propulsion 11 | . . . . . 1 2 . . . 8 Utility 19 | . . . . 1 2 . 2 . 2 12 Weapon 26 | . . . . . 2 3 3 . . 18 Highest Loss Streak 17 | . . . . 1 6 2 5 . 1 17 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 15 | 7 9 12 13 13 17 18 18 18 19 16 Power 1 | 1 . 1 1 1 1 . 1 2 2 1 Propulsion 1 | 2 2 2 2 . 3 2 . 1 2 1 Utility 7 | 3 3 4 4 5 8 10 10 9 7 7 Weapon 3 | 1 2 4 4 4 3 3 3 4 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . 6 . 6 . 5 5 3 . 2 10 Power 4 | . 1 . . . 1 . . . . 2 Propulsion 7 | . 2 . 3 . . . 1 . . 1 Utility 15 | . 1 . . . 3 3 1 . 1 6 Weapon 9 | . 2 . 3 . . 2 1 . . 1 Tool/Special 2 | . . . . . 1 . . . 1 . Average Slot Usage (%) 95 | . 98 80 99 95 94 97 98 100 92 87 Engine 5 | . 12 10 10 8 5 5 4 . . 1 Core 1 | . . . . . 1 . 1 6 5 2 Treads 16 | . . . 14 23 20 23 25 25 16 15 Leg 4 | . 25 20 5 . . . . . . . Device 8 | . 11 10 10 8 6 5 2 12 14 12 Storage 14 | . 12 10 10 14 21 18 18 18 16 11 Processor 10 | . . . 9 10 10 9 12 12 13 16 Protection 6 | . 11 10 10 5 2 8 8 . 2 2 Energy Gun 3 | . 2 . . . . 4 10 6 3 5 Energy Cannon 2 | . . . . 3 6 4 4 . . 2 Ballistic Gun 10 | . 22 20 24 19 9 1 2 12 11 2 Ballistic Cannon 2 | . . . 5 . . 5 1 . 1 4 Launcher 1 | . . . . . . 4 . . . 2 Slashing Weapon 2 | . . . . . 5 1 4 6 4 2 Peak Build Rating 101 | 7 9 9 16 21 42 57 59 59 79 101 Average Rating 43 | 7 8 9 13 18 35 52 57 59 70 77 On Entrance 31 | 7 7 9 9 16 21 39 54 59 59 61 Avg Prop Armor Cover (%) 8 | . . . . . 8 . . . . . Naked Turns 51 | . . . . . . . . . . 51 Heaviest Build 108 | 22 53 33 41 82 88 105 104 94 97 108 Greatest Support 132 | 20 20 20 40 60 72 102 102 102 124 132 Greatest Overweight (x) 2 | 1 2 1 1 1 1 1 1 . 1 2 Average Overweight (x) . | 1 1 1 . . 1 . . . . . Largest Inventory Capacity 20 | 10 20 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 10 12 15 15 17 20 20 20 20 20 19 Most Carried 20 | 7 12 12 15 17 20 20 20 18 20 20 Average Carried 15 | 7 9 12 13 13 18 18 18 18 19 16 Final Capacity 20 | 10 15 15 15 20 20 20 20 20 20 5 Final Carried 19 | 7 12 12 15 17 15 19 18 18 19 5 Class Distribution -------------------- 21% | Hacker-Tank 20% | Hacker-Mutant 16% | Hacker-Gunner 13% | Scavenger-Gunner 11% | Hacker-Skirmisher 5% | Commander-Gunner 4% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -9/Storage Scavenger-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Matter Collected 4029 | 200 248 142 456 464 256 484 402 . 528 849 Remotely . | . . . . . . . . . . . Salvage Created 6060 | . 362 . 466 630 627 1251 491 . 666 1567 Parts 301 | . 20 . 35 40 32 44 16 . 31 83 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 8 | . . . . . 2 5 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 112 | . 8 . 11 14 10 19 9 . 15 26 Melee 22 | . . . . . 10 1 2 . . 9 Guns 48 | . 8 . 8 8 . 3 4 . 11 6 Cannons 32 | . . . 2 4 . 12 3 . 3 8 AOE 8 | . . . 1 2 . 1 . . 1 3 Classes Destroyed 12 | . 4 . 3 2 3 . . . . . Worker 8 | . . . 1 . . . . . 2 5 Builder 10 | . 1 . . 1 . 2 . . 2 4 Recycler 6 | . . . . . 2 3 . . . 1 Operator 1 | . . . 1 . . . . . . . Watcher 6 | . 1 . 1 2 . 2 . . . . Swarmer 22 | . 2 . 3 5 . 2 4 . 4 2 Grunt 37 | . 6 . 3 2 2 7 . . 8 9 Brawler 3 | . . . . 2 . . . . . 1 Duelist 3 | . . . . 3 . . . . . . Sentry 14 | . . . 5 2 1 3 2 . . 1 Hunter 11 | . . . . . 1 4 2 . 1 3 Programmer 22 | . . . . . 6 3 1 . 2 10 Decomposer 3 | . . . . . . . 3 . . . Best Kill Streak 9 | . 3 . 2 4 4 7 3 . 9 6 Combat Bots Only 7 | . 2 . 2 4 4 4 3 . 7 3 Max Kills in Single Turn 2 | . 2 . 1 2 1 2 1 . 2 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 1 2 . 1 . . 1 1 Melee 1 | . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 1322 | . 41 . 38 39 204 159 131 . 85 625 Missed 391 | . 11 . 11 13 67 50 42 . 24 173 Hits 931 | . 30 . 27 26 137 109 89 . 61 452 Melee 8 | . . . . 8 . . . . . . Projectile 923 | . 30 . 27 18 137 109 89 . 61 452 AOE 6 | . . . . . 2 3 . . . 1 Critical Strikes 38 | . . . 1 3 1 1 6 . 2 24 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 10167 | . 224 . 200 275 1150 1167 903 . 797 5451 Core 1664 | . 40 . 6 22 161 98 112 . 49 1176 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 144 | . . . . . 25 27 41 . 21 30 Ignored by Resistances 5993 | . 147 . 127 169 716 707 549 . 467 3111 Regen/Repaired (Parts) 282 | . 41 . . . . 241 . . . . Core Remaining (%) 89 | 100 84 . 98 96 77 . . 75 95 . Volleys Fired 280 | . 32 . 43 29 1 55 24 . 42 54 Largest 5 | . 2 . 3 3 1 4 4 . 4 5 Hottest 228 | . 70 . 76 112 5 183 213 . 127 228 Shots Fired 716 | . 64 . 121 80 1 141 42 . 124 143 Gun 474 | . 64 . 96 71 . 44 29 . 92 78 Cannon 217 | . . . 22 8 . 93 13 . 29 52 Launcher 23 | . . . 3 1 . 4 . . 3 12 Special 2 | . . . . . 1 . . . . 1 Kinetic 486 | . 50 . 118 71 . 67 3 . 113 64 Thermal 168 | . 14 . . . . 70 39 . 8 37 Explosive 23 | . . . 3 1 . 4 . . 3 12 Electromagnetic 37 | . . . . 8 . . . . . 29 Robot Hit Streak 63 | . 19 . 19 27 6 40 17 . 32 63 Robot Miss Streak 2 | . 2 . 1 1 . 2 1 . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 3 . 1 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . 1 Shots Hit Robots 627 | . 46 . 52 60 43 120 47 . 104 155 Core Hits 264 | . 17 . 24 27 13 47 17 . 41 78 Critical Kills 8 | . . . . . . 1 . . 6 1 Critical Parts Destroyed 9 | . 1 . . 1 . . . . 4 3 Critical Strikes 53 | . 1 . . 1 6 9 6 . 10 20 Burn 10 | . . . . . . 4 4 . . 2 Destroy 17 | . 1 . . 1 . 1 . . 10 4 Blast 5 | . . . . . . 3 . . . 2 Corrupt 3 | . . . . . . . . . . 3 Sever 13 | . . . . . 6 1 2 . . 4 Impale 5 | . . . . . . . . . . 5 Melee Attacks 107 | . . . . . 44 3 11 . 2 47 Impact . | . . . . . . . . . . . Slashing 83 | . . . . . 44 3 11 . 2 23 Piercing 24 | . . . . . . . . . . 24 Sneak Attacks 14 | . . . . . 4 . 2 . 2 6 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 Damage Inflicted 16563 | . 577 . 846 1133 1488 3535 1409 . 2381 5194 Guns 5703 | . 577 . 648 669 . 772 512 . 1388 1137 Cannons 4437 | . . . 127 215 . 2109 331 . 586 1069 Explosions 2159 | . . . 54 231 . 548 . . 244 1082 Melee 4111 | . . . . . 1488 93 566 . 157 1807 Ramming 153 | . . . 17 18 . 13 . . 6 99 Kinetic 5841 | . 427 . 775 669 . 1126 28 . 1773 1043 Thermal 3880 | . 150 . . 95 . 1755 815 . 201 864 Explosive 1951 | . . . 54 136 . 548 . . 244 969 Electromagnetic 627 | . . . . 215 . . . . . 412 Impact . | . . . . . . . . . . . Slashing 3333 | . . . . . 1488 93 566 . 157 1029 Piercing 778 | . . . . . . . . . . 778 Highest Corruption 23 | . . . . 1 7 . . . 4 23 Average Corruption 6 | . . . . 1 3 . . . 3 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . . . 4 9 . . . 20 49 Message Errors 22 | . . . . 2 2 . . . 7 11 Matter Fused 18 | . . . . . 3 . . . 6 9 Heat Flow Errors 12 | . . . . . 1 . . . 5 6 Energy Discharges 7 | . . . . . 2 . . . . 5 Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . 2 . . . . 1 7 Data Loss (major) 3 | . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 653 | . . . 1 . 110 79 165 . 6 292 Projectiles 111 | . . . 1 . . 69 9 . 5 27 Explosions 19 | . . . . . . 10 . . . 9 Melee 523 | . . . . . 110 . 156 . 1 256 Knockbacks 18 | . . . . 1 . 5 . . 8 4 Impact 2 | . . . . 1 . 1 . . . . Kinetic 16 | . . . . . . 4 . . 8 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . . . . 94 Shots 4 | . . . . . . . . . . 4 Rammed 29 | . . . . 1 . 3 . . 1 24 Targets Rammed 31 | . . . 1 1 . 3 . . 1 25 Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . 1 Highest Temperature 612 | . 261 . 65 108 273 612 198 . 416 325 Average Temperature 95 | . 86 . 18 31 220 172 77 . 114 72 Received Heat Transfer 2492 | . 162 . 132 63 204 330 129 . 324 1148 Effects 24 | . . . . . . 22 . . 1 1 Shutdowns 3 | . . . . . . 2 . . 1 . Energy Bleed 4 | . . . . . . 3 . . . 1 Interference 3 | . . . . . . 3 . . . . Matter Decay 4 | . . . . . . 4 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . 2 . . . . Damage (major) 7 | . . . . . . 7 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 19 | . 1 . . . . 14 4 . . . Heat Transferred 7533 | . 444 . . . . 3550 1903 . 259 1377 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 . . 87 100 Level 1 1 | . . . . . . . . . 12 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 338 | . 50 . 155 127 40 156 . . 338 120 Initial 110 | . . . . 15 4 . . . . 110 Average 23 | . 4 . 27 41 4 25 . . 46 29 Influence Increases 4111 | . 202 . 806 383 278 683 205 . 528 1026 Destroy 0b10 Robot/C 2500 | . 160 . 480 280 200 380 180 . 300 520 Destroy 0b10 Robot/NC 170 | . 10 . 25 15 10 35 5 . 20 50 Destroy Leader 614 | . 32 . 154 74 60 134 20 . 40 100 Allied During Kill 53 | . . . 53 . . . . . . . Successful Hack 65 | . . . 1 3 8 53 . . . . Disable Machine 44 | . . . 12 . . 4 . . 28 . Destroy Structure 335 | . . . 36 11 . 32 . . 80 176 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 315 | . . . 45 . . 45 . . 60 165 Influence Decreases 3991 | . 202 . 754 419 294 542 346 . 220 1214 Entered New Map 321 | . . . . 37 12 . 74 . . 198 Time Decay 3295 | . 202 . 694 352 252 510 252 . 200 833 Lost Part 295 | . . . . 10 30 32 20 . 20 183 Lost Ally 80 | . . . 60 20 . . . . . . Squads Dispatched 31 | . . . 4 3 3 8 . . 3 10 Investigation 7 | . . . 2 . . 2 . . 1 2 Extermination 9 | . . . . . 2 2 . . 2 3 Reinforcement 6 | . . . 2 . 1 2 . . . 1 Assault 2 | . . . . . . 1 . . . 1 Garrison 7 | . . . . 3 . 1 . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Distress Signals 8 | . . . 2 2 . . . . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 180 | . 12 . 28 18 15 29 10 . 20 48 Peak Tracking Total 9 | . 3 . 7 4 3 3 5 . 8 9 Tactical Retreats 12 | . . . 2 . . 3 . . 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Traps Triggered 12 | . 4 . . 5 . 1 . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Machines Disabled 11 | . . . 3 . . 1 . . 7 . Max in Single Turn 6 | . . . 1 . . 1 . . 6 . Garrison Access 2 | . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Machines Accessed 28 | . 6 . 9 1 3 4 2 . . 3 Terminals 20 | . 5 . 8 1 2 1 . . . 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 9 . 17 2 6 12 5 . . 7 Successful 43 | . 7 . 13 2 5 11 5 . . . Failed 15 | . 2 . 4 . 1 1 . . . 7 Catastrophic 2 | . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 8 . 11 1 . 2 1 . . 3 Terminals 35 | . 7 . 14 2 3 2 . . . 7 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . 2 . . . . 5 . . . . Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers 8 | . . . . . 3 5 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . 3 1 2 1 5 . . . Record 4 | . . . . . . . 4 . . . Open Door 3 | . . . 2 . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . Zone Layout 2 | . . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 4 . . . . Scan Component 3 | . 1 . . . . 2 . . . . Repair 3 | . 1 . . . . 2 . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . Process 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Scanalyzer 8 | . . . . . 3 5 . . . . Insert Component 4 | . . . . . 1 3 . . . . Analyze 4 | . . . . . 2 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . 7 1 . 1 . . . . Terminals 14 | . 5 . 7 1 . 1 . . . . Botnet 3 | . . . 1 1 . 1 . . . . Skim 11 | . 5 . 6 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . 3 . . 4 . . . 2 Full Trace Events 6 | . . . 2 . . 2 . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . Time 86 | . 26 . . . . 60 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 42 | . . . 42 . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . 1 Non-combat 1 | . . . . . 1 . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . 1 . . . . 1 parse_system 2 | . . . . . 1 . . . . 1 Relay Couplers Released 11 | . . . . . 4 2 . . . 5 Machine Destruction 4 | . . . . . . 2 . . . 2 Programmers 7 | . . . . . 4 . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 2 . . . . . . Highest-Rated Group 88 | . . . 88 16 . . . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 83 | . . . 66 17 . . . . . . Total Damage 667 | . . . 581 86 . . . . . . Kills 15 | . . . 15 . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 9665 | . 1316 80 1311 606 1042 1388 1394 16 874 1638 Optics 6947 | . . . . 595 1042 1388 1394 16 874 1638 Sensors 2546 | . . . . . . 961 . . 813 772 Seismic 3640 | . 1316 80 1311 606 327 . . . . . Cloaking 270 | . . . . . . . . . 270 . Jamming 486 | . . . . . . . . . 89 397 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Turns Passed 9911 | 2 1399 80 1311 606 1042 1388 1394 16 874 1799 Spaces Moved 4552 | 2 650 43 669 233 383 643 778 11 415 725 Core 103 | . . . . . . . . . . 103 Treads 3597 | . . . 512 233 383 643 778 11 415 622 Legs 852 | 2 650 43 157 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 190 120 190 160 160 230 152 152 152 152 50 Average Speed 179 | 190 190 190 169 191 231 170 163 152 168 181 Slowest Speed 320 | 190 260 190 240 240 240 236 232 152 250 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 30 | 2 78 5 77 29 12 16 87 4 10 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 4 . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 235 | . . . 54 11 . 29 2 . 45 94 Melee 1 | . . . . . . . . . . 1 Projectile 24 | . . . . . . 10 2 . 3 9 AOE 210 | . . . 54 11 . 19 . . 42 84 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Total 5496 | 1 751 42 757 319 476 814 853 10 519 954 Wait 247 | . 40 . 13 23 7 67 19 . 23 55 Move 4542 | 1 649 42 668 232 382 642 777 10 414 725 Hop . | . . . . . . . . . . . Pick Up 83 | . 8 . 12 8 14 12 9 . 9 11 Fast Attach 43 | . 4 . . 10 1 10 2 . 2 14 Attach 48 | . 1 . 2 9 8 2 5 . 5 16 Detach 2 | . . . . . . . . . 1 1 Swap 57 | . 9 . 7 7 7 9 1 . 9 8 Drop 57 | . 8 . 9 . 12 11 5 . 11 1 Fire 280 | . 32 . 43 29 1 55 24 . 42 54 Melee 104 | . . . . . 44 3 11 . 2 44 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 28 | . . . 1 1 . 3 . . 1 22 Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 323 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Discovered exit to Materials (range 3) 332 | -10/Materials | Build established: Hacker-Mutant 414 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Discovered exit to Mines (range 11) 852 | -10/Materials | Repaired Lgt. Armor Plating 869 | -10/Materials | Discovered exit to Materials (range 4) 1402 | -10/Materials | Entered another Materials area 1402 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1446 | -9/Materials | Identified exit to Storage 1446 | -9/Materials | Discovered exit to Storage (range 15) 1482 | -9/Materials | Entered Storage 1503 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1839 | -9/Storage | Build established: Commander-Gunner 2097 | -9/Storage | Lost 3 allies 2366 | -9/Storage | Build established: Hacker-Gunner 2611 | -9/Storage | Identified exit to Materials 2611 | -9/Storage | Discovered exit to Materials (range 12) 2660 | -9/Storage | Identified exit to Recycling 2793 | -9/Storage | Entered Materials 2793 | -8/Materials | Accompanied by 2 allies 2793 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2863 | -8/Materials | Garrison activated, responded to threat 3263 | -8/Materials | Identified exit to Factory 3263 | -8/Materials | Discovered exit to Factory (range 14) 3399 | -8/Materials | Entered Factory 3399 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3535 | -7/Factory | Build established: Scavenger-Skirmisher 4023 | -7/Factory | Build established: Hacker-Tank 4343 | -7/Factory | Lost 6 parts (1p1n2u2w) 4429 | -7/Factory | Identified exit to Factory 4429 | -7/Factory | Discovered exit to Factory (range 5) 4441 | -7/Factory | Entered another Factory area 4441 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5060 | -6/Factory | Build established: Hacker-Skirmisher 5158 | -6/Factory | Repaired Adv. Assault Cannon 5545 | -6/Factory | Repaired Imp. Medium Treads 5697 | -6/Factory | Garrison activated, responded to threat 5775 | -6/Factory | Identified exit to Lower Caves 5775 | -6/Factory | Discovered exit to Lower Caves (range 9) 5829 | -6/Factory | Entered Lower Caves 5869 | -6/Lower Caves | Build established: Hacker-Tank 5906 | -6/Lower Caves | Learned Factory terminal intel 6320 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6661 | -6/Lower Caves | Encountered a Warlord checkpoint 6913 | -6/Lower Caves | Lost 5 parts (2u3w) 6923 | -6/Lower Caves | Learned location of 1 exit from Factory 6923 | -6/Lower Caves | Learned Research security intel 7073 | -6/Lower Caves | Identified exit to Lower Caves 7073 | -6/Lower Caves | Discovered exit to Lower Caves (range 8) 7223 | -6/Lower Caves | Entered another Lower Caves area 7223 | -6/Lower Caves | Identified exit to Factory 7223 | -6/Lower Caves | Discovered exit to Factory (range 9) 7239 | -6/Lower Caves | Entered Factory 7239 | -5/Factory | Evolved 2 slots: Utility x2 7240 | -5/Factory | Identified exit to Upper Caves 7241 | -5/Factory | Identified exit to Factory 7242 | -5/Factory | Loaded intel: 26 terminal locations 7558 | -5/Factory | Build established: Scavenger-Tank 8025 | -5/Factory | Destroyed 7 combat bots 8113 | -5/Factory | Entered another Factory area 8113 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8356 | -4/Factory | Build established: Scavenger-Gunner 8816 | -4/Factory | Lost 3 parts (1n1u1w) 8930 | -4/Factory | Lost 10 parts (1p2n3u4w) 9235 | -4/Factory | Build established: Hacker-Gunner 9460 | -4/Factory | Garrison activated, responded to threat 9472 | -4/Factory | System corruption reached 10% 9493 | -4/Factory | Crushed by falling debris 9538 | -4/Factory | Lost 5 parts (1p2n2w) 9630 | -4/Factory | Lost 3 parts (3w) 9767 | -4/Factory | Build established: Scavenger-Mutant 9801 | -4/Factory | Core integrity fell below 50% 9852 | -4/Factory | Core integrity fell below 20% 9861 | -4/Factory | Released all parts (6) 9892 | -4/Factory | Lost 17 parts (1p3n7u6w) 9912 | -4/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 09839_ G-67 Veteran heat damages Adv. Heat Sink. 09839_ Adv. Heat Sink destroyed. 09840_ Slammed into G-67 Veteran. 09840_ Destabilizing: System interference. 09840_ Imp. Target Analyzer temporarily disabled. 09845_ Critical hit (Burn: +50). 09846_ System corrupted: Component data lost. 09850_ Slammed into G-67 Veteran. 09861_ Released Adv. Transmission Jammer. 09861_ Released Imp. Target Analyzer. 09861_ Released Hcp. Storage Unit. 09861_ Released Lrg. Storage Unit. 09861_ Imp. Transmission Jammer crushed and broken. 09861_ Imp. Proton Missile Launcher crushed and broken. 09861_ Remote Datajack crushed and broken. 09861_ Released Adv. Targeting Computer. 09861_ Released Imp. Target Analyzer. 09880_ Connecting with DSF Access... 09900_ System corrupted: Matter fused (-9). 09912_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ??# # ## # #??????????????????? | | ### #####/##### ###+###########??????????????? | | #??????????????? | | #??????????????? | | """" #??????????????? | | """"" ##### ######### T#####??????????????? | | """ #####+#####???####??????????????????? | | # #?????????????????????????? | | """"" # #?????????????????????????? | | """"" # """" ! #?????????????????????????? | | """ # """" #?????????????????????????? | | # """" #?????????????????????????? | | """"" + """" !!#?????????????????????????? | | """"" # ! #????????????????????????? | | """ # ##????????????????????????? | | ###########?????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #########################??????????? | | ?????????? | | ?????????? | | ##################### ????????? | | ?????????????????????# ????????? | | ??????????????????????# ????????? | | ?????????????????#########+###########???????????? | | ?????????????????# @ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# p #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# """p""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 22 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Armor Plating | -7/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 54% | -10/Materials Adv. Assault Cannon | 37% | -6/Factory Imp. Medium Treads | 29% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreLobotomySpear Manual? 0 Play Time 01:27:13 Cumulative 19.1 hours Start 2026.08.09 @ 13:37:29 End 2026.08.09 @ 17:06:08 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 5 Adventurer 0 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d51c72fe-1a5e-43c5-8edd-33f8f0094ee1