Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 20:37:10 Player: Waste Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (130) 650 Value Destroyed (3570) 3570 Prototype IDs (56) 1120 Alien Tech Used (9) 1800 Bonus (16156) 16156 TOTAL SCORE: 32396 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 175 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A2 1000 Win 3000 Friendly Fire -238 Cogmind --------- Core Integrity 1427/1850 Matter 197/425 Energy 122/320 System Corruption 6% Temperature Hot (211) Movement Flying (6) Location Subspace Parts ------- > --- POWER (3) -------- Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY (12) ----- Advanced Cooling System Medium Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Phase Shifter Centrium Light Armor Plating Experimental Thermal Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Light Quantum Reactor Field Propulsion Array Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Improved Propulsion Shielding Centrium Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Advanced Phase Shifter Firepult [Rating: 197] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . . . . 2 . . . . . . . . . . . . 2 . . Utility 10 | . . . . . . . 2 . 1 2 . . 2 . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | . 10 6 17 3 . . 23 14 6 6 6 6 2 . 10 4 6 9 25 14 30 2 7 Power 17 | . 1 1 2 . . . . 2 2 . . . . . . . . 1 6 1 1 . . Engine 6 | . 1 1 2 . . . . 1 . . . . . . . . . . 1 . . . . Core 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 5 1 1 . . Propulsion 48 | . 2 2 9 . . . 9 6 1 1 . 3 . . 2 1 1 3 . 2 6 . . Treads 21 | . 2 2 9 . . . 8 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . . . 1 6 1 1 . 3 . . 2 1 1 3 . 2 6 . . Utility 105 | . 4 . . . . . 5 5 3 5 6 3 2 . 6 3 4 4 17 11 23 2 2 Device 80 | . 1 . . . . . 2 3 2 2 5 2 1 . 5 2 3 3 17 11 17 2 2 Storage 4 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 1 1 . . . 1 1 . . 1 . 1 . . 1 . . Hackware 8 | . . . . . . . 1 . 1 3 . . . . 1 . . . . . 2 . . Protection 6 | . . . . . . . 1 . . . 1 . . . . . 1 . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | . 3 3 6 3 . . 9 1 . . . . . . 2 . 1 1 2 . . . 5 Energy Gun 8 | . 3 1 4 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 9 | . . 1 1 1 . . 6 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 1 2 . . 3 . . . . . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 . . . . . . 1 . 1 . 2 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 4 . . . 1 1 1 2 2 2 . . 1 1 2 . 1 2 1 . 1 Parts Lost 18 | . . 2 . 1 . . 4 . . . . . . . 1 . . 1 . 2 1 1 5 Power 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . Utility 10 | . . . . . . . 2 . . . . . . . . . . . . 1 1 1 5 Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . 1 . . 1 . . . . . . . 1 . . 1 . 1 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 99 99 100 100 97 92 93 93 93 94 94 94 92 90 94 92 91 90 95 93 93 Engine 6 | . 14 13 11 11 11 11 9 6 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 13 11 11 11 10 10 10 9 9 7 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 7 8 11 12 12 Treads 20 | . 24 28 44 44 44 44 35 . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 46 40 35 35 35 31 31 30 28 28 25 26 26 31 32 32 Device 13 | . 11 14 11 11 11 11 7 14 13 11 10 11 15 15 14 18 23 20 21 24 24 25 26 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 3 | . . . . . . . 4 7 6 5 5 5 10 10 10 9 7 8 8 8 8 8 8 Hackware 6 | . . . . . . . 8 . 6 16 17 17 15 15 15 14 14 13 13 13 10 . . Protection 1 | . . . . . . . 4 . . . . . . . . . 1 4 4 . 1 8 7 Energy Gun 6 | . 28 25 12 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 1 9 17 . . 17 . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . 2 22 22 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 6 5 5 5 5 5 4 4 3 3 3 4 4 4 3 Peak Build Rating 197 | . 12 14 26 26 25 25 42 54 62 84 87 86 95 95 103 119 125 148 181 182 192 196 197 Average Rating 61 | . 10 12 22 24 23 25 36 51 60 74 81 81 94 95 95 108 121 139 161 170 188 191 191 On Entrance 80 | 6 6 12 14 26 22 25 25 41 52 62 79 80 83 95 95 100 119 125 145 167 170 188 196 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 11 92 94 97 97 96 96 98 25 29 29 29 29 31 31 34 33 37 50 56 53 69 72 74 Greatest Support 93 | 20 40 40 89 89 89 89 91 30 31 32 32 32 32 32 33 34 45 64 64 66 78 93 90 Greatest Overweight (x) 2 | . 2 2 1 1 1 1 1 . . . . 1 . . 1 . . . 1 . 2 . . Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | . 11 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | . 13 13 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Average Carried 15 | . 9 11 18 24 24 25 23 10 9 8 9 9 9 10 9 9 9 9 9 9 9 8 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 13 13 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 8 10 7 4 Class Distribution -------------------- 35% | Mutant 22% | Scavenger-Mutant 16% | Hacker-Ninja 9% | Hacker-Scout 8% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Alien-Ninja | -1/Command Alien-Ninja | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 3289 | 200 100 85 297 71 . 20 908 181 67 . 134 60 20 . 70 96 . 105 304 27 541 . 3 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4846 | . 480 149 853 132 . . 1492 120 106 . . 82 130 . 170 100 44 155 333 27 399 . 74 Parts 290 | . 28 15 49 8 . . 87 7 14 . . 1 1 . 4 6 1 13 21 5 23 . 7 Haulers Intercepted 11 | . 2 . 3 . . . 5 . . . . . . . 1 . . . . . . . . Recyclers Shooed 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 64 | . 7 10 12 3 . . 22 . . . . . . . . . . 5 3 . 1 . 1 Melee 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . Guns 43 | . 7 7 9 3 . . 17 . . . . . . . . . . . . . . . . AOE 15 | . . 3 2 . . . 5 . . . . . . . . . . 5 . . . . . Classes Destroyed 13 | . 4 2 3 . . . 3 . . . . . . . . . . . 1 . . . . Worker 6 | . 1 . . . . . 4 . . . . . . . . . . . . . 1 . . Builder 6 | . . . . . . . 3 . 1 . . . . . . . . . . . 2 . . Tunneler 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 5 . . . . . . . 1 . . . . . . . . Recycler 7 | . 1 . 1 1 . . 3 . . . . . . . . . . . . . 1 . . Operator 5 | . . . . . . . 1 . 1 . . . . . . 1 . . 1 1 . . . Watcher 27 | . . . 2 . . . 4 4 2 . . 3 . . 2 2 1 2 2 . 3 . . Swarmer 23 | . . 9 . 3 . . 6 . . . . . . . . . . 5 . . . . . Grunt 22 | . 7 1 5 . . . 9 . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 . . . 7 . . . . . . . . . . . . . 1 . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 8 | . 3 3 5 2 . . 8 2 1 . . 1 . . 1 1 1 5 3 1 5 . 1 Combat Bots Only 5 | . 2 3 3 2 . . 5 . . . . . . . . . . 5 2 . 1 . 1 Max Kills in Single Turn 3 | . 1 2 2 1 . . 2 1 1 . . 1 . . 1 1 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . . 1 . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 517 | . 17 49 44 21 . . 122 . 5 5 . . . . 2 4 10 19 32 18 32 5 132 Missed 207 | . 7 6 10 5 . . 29 . 3 2 . . . . . 4 6 9 18 10 15 3 80 Damage Taken 5441 | . 138 404 502 132 . . 1453 . 18 63 . . . . 39 . 151 222 441 115 315 72 1376 Core 695 | . 53 83 75 8 . . 123 . 18 . . . . . . . 43 40 89 . 46 . 117 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . 25 . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . 15 . 86 Regen/Repaired (Parts) 1509 | . . . . . . . 11 . . . . 429 . . 55 17 87 . 163 288 168 9 282 Core Remaining (%) 87 | 100 . 45 . . . 79 77 100 97 . . 100 . . 100 . 96 . . 89 . . 77 Volleys Fired 218 | . 23 15 43 14 . . 114 . . . . . . . 1 . . 4 . . . . 4 Largest 2 | . 2 2 2 2 . . 2 . . . . . . . 1 . . 1 . . . . 1 Hottest 250 | . 130 130 131 98 . . 46 . . . . . . . 46 . . 46 . . . . 250 Shots Fired 405 | . 46 27 85 25 . . 213 . . . . . . . 1 . . 4 . . . . 4 Gun 379 | . 46 24 83 25 . . 201 . . . . . . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 22 | . . 3 2 . . . 12 . . . . . . . 1 . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 262 | . . . 37 24 . . 201 . . . . . . . . . . . . . . . . Thermal 121 | . 46 24 46 1 . . . . . . . . . . . . . . . . . . 4 Explosive 22 | . . 3 2 . . . 12 . . . . . . . 1 . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 58 | . 12 6 13 6 . . 58 . . . . . . . . . . 6 . . . . 2 Robot Miss Streak 5 | . 4 2 5 3 . . 2 . . . . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 346 | . 30 14 51 14 . . 175 7 6 . . 7 1 . 3 6 3 5 9 1 12 . 2 Core Hits 172 | . 20 11 22 5 . . 75 3 3 . . 2 . . 3 3 1 8 5 . 7 . 4 Critical Kills 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 2 . 3 . . . 4 . . . . . . . . . 1 . . . 1 . . Burn 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Melee Attacks 255 | . . . . . . . . 37 33 6 . 29 7 . 22 20 13 2 31 9 36 3 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 255 | . . . . . . . . 37 33 6 . 29 7 . 22 20 13 2 31 9 36 3 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 2 . . . . . 1 1 . . 2 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11404 | . 441 391 1042 249 . . 3463 452 546 . . 433 101 . 227 465 200 806 895 130 1353 . 210 Guns 4260 | . 417 224 890 208 . . 2521 . . . . . . . . . . . . . . . . Cannons 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 Explosions 1984 | . . 118 134 . . . 894 . . . . . . . . . . 672 . . . . 166 Melee 4936 | . . . . . . . . 452 546 . . 433 101 . 227 465 200 134 895 130 1353 . . Ramming 180 | . 24 49 18 41 . . 48 . . . . . . . . . . . . . . . . Kinetic 3002 | . . . 273 208 . . 2521 . . . . . . . . . . . . . . . . Thermal 1468 | . 417 224 617 . . . . . . . . . . . . . . . . . . . 210 Explosive 1818 | . . 118 134 . . . 894 . . . . . . . . . . 672 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4936 | . . . . . . . . 452 546 . . 433 101 . 227 465 200 134 895 130 1353 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 2 5 5 . . . . . . . 3 3 4 5 6 Average Corruption 3 | . . . . . . . . . 2 5 3 . . . . . . . 1 3 3 4 5 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . 4 1 2 . . . . . . . 5 7 13 1 6 Message Errors 7 | . . . . . . . . . . . . . . . . . . . . 1 4 . 2 Matter Fused 9 | . . . . . . . . . 1 . 2 . . . . . . . 1 . 2 . 3 Heat Flow Errors 7 | . . . . . . . . . 1 . . . . . . . . . 1 3 1 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 1 1 . . . . . . . . 2 2 3 . . Data Loss (major) 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1142 | . . . . . . . 40 120 136 . . 169 85 . . 11 19 28 146 120 268 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . . . . . . 40 . . . . . . . . . . 28 . . . . . Melee 1074 | . . . . . . . . 120 136 . . 169 85 . . 11 19 . 146 120 268 . . Knockbacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Impact 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . 18 18 . . . 26 . . . . . . . . . . 49 . . . . 15 Shots 9 | . . 2 1 . . . 2 . . . . . . . . . . 1 . . . . 3 Rammed 13 | . 3 4 3 2 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 16 | . 3 4 4 2 . . 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Highest Temperature 328 | . 198 162 102 . . . 17 154 328 293 90 268 . . 144 99 238 306 276 253 216 193 303 Average Temperature 76 | . 58 67 25 . . . 8 73 110 142 34 73 . . 46 24 45 129 64 86 58 42 84 Received Heat Transfer 1116 | . 96 30 210 . . . 513 . 9 9 . . . . 21 . 36 9 . 9 27 . 147 Effects 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . 1 1 3 . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 4272 | . 1223 518 1406 . . . . . . . . . . . . . . . . . . . 1125 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 654 | . 150 170 333 154 . 35 404 343 311 344 120 305 83 29 162 307 372 654 654 431 490 304 . Initial 367 | . . 10 26 49 . . 13 158 100 107 120 84 53 29 20 28 172 209 367 240 258 289 . Average 158 | . 51 66 160 41 . 22 147 214 205 200 120 122 60 29 47 178 294 300 465 308 387 297 . Maximum Alert Level 2 | . . . 1 . . . 2 1 1 1 . 1 . . . 1 1 2 2 2 2 1 . Low Security (%) 69 | . 100 100 81 100 . 100 73 53 51 62 100 71 100 100 100 63 10 . . . . . . Level 1 24 | . . . 18 . . . 22 46 48 37 . 28 . . . 36 89 88 36 90 50 100 . Level 2 5 | . . . . . . . 3 . . . . . . . . . . 11 63 9 49 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 1 1 . . 2 2 2 1 . 2 1 . 1 . 3 . 3 . 1 1 . Investigation 7 | . 1 . . 1 . . 1 1 1 . . . 1 . 1 . . . . . . . . Extermination 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Reinforcement 12 | . 1 . 1 . . . 1 1 1 1 . 1 . . . . 2 . 2 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 14 | . . . 2 . . . 2 . 1 1 . 1 . . 3 . 1 . 1 2 . . . Communications Jammed 38 | . . . . . . . . . . . . . . . 1 . 2 10 4 9 11 1 . Distress Signals 37 | . . . . . . . . . . . . . . . 1 . 2 9 4 9 11 1 . Times Spotted 255 | . 14 11 19 5 . . 34 8 16 11 . 9 2 . 7 5 14 12 14 18 16 6 34 Peak Tracking Total 29 | . 2 3 5 4 . . 5 2 4 8 . 3 2 . 3 2 11 5 5 13 5 7 29 Tactical Retreats 27 | . . . . 1 . . . . 4 4 . 2 . . 2 . . 2 2 4 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . . . . . . . 2 . 1 2 . 1 3 . . . 1 1 2 . 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 13 | . . . 1 . . . 2 . 1 . . . 1 . . . . . 3 3 . . 2 Max in Single Turn 1 | . . . 1 . . . 1 . 1 . . . 1 . . . . . 1 1 . . 1 Garrison Access 11 | . . . . . . . . 2 1 1 . 1 1 . . 1 1 . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 132 | . 5 1 7 1 1 . 6 15 13 9 . 18 4 . 7 8 7 4 2 7 15 1 1 Terminals 93 | . 5 1 6 . . . 5 11 7 7 . 11 3 . 3 5 5 3 2 7 11 1 . Fabricators 5 | . . . . . . . . 1 2 . . 1 . . 1 . . . . . . . . Repair Stations 7 | . . . . . . . 1 . . . . 3 . . 1 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . . . 1 1 . 2 . . 2 1 . . . . . . . Garrison Access 16 | . . . . . . . . 3 3 1 . 1 1 . . 1 1 1 . . 4 . . Total Hacks 336 | . 10 2 21 1 1 . 19 32 28 35 . 55 10 . 22 28 16 11 2 12 26 1 4 Successful 188 | . 1 1 11 1 1 . 12 17 10 19 . 42 4 . 13 16 10 5 2 6 13 . 4 Failed 147 | . 8 1 10 . . . 7 15 18 16 . 13 6 . 9 12 6 6 . 6 13 1 . Catastrophic 24 | . 2 1 5 . . . . 2 3 1 . 1 1 . . 1 1 2 . 1 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 211 | . 10 2 19 . 1 . 14 23 16 28 . 23 8 . 9 11 13 9 2 9 13 1 . Terminals 239 | . 10 2 19 . . . 14 25 16 28 . 29 9 . 9 19 13 10 2 12 21 1 . Fabricators 10 | . . . . . . . . 2 3 . . 3 . . 2 . . . . . . . . Repair Stations 26 | . . . . . . . 5 . . . . 11 . . 5 3 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 2 . . . . . 4 6 . 10 . . 6 4 . . . . . . . Garrison Access 23 | . . . . . . . . 5 5 1 . 2 1 . . 2 1 1 . . 5 . . Terminal Hacks 45 | . 1 1 2 1 1 . 2 2 . 4 . 10 1 . 1 4 . 3 . 4 4 . 4 Part Schematic 4 | . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 3 . . . . . . . 1 . . . Open Door 6 | . . . . 1 . . . . . . . . . . . . . . . 2 3 . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Terminal Index 7 | . . . . . . . . 1 . 1 . 1 1 . 1 1 . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 7 | . . . . . . . . 1 3 . . 1 . . 2 . . . . . . . . Network Status 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Station Hacks 19 | . . . . . . . 2 . . . . 8 . . 5 2 2 . . . . . . Scan Component 11 | . . . . . . . 1 . . . . 5 . . 3 1 1 . . . . . . Repair 8 | . . . . . . . 1 . . . . 3 . . 2 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 2 . . . . . 2 5 . 9 . . 4 2 . . . . . . . Insert Component 11 | . . . 1 . . . . . 1 3 . 3 . . 2 1 . . . . . . . Analyze 13 | . . . 1 . . . . . 1 2 . 6 . . 2 1 . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 2 1 1 . 1 1 . . 1 1 . . . 3 . . Seal Access 11 | . . . . . . . . 2 1 1 . 1 1 . . 1 1 . . . 3 . . Unauthorized Hacks 82 | . . . 7 . . . 8 12 4 9 . 13 2 . 1 7 7 2 2 2 6 . . Terminals 81 | . . . 7 . . . 8 12 4 9 . 12 2 . 1 7 7 2 2 2 6 . . Assimilate 10 | . . . . . . . . 1 1 2 . 1 . . . . 1 . 2 . 2 . . Botnet 40 | . . . 3 . . . 3 6 3 4 . 6 1 . 1 4 2 1 . 2 4 . . Skim 31 | . . . 4 . . . 5 5 . 3 . 5 1 . . 3 4 1 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 4 1 5 . . . 3 14 12 7 . 10 3 . 6 7 6 4 2 3 10 1 . Full Trace Events 5 | . 1 . . . . . 1 1 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 1 . . . . . 1 4 . 3 . . 2 2 . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 148 | . . . . . . . . . 95 . . . . . 53 . . . . . . . . Total Part Build Rating 11 | . . . . . . . . . 5 . . . . . 6 . . . . . . . . Parts Repaired 8 | . . . . . . . 1 . . . . 3 . . 2 1 1 . . . . . . Time 562 | . . . . . . . 108 . . . . 192 . . 197 51 14 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . . . 1 2 . 3 . . 2 1 . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . 1 2 . 3 . . 2 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 35 | . . 2 . 3 . . . 1 1 1 . 4 . 20 . . . . 1 . 2 . . Largest Group 20 | . . 2 1 3 3 3 3 1 1 1 1 4 . 20 5 . . . 1 . 2 . . Highest-Rated Group 750 | . . 41 31 40 40 40 40 10 26 26 23 110 . 750 125 . . . 45 . 71 . . Highest-Rated Ally 50 | . . 31 31 16 16 16 16 10 26 26 23 29 . 50 25 . . . 45 . 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 111 | . . 18 21 . . 10 18 . . . . 20 . . 24 . . . . . . . . Total Damage 1508 | . . 335 318 . . 115 152 . . . . 323 . . 265 . . . . . . . . Kills 9 | . . 2 2 . . 1 1 . . . . 2 . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 13721 | . 1010 1375 1471 947 542 212 2333 629 589 263 178 775 140 37 607 351 385 154 579 298 561 67 218 Spaces Moved 19823 | 1 567 396 531 371 223 86 771 1802 1466 885 306 1748 472 167 1199 1166 1232 644 1048 1118 2121 181 1322 Core 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . Treads 2852 | . 474 396 531 371 223 86 771 . . . . . . . . . . . . . . . . Legs 94 | 1 93 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 16862 | . . . . . . . . 1802 1466 885 306 1748 472 167 1199 1166 1232 644 1048 1118 2106 181 1322 Fastest Speed 5 | 120 120 320 240 240 240 240 235 21 20 20 20 20 20 20 20 20 7 7 7 17 12 5 6 Average Speed 50 | 120 157 320 240 240 240 240 240 24 20 20 20 20 20 20 20 20 19 18 18 17 12 11 11 Slowest Speed 320 | 120 320 320 240 240 240 240 250 25 21 20 20 92 20 20 92 20 20 19 92 18 150 12 12 Overloaded Moves 149 | . . . . . . . . . . . . . . . . . 35 8 31 . . 3 72 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . 1 5 3 . 2 . . 5 3 11 2 6 1 9 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 2 93 75 44 68 62 29 65 55 40 27 88 41 21 85 31 29 90 17 91 78 50 6 72 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Known Exits Taken 12 | . . . . . . . 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 156 | . . . . . . . . 18 24 5 . 18 5 . 32 7 5 . 13 5 19 1 4 Terrain Destroyed 346 | . . 24 16 . . . 101 18 24 5 . 18 5 . 32 7 5 44 13 5 19 1 9 Melee 138 | . . . . . . . . 18 24 5 . 18 5 . 14 7 5 . 13 5 19 1 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 208 | . . 24 16 . . . 101 . . . . . . . 18 . . 44 . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Total 22494 | . 636 469 635 401 233 93 1031 1924 1685 957 423 2110 503 170 1510 1239 1343 667 1362 1199 2323 219 1362 Wait 1762 | . 17 44 24 8 2 8 101 48 177 32 101 306 2 2 276 47 100 3 249 47 112 33 23 Move 19702 | . 566 395 530 370 222 85 770 1799 1457 879 305 1744 472 166 1188 1159 1212 639 1037 1115 2102 180 1310 Hop 46 | . . . . . . . . 1 3 3 . 1 . . 5 3 8 2 4 1 9 . 6 Pick Up 81 | . 8 2 9 2 4 . 9 5 5 6 3 3 2 1 3 3 1 1 3 2 8 . 1 Fast Attach 83 | . 3 2 4 . . . 8 1 1 2 4 3 . . 4 3 4 4 9 9 19 . 3 Attach 49 | . 1 1 2 1 . . 3 12 2 2 1 . 2 . 2 1 . 2 2 2 6 3 4 Detach 6 | . 1 . . . . . . 1 . . 1 . . . . . . 2 . . . . 1 Swap 84 | . 6 3 11 2 . . 12 1 3 2 1 3 . . 5 . 2 3 16 9 5 . . Drop 131 | . 8 3 8 2 5 . 11 19 4 7 7 3 . 1 4 3 3 3 11 5 21 . 3 Fire 218 | . 23 15 43 14 . . 114 . . . . . . . 1 . . 4 . . . . 4 Melee 255 | . . . . . . . . 37 33 6 . 29 7 . 22 20 13 2 31 9 36 3 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 3 4 4 2 . . 3 . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . . 18 . 18 18 . . . . 2 . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp / Ext) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 Subspace History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Build established: Scavenger-Mutant 624 | -10/Materials | Discovered new exit (range 6) 745 | -10/Materials | Central database locked down 813 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Entered Mines 1516 | -10/Mines | Learned Materials garrison access intel 1545 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1551 | -10/Mines | Found Prototype Device 1879 | -10/Mines | Discovered new exit (range 16) 2093 | -10/Mines | Discovered new exit (range 7) 2229 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2232 | -10/Mines | Core integrity fell below 50% 2386 | -10/Mines | Entered Materials 2386 | -9/Materials | Accompanied by 1 ally 2386 | -9/Materials | Evolved 2 slots: Propulsion x2 2391 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2544 | -9/Materials | Discovered new exit (range 15) 2928 | -9/Materials | Discovered new exit (range 9) 3089 | -9/Materials | Discovered new exit (range 14) 3265 | -9/Materials | Identified Exp. Sensor Array 3640 | -9/Materials | Build established: Mutant 3857 | -9/Materials | Entered Mines 4087 | -9/Mines | Learned 8 Materials zone layouts 4428 | -9/Mines | Met a Derelict shopkeep closing up shop 4696 | -9/Mines | Assembled infested the area 4761 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4787 | -9/Mines | Discovered new exit (range 5) 4804 | -9/Mines | Entered Exiles 4804 | -9/Exiles | Accompanied by 3 allies 4864 | -9/Exiles | Met 8R-AWN 4903 | -9/Exiles | Met EX-HEX 4970 | -9/Exiles | Met EX-BIN 4999 | -9/Exiles | Aligned with FarCom system 5001 | -9/Exiles | Given EX-Vault access code 5056 | -9/Exiles | Opened EX-Vault 5073 | -9/Exiles | Found Modified TNC 5083 | -9/Exiles | Found 0b10 Alert Chip 5088 | -9/Exiles | Found Firepult 5142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5217 | -9/Exiles | Met EX-DEC 5322 | -9/Exiles | Discovered new exit (range 10) 5346 | -9/Exiles | Stole three prototypes: Modified TNC, 0b10 Alert Chip, Firepult 5346 | -9/Exiles | Entered Mines 5346 | -8/Mines | Accompanied by 3 allies 5537 | -8/Mines | Discovered new exit (range 7) 5558 | -8/Mines | Entered Materials 5558 | -8/Materials | Accompanied by 3 allies 5558 | -8/Materials | Evolved 2 slots: Utility x2 5559 | -8/Materials | Identified exit to Factory 5560 | -8/Materials | Loaded intel: 1 garrison access location 5823 | -8/Materials | Repaired Exp. Sensor Array 6589 | -8/Materials | Discovered exit to Factory (range 16) 7678 | -8/Materials | Learned 4 Lower Caves zone layouts 7740 | -8/Materials | Learned location of 1 exit from Extension 7762 | -8/Materials | Learned location of 2 exits from Factory 7834 | -8/Materials | Learned location of 2 exits from Factory 7891 | -8/Materials | Entered Factory 7891 | -7/Factory | Evolved 2 slots: Propulsion x2 7892 | -7/Factory | Identified exit to Factory 7892 | -7/Factory | Identified exit to Lower Caves 7893 | -7/Factory | FarCom data flow suspended 7948 | -7/Factory | Discovered exit to Lower Caves (range 15) 8240 | -7/Factory | Build established: Scout 8520 | -7/Factory | Entered another Factory area 8520 | -6/Factory | Accompanied by 1 ally 8520 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8661 | -6/Factory | Discovered new exit (range 8) 8662 | -6/Factory | Identified exit to Lower Caves 8907 | -6/Factory | Discovered new exit (range 12) 8908 | -6/Factory | Identified exit to Factory 8935 | -6/Factory | Fabricated Imp. Hacking Suite? 9109 | -6/Factory | Entered another Factory area 9109 | -5/Factory | Evolved 2 slots: Utility x2 9110 | -5/Factory | Identified exit to Extension 9290 | -5/Factory | Discovered new exit (range 7) 9291 | -5/Factory | Identified exit to Upper Caves 9372 | -5/Factory | Manually triggered Chute Trap 9372 | -5/Factory | Sucked down chute 9372 | -5/Factory | Entered Waste 9372 | -5/Waste | The area was eerily silent 9377 | -5/Waste | 1 allies followed down the chute 9480 | -5/Waste | Discovered new exit (range 13) 9529 | -5/Waste | Identified exit to Factory 9550 | -5/Waste | Entered Factory 9550 | -5/Factory | Accompanied by 1 ally 9578 | -5/Factory | Discovered new exit (range 15) 9640 | -5/Factory | Repaired Broken Adv. Cloaking Device 9647 | -5/Factory | Identified exit to Factory 9647 | -5/Factory | Discovered exit to Upper Caves (range 11) 9745 | -5/Factory | Discovered exit to Extension (range 4) 9810 | -5/Factory | Learned location of Upper Caves (-5) 9867 | -5/Factory | Learned Extension security intel 9957 | -5/Factory | Learned Extension terminal intel 9970 | -5/Factory | Discovered exit to Factory (range 8) 9987 | -5/Factory | Learned 2 Upper Caves zone layouts 10020 | -5/Factory | Learned 4 Quarantine zone layouts 10042 | -5/Factory | Learned Armory terminal intel 10089 | -5/Factory | Build established: Hacker-Scout 10113 | -5/Factory | Learned location of 1 exit from Research 10158 | -5/Factory | Repaired Centrium Light Armor Plating? 10163 | -5/Factory | Learned 4 Research zone layouts 10263 | -5/Factory | Repaired Adv. Gravity Neutralizer 10325 | -5/Factory | Entered another Factory area 10325 | -4/Factory | Evolved 2 slots: Utility x2 10465 | -4/Factory | Sucked down chute 10465 | -4/Factory | Entered Waste 10466 | -4/Waste | Joined by Warlord forces that had cleared the area 10494 | -4/Waste | Discovered new exit (range 14) 10500 | -4/Waste | Identified exit to Factory 10502 | -4/Waste | Entered Factory 10502 | -4/Factory | Accompanied by 5 allies 10536 | -4/Factory | Discovered new exit (range 16) 10598 | -4/Factory | Identified exit to Research 10642 | -4/Factory | Spotted B-86 Titan 10745 | -4/Factory | Fabricated Adv. Hacking Suite? 10947 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 11056 | -4/Factory | Repaired Exp. Sensor Array 11109 | -4/Factory | Entered Research 11109 | -3/Research | Evolved 2 slots: Utility x2 11110 | -3/Research | Identified exit to Testing 11111 | -3/Research | Identified exit to Research 11223 | -3/Research | Repaired Broken Adv. Phase Shifter 11358 | -3/Research | Build established: Hacker-Ninja 11447 | -3/Research | Found Prototype Device 11447 | -3/Research | Identified Exp. ECM Suite 11460 | -3/Research | Entered Testing 11515 | -3/Testing | Repaired Greatsword 11535 | -3/Testing | Spotted PG-EBNHV8U1MS 11842 | -3/Testing | Discovered exit to Research (range 13) 11845 | -3/Testing | Entered Research 11845 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11861 | -2/Research | Spotted B-90 Cyclops 11893 | -2/Research | Identified exit to Quarantine 11999 | -2/Research | Entered Quarantine 12005 | -2/Quarantine | Spotted Alpha 7 12014 | -2/Quarantine | Found Alien Artifact 12115 | -2/Quarantine | Found Alien Artifact 12115 | -2/Quarantine | Identified Core Reset Matrix 12115 | -2/Quarantine | Identified Subatomic Replicator 12115 | -2/Quarantine | Used Core Reset Matrix 12119 | -2/Quarantine | Detected hypermatrix surge 12119 | -2/Quarantine | Sensed 13 artifacts in vicinity 12145 | -2/Quarantine | Discovered new exit (range 16) 12220 | -2/Quarantine | Cryocooling Duct disabled 12235 | -2/Quarantine | Ambient heat levels rising (+20) 12235 | -2/Quarantine | Non-combat units ordered to evacuate 12249 | -2/Quarantine | Search patrols dispatched 12249 | -2/Quarantine | Found Sigix Broadsword 12471 | -2/Quarantine | Used Subatomic Replicator to create Supercharged TR 12513 | -2/Quarantine | Spotted Fortress 12537 | -2/Quarantine | Discovered new exit (range 6) 12538 | -2/Quarantine | Identified exit to Section 7 12578 | -2/Quarantine | Entered Section 7 12579 | -2/Section 7 | Sensed 21 artifacts in vicinity 12591 | -2/Section 7 | Found Integrity Redistributor 12628 | -2/Section 7 | Spotted S7 Guard 12643 | -2/Section 7 | Spotted Executioner 12643 | -2/Section 7 | Spotted Executioner 12671 | -2/Section 7 | Spotted B-99 Colossus 12683 | -2/Section 7 | Found LRC Matter Compressor 12683 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12686 | -2/Section 7 | Found LRC Inertial Stabilizer 12686 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 12688 | -2/Section 7 | Found LRC Armor 12688 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 12828 | -2/Section 7 | Search patrols dispatched 12832 | -2/Section 7 | Identified exit to Access 12836 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-55) 12845 | -2/Section 7 | Spotted B-90 Cyclops 12857 | -2/Section 7 | Found Integrated Reactor 12857 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12876 | -2/Section 7 | Entered Access 12876 | -1/Access | Evolved 2 slots: Propulsion x2 13085 | -1/Access | Spotted B-99 Colossus 13126 | -1/Access | Search patrols dispatched 13320 | -1/Access | Discovered new exit (range 8) 13321 | -1/Access | Identified exit to Command 13325 | -1/Access | Spotted B-99 Colossus 13437 | -1/Access | Entered Command 13461 | -1/Command | Spotted B-99 Colossus 13462 | -1/Command | Warped through subspace to slip node 13462 | -1/Command | Discovered new exit (range 4) 13480 | -1/Command | Identified exit to Access_0 13504 | -1/Command | Entered Access_0 13505 | -1/Access_0 | Sensed 1 artifact in vicinity 13505 | -1/Access_0 | Met Architect 13527 | -1/Access_0 | A6 warped into view 13551 | -1/Access_0 | A5 warped into view 13612 | -1/Access_0 | A4 warped into view 13663 | -1/Access_0 | Found Prototype Device 13663 | -1/Access_0 | Identified Exp. Thermal Shield 13708 | -1/Access_0 | Destroyed A2 13711 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 13722 | -1/Access_0 | Started Test 138-B, establishing a local singularity 13722 | -1/Access_0 | Started Test 138-C, cascade imminent 13722 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 13711_ Acquired data core, extracted Singularity Gate Test 138-C access codes. 13717_ Quantum Shear penetrates Wall. 13722_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????##### ####????????????????????? | | ???????????????""""" """""???????????????????? | | ???????????????#"""" """"#???????????????????? | | ??????????????##" "##??????????????????? | | ??????????????#"" ""???????????????????? | | ??????????????#"" ""???????????????????? | | ???????????????#" "#???????????????????? | | ???????????????#" "#???????????????????? | | ???????????????#" "#???????????????????? | | ???????????????#" "#???????????????????? | | ??????????????##" "##??????????????????? | | ??????????????#"" ""#??????????????????? | | ??????????????#"" ""#??????????????????? | | ???????????????#" "#???????????????????? | | ??????????????##"""" @A""##??????????????????? | | ??????????????#""""" """""#??????????????????? | | ??????????????###### ######??????????????????? | | ???????????????????# ###?????????????????????? | | ???????????????????# # ##????????????????????? | | ???????????????????# ##### #??????????????? | | ??????????????????## ## #??????????????? | | ??????????????????#; ##### #???????????? | | ??????????????????## #???????????? | | ???????????????????### #???###???### | | ??????????????????### ######?###"#####"# | | ?????????????###### #### ] #####??#"" """"" " | | ?????????????# ##??## !"""####" | | ????????????## ##???#" ! %[! | | ????????????# ### #????### !!* | | ????????????# ### ????### ########" | | ????????????# #### ##?????# ###????#"" """"" " | | ????????????## ############# #????###"#####"# | | ?????????"???" #??????###???### | | ????????""/""" ##?????????????? | | ????????"=!! ########## #?????????????? | | ????????"]=! ## ##???????# #?????????????? | | ????????""=""" ## #???##### #?????????????? | | ?????????"???" #??## #?????????????? | | ?????????????### ##??" ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 67 Energy Capacity 530 Matter Stores 308 Matter Capacity 425 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Subatomic Replicator LRC Matter Compressor LRC Inertial Stabilizer LRC Armor Integrity Redistributor Integrated Reactor Supercharged TR Achievements -------------- Stardust Challenges ------------ None Game ------ Seed ZioniteCannonDoomcannon Manual? 0 Play Time 03:18:17 Cumulative 312.6 hours Start 2024.09.04 @ 19:08:01 End 2024.09.08 @ 20:37:10 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type 5 Total 21 Types 10/1/5/1/1/1/0/1/1 Lore% 81 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1acc7115-20b4-4326-934c-4267fb138964