Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 20:25:15 Player: SpecialSpeedy Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1139) 1139 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3919 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Filter Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Targeting Computer ECM Suite > --- WEAPON ----------- Autogun Autogun Autogun Autogun > --- INVENTORY -------- Reinforced Ion Engine Autogun [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Compact Matter Pod Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 1 . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 51 | 5 7 13 2 19 5 Power 7 | 1 . 1 1 2 2 Engine 6 | 1 . 1 1 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 7 . Treads 2 | 2 . . . . . Leg 7 | . . 2 . 5 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 10 | . 3 3 . 4 . Device 6 | . 1 3 . 2 . Storage 1 | . . . . 1 . Processor 3 | . 2 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 4 7 1 6 3 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 3 2 . 5 2 Ballistic Cannon 3 | . 1 2 . . . Launcher 5 | . . 3 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Parts Lost 36 | . . 4 1 17 14 Power 5 | . . 1 . 2 2 Propulsion 10 | . . 2 . 6 2 Utility 7 | . . . . 3 4 Weapon 14 | . . 1 1 6 6 Highest Loss Streak 13 | . . 3 1 11 13 To Critical Strikes . | . . . . . . Average Backups 3 | 2 4 3 4 1 2 Power . | . . . . . . Propulsion 1 | 1 2 1 2 1 . Utility . | . . . . . . Weapon 1 | . 1 1 2 . 1 Tool/Special . | . . . . . . Unused Backups 5 | . 2 . 2 . 1 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . 1 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 91 93 89 55 60 Engine 10 | . 14 10 11 5 7 Treads 9 | . 28 12 . . . Leg 9 | . . 7 22 11 8 Device 18 | . 9 20 33 13 10 Storage 1 | . . . . 7 5 Processor 6 | . 10 10 . 1 5 Ballistic Gun 11 | . 18 14 . 9 18 Ballistic Cannon 4 | . 8 10 . . . Launcher 7 | . . 5 23 3 . Peak Build Rating 29 | 5 9 17 22 25 29 Average Rating 13 | 4 7 11 20 13 19 On Entrance 12 | . 5 9 16 18 25 Naked Turns 22 | . . . . . 22 Heaviest Build 32 | 9 10 24 29 32 31 Greatest Support 46 | 40 46 46 26 30 30 Greatest Overweight (x) 9 | . . 1 1 3 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 3 | 2 4 3 4 1 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 4 4 4 3 2 1 Class Distribution -------------------- 43% | Mutant 25% | Gunner 19% | Skirmisher 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Storage Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1236 | 223 185 342 203 283 . Remotely . | . . . . . . Salvage Created 1130 | . 172 441 224 293 . Parts 67 | . 15 25 13 14 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 29 | . 5 9 8 7 . Guns 12 | . 3 4 . 5 . Cannons 6 | . 2 4 . . . AOE 11 | . . 1 8 2 . Classes Destroyed 9 | . 4 2 1 2 . Tunneler 1 | . 1 . . . . Hauler 2 | . . . 2 . . Recycler 1 | . . 1 . . . Watcher 7 | . 1 4 2 . . Swarmer 6 | . 3 . 3 . . Grunt 17 | . 2 7 3 5 . Brawler 1 | . . . . 1 . Sentry 4 | . . 2 2 . . Hunter 1 | . . . . 1 . Best Kill Streak 4 | . 3 3 4 3 . Combat Bots Only 3 | . 3 3 3 3 . Max Kills in Single Turn 3 | . 1 2 3 2 . Gunslinging . | . . . . . . Exploded 3 | . . 1 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 519 | . 31 67 38 138 245 Missed 166 | . 10 17 15 40 84 Hits 353 | . 21 50 23 98 161 Projectile 353 | . 21 50 23 98 161 AOE 2 | . . . . . 2 Critical Strikes 9 | . . 1 1 3 4 Damage Taken 4558 | . 179 689 425 1420 1845 Core 1393 | . 27 125 77 463 701 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 11 | . . . . 11 . Core Remaining (%) 63 | 100 89 . 49 15 . Volleys Fired 86 | 4 14 36 14 17 1 Largest 3 | 2 2 3 1 3 1 Hottest 108 | 70 50 108 39 69 36 Shots Fired 187 | 8 28 102 14 34 1 Gun 110 | 8 17 53 . 32 . Cannon 54 | . 11 43 . . . Launcher 23 | . . 6 14 2 1 Special . | . . . . . . Kinetic 155 | 4 28 96 . 27 . Thermal 9 | 4 . . . 5 . Explosive 23 | . . 6 14 2 1 Electromagnetic . | . . . . . . Robot Hit Streak 24 | 3 6 24 6 12 . Robot Miss Streak 4 | 1 3 4 1 3 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 109 | 5 13 61 8 22 . Core Hits 60 | 1 8 18 14 16 3 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . 1 . Destroy 1 | . . . . 1 . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2847 | 62 212 1114 779 573 107 Guns 893 | 62 119 450 . 262 . Cannons 630 | . 93 537 . . . Explosions 1315 | . . 126 779 309 101 Melee . | . . . . . . Ramming 9 | . . 1 . 2 6 Kinetic 1463 | 50 212 987 . 214 . Thermal 60 | 12 . . . 48 . Explosive 1315 | . . 126 779 309 101 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 55 | . . 35 . 20 . Projectiles 35 | . . 35 . . . Explosions 20 | . . . . 20 . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . . 26 94 21 2 Shots 7 | . . 1 4 2 . Rammed 5 | . . 1 . 1 3 Targets Rammed 6 | . . 1 . 2 3 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 748 | 36 2 24 3 748 2 Average Temperature 136 | 19 2 10 2 222 2 Received Heat Transfer 1230 | . 30 309 114 495 282 Effects 11 | . . . . 11 . Energy Bleed 3 | . . . . 3 . Interference 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | 37 . . . 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 98 100 100 Level 1 . | . . . 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 205 | . 100 89 205 146 52 Initial 72 | . . 31 30 72 52 Average 47 | . 14 37 115 54 11 Influence Increases 1078 | . 133 307 373 260 5 Destroy 0b10 Robot/C 580 | . 100 180 160 140 . Destroy 0b10 Robot/NC 55 | . 10 25 20 . . Destroy Leader 148 | . 22 48 48 30 . Successful Hack 28 | . . . 28 . . Disable Machine 30 | . . 15 15 . . Destroy Structure 162 | . 1 39 102 15 5 Lose Combat Pursuer 75 | . . . . 75 . Influence Decreases 1078 | . 57 310 275 315 121 Entered New Map 251 | . . 45 43 99 64 Time Decay 669 | . 57 238 222 110 42 Lost Part 158 | . . 27 10 106 15 Squads Dispatched 8 | . 1 1 4 . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 1 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 7 14 14 16 8 Peak Tracking Total 9 | . 4 3 4 9 8 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . . 2 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 7 | . 1 1 4 1 . Terminals 6 | . 1 1 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 2 3 6 7 . Successful 12 | . . 2 4 6 . Failed 6 | . 2 1 2 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 2 3 6 . . Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 2 4 . . Open Door 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . 1 . . . Surveillance Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . 6 . Scan Component 3 | . . . . 3 . Repair 3 | . . . . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 3 . Time 102 | . . . . 102 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 979 | . 138 557 11 114 159 Optics 675 | . 138 537 . . . ECM 304 | . . 20 11 114 159 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2200 | 95 448 561 466 357 273 Spaces Moved 1252 | 45 234 294 293 228 158 Core 161 | 3 . 11 . 76 71 Treads 420 | 42 234 144 . . . Legs 671 | . . 139 293 152 87 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 100 120 50 50 Average Speed 140 | 152 160 138 146 108 149 Slowest Speed 500 | 160 160 160 190 200 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 32 31 47 19 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 177 | . . 44 114 13 6 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 175 | . . 42 114 13 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1537 | 63 284 369 320 314 187 Wait 45 | 1 12 2 . 17 13 Move 1247 | 44 233 293 292 227 158 Hop . | . . . . . . Pick Up 64 | 9 10 14 5 22 4 Fast Attach . | . . . . . . Attach 54 | 5 6 12 3 23 5 Detach 1 | . . . . 1 . Swap 11 | . 1 3 1 4 2 Drop 23 | . 8 8 5 1 1 Fire 86 | 4 14 36 14 17 1 Melee . | . . . . . . Ram 4 | . . . . 1 3 Kick 1 | . . . . 1 . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 917 | -9/Materials | Lost 3 parts (2n1w) 987 | -9/Materials | Discovered new exit (range 12) 1063 | -9/Materials | Discovered new exit (range 7) 1105 | -9/Materials | Entered Storage 1138 | -9/Storage | Found Prototype Launcher 1145 | -9/Storage | Identified Gui. Missile Launcher 1375 | -9/Storage | Build established: Gunner 1411 | -9/Storage | Discovered new exit (range 16) 1558 | -9/Storage | Core integrity fell below 50% 1571 | -9/Storage | Entered Materials 1571 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1699 | -8/Materials | Lost 11 parts (2p3n2u4w) 1728 | -8/Materials | Core integrity fell below 50% 1795 | -8/Materials | Core integrity fell below 20% 1802 | -8/Materials | Lost 3 parts (1n2w) 1869 | -8/Materials | Discovered new exit (range 7) 1885 | -8/Materials | Repaired Carbon-fiber Leg 1885 | -8/Materials | Repaired Lgt. Nuclear Core 1911 | -8/Materials | Repaired ECM Suite 1928 | -8/Materials | Entered Factory 1928 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2157 | -7/Factory | Core integrity fell below 50% 2182 | -7/Factory | Core integrity fell below 20% 2201 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Slammed into Y-54 Guardian. Cld. Deuterium Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slug penetrates Wall. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Penetrated by Slug. Imp. Grenade Launcher destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ##########?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ### ######+#######??????????????????? | | ????# #??????????????????? | | ????# #??????????????????? | | ????# #??????????????????? | | ????# #??????????????????? | | ????# """" """" #??????????????????? | | ????# """" """" #???+??????????????? | | ????# """" """" #??? ??????????????? | | ????# """" """" #??# #?????????????? | | ????#* """" """" #??# #?????????????? | | ????# """" """" #??# #?????????????? | | ????# """" """" #??# #?????????????? | | ????# #??# #######???????? | | ????########+#####??# ????????? | | ???????##### ##?????# #??????????? | | ?## ######## ######## #??????????? | | "%" #??????????? | | ????## ###+########+#????? | | ????## # h @ #???? | | ????## # """ #???? | | ????#" # """ ] #???? | | ???### # """ #???? | | ???# # ""T"" #???? | | ???#+####### # """"" #???? | | ###############???? | | !!! # #??# #??????? | | ? !! ?# #### #??????? | | ? ?!??## #??????? | | ?? ?? ????## " #??????? | | ????????????# #??????? | | ????????????### ###### #??????? | | ??????????????# #????# #??????? | | ??????????????# #????#########??????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ?????????????## ##?#####????????????? | | ?????????????# ### !#????????????? | | ?????????????# #????????????? | | ?????????????# ### #????????????? | | ???????????####+#####/########??????? | | ???????????# # #??????? | | ???????????# # """" #??????? | | ???????????# # """" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 45% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Challenges ------------ None Game ------ Seed VoltaicNetworkedDesublimator Manual? 0 Play Time 00:28:40 Cumulative 2.3 hours Start 2025.07.01 @ 19:58:13 End 2025.07.01 @ 20:25:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8e128cd-6dee-4109-bb4f-3388333a48e4