Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.31 @ 20:06:44 Player: Tmvn Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2155) 2155 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (600) 600 TOTAL SCORE: 7390 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 245 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 12/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Experimental Sensor Array Improved Melee Analysis Suite Experimental Thermal Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Advanced Heat Sink Reflective Plating Katana Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Heavy Mace Katana > --- INVENTORY -------- Improved Heat Sink Improved Melee Analysis Suite Core Analyzer Heavy Missile Launcher Spear [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Autogun Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 1 . 1 . . . . Utility 3 | . . . 1 1 . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 103 | 6 11 10 6 8 18 26 7 5 . 6 Power 13 | 1 1 1 1 1 1 4 2 1 . . Engine 8 | 1 1 1 1 . 1 2 1 . . . Core 5 | . . . . 1 . 2 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 3 6 3 1 6 7 1 1 . 1 Treads . | . . . . . . . . . . . Leg 24 | 2 3 6 3 1 6 3 . . . . Wheel . | . . . . . . . . . . . Hover 5 | . . . . . . 4 . 1 . . Flight 2 | . . . . . . . 1 . . 1 Utility 39 | 1 5 1 1 3 10 10 3 1 . 4 Device 16 | . 1 . . . 5 4 2 1 . 3 Storage 4 | 1 1 . . 1 . 1 . . . . Processor 4 | . . . 1 . 1 1 1 . . . Hackware . | . . . . . . . . . . . Protection 15 | . 3 1 . 2 4 4 . . . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 2 1 3 1 5 1 2 . 1 Energy Gun 4 | . . . . 1 1 2 . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 9 | 2 2 2 . 2 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 Parts Lost 17 | . . 5 . . 4 2 3 1 . 2 Power . | . . . . . . . . . . . Propulsion 11 | . . 2 . . 3 1 3 . . 2 Utility 2 | . . 1 . . 1 . . . . . Weapon 4 | . . 2 . . . 1 . 1 . . Highest Loss Streak 5 | . . 5 . . 3 1 2 2 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 95 100 99 92 62 36 38 36 Engine 6 | . 14 14 11 1 . 4 1 . . . Core 3 | . . . . 7 8 2 3 6 7 4 Leg 22 | . 28 28 30 36 35 19 . . . . Hover 4 | . . . . . . 10 16 6 7 4 Device 6 | . 1 . . . 9 15 10 7 7 7 Storage 7 | . 14 14 11 9 9 3 . . . . Processor 6 | . . . 9 9 9 8 11 7 7 7 Protection 9 | . 11 14 11 18 8 8 5 . . 1 Energy Gun 3 | . . . . 8 9 5 . . . . Ballistic Gun 11 | . 28 28 17 9 9 5 . . . . Naked Turns 76 | . . . . . . . 76 . . . Heaviest Build 49 | 12 32 32 35 43 40 49 26 8 8 11 Greatest Support 50 | 20 20 20 33 43 43 50 25 9 9 9 Greatest Overweight (x) 3 | . 1 1 1 . 3 1 2 . . 1 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 6 9 15 15 15 15 10 5 5 5 5 Most Carried 15 | 1 8 13 15 15 15 15 5 4 2 5 Average Carried 9 | . 6 10 13 14 14 9 4 1 2 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 1 8 11 15 15 15 5 5 2 2 3 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Matter Collected 2236 | 222 432 208 148 204 401 381 121 73 . 46 Remotely . | . . . . . . . . . . . Salvage Created 3078 | . 533 257 137 311 1064 569 172 35 . . Parts 180 | . 44 14 8 24 51 31 5 3 . . Haulers Intercepted 5 | . 1 . 1 2 1 . . . . . Recyclers Shooed 5 | . . . . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 6 1 . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . 13 6 2 9 13 6 4 4 . . Guns 49 | . 13 6 2 9 13 6 . . . . AOE 8 | . . . . . . . 4 4 . . Classes Destroyed 12 | . 6 . 1 1 3 1 . . . . Worker 7 | . 1 . . . 3 3 . . . . Builder 2 | . . . . . 2 . . . . . Hauler 5 | . 1 . 1 2 1 . . . . . Recycler 5 | . . . . . 2 3 . . . . Mechanic 1 | . 1 . . . . . . . . . Watcher 6 | . 3 . . 1 1 1 . . . . Swarmer 21 | . 6 . . 7 . . 4 4 . . Grunt 26 | . 7 6 1 . 9 3 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 6 | . . . 1 1 3 1 . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 10 | . 3 3 2 4 10 3 4 4 . . Combat Bots Only 4 | . 3 3 1 3 3 2 4 4 . . Max Kills in Single Turn 2 | . 1 1 1 2 2 1 2 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Damage Taken 4007 | . 397 650 80 400 771 515 728 200 . 266 Core 1276 | . 92 110 48 97 208 74 414 129 . 104 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 55 | . 3 52 . . . . . . . . Ignored by Resistances 30 | . . . . . . . . . . 30 Regen/Repaired (Parts) 11 | . . . . 11 . . . . . . Core Remaining (%) 62 | 100 . 19 88 . 44 . . . . . Volleys Fired 217 | . 49 26 6 34 57 39 4 2 . . Largest 2 | . 2 2 2 2 2 2 1 1 . . Hottest 124 | . 46 46 43 91 97 124 39 39 . . Shots Fired 412 | . 98 51 12 60 105 80 4 2 . . Gun 406 | . 98 51 12 60 105 80 . . . . Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . . 4 2 . . Special . | . . . . . . . . . . . Kinetic 278 | . 98 51 12 26 56 35 . . . . Thermal 123 | . . . . 34 49 40 . . . . Explosive 6 | . . . . . . . 4 2 . . Electromagnetic 5 | . . . . . . 5 . . . . Robot Hit Streak 20 | . 5 7 11 9 7 20 3 1 . . Robot Miss Streak 8 | . 4 2 1 8 3 4 . 1 . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 9 | . 2 2 . 2 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 273 | . 59 36 10 34 68 54 9 1 . 2 Core Hits 124 | . 27 12 5 16 34 23 3 4 . . Critical Kills 3 | . 1 . . . 2 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 11 | . 1 . . 2 5 3 . . . . Burn 7 | . . . . 2 2 3 . . . . Destroy 4 | . 1 . . . 3 . . . . . Melee Attacks 31 | . . . . . . 11 8 . . 12 Impact 12 | . . . . . . 5 7 . . . Slashing 7 | . . . . . . 6 1 . . . Piercing 12 | . . . . . . . . . . 12 Sneak Attacks 4 | . . . . . . 3 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . 1 . . . Damage Inflicted 5796 | . 696 556 144 640 1570 1030 705 393 . 62 Guns 4445 | . 696 556 144 640 1565 844 . . . . Cannons . | . . . . . . . . . . . Explosions 730 | . . . . . . . 337 393 . . Melee 616 | . . . . . . 186 368 . . 62 Ramming 5 | . . . . . 5 . . . . . Kinetic 2961 | . 696 556 144 332 934 299 . . . . Thermal 1414 | . . . . 308 631 475 . . . . Explosive 730 | . . . . . . . 337 393 . . Electromagnetic 70 | . . . . . . 70 . . . . Impact 332 | . . . . . . . 332 . . . Slashing 222 | . . . . . . 186 36 . . . Piercing 62 | . . . . . . . . . . 62 Highest Corruption 3 | . . . . . . 2 3 3 3 3 Average Corruption 2 | . . . . . . 1 2 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . . 17 8 3 . 7 Message Errors 11 | . . . . . . 4 3 1 . 3 Matter Fused 7 | . . . . . . 4 2 . . 1 Heat Flow Errors 4 | . . . . . . 2 1 . . 1 Energy Discharges 6 | . . . . . . 3 2 . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . 1 Data Loss (major) 3 | . . . . . . 1 . 2 . . Misfires 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 218 | . . . . . . 26 162 30 . . Projectiles . | . . . . . . . . . . . Explosions 40 | . . . . . . . 10 30 . . Melee 178 | . . . . . . 26 152 . . . Knockbacks 2 | . . . . . . . 2 . . . Impact 2 | . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . . 124 . . Shots 2 | . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 669 | . 24 106 7 192 669 291 136 . . 240 Average Temperature 98 | . 8 37 6 75 228 79 64 . . 128 Received Heat Transfer 1269 | . 144 375 18 36 360 153 108 . . 75 Effects 20 | . . . . . 19 1 . . . . Shutdowns 3 | . . . . . 3 . . . . . Energy Bleed 3 | . . . . . 2 1 . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 8 | . . . . . 8 . . . . . Damage (core) 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 9 | . . . . . . . 9 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . . . 6 1 5 . . . . Heat Transferred 3404 | . . . . 814 1406 1184 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Peak Influence 517 | . 213 163 112 351 517 239 . . . . Initial 186 | . . 33 . . 120 186 . . . . Average 148 | . 124 85 77 185 319 126 . . . . Maximum Alert Level 2 | . 1 . . 1 2 1 . . . . Low Security (%) 72 | 100 76 100 100 53 14 83 . . . . Level 1 25 | . 23 . . 46 62 16 . . . . Level 2 2 | . . . . . 23 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 4 1 . 3 1 6 . . . . Investigation 4 | . 1 1 . . . 2 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 6 | . 3 . . . 1 2 . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Distress Signals 6 | . 1 . 1 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 18 6 3 24 19 14 12 4 . 8 Peak Tracking Total 6 | . 3 3 2 4 4 3 6 4 . 3 Tactical Retreats 11 | . . . . . 1 2 6 . . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 4 | . . 1 . . 2 . . . . 1 Max in Single Turn 1 | . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 40 | . 5 1 4 5 6 13 1 . 4 1 Terminals 24 | . 4 1 4 3 5 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 119 | . 11 4 13 14 18 26 1 . 31 1 Successful 81 | . 5 3 8 8 11 13 1 . 31 1 Failed 38 | . 6 1 5 6 7 13 . . . . Catastrophic 10 | . . . . 2 1 7 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 3 . . 2 1 3 . . . . Terminals 71 | . 10 4 13 9 17 18 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . Scanalyzers 3 | . . . . 3 . . . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 71 | . 4 3 8 4 10 9 1 . 31 1 Record 15 | . 1 1 1 . . . . . 11 1 Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 12 | . 1 . 4 1 3 . . . 3 . Open Door 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 3 | . . . . 1 . 2 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Dispatch Records 6 | . 1 1 . 1 1 2 . . . . Investigation Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 7 | . . 1 2 1 2 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 2 . . . . Report Inventory 4 | . 1 . . . 1 2 . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Prioritize 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 4 1 4 3 5 10 . . . . Full Trace Events 4 | . 1 1 . . . 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 136 | . . . . 136 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . . 1 Largest Group 1 | . . 1 1 1 . . . . . 1 Highest-Rated Group 96 | . . 31 31 31 . . . . . 96 Highest-Rated Ally 96 | . . 31 31 31 . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 57 | . . . 8 33 . . . . . 16 Total Damage 996 | . . . 125 395 . . . . . 476 Kills 12 | . . . 1 7 . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Turns Passed 5756 | 54 1097 415 415 739 533 1370 507 172 60 394 Spaces Moved 4746 | 40 723 166 204 397 273 1365 735 263 100 480 Core 338 | 5 . . . . . . 174 5 . 154 Treads . | . . . . . . . . . . . Legs 2288 | 35 723 166 204 397 273 490 . . . . Wheels . | . . . . . . . . . . . Hover 2037 | . . . . . . 875 478 258 100 326 Flight 83 | . . . . . . . 83 . . . Fastest Speed 35 | 50 120 190 190 120 120 52 35 50 60 50 Average Speed 95 | 111 130 190 190 120 120 76 56 59 60 69 Slowest Speed 330 | 120 190 190 190 120 330 190 150 60 60 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 96 43 22 23 58 38 67 48 69 46 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 3 | . . . 1 . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . 1 2 . . Spaces Dug 11 | . . . . . . 6 . . . 5 Terrain Destroyed 93 | . . . . 1 3 6 47 31 . 5 Melee 11 | . . . . . . 6 . . . 5 Projectile 4 | . . . . 1 3 . . . . . AOE 78 | . . . . . . . 47 31 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Low Dat Pro Total 5569 | 46 802 222 221 603 369 1601 812 274 99 520 Wait 367 | . 6 18 . 152 11 111 48 4 . 17 Move 4736 | 39 722 165 203 396 272 1364 734 262 99 480 Hop . | . . . . . . . . . . . Pick Up 33 | 1 5 3 3 5 3 12 . 1 . . Fast Attach 29 | 6 3 . 2 1 2 6 4 1 . 4 Attach 27 | . . 5 1 2 4 7 2 4 . 2 Detach 15 | . 1 . 1 1 . 4 5 . . 3 Swap 48 | . 8 5 3 5 12 13 1 . . 1 Drop 54 | . 8 . 2 7 7 22 7 . . 1 Fire 217 | . 49 26 6 34 57 39 4 2 . . Melee 29 | . . . . . . 10 7 . . 12 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [Exi]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 376 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 6) 648 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 13) 856 | -10/Materials | Discovered new exit (range 13) 1152 | -10/Materials | Entered Mines 1236 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1240 | -10/Mines | Found Prototype Device 1302 | -10/Mines | Core integrity fell below 50% 1323 | -10/Mines | Discovered new exit (range 6) 1394 | -10/Mines | Learned location of 2 exits from Materials 1489 | -10/Mines | Core integrity fell below 20% 1513 | -10/Mines | Lost 5 parts (2n1u2w) 1545 | -10/Mines | Escorted by a lone wolf Derelict 1548 | -10/Mines | Discovered new exit (range 9) 1567 | -10/Mines | Entered Materials 1567 | -9/Materials | Accompanied by 1 ally 1567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1568 | -9/Materials | Identified exit to Materials 1828 | -9/Materials | Identified exit to Mines 1982 | -9/Materials | Entered another Materials area 1982 | -8/Materials | Accompanied by 1 ally 1982 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2169 | -8/Materials | Discovered new exit (range 11) 2241 | -8/Materials | Garrison activated, responded to threat 2468 | -8/Materials | Identified Exp. Sensor Array 2701 | -8/Materials | Build established: Scavenger-Mutant 2704 | -8/Materials | Repaired Broken Exp. Sensor Array 2721 | -8/Materials | Entered Storage 2743 | -8/Storage | Identified exit to Factory 2827 | -8/Storage | Core integrity fell below 50% 2861 | -8/Storage | Lost 3 parts (2n1u) 3254 | -8/Storage | Entered Factory 3254 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4031 | -7/Factory | Identified exit to Lower Caves 4114 | -7/Factory | Discovered new exit (range 4) 4116 | -7/Factory | Identified exit to Factory 4624 | -7/Factory | Entered Lower Caves 4710 | -7/Lower Caves | Encountered a Warlord checkpoint 4984 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4997 | -7/Lower Caves | Released all parts (5) 5066 | -7/Lower Caves | Core integrity fell below 50% 5127 | -7/Lower Caves | Discovered new exit (range 9) 5131 | -7/Lower Caves | Entered another Lower Caves area 5136 | -7/Lower Caves | Encountered a Warlord checkpoint 5136 | -7/Lower Caves | Core integrity fell below 20% 5245 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5279 | -7/Lower Caves | Build established: Mutant 5295 | -7/Lower Caves | Discovered new exit (range 10) 5303 | -7/Lower Caves | Entered Data Miner 5303 | -7/Data Miner | Discovered new exit (range 6) 5315 | -7/Data Miner | Met Data Miner 5335 | -7/Data Miner | Received God Mode back door access code from Data Miner 5340 | -7/Data Miner | Learned location of Section 7 (-2) 5340 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5363 | -7/Data Miner | Entered Proximity Caves 5538 | -6/Proximity Caves | Escorted by Enhanced Grunt 5556 | -6/Proximity Caves | Found Alien Artifact 5556 | -6/Proximity Caves | Identified Dimensional Node Initializer 5556 | -6/Proximity Caves | Initialized slip node 5624 | -6/Proximity Caves | Found Prototype Device 5624 | -6/Proximity Caves | Identified Exp. Thermal Shield 5635 | -6/Proximity Caves | Spotted B-75 Beast 5757 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05553_ System corrupted: Heat flow error (+262). 05556_ Acquired Alien Artifact. 05556_ Identified Dimensional Node Initializer. 05556_ Initializer activates and latches into the ground. 05559_ Connecting with Private... 05559_ Current location identified: Proximity Caves >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 05589_ #|R:9|L0CERFOOSV6EMOEY%/4 05620_ Enhanced Grunt destroyed. 05622_ Acquired Adv. Heat Sink. 05624_ Acquired Prototype Device. 05624_ Identified Exp. Thermal Shield. 05626_ Lgt. Angular Momentum Engine fries itself beyond repair. 05635_ VTOL Module destroyed. 05635_ Gravmag System destroyed. 05636_ Dropped Lgt. Nuclear Core. 05702_ DBISZZVW%W>IBBBY8NXV%TQNE&M4/UKXIFJ&P Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###????????????##???????????? | | ???????????????####### ############# #???????????? | | ???????????????# #???????????? | | ???????????????# ## ##???????????? | | ???????????????# #### ###++###### #????????????? | | ???????????????# # # # "# #????????????? | | ??????????###### # # "# #????????????? | | ??????????# # !#[ # # #????????????? | | ??????????## ## ##= ; "# #????????????? | | ???????????#### # "# #????????????? | | ??????????????## + # #????????????? | | ????????????# ##???????????? | | ?????????### " #???????????? | | ? ????????# ## "" " + #???????????? | | ??# #???????## # #???????????? | | ??# #???????# [ T# #???????????? | | ??# ###????# # "" "# #???????????? | | # #???## ## " "" ##???????????? | | ##### ## " "" "" #????????????? | | BB ;;##;#//###### #????????????? | | BB [ @ #????????????? | | *### % #????????????? | | #### ##?### ### #????????????? | | ????### #????# #?# #????????????? | | ??????## ##???###### #?# #????????????? | | ?????## #????????# ##### #???????????? | | ????# ##????????### #???## #???????????? | | ##### ###???????????### #?????###???????????? | | #???????????????? #???????????????????? | | ##### #???????????????? #???????????????????? | | ????### ##???????????????? #???????????????????? | | ??????# #????????????????? #???????????????????? | | ???#### #????????????????? #???????????????????? | | ##?# #????????????????? #???????????????????? | | ### #?????????????????? #???????????????????? | | ## ####??????????????????##???????????????????? | | ## !## * #??????????????????????????????????? | | ## %= % #??????????????????????????????????? | | ## =* = #??????????????????????????????? | | # #??????????????????????????????? | | # ?????????????????????????????? | | # ## ?????????????????????????????? | | # #??## ??????????????????????????????? | | # #????# ??????????????????????????????? | | # ## #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 63 Melee Accuracy 6 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ColdDeuteriumTerminator Manual? 0 Play Time 01:03:37 Cumulative 4.8 hours Start 2023.07.31 @ 18:45:51 End 2023.07.31 @ 20:06:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d3d6143-f881-45e3-8061-4b27e057d8d0